diff options
Diffstat (limited to 'dev-python/Kivy/files/Kivy-1.9.0-cython-0.22-backport.patch')
-rw-r--r-- | dev-python/Kivy/files/Kivy-1.9.0-cython-0.22-backport.patch | 713 |
1 files changed, 713 insertions, 0 deletions
diff --git a/dev-python/Kivy/files/Kivy-1.9.0-cython-0.22-backport.patch b/dev-python/Kivy/files/Kivy-1.9.0-cython-0.22-backport.patch new file mode 100644 index 000000000000..cea6fd2501d7 --- /dev/null +++ b/dev-python/Kivy/files/Kivy-1.9.0-cython-0.22-backport.patch @@ -0,0 +1,713 @@ +From 124fe6c7f08defb36305f6aa0bba203ab645ab8a Mon Sep 17 00:00:00 2001 +From: Alexander Taylor <alexanderjohntaylor@gmail.com> +Date: Sat, 18 Apr 2015 17:03:03 +0100 +Subject: [PATCH] Changed 'except *' to 'except -1' for cython 0.22 + +--- + kivy/graphics/context_instructions.pxd | 22 +++++++------- + kivy/graphics/context_instructions.pyx | 8 ++--- + kivy/graphics/fbo.pxd | 2 +- + kivy/graphics/fbo.pyx | 3 +- + kivy/graphics/gl_instructions.pyx | 8 +++-- + kivy/graphics/instructions.pxd | 30 +++++++++--------- + kivy/graphics/instructions.pyx | 49 ++++++++++++++++++------------ + kivy/graphics/shader.pxd | 12 ++++---- + kivy/graphics/shader.pyx | 25 +++++++++------ + kivy/graphics/stencil_instructions.pxd | 8 ++--- + kivy/graphics/stencil_instructions.pyx | 14 ++++++--- + kivy/graphics/vertex_instructions_line.pxi | 9 +++--- + setup.py | 8 ++--- + 13 files changed, 110 insertions(+), 88 deletions(-) + +diff --git a/kivy/graphics/context_instructions.pxd b/kivy/graphics/context_instructions.pxd +index f6562b1..f8027e2 100644 +--- a/kivy/graphics/context_instructions.pxd ++++ b/kivy/graphics/context_instructions.pxd +@@ -16,39 +16,39 @@ cdef class PopState(ContextInstruction): + pass + + cdef class LineWidth(ContextInstruction): +- cdef void apply(self) ++ cdef int apply(self) except -1 + + cdef class Color(ContextInstruction): +- cdef void apply(self) ++ cdef int apply(self) except -1 + + cdef class BindTexture(ContextInstruction): + cdef int _index + cdef object _source + cdef Texture _texture +- cdef void apply(self) ++ cdef int apply(self) except -1 + + + cdef class LoadIdentity(ContextInstruction): + pass + + cdef class PushMatrix(ContextInstruction): +- cdef void apply(self) ++ cdef int apply(self) except -1 + + cdef class PopMatrix(ContextInstruction): +- cdef void apply(self) ++ cdef int apply(self) except -1 + + cdef class ApplyContextMatrix(ContextInstruction): + cdef object _target_stack + cdef object _source_stack +- cdef void apply(self) ++ cdef int apply(self) except -1 + + cdef class UpdateNormalMatrix(ContextInstruction): +- cdef void apply(self) ++ cdef int apply(self) except -1 + + cdef class MatrixInstruction(ContextInstruction): + cdef object _stack + cdef Matrix _matrix +- cdef void apply(self) ++ cdef int apply(self) except -1 + + cdef class Transform(MatrixInstruction): + cpdef transform(self, Matrix trans) +@@ -61,17 +61,17 @@ cdef class Rotate(Transform): + cdef float _angle + cdef tuple _axis + cdef tuple _origin +- cdef void apply(self) ++ cdef int apply(self) except -1 + cdef void compute(self) + + cdef class Scale(Transform): + cdef tuple _origin + cdef float _x, _y, _z +- cdef void apply(self) ++ cdef int apply(self) except -1 + cdef set_scale(self, double x, double y, double z) + + cdef class Translate(Transform): + cdef double _x, _y, _z +- cdef void apply(self) ++ cdef int apply(self) except -1 + cdef set_translate(self, double x, double y, double z) + +diff --git a/kivy/graphics/context_instructions.pyx b/kivy/graphics/context_instructions.pyx +index 2107a2c..189656a 100644 +--- a/kivy/graphics/context_instructions.pyx ++++ b/kivy/graphics/context_instructions.pyx +@@ -344,7 +344,7 @@ cdef class BindTexture(ContextInstruction): + + self.index = kwargs.get('index', 0) + +- cdef void apply(self): ++ cdef