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-rw-r--r--games-engines/renpy/Manifest3
-rw-r--r--games-engines/renpy/files/renpy-6.15.7-freetype.patch29
-rw-r--r--games-engines/renpy/files/renpy-6.15.7-multiple-abi.patch250
-rw-r--r--games-engines/renpy/files/renpy-6.16.5-multiple-abi.patch245
-rw-r--r--games-engines/renpy/files/renpy-6.18.3-multiple-abi.patch271
-rw-r--r--games-engines/renpy/files/renpy-6.99.5-multiple-abi.patch302
-rw-r--r--games-engines/renpy/renpy-6.15.7.ebuild111
-rw-r--r--games-engines/renpy/renpy-6.16.5.ebuild110
-rw-r--r--games-engines/renpy/renpy-6.18.3.ebuild111
9 files changed, 0 insertions, 1432 deletions
diff --git a/games-engines/renpy/Manifest b/games-engines/renpy/Manifest
index 98d3b2601127..4d65ed544f0f 100644
--- a/games-engines/renpy/Manifest
+++ b/games-engines/renpy/Manifest
@@ -1,5 +1,2 @@
-DIST renpy-6.15.7-source.tar.bz2 10421736 SHA256 b4280b62f7c8f730a37c7e567b16216b4578fc3640fbcdf5df7c65a73ae52e52 SHA512 d79b1d6b931f281ff208b8ece3889c116ceb05c58fe115e9f7f470788e74e63cfeb3df4f804b4a37a4f1da6ba194c883023808fafc8e8beddf864424958204e6 WHIRLPOOL 202ddb045f440f9abd06f5ac02ebd92a7b0300b14f4755271f1fc4e91bdea21cda19a432f45516f68ba3ad7ead98d7491382ad5c633da277a674f799458795f3
-DIST renpy-6.16.5-source.tar.bz2 14455622 SHA256 5ecb00fa84a048ff6e1f1d8a0114373425375e9c0b2a0596bf2d47e996b9d056 SHA512 1a718d86a689135e5a280f64cdc3c0340d712b7804af2169ed4cb4a12528e01088c919b87d36176b3fb8a05e8201f226146c46c4f4d5ebf1d89c3cebd1263c4d WHIRLPOOL b06638c284089ba79d12d95ba604c40fffe595d67e75551bbe8a08ddc57403f1644dd713c5eb15a39fcc34b92722589437935666d172379bb1164d2a02ef9433
DIST renpy-6.17.7-source.tar.bz2 17932988 SHA256 fef01de9e482b73d9d409de7a43bada6dd3e2a0549b99dd487306371190ed038 SHA512 22b0e08b18ee35317b11451205233cbd8a29617d9c3d298bbdcfc5757f67c2f0e4c8a748aa83d5c8b43786c062ffca109d07e981efa750fcee26f45f08a33ea2 WHIRLPOOL fef82eb6c958a2525797e5d8bfae3488fba606b70eeed5c94f7afcab4fa46e7a7eb43d91b4bd55f553b65a72b12236e02ecdee55e8852c1fafc055332f9d131d
-DIST renpy-6.18.3-source.tar.bz2 23244450 SHA256 c0c6af79ceb529e69cebfdb0e9849e50dc27e424dc2fd2b322c13d6ec938cba6 SHA512 7ea99adaf1fbea7a499790fb5b37349fc797f383fb633956a43955c80885b259e26570469c430f4c4c103e62444f60082690489ee6400809f5e9024693261e55 WHIRLPOOL 6e4e68228bc38c709af4387f209717e4644efccae47fb04b7071783b0c01d6fbe4ca65d7c712a32e159cd59c663873457e54c3851e9e4a84d3d4e4ed05271102
DIST renpy-6.99.6-source.tar.bz2 27289290 SHA256 31f3fc84bda7e4048a97539d6266b3fbb18a82fc38db83761dd4771f5ef98d04 SHA512 d018ac0827ee5a914c48479174eccbf3968ea22926638e09ee00ecea49dc0111b4f24810ad32d5a8bb8012ff18e5fb8981705ed0e2289ce3172a1629e095a651 WHIRLPOOL ba8102e11a09b70100d391c5b068c826db810486f2792c5b5214421b09344916888255a377ac26b2b21aaede315bb0470c7315c2581af9e64b545d68ee6f005c
diff --git a/games-engines/renpy/files/renpy-6.15.7-freetype.patch b/games-engines/renpy/files/renpy-6.15.7-freetype.patch
deleted file mode 100644
index 7865f0c11a45..000000000000
--- a/games-engines/renpy/files/renpy-6.15.7-freetype.patch
+++ /dev/null
@@ -1,29 +0,0 @@
-From: Julian Ospald <hasufell@gentoo.org>
-Date: Mon Apr 28 22:31:52 UTC 2014
-Subject: fix build
-
---- renpy-6.14.1-source/module/setup.py
-+++ renpy-6.14.1-source/module/setup.py
-@@ -24,8 +24,9 @@
- include("zlib.h")
- include("png.h")
- include("SDL.h", directory="SDL")
--include("ft2build.h")
--include("freetype/freetype.h", directory="freetype2")
-+include("ft2build.h") or include("ft2build.h", directory="freetype2")
-+include("freetype/freetype.h", directory="freetype2") or include("freetype.h", directory="freetype2")
-+include("freetype/ftotval.h", directory="freetype2") or include("ftotval.h", directory="freetype2")
- include("libavutil/avstring.h")
- include("libavformat/avformat.h")
- include("libavcodec/avcodec.h")
---- renpy-6.15.7-source/module/ttgsubtable.h
-+++ renpy-6.15.7-source/module/ttgsubtable.h
-@@ -3,7 +3,7 @@
-
- #include <stdint.h>
- #include <ft2build.h>
--#include <freetype/ftotval.h>
-+#include FT_OPENTYPE_VALIDATE_H
-
- typedef struct
- {
diff --git a/games-engines/renpy/files/renpy-6.15.7-multiple-abi.patch b/games-engines/renpy/files/renpy-6.15.7-multiple-abi.patch
deleted file mode 100644
index c6b87ac868d7..000000000000
--- a/games-engines/renpy/files/renpy-6.15.7-multiple-abi.patch
+++ /dev/null
@@ -1,250 +0,0 @@
-commit ea0351d8bf6404f5e8db2ff872885a19bf8a3f92
-Author: hasufell <hasufell@gentoo.org>
-Date: Thu Jun 27 02:01:17 2013 +0200
-
- fix multiple abi support
-
-diff --git a/renpy.py b/renpy.py
-index 4ec5324..d873750 100644
---- a/renpy.py
-+++ b/renpy.py
-@@ -28,82 +28,9 @@
- import os
- import sys
- import warnings
--
--# Functions to be customized by distributors. ################################
--
--# Given the Ren'Py base directory (usually the directory containing
--# this file), this is expected to return the path to the common directory.
