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Diffstat (limited to 'games-fps/quake2-icculus')
-rw-r--r--games-fps/quake2-icculus/files/quake2-icculus-0.16.1-fno-common.patch10
-rw-r--r--games-fps/quake2-icculus/quake2-icculus-0.16.1-r1.ebuild3
2 files changed, 12 insertions, 1 deletions
diff --git a/games-fps/quake2-icculus/files/quake2-icculus-0.16.1-fno-common.patch b/games-fps/quake2-icculus/files/quake2-icculus-0.16.1-fno-common.patch
new file mode 100644
index 000000000000..8392ec63b784
--- /dev/null
+++ b/games-fps/quake2-icculus/files/quake2-icculus-0.16.1-fno-common.patch
@@ -0,0 +1,10 @@
+--- a/src/client/client.h
++++ b/src/client/client.h
+@@ -49,7 +49,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ #ifdef QMAX
+ #define random() ((rand () & 0x7fff) / ((float)0x7fff))
+ #define crandom() (2.0 * (random() - 0.5))
+-vec3_t clientOrg; //lerped org of client for server->client side effects
+
+ void vectoangles2 (vec3_t value1, vec3_t angles);
+
diff --git a/games-fps/quake2-icculus/quake2-icculus-0.16.1-r1.ebuild b/games-fps/quake2-icculus/quake2-icculus-0.16.1-r1.ebuild
index 13756e436dc6..5a5e6b994311 100644
--- a/games-fps/quake2-icculus/quake2-icculus-0.16.1-r1.ebuild
+++ b/games-fps/quake2-icculus/quake2-icculus-0.16.1-r1.ebuild
@@ -70,7 +70,8 @@ src_prepare() {
"${FILESDIR}"/${P}-x11_soft.patch \
"${FILESDIR}"/${P}-x11_mouse.patch \
"${FILESDIR}"/${P}-alsa.patch \
- "${FILESDIR}"/${P}-ia64.patch
+ "${FILESDIR}"/${P}-ia64.patch \
+ "${FILESDIR}"/${P}-fno-common.patch
if use xatrix ; then
epatch "${FILESDIR}/${P}"-gcc41.patch