int apply(self) except -1: + cdef RenderContext context = self.get_context() + context.set_texture(self._index, self._texture) + +@@ -458,7 +458,7 @@ cdef class ApplyContextMatrix(ContextInstruction): + self.target_stack = kwargs.get('target_stack', 'modelview_mat') + self.source_stack = kwargs.get('source_stack', 'modelview_mat') + +- cdef void apply(self): ++ cdef int apply(self) except -1: + cdef RenderContext context = self.get_context() + m = context.get_state(self._target_stack) + m = m.multiply(context.get_state(self._source_stack)) +@@ -494,7 +494,7 @@ cdef class UpdateNormalMatrix(ContextInstruction): + + .. versionadded:: 1.6.0 + ''' +- cdef void apply(self): ++ cdef int apply(self) except -1: + cdef RenderContext context = self.get_context() + mvm = context.get_state('modelview_mat') + context.set_state('normal_mat', mvm.normal_matrix()) +@@ -509,7 +509,7 @@ cdef class MatrixInstruction(ContextInstruction): + self.stack = kwargs.get('stack', 'modelview_mat') + self._matrix = None + +- cdef void apply(self): ++ cdef int apply(self) except -1: + '''Apply the matrix of this instance to the + context model view matrix. + ''' +diff --git a/kivy/graphics/fbo.pxd b/kivy/graphics/fbo.pxd +index 31b281a..2c202dd 100644 +--- a/kivy/graphics/fbo.pxd ++++ b/kivy/graphics/fbo.pxd +@@ -24,7 +24,7 @@ cdef class Fbo(RenderContext): + + cdef void create_fbo(self) + cdef void delete_fbo(self) +- cdef void apply(self) ++ cdef int apply(self) except -1 + cdef void raise_exception(self, str message, int status=?) + cdef str resolve_status(self, int status) + cdef void reload(self) +diff --git a/kivy/graphics/fbo.pyx b/kivy/graphics/fbo.pyx +index 901d600..d7f6c09 100644 +--- a/kivy/graphics/fbo.pyx ++++ b/kivy/graphics/fbo.pyx +@@ -323,12 +323,13 @@ cdef class Fbo(RenderContext): + else: + glClear(GL_COLOR_BUFFER_BIT) + +- cdef void apply(self): ++ cdef int apply(self) except -1: + if self.flags & GI_NEEDS_UPDATE: + self.bind() + RenderContext.apply(self) + self.release() + self.flag_update_done() ++ return 0 + + cdef void reload(self): + # recreate the framebuffer, without deleting it. the deletion is not +diff --git a/kivy/graphics/gl_instructions.pyx b/kivy/graphics/gl_instructions.pyx +index afe3404..78b0fe5 100644 +--- a/kivy/graphics/gl_instructions.pyx ++++ b/kivy/graphics/gl_instructions.pyx +@@ -50,8 +50,9 @@ cdef class ClearColor(Instruction): + self.b = b + self.a = a + +- cdef void apply(self): ++ cdef int apply(self) except -1: + glClearColor(self.r, self.g, self.b, self.a) ++ return 0 + + property rgba: + '''RGBA color used for the clear color, a list of 4 values in the 0-1 +@@ -136,7 +137,7 @@ cdef class ClearBuffers(Instruction): + self.clear_stencil = int(kwargs.get('clear_stencil', 0)) + self.clear_depth = int(kwargs.get('clear_depth', 0)) + +- cdef void apply(self): ++ cdef int apply(self) except -1: + cdef GLbitfield mask = 0 + if self.clear_color: + mask |= GL_COLOR_BUFFER_BIT +@@ -145,7 +146,8 @@ cdef class ClearBuffers(Instruction): + if self.clear_depth: + mask |= GL_DEPTH_BUFFER_BIT + glClear(mask) +- ++ return 0 ++ + property clear_color: + '''If True, the color buffer will be cleared. + ''' +diff --git a/kivy/graphics/instructions.pxd b/kivy/graphics/instructions.pxd +index 9008aef..09b0fd6 100644 +--- a/kivy/graphics/instructions.pxd ++++ b/kivy/graphics/instructions.pxd +@@ -26,7 +26,7 @@ cdef class Instruction(ObjectWithUid): + cdef object __weakref__ + cdef object __proxy_ref + +- cdef void apply(self) ++ cdef int apply(self) except -1 + IF DEBUG: + cdef int flag_update(self, int do_parent=?, list _instrs=?) except -1 + ELSE: +@@ -58,9 +58,9 @@ cdef class ContextInstruction(Instruction): + cdef list context_pop + + cdef RenderContext get_context(self) +- cdef void set_state(self, str name, value) except * +- cdef