--def path_to_common(renpy_base):
-- return renpy_base + "/renpy/common"
--
--# Given a directory holding a Ren'Py game, this is expected to return
--# the path to a directory that will hold save files.
--def path_to_saves(gamedir):
-- import renpy #@UnresolvedImport
--
-- # Android.
-- if renpy.android:
-- paths = [
-- os.path.join(os.environ["ANDROID_OLD_PUBLIC"], "game/saves"),
-- os.path.join(os.environ["ANDROID_PRIVATE"], "saves"),
-- os.path.join(os.environ["ANDROID_PUBLIC"], "saves"),
-- ]
--
-- for rv in paths:
-- if os.path.isdir(rv):
-- break
--
-- print "Using savedir", rv
--
-- # We return the last path as the default.
--
-- return rv
--
--
-- # No save directory given.
-- if not renpy.config.save_directory:
-- return gamedir + "/saves"
--
-- # Search the path above Ren'Py for a directory named "Ren'Py Data".
-- # If it exists, then use that for our save directory.
-- path = renpy.config.renpy_base
--
-- while True:
-- if os.path.isdir(path + "/Ren'Py Data"):
-- return path + "/Ren'Py Data/" + renpy.config.save_directory
--
-- newpath = os.path.dirname(path)
-- if path == newpath:
-- break
-- path = newpath
--
-- # Otherwise, put the saves in a platform-specific location.
-- if renpy.macintosh:
-- rv = "~/Library/RenPy/" + renpy.config.save_directory
-- return os.path.expanduser(rv)
--
-- elif renpy.windows:
-- if 'APPDATA' in os.environ:
-- return os.environ['APPDATA'] + "/RenPy/" + renpy.config.save_directory
-- else:
-- rv = "~/RenPy/" + renpy.config.save_directory
-- return os.path.expanduser(rv)
--
-- else:
-- rv = "~/.renpy/" + renpy.config.save_directory
-- return os.path.expanduser(rv)
--
--
--# Returns the path to the Ren'Py base directory (containing common and
--# the launcher, usually.)
--def path_to_renpy_base():
-- renpy_base = os.path.dirname(os.path.realpath(sys.argv[0]))
-- renpy_base = os.environ.get('RENPY_BASE', renpy_base)
-- renpy_base = os.path.abspath(renpy_base)
--
-- return renpy_base
--
--##############################################################################
-+from distutils.sysconfig import get_python_lib
-+sys.path.append(get_python_lib() + "/renpy@SLOT@")
-+import renpy.common as common
-
- # The version of the Mac Launcher and py4renpy that we require.
- macos_version = (6, 14, 0)
-@@ -118,20 +45,9 @@ except:
- print "Ren'Py requires at least python 2.6."
- sys.exit(0)
-
--android = ("ANDROID_PRIVATE" in os.environ)
--
--# Android requires us to add code to the main module, and to command some
--# renderers.
--if android:
-- __main__ = sys.modules["__main__"]
-- __main__.path_to_renpy_base = path_to_renpy_base
-- __main__.path_to_common = path_to_common
-- __main__.path_to_saves = path_to_saves
-- os.environ["RENPY_RENDERER"] = "gl"
--
- def main():
-
-- renpy_base = path_to_renpy_base()
-+ renpy_base = common.path_to_renpy_base()
-
- # Add paths.
- if os.path.exists(renpy_base + "/module"):
-@@ -154,10 +70,6 @@ def main():
- print >>sys.stderr, "correctly, preserving the directory structure."
- raise
-
-- if android:
-- renpy.linux = False
-- renpy.android = True
--
- renpy.bootstrap.bootstrap(renpy_base)
-
- if __name__ == "__main__":
-diff --git a/renpy/common.py b/renpy/common.py
-new file mode 100644
-index 0000000..475b7e8
---- /dev/null
-+++ b/renpy/common.py
-@@ -0,0 +1,84 @@
-+# This file is part of Ren'Py. The license below applies to Ren'Py only.
-+# Games and other projects that use Ren'Py may use a different license.
-+
-+# Copyright 2004-2012 Tom Rothamel <pytom@bishoujo.us>
-+#
-+# Permission is hereby granted, free of charge, to any person
-+# obtaining a copy of this software and associated documentation files
-+# (the "Software"), to deal in the Software without restriction,
-+# including without limitation the rights to use, copy, modify, merge,
-+# publish, distribute, sublicense, and/or sell copies of the Software,
-+# and to permit persons to whom the Software is furnished to do so,
-+# subject to the following conditions:
-+#
-+# The above copyright notice and this permission notice shall be
-+# included in all copies or substantial portions of the Software.
-+#
-+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-+# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
-+# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
-+# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-+# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-+# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-+
-+import os
-+import sys
-+import warnings
-+from distutils.sysconfig import get_python_lib
-+
-+# Functions to be customized by distributors. ################################
-+
-+# Given the Ren'Py base directory (usually the directory containing
-+# this file), this is expected to return the path to the common directory.
-+def path_to_common(renpy_base):
-+ return renpy_base + "/renpy/common"
-+
-+# Given a directory holding a Ren'Py game, this is expected to return
-+# the path to a directory that will hold save files.
-+def path_to_saves(gamedir):
-+ import renpy #@UnresolvedImport
-+
-+ # No save directory given.
-+ if not renpy.config.save_directory:
-+ return gamedir + "/saves"
-+
-+ # Search the path above Ren'Py for a directory named "Ren'Py Data".
-+ # If it exists, then use that for our save directory.
-+ path = renpy.config.renpy_base
-+
-+ while True:
-+ if os.path.isdir(path + "/Ren'Py Data"):
-+ return path + "/Ren'Py Data/" + renpy.config.save_directory
-+
-+ newpath = os.path.dirname(path)
-+ if path == newpath:
-+ break
-+ path = newpath
-+
-+ # Otherwise, put the saves in a platform-specific location.
-+ if renpy.macintosh:
-+ rv = "~/Library/RenPy/" + renpy.config.save_directory
-+ return os.path.expanduser(rv)
-+
-+ elif renpy.windows:
-+ if 'APPDATA' in os.environ:
-+ return os.environ['APPDATA'] + "/RenPy/" + renpy.config.save_directory
-+ else:
-+ rv = "~/RenPy/" + renpy.config.save_directory
-+ return os.path.expanduser(rv)
-+
-+ else:
-+ rv = "~/.renpy/" + renpy.config.save_directory
-+ return os.path.expanduser(rv)
-+
-+
-+# Returns the path to the Ren'Py base directory (containing common and
-+# the launcher, usually.)
-+def path_to_renpy_base():
-+ renpy_base = os.path.dirname(os.path.realpath(sys.argv[0]))
-+ renpy_base = get_python_lib() + "/renpy@SLOT@"
-+ renpy_base = os.environ.get('RENPY_BASE', renpy_base)
-+ renpy_base = os.path.abspath(renpy_base)
-+
-+ return renpy_base
-diff --git a/renpy/main.py b/renpy/main.py
-index 908e246..61027ec 100644
---- a/renpy/main.py
-+++ b/renpy/main.py
-@@ -27,7 +27,7 @@ import time
- import zipfile
- import subprocess
- from cPickle import loads, dumps
--import __main__
-+import renpy.common as common
-
-
- def save_persistent():
-@@ -147,7 +147,7 @@ def main():
- renpy.config.searchpath = [ renpy.config.gamedir ]
-
- # Find the common directory.
-- commondir = __main__.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable
-+ commondir = common.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable
-
- if os.path.isdir(commondir):
- renpy.config.searchpath.append(commondir)
-@@ -210,7 +210,7 @@ def main():
-
- # Find the save directory.
- if renpy.config.savedir is None:
-- renpy.config.savedir = __main__.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable
-+ renpy.config.savedir = common.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable
-
- if renpy.game.args.savedir: #@UndefinedVariable
- renpy.config.savedir = renpy.game.args.savedir #@UndefinedVariable
diff --git a/games-engines/renpy/files/renpy-6.16.5-multiple-abi.patch b/games-engines/renpy/files/renpy-6.16.5-multiple-abi.patch
deleted file mode 100644
index a1c54901ac60..000000000000
--- a/games-engines/renpy/files/renpy-6.16.5-multiple-abi.patch
+++ /dev/null
@@ -1,245 +0,0 @@
-commit 23f67fe23d7b51e352a500a0e005ae3ef4dbc097
-Author: hasufell <hasufell@gentoo.org>
-Date: Sat Oct 26 22:17:31 2013 +0200
-
- fix multiple abi support
-
-diff --git a/renpy.py b/renpy.py
-index 9f2977f..394e4e1 100644
---- a/renpy.py
-+++ b/renpy.py
-@@ -28,82 +28,9 @@
- import os
- import sys
- import warnings
--
--# Functions to be customized by distributors. ################################
--
--# Given the Ren'Py base directory (usually the directory containing
--# this file), this is expected to return the path to the common directory.
--def path_to_common(renpy_base):
-- return renpy_base + "/renpy/common"
--
--# Given a directory holding a Ren'Py game, this is expected to return
--# the path to a directory that will hold save files.
--def path_to_saves(gamedir):
-- import renpy #@UnresolvedImport
--
-- # Android.
-- if renpy.android:
-- paths = [
-- os.path.join(os.environ["ANDROID_OLD_PUBLIC"], "game/saves"),
-- os.path.join(os.environ["ANDROID_PRIVATE"], "saves"),
-- os.path.join(os.environ["ANDROID_PUBLIC"], "saves"),
-- ]
--
-- for rv in paths:
-- if os.path.isdir(rv):
-- break
--
-- print "Using savedir", rv
--
-- # We return the last path as the default.
--
-- return rv
--
--
-- # No save directory given.
-- if not renpy.config.save_directory:
-- return gamedir + "/saves"
--
-- # Search the path above Ren'Py for a directory named "Ren'Py Data".
-- # If it exists, then use that for our save directory.
-- path = renpy.config.renpy_base
--
-- while True:
-- if os.path.isdir(path + "/Ren'Py Data"):
-- return path + "/Ren'Py Data/" + renpy.config.save_directory
--
-- newpath = os.path.dirname(path)
-- if path == newpath:
-- break
-- path = newpath
--
-- # Otherwise, put the saves in a platform-specific location.
-- if renpy.macintosh:
-- rv = "~/Library/RenPy/" + renpy.config.save_directory
-- return os.path.expanduser(rv)
--
-- elif renpy.windows:
-- if 'APPDATA' in os.environ:
-- return os.environ['APPDATA'] + "/RenPy/" + renpy.config.save_directory
-- else:
-- rv = "~/RenPy/" + renpy.config.save_directory
-- return os.path.expanduser(rv)
--
-- else:
-- rv = "~/.renpy/" + renpy.config.save_directory
-- return os.path.expanduser(rv)
--
--
--# Returns the path to the Ren'Py base directory (containing common and
--# the launcher, usually.)
--def path_to_renpy_base():
-- renpy_base = os.path.dirname(os.path.realpath(sys.argv[0]))
-- renpy_base = os.environ.get('RENPY_BASE', renpy_base)
-- renpy_base = os.path.abspath(renpy_base)
--
-- return renpy_base
--
--##############################################################################
-+from distutils.sysconfig import get_python_lib
-+sys.path.append(get_python_lib() + "/renpy@SLOT@")
-+import renpy.common as common
-
- # The version of the Mac Launcher and py4renpy that we require.
- macos_version = (6, 14, 0)
-@@ -131,7 +58,7 @@ if android:
-
- def main():
-
-- renpy_base = path_to_renpy_base()
-+ renpy_base = common.path_to_renpy_base()
-
- # Add paths.
