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authorMichael Sterrett <mr_bones_@gentoo.org>2011-06-06 17:32:31 +0000
committerMichael Sterrett <mr_bones_@gentoo.org>2011-06-06 17:32:31 +0000
commitbd9e24b2630c3710419123557485ae55a4d092d8 (patch)
treedc54082f1e82fd983953c36be23be8cfce36a9d5 /games-action/atanks
parent[bump] virtual/perl-version-0.910.0 (diff)
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version bump
(Portage version: 2.1.9.42/cvs/Linux i686)
Diffstat (limited to 'games-action/atanks')
-rw-r--r--games-action/atanks/ChangeLog8
-rw-r--r--games-action/atanks/atanks-5.0.ebuild41
-rw-r--r--games-action/atanks/files/atanks-5.0-build.patch134
3 files changed, 182 insertions, 1 deletions
diff --git a/games-action/atanks/ChangeLog b/games-action/atanks/ChangeLog
index 7ec8476383a1..bf004ec5bd00 100644
--- a/games-action/atanks/ChangeLog
+++ b/games-action/atanks/ChangeLog
@@ -1,6 +1,12 @@
# ChangeLog for games-action/atanks
# Copyright 1999-2011 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-action/atanks/ChangeLog,v 1.62 2011/04/25 19:00:30 mr_bones_ Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-action/atanks/ChangeLog,v 1.63 2011/06/06 17:32:31 mr_bones_ Exp $
+
+*atanks-5.0 (06 Jun 2011)
+
+ 06 Jun 2011; Michael Sterrett <mr_bones_@gentoo.org> +atanks-5.0.ebuild,
+ +files/atanks-5.0-build.patch:
+ version bump
*atanks-4.9 (25 Apr 2011)
diff --git a/games-action/atanks/atanks-5.0.ebuild b/games-action/atanks/atanks-5.0.ebuild
new file mode 100644
index 000000000000..ce427689dc5f
--- /dev/null
+++ b/games-action/atanks/atanks-5.0.ebuild
@@ -0,0 +1,41 @@
+# Copyright 1999-2011 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Header: /var/cvsroot/gentoo-x86/games-action/atanks/atanks-5.0.ebuild,v 1.1 2011/06/06 17:32:31 mr_bones_ Exp $
+
+EAPI=2
+inherit eutils games
+
+DESCRIPTION="Worms and Scorched Earth-like game"
+HOMEPAGE="http://atanks.sourceforge.net/"
+SRC_URI="mirror://sourceforge/atanks/${P}.tar.gz"
+
+LICENSE="GPL-2"
+SLOT="0"
+KEYWORDS="~amd64 ~ppc ~x86"
+IUSE=""
+
+DEPEND="<media-libs/allegro-5[X]"
+
+src_prepare() {
+ find . -type f -name ".directory" -exec rm -vf '{}' +
+ epatch "${FILESDIR}"/${P}-build.patch
+}
+
+src_compile() {
+ emake \
+ BINDIR="${GAMES_BINDIR}" \
+ INSTALLDIR="${GAMES_DATADIR}/${PN}" \
+ || die "emake failed"
+}
+
+src_install() {
+ dogamesbin ${PN} || die "dogamesbin failed"
+ insinto "${GAMES_DATADIR}"/${PN}
+ doins -r button misc missile sound stock tank tankgun text title \
+ unicode.dat *.txt \
+ || die "doins failed"
+ doicon ${PN}.png
+ make_desktop_entry atanks "Atomic Tanks"
+ dodoc Changelog README TODO
+ prepgamesdirs
+}
diff --git a/games-action/atanks/files/atanks-5.0-build.patch b/games-action/atanks/files/atanks-5.0-build.patch
new file mode 100644
index 000000000000..aca3f4467baa
--- /dev/null
+++ b/games-action/atanks/files/atanks-5.0-build.patch
@@ -0,0 +1,134 @@
+diff -ru atanks-4.6.orig/src/Makefile atanks-4.6/src/Makefile
+--- atanks-4.6.orig/src/Makefile 2010-05-24 12:30:23.000000000 -0400
++++ atanks-4.6/src/Makefile 2010-06-02 03:22:25.112064819 -0400
+@@ -4,9 +4,6 @@
+ missile.o perlin.o physobj.o player.o satellite.o sky.o tank.o team.o teleport.o virtobj.o \
+ update.o network.o floattext.o land.o text.o client.o gameloop.o
+
+-CPP=g++
+-CC=gcc
+-LD=g++
+ LIB=ar
+ WINDRES=
+ # FLAGS += -DDATA_DIR=\".\" -Wno-write-strings -DNETWORK -DTHREADS
+@@ -15,9 +12,9 @@
+ WFLAGS =
+ OFLAGS =
+ LFLAGS +=
+-LDFLAGS = `allegro-config --libs`
++LDFLAGS += `allegro-config --libs`
+
+-CFLAGS += -g -Wall -Iinclude # -fprofile-arcs -ftest-coverage
++CXXFLAGS += -Wall -Iinclude # -fprofile-arcs -ftest-coverage
+
+ SRCS = $(MODULES:.o=.cpp)
+ GLOBALS = main.h imagedefs.h externs.h
+@@ -33,82 +30,82 @@
+ $(MODULES): Makefile
+
+ atanks.o: atanks.cpp globals.h main.h menucontent.h
+- $(CPP) -c atanks.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c atanks.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ button.o: button.cpp button.h
+- $(CPP) -c button.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c button.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ client.o: client.h client.cpp