void push_state(self, str name) except * +- cdef void pop_state(self, str name) except * ++ cdef int set_state(self, str name, value) except -1 ++ cdef int push_state(self, str name) except -1 ++ cdef int pop_state(self, str name) except -1 + + + from context_instructions cimport BindTexture +@@ -80,8 +80,8 @@ cdef class Callback(Instruction): + cdef Shader _shader + cdef object func + cdef int _reset_context +- cdef void apply(self) +- cdef void enter(self) ++ cdef int apply(self) except -1 ++ cdef int enter(self) except -1 + + + +@@ -99,7 +99,7 @@ cdef class Canvas(CanvasBase): + cpdef add(self, Instruction c) + cpdef remove(self, Instruction c) + cpdef draw(self) +- cdef void apply(self) ++ cdef int apply(self) except -1 + + + cdef class RenderContext(Canvas): +@@ -113,14 +113,14 @@ cdef class RenderContext(Canvas): + cdef void set_texture(self, int index, Texture texture) + cdef void set_state(self, str name, value, int apply_now=?) + cdef get_state(self, str name) +- cdef void set_states(self, dict states) except * +- cdef void push_state(self, str name) except * +- cdef void push_states(self, list names) except * +- cdef void pop_state(self, str name) except * +- cdef void pop_states(self, list names) except * +- cdef void enter(self) except * +- cdef void leave(self) except * +- cdef void apply(self) except * ++ cdef int set_states(self, dict states) except -1 ++ cdef int push_state(self, str name) except -1 ++ cdef int push_states(self, list names) except -1 ++ cdef int pop_state(self, str name) except -1 ++ cdef int pop_states(self, list names) except -1 ++ cdef int enter(self) except -1 ++ cdef int leave(self) except -1 ++ cdef int apply(self) except -1 + cpdef draw(self) + cdef void reload(self) + +diff --git a/kivy/graphics/instructions.pyx b/kivy/graphics/instructions.pyx +index 2b5e081..5249556 100644 +--- a/kivy/graphics/instructions.pyx ++++ b/kivy/graphics/instructions.pyx +@@ -57,8 +57,8 @@ cdef class Instruction(ObjectWithUid): + if self.parent: + self.parent.add(self) + +- cdef void apply(self): +- pass ++ cdef int apply(self) except -1: ++ return 0 + + IF DEBUG: + cdef int flag_update(self, int do_parent=1, list _instrs=None) except -1: +@@ -145,7 +145,7 @@ cdef class InstructionGroup(Instruction): + else: + self.compiler = GraphicsCompiler() + +- cdef void apply(self): ++ cdef int apply(self) except -1: + cdef Instruction c + cdef list children + if self.compiler is not None: +@@ -161,6 +161,7 @@ cdef class InstructionGroup(Instruction): + else: + for c in self.children: + c.apply() ++ return 0 + + cdef void build(self): + self.compiled_children = self.compiler.compile(self) +@@ -246,7 +247,7 @@ cdef class ContextInstruction(Instruction): + cdef RenderContext context = getActiveContext() + return context + +- cdef void apply(self): ++ cdef int apply(self) except -1: + cdef RenderContext context = self.get_context() + if self.context_push: + context.push_states(self.context_push) +@@ -254,20 +255,20 @@ cdef class ContextInstruction(Instruction): + context.set_states(self.context_state) + if self.context_pop: + context.pop_states(self.context_pop) ++ return 0 + +- cdef void set_state(self, str name, value): ++ cdef int set_state(self, str name, value) except -1: + self.context_state[name] = value + self.flag_update() + +- cdef void push_state(self, str name): ++ cdef int push_state(self, str name) except -1: + self.context_push.append(name) + self.flag_update() + +- cdef void pop_state(self, str name): ++ cdef int pop_state(self, str name) except -1: + self.context_pop.append(name) + self.flag_update() + +- + cdef class VertexInstruction(Instruction): + '''The VertexInstruction class is the base for all graphics instructions + that have a direct visual representation on the canvas, such as Rectangles, +@@ -400,11 +401,12 @@ cdef class VertexInstruction(Instruction): + cdef void build(self): + pass + +- cdef void apply(self): ++ cdef int apply(self) except -1: + if self.flags & GI_NEEDS_UPDATE: + self.build() + self.flag_update_done() + self.batch.draw() ++ return 0 + + + cdef class Callback(Instruction): +@@ -466,7 +468,7 @@ cdef class Callback(Instruction): + ''' + self.flag_update() + +- cdef void apply(self): ++ cdef int apply(self) except -1: + cdef RenderContext rcx + cdef Context ctx + cdef Shader shader +@@ -512,9 +514,11 @@ cdef class Callback(Instruction): + rcx.set_texture(index, texture) + + reset_gl_context() ++ return 0 + +- cdef void enter(self): ++ cdef int enter(self) except -1: + self._shader.use() ++ return 0 + + property reset_context: + '''Set this to True if you want to reset the OpenGL context for Kivy +@@ -597,7 +601,7 @@ cdef class Canvas(CanvasBase): + ''' + self.apply() + +- cdef void apply(self): ++ cdef int apply(self) except -1: + cdef float opacity = self._opacity + cdef float rc_opacity + cdef RenderContext rc +@@ -609,6 +613,7 @@ cdef class Canvas(CanvasBase): + InstructionGroup.apply(self) + if opacity != 1.0: + rc.pop_state('opacity') ++ return 0 + + cpdef add(self, Instruction c): + # the after group must remain the last one. +@@ -786,29 +791,29 @@ cdef class RenderContext(Canvas): + cdef get_state(self, str name): + return self.state_stacks[name][-1] + +- cdef void set_states(self, dict states): ++ cdef int set_states(self, dict states) except -1: + cdef str name + for name, value in states.iteritems(): + self.set_state(name, value) + +- cdef void push_state(self, str name): ++ cdef int push_state(self, str name) except -1: + stack = self.state_stacks[name] + stack.append(stack[-1]) + self.flag_update() + +- cdef void push_states(self, list names): ++ cdef int push_states(self, list names) except -1: + cdef str name + for name in names: + self.push_state(name) + +- cdef void pop_state(self, str name): ++ cdef int pop_state(self, str name) except -1: + stack = self.state_stacks[name] + oldvalue = stack.pop() + if oldvalue != stack[-1]: + self.set_state(name, stack[-1]) + self.flag_update() + +- cdef void pop_states(self, list names): ++ cdef int pop_states(self, list names) except -1: + cdef str name + for name in names: + self.pop_state(name) +@@ -828,13 +833,15 @@ cdef class RenderContext(Canvas): + texture.bind() + self.flag_update() + +- cdef void enter(self): ++ cdef int enter(self) except -1: + self._shader.use() ++ return 0 + +- cdef void leave(self): ++ cdef int leave(self) except -1: + self._shader.stop() ++ return 0 + +- cdef void apply(self): ++ cdef int apply(self) except -1: + cdef list keys + if PY2: + keys = self.state_stacks.keys() +@@ -857,6 +864,8 @@ cdef class RenderContext(Canvas): + popActiveContext() + self.flag_update_done() + ++ return 0 ++ + cdef void reload(self): + pushActiveContext(self) + reset_gl_context() +diff --git a/kivy/graphics/shader.pxd b/kivy/graphics/shader.pxd +index c418207..1058ff4 100644 +--- a/kivy/graphics/shader.pxd ++++ b/kivy/graphics/shader.pxd +@@ -26,14 +26,14 @@ cdef class Shader: + + cdef void use(self) + cdef void stop(self) +- cdef void set_uniform(self, str name, value) except * +- cdef void upload_uniform(self, str name, value) except * ++ cdef int set_uniform(self, str name, value) except -1 ++ cdef int upload_uniform(self, str name, value) except -1 + cdef void upload_uniform_matrix(self, int loc, Matrix value) + cdef int get_uniform_loc(self, str name) except * +- cdef void build(self) except * +- cdef void build_vertex(self, int link=*) except * +- cdef void build_fragment(self, int link=*) except * +- cdef void link_program(self) except * ++ cdef int build(self) except -1 ++ cdef int build_vertex(self, int link=*) except -1 ++ cdef int build_fragment(self, int link=*) except -1 ++ cdef int link_program(self) except -1 + cdef int is_linked(self) + cdef ShaderSource compile_shader(self, str source, int shadertype) + cdef get_program_log(self, shader) +diff --git a/kivy/graphics/shader.pyx b/kivy/graphics/shader.pyx +index acda2bf..edb1c5a 100644 +--- a/kivy/graphics/shader.pyx ++++ b/kivy/graphics/shader.pyx +@@ -230,13 +230,14 @@ cdef class Shader: + ''' + glUseProgram(0) + +- cdef void set_uniform(self, str name, value): ++ cdef int set_uniform(self, str name, value) except -1: + if name in self.uniform_values and self.uniform_values[name] == value: +- return ++ return 0 + self.uniform_values[name] = value + self.upload_uniform(name, value) ++ return 0 + +- cdef void upload_uniform(self, str name, value): ++ cdef int upload_uniform(self, str name, value) except -1: + '''Pass a uniform variable to the shader. + ''' + cdef long vec_size, index, x, y +@@ -255,7 +256,7 @@ cdef class Shader: + #Logger.debug('Shader: uploading uniform %s (loc=%d, value=%r)' % (name, loc, value)) + if loc == -1: + #Logger.debug('Shader: -> ignored') +- return ++ return 0 + #Logger.debug('Shader: -> (gl:%d) %s' % (glGetError(), str(value))) + + if val_type is Matrix: +@@ -414,6 +415,7 @@ cdef class Shader: + free(int_list) + else: + raise Exception('for <%s>, type not handled <%s>' % (name, val_type)) ++ return 0 + + cdef void upload_uniform_matrix(self, int loc, Matrix value): + cdef GLfloat mat[16] +@@ -421,7 +423,7 @@ cdef class Shader: + mat[x] = <GLfloat>value.mat[x] + glUniformMatrix4fv(loc, 1, False, mat) + +- cdef int get_uniform_loc(self, str name): ++ cdef int get_uniform_loc(self, str name) except *: + cdef bytes c_name = name.encode('utf-8') + cdef int loc = glGetUniformLocation(self.program, c_name) + self.uniform_locations[name] = loc +@@ -462,11 +464,12 @@ cdef class Shader: + # save for the next run. + self._current_vertex_format = vertex_format + +- cdef void build(self): ++ cdef int build(self) except -1: + self.build_vertex() + self.build_fragment() ++ return 0 + +- cdef void build_vertex(self, int link=1): ++ cdef int build_vertex(self, int link=1) except -1: + if self.vertex_shader is not None: + glDetachShader(self.program, self.vertex_shader.shader) + self.vertex_shader = None +@@ -475,8 +478,9 @@ cdef class Shader: + glAttachShader(self.program, self.vertex_shader.shader) + if link: + self.link_program() ++ return 0 + +- cdef void build_fragment(self, int link=1): ++ cdef int build_fragment(self, int link=1) except -1: + if self.fragment_shader is not None: + glDetachShader(self.program, self.fragment_shader.shader) + self.fragment_shader = None +@@ -486,9 +490,9 @@ cdef class Shader: + if link: + self.link_program() + +- cdef void link_program(self): ++ cdef int link_program(self) except -1: + if self.vertex_shader is None or self.fragment_shader is None: +- return ++ return 0 + + # XXX to ensure that shader is ok, read error state right now. + glGetError() +@@ -503,6 +507,7 @@ cdef class Shader: + self._success = 0 + raise Exception('Shader didnt link, check info log.') + self._success = 1 ++ return 0 + + cdef int is_linked(self): + cdef GLint result = 0 +diff --git a/kivy/graphics/stencil_instructions.pxd b/kivy/graphics/stencil_instructions.pxd +index 1cf556e..4d33c44 100644 +--- a/kivy/graphics/stencil_instructions.pxd ++++ b/kivy/graphics/stencil_instructions.pxd +@@ -1,11 +1,11 @@ + from kivy.graphics.instructions cimport Instruction + + cdef class StencilPush(Instruction): +- cdef void apply(self) ++ cdef int apply(self) except -1 + cdef class StencilPop(Instruction): +- cdef void apply(self) ++ cdef int apply(self) except -1 + cdef class StencilUse(Instruction): + cdef unsigned int _op +- cdef void apply(self) ++ cdef int apply(self) except -1 + cdef class