- if os.path.exists(renpy_base + "/module"):
-diff --git a/renpy/common.py b/renpy/common.py
-new file mode 100644
-index 0000000..1f15b3c
---- /dev/null
-+++ b/renpy/common.py
-@@ -0,0 +1,103 @@
-+# This file is part of Ren'Py. The license below applies to Ren'Py only.
-+# Games and other projects that use Ren'Py may use a different license.
-+
-+# Copyright 2004-2012 Tom Rothamel <pytom@bishoujo.us>
-+#
-+# Permission is hereby granted, free of charge, to any person
-+# obtaining a copy of this software and associated documentation files
-+# (the "Software"), to deal in the Software without restriction,
-+# including without limitation the rights to use, copy, modify, merge,
-+# publish, distribute, sublicense, and/or sell copies of the Software,
-+# and to permit persons to whom the Software is furnished to do so,
-+# subject to the following conditions:
-+#
-+# The above copyright notice and this permission notice shall be
-+# included in all copies or substantial portions of the Software.
-+#
-+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-+# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
-+# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
-+# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-+# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-+# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-+
-+import os
-+import sys
-+import warnings
-+from distutils.sysconfig import get_python_lib
-+
-+# Functions to be customized by distributors. ################################
-+
-+# Given the Ren'Py base directory (usually the directory containing
-+# this file), this is expected to return the path to the common directory.
-+def path_to_common(renpy_base):
-+ return renpy_base + "/renpy/common"
-+
-+# Given a directory holding a Ren'Py game, this is expected to return
-+# the path to a directory that will hold save files.
-+def path_to_saves(gamedir):
-+ import renpy #@UnresolvedImport
-+
-+ # Android.
-+ if renpy.android:
-+ paths = [
-+ os.path.join(os.environ["ANDROID_OLD_PUBLIC"], "game/saves"),
-+ os.path.join(os.environ["ANDROID_PRIVATE"], "saves"),
-+ os.path.join(os.environ["ANDROID_PUBLIC"], "saves"),
-+ ]
-+
-+ for rv in paths:
-+ if os.path.isdir(rv):
-+ break
-+
-+ print "Using savedir", rv
-+
-+ # We return the last path as the default.
-+
-+ return rv
-+
-+
-+ # No save directory given.
-+ if not renpy.config.save_directory:
-+ return gamedir + "/saves"
-+
-+ # Search the path above Ren'Py for a directory named "Ren'Py Data".
-+ # If it exists, then use that for our save directory.
-+ path = renpy.config.renpy_base
-+
-+ while True:
-+ if os.path.isdir(path + "/Ren'Py Data"):
-+ return path + "/Ren'Py Data/" + renpy.config.save_directory
-+
-+ newpath = os.path.dirname(path)
-+ if path == newpath:
-+ break
-+ path = newpath
-+
-+ # Otherwise, put the saves in a platform-specific location.
-+ if renpy.macintosh:
-+ rv = "~/Library/RenPy/" + renpy.config.save_directory
-+ return os.path.expanduser(rv)
-+
-+ elif renpy.windows:
-+ if 'APPDATA' in os.environ:
-+ return os.environ['APPDATA'] + "/RenPy/" + renpy.config.save_directory
-+ else:
-+ rv = "~/RenPy/" + renpy.config.save_directory
-+ return os.path.expanduser(rv)
-+
-+ else:
-+ rv = "~/.renpy/" + renpy.config.save_directory
-+ return os.path.expanduser(rv)
-+
-+
-+# Returns the path to the Ren'Py base directory (containing common and
-+# the launcher, usually.)
-+def path_to_renpy_base():
-+ renpy_base = os.path.dirname(os.path.realpath(sys.argv[0]))
-+ renpy_base = get_python_lib() + "/renpy@SLOT@"
-+ renpy_base = os.environ.get('RENPY_BASE', renpy_base)
-+ renpy_base = os.path.abspath(renpy_base)
-+
-+ return renpy_base
-diff --git a/renpy/main.py b/renpy/main.py
-index d15eefc..b11bba9 100644
---- a/renpy/main.py
-+++ b/renpy/main.py
-@@ -26,7 +26,7 @@ import sys
- import time
- import zipfile
- import subprocess
--import __main__
-+import renpy.common as common
-
-
- def run(restart):
-@@ -166,7 +166,7 @@ def main():
- renpy.config.searchpath = [ renpy.config.gamedir ]
-
- # Find the common directory.
-- commondir = __main__.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable
-+ commondir = common.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable
-
- if os.path.isdir(commondir):
- renpy.config.searchpath.append(commondir)
-@@ -229,7 +229,7 @@ def main():
-
- # Find the save directory.
- if renpy.config.savedir is None:
-- renpy.config.savedir = __main__.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable
-+ renpy.config.savedir = common.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable
-
- if renpy.game.args.savedir: #@UndefinedVariable
- renpy.config.savedir = renpy.game.args.savedir #@UndefinedVariable
diff --git a/games-engines/renpy/files/renpy-6.18.3-multiple-abi.patch b/games-engines/renpy/files/renpy-6.18.3-multiple-abi.patch
deleted file mode 100644
index a569fa4e62d2..000000000000
--- a/games-engines/renpy/files/renpy-6.18.3-multiple-abi.patch
+++ /dev/null
@@ -1,271 +0,0 @@
-Author: hasufell <hasufell@gentoo.org>
-Date: Tue Jan 21 01:02:00 2014 +0100
-
- fix multiple abi support
-
---- renpy.py
-+++ renpy.py
-@@ -29,92 +29,9 @@
- import sys
- import warnings
-
--# Functions to be customized by distributors. ################################
--
--# Given the Ren'Py base directory (usually the directory containing
--# this file), this is expected to return the path to the common directory.
--def path_to_common(renpy_base):
-- return renpy_base + "/renpy/common"
--
--# Given a directory holding a Ren'Py game, this is expected to return
--# the path to a directory that will hold save files.
--def path_to_saves(gamedir):
-- import renpy #@UnresolvedImport
--
-- # Makes sure the permissions are right on the save directory.
-- def test_writable(d):
-- try:
-- fn = os.path.join(d, "test.txt")
-- open(fn, "w").close()
-- open(fn, "r").close()
-- os.unlink(fn)
-- return True
-- except:
-- return False
--
--
-- # Android.