+- $(CPP) -c client.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGSS) $(CFLAGS)
++ $(CXX) -c client.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGSS) $(CXXFLAGS)
+
+ environment.o: environment.cpp environment.h
+- $(CPP) -c environment.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c environment.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ explosion.o: explosion.cpp explosion.h
+- $(CPP) -c explosion.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c explosion.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ files.o: files.cpp files.h text.h text.cpp
+- $(CPP) -c files.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c files.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ floattext.o: floattext.cpp floattext.h
+- $(CPP) -c floattext.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c floattext.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ gameloop.o: gameloop.cpp atanks.cpp main.h
+- $(CPP) -c gameloop.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c gameloop.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ globaldata.o: globaldata.cpp globaldata.h
+- $(CPP) -c globaldata.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c globaldata.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ land.o: land.cpp land.h globaldata.h environment.h
+- $(CPP) -c land.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c land.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ missile.o: missile.cpp missile.h
+- $(CPP) -c missile.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c missile.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ teleport.o: teleport.cpp teleport.h
+- $(CPP) -c teleport.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c teleport.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ physobj.o: physobj.cpp physobj.h
+- $(CPP) -c physobj.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c physobj.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ player.o: player.cpp player.h
+- $(CPP) -c player.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c player.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ tank.o: tank.cpp tank.h
+- $(CPP) -c tank.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c tank.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ team.o: team.cpp team.h
+- $(CPP) -c team.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c team.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ virtobj.o: virtobj.cpp virtobj.h
+- $(CPP) -c virtobj.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c virtobj.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ fade.o: fade.cpp
+- $(CPP) -c fade.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c fade.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ perlin.o: perlin.cpp
+- $(CPP) -c perlin.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c perlin.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ sky.o: sky.cpp sky.h
+- $(CPP) -c sky.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c sky.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ satellite.o: satellite.cpp satellite.h
+- $(CPP) -c satellite.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c satellite.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ text.o: text.cpp text.h
+- $(CPP) -c text.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c text.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ update.o: update.cpp update.h
+- $(CPP) -c update.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c update.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ network.o: network.cpp network.h
+- $(CPP) -c network.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c network.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ %.o: %.cpp %.h
+- $(CPP) -c $< -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c $< -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ $(OUTPUT): $(OBJECTS) $(MODULES)
+- $(CPP) $(MODULES) -o $(OUTPUT) $(FLAGS) $(LFLAGS) $(LDFLAGS) $(SFLAGS) $(CFLAGS)
++ $(CXX) $(MODULES) -o $(OUTPUT) $(FLAGS) $(LFLAGS) $(LDFLAGS) $(SFLAGS) $(CXXFLAGS)
+ # strip $(OUTPUT)
+
+ # dependencies: