diff options
Diffstat (limited to 'base/gxshade1.c')
-rw-r--r-- | base/gxshade1.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/base/gxshade1.c b/base/gxshade1.c index 4b86d138..c105f6cf 100644 --- a/base/gxshade1.c +++ b/base/gxshade1.c @@ -1,4 +1,4 @@ -/* Copyright (C) 2001-2020 Artifex Software, Inc. +/* Copyright (C) 2001-2021 Artifex Software, Inc. All Rights Reserved. This software is provided AS-IS with no warranty, either express or @@ -343,7 +343,7 @@ gs_shading_A_fill_rectangle(const gs_shading_t * psh0, const gs_rect * rect, * For the purposes of explanation, we shall label the octants as below: * * \2|1/ and Quadrants as: | - * 3\|/0 Q1 | Q0 + * 3\|/0 Q1 | Q0 * ---+--- ----+---- * 4/|\7 Q2 | Q3 * /5|6\ | @@ -351,7 +351,7 @@ gs_shading_A_fill_rectangle(const gs_shading_t * psh0, const gs_rect * rect, * We find (dx,dy), the difference between the centres of the circles. * We look to see which octant this falls in. Firstly, this tells us which * quadrant of the circle we need to draw first (Octant n, starts with - * Quadrant floor(n/2)). Secondly, it tells us which direction to form the + * Quadrant floor(n/2)). Secondly, it tells us which direction to form the * tensor patch in; we always want to draw from the side 'closest' to * dx/dy to the side further away. This ensures that we don't overwrite * pixels in the incorrect order as the patch decomposes. |