-- if renpy.android:
-- paths = [
-- os.path.join(os.environ["ANDROID_OLD_PUBLIC"], "game/saves"),
-- os.path.join(os.environ["ANDROID_PRIVATE"], "saves"),
-- os.path.join(os.environ["ANDROID_PUBLIC"], "saves"),
-- ]
--
-- for rv in paths:
-- if os.path.isdir(rv) and test_writable(rv):
-- break
--
-- print "Using savedir", rv
--
-- # We return the last path as the default.
--
-- return rv
--
--
-- # No save directory given.
-- if not renpy.config.save_directory:
-- return gamedir + "/saves"
--
-- # Search the path above Ren'Py for a directory named "Ren'Py Data".
-- # If it exists, then use that for our save directory.
-- path = renpy.config.renpy_base
--
-- while True:
-- if os.path.isdir(path + "/Ren'Py Data"):
-- return path + "/Ren'Py Data/" + renpy.config.save_directory
--
-- newpath = os.path.dirname(path)
-- if path == newpath:
-- break
-- path = newpath
--
-- # Otherwise, put the saves in a platform-specific location.
-- if renpy.macintosh:
-- rv = "~/Library/RenPy/" + renpy.config.save_directory
-- return os.path.expanduser(rv)
--
-- elif renpy.windows:
-- if 'APPDATA' in os.environ:
-- return os.environ['APPDATA'] + "/RenPy/" + renpy.config.save_directory
-- else:
-- rv = "~/RenPy/" + renpy.config.save_directory
-- return os.path.expanduser(rv)
--
-- else:
-- rv = "~/.renpy/" + renpy.config.save_directory
-- return os.path.expanduser(rv)
--
--
--# Returns the path to the Ren'Py base directory (containing common and
--# the launcher, usually.)
--def path_to_renpy_base():
-- renpy_base = os.path.dirname(os.path.realpath(sys.argv[0]))
-- renpy_base = os.path.abspath(renpy_base)
--
-- return renpy_base
--
--##############################################################################
-+from distutils.sysconfig import get_python_lib
-+sys.path.append(get_python_lib() + "/renpy@SLOT@")
-+import renpy.common as common
-
- # The version of the Mac Launcher and py4renpy that we require.
- macos_version = (6, 14, 0)
-@@ -142,7 +59,7 @@
-
- def main():
-
-- renpy_base = path_to_renpy_base()
-+ renpy_base = common.path_to_renpy_base()
-
- # Add paths.
- if os.path.exists(renpy_base + "/module"):
---- /dev/null
-+++ renpy/common.py
-@@ -0,0 +1,127 @@
-+# This file is part of Ren'Py. The license below applies to Ren'Py only.
-+# Games and other projects that use Ren'Py may use a different license.
-+
-+# Copyright 2004-2014 Tom Rothamel <pytom@bishoujo.us>
-+#
-+# Permission is hereby granted, free of charge, to any person
-+# obtaining a copy of this software and associated documentation files
-+# (the "Software"), to deal in the Software without restriction,
-+# including without limitation the rights to use, copy, modify, merge,
-+# publish, distribute, sublicense, and/or sell copies of the Software,
-+# and to permit persons to whom the Software is furnished to do so,
-+# subject to the following conditions:
-+#
-+# The above copyright notice and this permission notice shall be
-+# included in all copies or substantial portions of the Software.
-+#
-+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-+# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
-+# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
-+# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-+# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-+# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-+
-+import os
-+import sys
-+import warnings
-+from distutils.sysconfig import get_python_lib
-+
-+# Functions to be customized by distributors. ################################
-+
-+# Given the Ren'Py base directory (usually the directory containing
-+# this file), this is expected to return the path to the common directory.
-+def path_to_common(renpy_base):
-+ return renpy_base + "/renpy/common"
-+
-+# Given a directory holding a Ren'Py game, this is expected to return
-+# the path to a directory that will hold save files.
-+def path_to_saves(gamedir):
-+ import renpy #@UnresolvedImport
-+
-+ # Makes sure the permissions are right on the save directory.
-+ def test_writable(d):
-+ try:
-+ fn = os.path.join(d, "test.txt")
-+ open(fn, "w").close()
-+ open(fn, "r").close()
-+ os.unlink(fn)
-+ return True
-+ except:
-+ return False
-+
-+
-+ # Makes sure the permissions are right on the save directory.
-+ def test_writable(d):
-+ try:
-+ fn = os.path.join(d, "test.txt")
-+ open(fn, "w").close()
-+ open(fn, "r").close()
-+ os.unlink(fn)
-+ return True
-+ except:
-+ return False
-+
-+
-+
-+ # Android.
-+ if renpy.android:
-+ paths = [
-+ os.path.join(os.environ["ANDROID_OLD_PUBLIC"], "game/saves"),
-+ os.path.join(os.environ["ANDROID_PRIVATE"], "saves"),
-+ os.path.join(os.environ["ANDROID_PUBLIC"], "saves"),
-+ ]
-+
-+ for rv in paths:
-+ if os.path.isdir(rv) and test_writable(rv):
-+ break
-+
-+ print "Using savedir", rv
-+
-+ # We return the last path as the default.
-+
-+ return rv
-+
-+
-+ # No save directory given.
-+ if not renpy.config.save_directory:
-+ return gamedir + "/saves"
-+
-+ # Search the path above Ren'Py for a directory named "Ren'Py Data".
-+ # If it exists, then use that for our save directory.
-+ path = renpy.config.renpy_base
-+
-+ while True:
-+ if os.path.isdir(path + "/Ren'Py Data"):
-+ return path + "/Ren'Py Data/" + renpy.config.save_directory
-+
-+ newpath = os.path.dirname(path)
-+ if path == newpath:
-+ break
-+ path = newpath
-+
-+ # Otherwise, put the saves in a platform-specific location.
