1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
|
/*
* allocate.c - simple space-efficient blob allocator.
*
* Copyright (C) 2003 Transmeta Corp.
* 2003-2004 Linus Torvalds
*
* Licensed under the Open Software License version 1.1
*
* Simple allocator for data that doesn't get partially free'd.
* The tokenizer and parser allocate a _lot_ of small data structures
* (often just two-three bytes for things like small integers),
* and since they all depend on each other you can't free them
* individually _anyway_. So do something that is very space-
* efficient: allocate larger "blobs", and give out individual
* small bits and pieces of it with no maintenance overhead.
*/
#include <stdlib.h>
#include <stddef.h>
#include <stdio.h>
#include "lib.h"
#include "allocate.h"
#include "compat.h"
#include "token.h"
#include "symbol.h"
#include "scope.h"
#include "expression.h"
#include "linearize.h"
void protect_allocations(struct allocator_struct *desc)
{
desc->blobs = NULL;
}
void drop_all_allocations(struct allocator_struct *desc)
{
struct allocation_blob *blob = desc->blobs;
desc->blobs = NULL;
desc->allocations = 0;
desc->total_bytes = 0;
desc->useful_bytes = 0;
desc->freelist = NULL;
while (blob) {
struct allocation_blob *next = blob->next;
blob_free(blob, desc->chunking);
blob = next;
}
}
void free_one_entry(struct allocator_struct *desc, void *entry)
{
void **p = entry;
*p = desc->freelist;
desc->freelist = p;
}
void *allocate(struct allocator_struct *desc, unsigned int size)
{
unsigned long alignment = desc->alignment;
struct allocation_blob *blob = desc->blobs;
void *retval;
/*
* NOTE! The freelist only works with things that are
* (a) sufficiently aligned
* (b) use a constant size
* Don't try to free allocators that don't follow
* these rules.
*/
if (desc->freelist) {
void **p = desc->freelist;
retval = p;
desc->freelist = *p;
do {
*p = NULL;
p++;
} while ((size -= sizeof(void *)) > 0);
return retval;
}
desc->allocations++;
desc->useful_bytes += size;
size = (size + alignment - 1) & ~(alignment-1);
if (!blob || blob->left < size) {
unsigned int offset, chunking = desc->chunking;
struct allocation_blob *newblob = blob_alloc(chunking);
if (!newblob)
die("out of memory");
desc->total_bytes += chunking;
newblob->next = blob;
blob = newblob;
desc->blobs = newblob;
offset = offsetof(struct allocation_blob, data);
offset = (offset + alignment - 1) & ~(alignment-1);
blob->left = chunking - offset;
blob->offset = offset - offsetof(struct allocation_blob, data);
}
retval = blob->data + blob->offset;
blob->offset += size;
blob->left -= size;
return retval;
}
void show_allocations(struct allocator_struct *x)
{
fprintf(stderr, "%s: %d allocations, %d bytes (%d total bytes, "
"%6.2f%% usage, %6.2f average size)\n",
x->name, x->allocations, x->useful_bytes, x->total_bytes,
100 * (double) x->useful_bytes / x->total_bytes,
(double) x->useful_bytes / x->allocations);
}
ALLOCATOR(ident, "identifiers");
ALLOCATOR(token, "tokens");
ALLOCATOR(context, "contexts");
ALLOCATOR(symbol, "symbols");
ALLOCATOR(expression, "expressions");
ALLOCATOR(statement, "statements");
ALLOCATOR(string, "strings");
ALLOCATOR(scope, "scopes");
__DO_ALLOCATOR(void, 0, 1, "bytes", bytes);
ALLOCATOR(basic_block, "basic_block");
ALLOCATOR(entrypoint, "entrypoint");
ALLOCATOR(instruction, "instruction");
ALLOCATOR(multijmp, "multijmp");
ALLOCATOR(pseudo, "pseudo");
|