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Diffstat (limited to 'tesseract/src/ccutil/unicharmap.cpp')
-rw-r--r--tesseract/src/ccutil/unicharmap.cpp135
1 files changed, 135 insertions, 0 deletions
diff --git a/tesseract/src/ccutil/unicharmap.cpp b/tesseract/src/ccutil/unicharmap.cpp
new file mode 100644
index 00000000..3b4a7315
--- /dev/null
+++ b/tesseract/src/ccutil/unicharmap.cpp
@@ -0,0 +1,135 @@
+///////////////////////////////////////////////////////////////////////
+// File: unicharmap.cpp
+// Description: Unicode character/ligature to integer id class.
+// Author: Thomas Kielbus
+//
+// (C) Copyright 2006, Google Inc.
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+// http://www.apache.org/licenses/LICENSE-2.0
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+///////////////////////////////////////////////////////////////////////
+
+#include "unicharmap.h"
+
+#include <tesseract/unichar.h>
+
+#include <cassert>
+
+namespace tesseract {
+
+UNICHARMAP::UNICHARMAP() :
+nodes(nullptr) {
+}
+
+UNICHARMAP::~UNICHARMAP() {
+ delete[] nodes;
+}
+
+// Search the given unichar representation in the tree, using length characters
+// from it maximum. Each character in the string is interpreted as an index in
+// an array of nodes.
+UNICHAR_ID UNICHARMAP::unichar_to_id(const char* const unichar_repr,
+ int length) const {
+ UNICHARMAP_NODE* current_nodes = nodes;
+
+ assert(*unichar_repr != '\0');
+ assert(length > 0 && length <= UNICHAR_LEN);
+
+ int index = 0;
+ if (length <= 0 || unichar_repr[index] == '\0') return INVALID_UNICHAR_ID;
+ do {
+ if (index + 1 >= length || unichar_repr[index + 1] == '\0')
+ return current_nodes[static_cast<unsigned char>(unichar_repr[index])].id;
+ current_nodes =
+ current_nodes[static_cast<unsigned char>(unichar_repr[index])].children;
+ ++index;
+ } while (true);
+}
+
+// Search the given unichar representation in the tree, creating the possibly
+// missing nodes. Once the right place has been found, insert the given id and
+// update the inserted flag to keep track of the insert. Each character in the
+// string is interpreted as an index in an array of nodes.
+void UNICHARMAP::insert(const char* const unichar_repr, UNICHAR_ID id) {
+ const char* current_char = unichar_repr;
+ if (*current_char == '\0') return;
+ UNICHARMAP_NODE** current_nodes_pointer = &nodes;
+ do {
+ if (*current_nodes_pointer == nullptr)
+ *current_nodes_pointer = new UNICHARMAP_NODE[256];
+ if (current_char[1] == '\0') {
+ (*current_nodes_pointer)
+ [static_cast<unsigned char>(*current_char)].id = id;
+ return;
+ }
+ current_nodes_pointer =
+ &((*current_nodes_pointer)
+ [static_cast<unsigned char>(*current_char)].children);
+ ++current_char;
+ } while (true);
+}
+
+// Search the given unichar representation in the tree, using length characters
+// from it maximum. Each character in the string is interpreted as an index in
+// an array of nodes. Stop once the tree does not have anymore nodes or once we
+// found the right unichar_repr.
+bool UNICHARMAP::contains(const char* const unichar_repr,
+ int length) const {
+ if (unichar_repr == nullptr || *unichar_repr == '\0') return false;
+ if (length <= 0 || length > UNICHAR_LEN) return false;
+ int index = 0;
+ if (unichar_repr[index] == '\0') return false;
+ UNICHARMAP_NODE* current_nodes = nodes;
+
+ while (current_nodes != nullptr && index + 1 < length &&
+ unichar_repr[index + 1] != '\0') {
+ current_nodes =
+ current_nodes[static_cast<unsigned char>(unichar_repr[index])].children;
+ ++index;
+ }
+ return current_nodes != nullptr &&
+ (index + 1 >= length || unichar_repr[index + 1] == '\0') &&
+ current_nodes[static_cast<unsigned char>(unichar_repr[index])].id >= 0;
+}
+
+// Return the minimum number of characters that must be used from this string
+// to obtain a match in the UNICHARMAP.
+int UNICHARMAP::minmatch(const char* const unichar_repr) const {
+ const char* current_char = unichar_repr;
+ if (*current_char == '\0') return 0;
+ UNICHARMAP_NODE* current_nodes = nodes;
+
+ while (current_nodes != nullptr && *current_char != '\0') {
+ if (current_nodes[static_cast<unsigned char>(*current_char)].id >= 0)
+ return current_char + 1 - unichar_repr;
+ current_nodes =
+ current_nodes[static_cast<unsigned char>(*current_char)].children;
+ ++current_char;
+ }
+ return 0;
+}
+
+void UNICHARMAP::clear() {
+ delete[] nodes;
+ nodes = nullptr;
+}
+
+UNICHARMAP::UNICHARMAP_NODE::UNICHARMAP_NODE() :
+children(nullptr),
+id(-1) {
+}
+
+// Recursively delete the children
+UNICHARMAP::UNICHARMAP_NODE::~UNICHARMAP_NODE() {
+ delete[] children;
+}
+
+} // namespace tesseract
+