-+ if renpy.macintosh:
-+ rv = "~/Library/RenPy/" + renpy.config.save_directory
-+ return os.path.expanduser(rv)
-+
-+ elif renpy.windows:
-+ if 'APPDATA' in os.environ:
-+ return os.environ['APPDATA'] + "/RenPy/" + renpy.config.save_directory
-+ else:
-+ rv = "~/RenPy/" + renpy.config.save_directory
-+ return os.path.expanduser(rv)
-+
-+ else:
-+ rv = "~/.renpy/" + renpy.config.save_directory
-+ return os.path.expanduser(rv)
-+
-+
-+# Returns the path to the Ren'Py base directory (containing common and
-+# the launcher, usually.)
-+def path_to_renpy_base():
-+ renpy_base = os.path.dirname(os.path.realpath(sys.argv[0]))
-+ renpy_base = get_python_lib() + "/renpy@SLOT@"
-+ renpy_base = os.path.abspath(renpy_base)
-+
-+ return renpy_base
---- renpy/main.py
-+++ renpy/main.py
-@@ -25,7 +25,7 @@ import os
- import sys
- import time
- import zipfile
--import __main__
-+import renpy.common as common
-
-
- def run(restart):
-@@ -167,7 +167,7 @@ def main():
- renpy.config.searchpath = [ renpy.config.gamedir ]
-
- # Find the common directory.
-- commondir = __main__.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable
-+ commondir = common.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable
-
- if os.path.isdir(commondir):
- renpy.config.searchpath.append(commondir)
-@@ -230,7 +230,7 @@ def main():
-
- # Find the save directory.
- if renpy.config.savedir is None:
-- renpy.config.savedir = __main__.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable
-+ renpy.config.savedir = common.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable
-
- if renpy.game.args.savedir: #@UndefinedVariable
- renpy.config.savedir = renpy.game.args.savedir #@UndefinedVariable
diff --git a/games-engines/renpy/files/renpy-6.99.5-multiple-abi.patch b/games-engines/renpy/files/renpy-6.99.5-multiple-abi.patch
deleted file mode 100644
index 74177fbfccaa..000000000000
--- a/games-engines/renpy/files/renpy-6.99.5-multiple-abi.patch
+++ /dev/null
@@ -1,302 +0,0 @@
-From 9f318ab1a173bc3527c72f2ce9073d4b711559f4 Mon Sep 17 00:00:00 2001
-From: hasufell <hasufell@gentoo.org>
-Date: Sat, 4 Apr 2015 13:13:18 +0200
-Subject: [PATCH] fix multiple abi support
-
----
- renpy.py | 124 ++------------------------------------------------------
- renpy/common.py | 106 ++++++++++++++++++++++++++++++++++++++++++++++++
- renpy/main.py | 6 +--
- 3 files changed, 113 insertions(+), 123 deletions(-)
- create mode 100644 renpy/common.py
-
-diff --git a/renpy.py b/renpy.py
-index b7bc67d..82ea492 100644
---- a/renpy.py
-+++ b/renpy.py
-@@ -29,114 +29,9 @@ import os
- import sys
- import warnings
-
--# Functions to be customized by distributors. ################################
--
--# Given the Ren'Py base directory (usually the directory containing
--# this file), this is expected to return the path to the common directory.
--def path_to_common(renpy_base):
-- return renpy_base + "/renpy/common"
--
--# Given a directory holding a Ren'Py game, this is expected to return
--# the path to a directory that will hold save files.
--def path_to_saves(gamedir):
-- import renpy #@UnresolvedImport
--
-- # Makes sure the permissions are right on the save directory.
-- def test_writable(d):
-- try:
-- fn = os.path.join(d, "test.txt")
-- open(fn, "w").close()
-- open(fn, "r").close()
-- os.unlink(fn)
-- return True
-- except:
-- return False
--
--
-- # Android.
-- if renpy.android:
-- paths = [
-- os.path.join(os.environ["ANDROID_OLD_PUBLIC"], "game/saves"),
-- os.path.join(os.environ["ANDROID_PRIVATE"], "saves"),
-- os.path.join(os.environ["ANDROID_PUBLIC"], "saves"),
-- ]
--
-- for rv in paths:
-- if os.path.isdir(rv) and test_writable(rv):
-- break
--
-- print "Saving to", rv
--
-- # We return the last path as the default.
--
-- return rv
--
-- if renpy.ios:
-- from pyobjus import autoclass
-- from pyobjus.objc_py_types import enum
--
-- NSSearchPathDirectory = enum("NSSearchPathDirectory", NSDocumentDirectory=9)
-- NSSearchPathDomainMask = enum("NSSearchPathDomainMask", NSUserDomainMask=1)
--
-- NSFileManager = autoclass('NSFileManager')
-- manager = NSFileManager.defaultManager()
-- url = manager.URLsForDirectory_inDomains_(
-- NSSearchPathDirectory.NSDocumentDirectory,
-- NSSearchPathDomainMask.NSUserDomainMask,
-- ).lastObject()
--
-- # url.path seems to change type based on iOS version, for some reason.
-- try:
-- rv = url.path().UTF8String().decode("utf-8")
-- except:
-- rv = url.path.UTF8String().decode("utf-8")
--
-- print "Saving to", rv
-- return rv
--
-- # No save directory given.
-- if not renpy.config.save_directory:
-- return gamedir + "/saves"
--
-- # Search the path above Ren'Py for a directory named "Ren'Py Data".
-- # If it exists, then use that for our save directory.
-- path = renpy.config.renpy_base
--
-- while True:
-- if os.path.isdir(path + "/Ren'Py Data"):
-- return path + "/Ren'Py Data/" + renpy.config.save_directory
--
-- newpath = os.path.dirname(path)
-- if path == newpath:
-- break
-- path = newpath
--
-- # Otherwise, put the saves in a platform-specific location.
-- if renpy.macintosh:
-- rv = "~/Library/RenPy/" + renpy.config.save_directory
-- return os.path.expanduser(rv)
--
-- elif renpy.windows:
-- if 'APPDATA' in os.environ:
-- return os.environ['APPDATA'] + "/RenPy/" + renpy.config.save_directory
-- else:
-- rv = "~/RenPy/" + renpy.config.save_directory
-- return os.path.expanduser(rv)
--
-- else:
-- rv = "~/.renpy/" + renpy.config.save_directory
-- return os.path.expanduser(rv)
--
--
--# Returns the path to the Ren'Py base directory (containing common and
--# the launcher, usually.)