StencilUnUse(Instruction): +- cdef void apply(self) ++ cdef int apply(self) except -1 +diff --git a/kivy/graphics/stencil_instructions.pyx b/kivy/graphics/stencil_instructions.pyx +index 469a239..67cc709 100644 +--- a/kivy/graphics/stencil_instructions.pyx ++++ b/kivy/graphics/stencil_instructions.pyx +@@ -126,7 +126,7 @@ cdef class StencilPush(Instruction): + '''Push the stencil stack. See the module documentation for more + information. + ''' +- cdef void apply(self): ++ cdef int apply(self) except -1: + global _stencil_level, _stencil_in_push + if _stencil_in_push: + raise Exception('Cannot use StencilPush inside another ' +@@ -146,11 +146,12 @@ cdef class StencilPush(Instruction): + glStencilFunc(GL_ALWAYS, 0, 0) + glStencilOp(GL_INCR, GL_INCR, GL_INCR) + glColorMask(0, 0, 0, 0) ++ return 0 + + cdef class StencilPop(Instruction): + '''Pop the stencil stack. See the module documentation for more information. + ''' +- cdef void apply(self): ++ cdef int apply(self) except -1: + global _stencil_level, _stencil_in_push + if _stencil_level == 0: + raise Exception('Too much StencilPop (stack underflow)') +@@ -159,10 +160,11 @@ cdef class StencilPop(Instruction): + glColorMask(1, 1, 1, 1) + if _stencil_level == 0: + glDisable(GL_STENCIL_TEST) +- return ++ return 0 + # reset for previous + glStencilFunc(GL_EQUAL, _stencil_level, 0xff) + glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP) ++ return 0 + + + cdef class StencilUse(Instruction): +@@ -176,12 +178,13 @@ cdef class StencilUse(Instruction): + else: + self._op = GL_EQUAL + +- cdef void apply(self): ++ cdef int apply(self) except -1: + global _stencil_in_push + _stencil_in_push = 0 + glColorMask(1, 1, 1, 1) + glStencilFunc(self._op, _stencil_level, 0xff) + glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP) ++ return 0 + + property func_op: + '''Determine the stencil operation to use for glStencilFunc(). Can be +@@ -207,7 +210,8 @@ cdef class StencilUse(Instruction): + cdef class StencilUnUse(Instruction): + '''Use current stencil buffer to unset the mask. + ''' +- cdef void apply(self): ++ cdef int apply(self) except -1: + glStencilFunc(GL_ALWAYS, 0, 0) + glStencilOp(GL_DECR, GL_DECR, GL_DECR) + glColorMask(0, 0, 0, 0) ++ return 0 +diff --git a/kivy/graphics/vertex_instructions_line.pxi b/kivy/graphics/vertex_instructions_line.pxi +index b074a22..0c13132 100644 +--- a/kivy/graphics/vertex_instructions_line.pxi ++++ b/kivy/graphics/vertex_instructions_line.pxi +@@ -174,10 +174,10 @@ cdef class Line(VertexInstruction): + self._stencil_use = StencilUse(op='lequal') + self._stencil_unuse = StencilUnUse() + +- cdef void apply(self): ++ cdef int apply(self) except -1: + if self._width == 1.: + VertexInstruction.apply(self) +- return ++ return 0 + + cdef double alpha = getActiveContext()['color'][-1] + self._use_stencil = alpha < 1 +@@ -195,6 +195,7 @@ cdef class Line(VertexInstruction): + self._stencil_pop.apply() + else: + VertexInstruction.apply(self) ++ return 0 + + cdef void build_legacy(self): + cdef int i +@@ -1238,9 +1239,9 @@ cdef class SmoothLine(Line): + + self.build_smooth() + +- cdef void apply(self): ++ cdef int apply(self) except -1: + VertexInstruction.apply(self) +- return ++ return 0 + + cdef void build_smooth(self): + cdef: +diff --git a/setup.py b/setup.py +index 76d7c82..30cc091 100644 +--- a/setup.py ++++ b/setup.py +@@ -31,12 +31,12 @@ def ver_equal(self, other): + + MIN_CYTHON_STRING = '0.20' + MIN_CYTHON_VERSION = LooseVersion(MIN_CYTHON_STRING) +-MAX_CYTHON_STRING = '0.21.2' ++MAX_CYTHON_STRING = '0.22' + MAX_CYTHON_VERSION = LooseVersion(MAX_CYTHON_STRING) + CYTHON_UNSUPPORTED = ( +- LooseVersion('0.22'), +- LooseVersion('0.22.beta0'), +- LooseVersion('0.22.alpha0'), ++ # LooseVersion('0.22'), ++ # LooseVersion('0.22.beta0'), ++ # LooseVersion('0.22.alpha0'), + ) + + |