# Copyright 1999-2009 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 # $Header: /var/cvsroot/gentoo-x86/games-fps/alienarena/alienarena-20090616.ebuild,v 1.2 2009/06/24 18:14:01 mr_bones_ Exp $ EAPI=2 inherit eutils games MY_PN=${PN}${PV:0:4} DESCRIPTION="Fast-paced multiplayer deathmatch game" HOMEPAGE="http://red.planetarena.org/" SRC_URI="http://icculus.org/${PN}/Files/${MY_PN}-linux${PV}.zip" LICENSE="GPL-2 free-noncomm" SLOT="0" KEYWORDS="~amd64 ~x86" IUSE="dedicated opengl" UIRDEPEND="media-libs/jpeg media-libs/openal media-libs/libvorbis virtual/glu virtual/opengl x11-libs/libXxf86dga x11-libs/libXxf86vm" RDEPEND="opengl? ( ${UIRDEPEND} ) !opengl? ( !dedicated? ( ${UIRDEPEND} ) ) net-misc/curl" UIDEPEND="x11-proto/xf86dgaproto x11-proto/xf86vidmodeproto" DEPEND="${RDEPEND} opengl? ( ${UIDEPEND} ) !opengl? ( !dedicated? ( ${UIDEPEND} ) ) dev-util/pkgconfig app-arch/unzip" S=${WORKDIR}/${MY_PN}/source src_prepare() { rm -f ../*/*.so epatch "${FILESDIR}"/${P}-path-overflows.patch } src_compile() { emake \ ARCH="unknown" \ OSTYPE="linux" \ OPTIMIZED_CFLAGS=no \ WITH_DATADIR=yes \ WITH_LIBDIR=yes \ DATADIR="${GAMES_DATADIR}"/${PN} \ LIBDIR="$(games_get_libdir)"/${PN} \ $(use opengl && ! use dedicated && echo BUILD=CLIENT) \ $(! use opengl && use dedicated && echo BUILD=DEDICATED) \ $(use opengl && use dedicated && echo BUILD=ALL) \ $(use opengl || use dedicated || echo BUILD=CLIENT) \ || die "emake failed" } src_install() { cd release exeinto "$(games_get_libdir)"/${PN} doexe game.so || die "doexe failed" dosym . "$(games_get_libdir)"/${PN}/arena dosym . "$(games_get_libdir)"/${PN}/data1 if use opengl || ! use dedicated ; then newgamesbin crx ${PN} || die "newgamesbin crx failed" make_desktop_entry ${PN} "Alien Arena" fi if use dedicated ; then newgamesbin crded ${PN}-ded || die "newgamesbin crded failed" fi cd "${WORKDIR}"/${MY_PN} insinto "${GAMES_DATADIR}"/${PN} doins -r arena botinfo data1 || die "doins failed" newicon aa.png ${PN}.png || die "newicon failed" dodoc docs/README.txt prepgamesdirs }