--def path_to_renpy_base():
-- renpy_base = os.path.dirname(os.path.realpath(sys.argv[0]))
-- renpy_base = os.path.abspath(renpy_base)
--
-- return renpy_base
--
--##############################################################################
-+from distutils.sysconfig import get_python_lib
-+sys.path.append(get_python_lib() + "/renpy@SLOT@")
-+import renpy.common as common
-
- # The version of the Mac Launcher and py4renpy that we require.
- macos_version = (6, 14, 0)
-@@ -151,20 +46,9 @@ except:
- print "Ren'Py requires at least python 2.6."
- sys.exit(0)
-
--android = ("ANDROID_PRIVATE" in os.environ)
--
--# Android requires us to add code to the main module, and to command some
--# renderers.
--if android:
-- __main__ = sys.modules["__main__"]
-- __main__.path_to_renpy_base = path_to_renpy_base
-- __main__.path_to_common = path_to_common
-- __main__.path_to_saves = path_to_saves
-- os.environ["RENPY_RENDERER"] = "gl"
--
- def main():
-
-- renpy_base = path_to_renpy_base()
-+ renpy_base = common.path_to_renpy_base()
-
- # Add paths.
- if os.path.exists(renpy_base + "/module"):
-diff --git a/renpy/common.py b/renpy/common.py
-new file mode 100644
-index 0000000..598b16c
---- /dev/null
-+++ b/renpy/common.py
-@@ -0,0 +1,106 @@
-+# This file is part of Ren'Py. The license below applies to Ren'Py only.
-+# Games and other projects that use Ren'Py may use a different license.
-+
-+# Copyright 2004-2015 Tom Rothamel <pytom@bishoujo.us>
-+#
-+# Permission is hereby granted, free of charge, to any person
-+# obtaining a copy of this software and associated documentation files
-+# (the "Software"), to deal in the Software without restriction,
-+# including without limitation the rights to use, copy, modify, merge,
-+# publish, distribute, sublicense, and/or sell copies of the Software,
-+# and to permit persons to whom the Software is furnished to do so,
-+# subject to the following conditions:
-+#
-+# The above copyright notice and this permission notice shall be
-+# included in all copies or substantial portions of the Software.
-+#
-+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-+# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
-+# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
-+# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-+# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-+# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-+
-+import os
-+import sys
-+import warnings
-+from distutils.sysconfig import get_python_lib
-+
-+# Functions to be customized by distributors. ################################
-+
-+# Given the Ren'Py base directory (usually the directory containing
-+# this file), this is expected to return the path to the common directory.
-+def path_to_common(renpy_base):
-+ return renpy_base + "/renpy/common"
-+
-+# Given a directory holding a Ren'Py game, this is expected to return
-+# the path to a directory that will hold save files.
-+def path_to_saves(gamedir):
-+ import renpy #@UnresolvedImport
-+
-+ # Makes sure the permissions are right on the save directory.
-+ def test_writable(d):
-+ try:
-+ fn = os.path.join(d, "test.txt")
-+ open(fn, "w").close()
-+ open(fn, "r").close()
-+ os.unlink(fn)
-+ return True
-+ except:
-+ return False
-+
-+
-+ # Makes sure the permissions are right on the save directory.
-+ def test_writable(d):
-+ try:
-+ fn = os.path.join(d, "test.txt")
-+ open(fn, "w").close()
-+ open(fn, "r").close()
-+ os.unlink(fn)
-+ return True
-+ except:
-+ return False
-+
-+ # No save directory given.
-+ if not renpy.config.save_directory:
-+ return gamedir + "/saves"
-+
-+ # Search the path above Ren'Py for a directory named "Ren'Py Data".
-+ # If it exists, then use that for our save directory.
-+ path = renpy.config.renpy_base
-+
-+ while True:
-+ if os.path.isdir(path + "/Ren'Py Data"):
-+ return path + "/Ren'Py Data/" + renpy.config.save_directory
-+
-+ newpath = os.path.dirname(path)
-+ if path == newpath:
-+ break
-+ path = newpath
-+
-+ # Otherwise, put the saves in a platform-specific location.
-+ if renpy.macintosh:
-+ rv = "~/Library/RenPy/" + renpy.config.save_directory
-+ return os.path.expanduser(rv)
-+
-+ elif renpy.windows:
-+ if 'APPDATA' in os.environ:
-+ return os.environ['APPDATA'] + "/RenPy/" + renpy.config.save_directory
-+ else:
-+ rv = "~/RenPy/" + renpy.config.save_directory
-+ return os.path.expanduser(rv)
-+
-+ else:
-+ rv = "~/.renpy/" + renpy.config.save_directory
-+ return os.path.expanduser(rv)
-+
-+
-+# Returns the path to the Ren'Py base directory (containing common and
-+# the launcher, usually.)
-+def path_to_renpy_base():
-+ renpy_base = os.path.dirname(os.path.realpath(sys.argv[0]))
-+ renpy_base = get_python_lib() + "/renpy@SLOT@"
-+ renpy_base = os.path.abspath(renpy_base)
-+
-+ return renpy_base
-diff --git a/renpy/main.py b/renpy/main.py
-index 70372d1..937dd21 100644
---- a/renpy/main.py
-+++ b/renpy/main.py
-@@ -27,7 +27,7 @@ import os
- import sys
- import time
- import zipfile
--import __main__
-+import renpy.common as common
-
-
- def run(restart):
-@@ -204,7 +204,7 @@ def main():
- renpy.config.searchpath = [ renpy.config.gamedir ]
-
- # Find the common directory.
-- commondir = __main__.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable
-+ commondir = common.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable
-
- if os.path.isdir(commondir):
- renpy.config.searchpath.append(commondir)
-@@ -272,7 +272,7 @@ def main():
-
- # Find the save directory.
- if renpy.config.savedir is None:
-- renpy.config.savedir = __main__.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable
-+ renpy.config.savedir = common.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable
-
- if renpy.game.args.savedir: #@UndefinedVariable
- renpy.config.savedir = renpy.game.args.savedir #@UndefinedVariable
---
-2.3.1
-
diff --git a/games-engines/renpy/renpy-6.15.7.ebuild b/games-engines/renpy/renpy-6.15.7.ebuild
deleted file mode 100644
index d4f0e706dabd..000000000000
--- a/games-engines/renpy/renpy-6.15.7.ebuild
+++ /dev/null
@@ -1,111 +0,0 @@
-# Copyright 1999-2015 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Id$
-
-EAPI=5
-PYTHON_COMPAT=( python2_7 )
-DISTUTILS_IN_SOURCE_BUILD=1
-inherit eutils toolchain-funcs python-r1 versionator gnome2-utils games distutils-r1
-
-DESCRIPTION="Visual novel engine written in python"
-HOMEPAGE="http://www.renpy.org"
-SRC_URI="http://www.renpy.org/dl/${PV}/${P}-source.tar.bz2"
-
-LICENSE="MIT"
-SLOT="$(get_version_component_range 1-2)"
-MYSLOT=$(delete_all_version_separators ${SLOT})
-KEYWORDS="amd64 x86"
-IUSE="development doc examples"
-REQUIRED_USE="examples? ( development )"
-
-RDEPEND="
- >=app-eselect/eselect-renpy-0.2
- dev-libs/fribidi
- dev-python/pygame[X,${PYTHON_USEDEP}]
- >=dev-lang/python-exec-0.3[${PYTHON_USEDEP}]
- media-libs/glew
- media-libs/libpng:0
- media-libs/libsdl[X,video]
- media-libs/freetype:2
- sys-libs/zlib
- virtual/ffmpeg"
-DEPEND="${RDEPEND}
- virtual/pkgconfig"
-
-S=${WORKDIR}/${P}-source
-
-pkg_setup() {
- games_pkg_setup
- export CFLAGS="${CFLAGS} $($(tc-getPKG_CONFIG) --cflags fribidi)"
-}
-
-python_prepare_all() {
- # wooosh! this should fix multiple abi
- epatch "${FILESDIR}"/${P}-multiple-abi.patch \
- "${FILESDIR}"/${P}-freetype.patch
-
- einfo "Deleting precompiled python files"
- find . -name '*.py[co]' -print -delete || die
-
- sed -i \
- -e "s/@SLOT@/${MYSLOT}/" \
- renpy.py renpy/common.py || die "setting slot failed!"
-
- distutils-r1_python_prepare_all
-}
-
-python_compile() {
- cd "${S}"/module || die
- distutils-r1_python_compile
-}
-
-python_install() {
- cd "${S}"/module || die
- distutils-r1_python_install --install-lib="$(python_get_sitedir)/renpy${MYSLOT}"
-
- cd "${S}" || die
- python_scriptinto "${GAMES_BINDIR}"
- python_newscript renpy.py ${PN}-${SLOT}
-
- python_moduleinto renpy${MYSLOT}
- python_domodule renpy
- if use development ; then
- python_domodule launcher template
- fi
- if use examples ; then
- python_domodule the_question tutorial
- fi
-}
-
-python_install_all() {
- if use development; then
- newicon -s 32 launcher/game/logo32.png ${P}.png
- make_desktop_entry ${PN}-${SLOT} "Ren'Py ${PV}" ${P}
- fi
-
- if use doc; then
- dohtml -r doc
- fi
-
- prepgamesdirs
-}
-
-pkg_preinst() {
- games_pkg_preinst
- use development && gnome2_icon_savelist
-}
-
-pkg_postinst() {
- games_pkg_postinst
- use development && gnome2_icon_cache_update
-
- einfo "running: eselect renpy update --if-unset"
- eselect renpy update --if-unset
-}
-
-pkg_postrm() {
- use development && gnome2_icon_cache_update
-
- einfo "running: eselect renpy update --if-unset"
- eselect renpy update --if-unset
-}
diff --git a/games-engines/renpy/renpy-6.16.5.ebuild b/games-engines/renpy/renpy-6.16.5.ebuild
deleted file mode 100644
index 5cf268b0effc..000000000000
--- a/games-engines/renpy/renpy-6.16.5.ebuild
+++ /dev/null
@@ -1,110 +0,0 @@
-# Copyright 1999-2015 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Id$
-
-EAPI=5
-PYTHON_COMPAT=( python2_7 )
-DISTUTILS_IN_SOURCE_BUILD=1
-inherit eutils toolchain-funcs python-r1 versionator gnome2-utils games distutils-r1
-
-DESCRIPTION="Visual novel engine written in python"
-HOMEPAGE="http://www.renpy.org"
-SRC_URI="http://www.renpy.org/dl/${PV}/${P}-source.tar.bz2"
-
-LICENSE="MIT"
-SLOT="$(get_version_component_range 1-2)"
-MYSLOT=$(delete_all_version_separators ${SLOT})
-KEYWORDS="amd64 x86"
-IUSE="development doc examples"
-REQUIRED_USE="examples? ( development )"
-
-RDEPEND="
- >=app-eselect/eselect-renpy-0.3
- dev-libs/fribidi
- dev-python/pygame[X,${PYTHON_USEDEP}]
- >=dev-lang/python-exec-0.3[${PYTHON_USEDEP}]
- media-libs/glew
- media-libs/libpng:0
- media-libs/libsdl[X,video]
- media-libs/freetype:2
- sys-libs/zlib
- virtual/ffmpeg"
-DEPEND="${RDEPEND}
- virtual/pkgconfig"
-
-S=${WORKDIR}/${P}-source
-
-pkg_setup() {
- games_pkg_setup
- export CFLAGS="${CFLAGS} $($(tc-getPKG_CONFIG) --cflags fribidi)"
-}
-
-python_prepare_all() {
- # wooosh! this should fix multiple abi
- epatch "${FILESDIR}"/${P}-multiple-abi.patch
-
- einfo "Deleting precompiled python files"
- find . -name '*.py[co]' -print -delete || die
-
- sed -i \
- -e "s/@SLOT@/${MYSLOT}/" \
- renpy.py renpy/common.py || die "setting slot failed!"
-
- distutils-r1_python_prepare_all
-}
-
-python_compile() {
- cd "${S}"/module || die
- distutils-r1_python_compile
-}
-
-python_install() {
- cd "${S}"/module || die
- distutils-r1_python_install --install-lib="$(python_get_sitedir)/renpy${MYSLOT}"
-
- cd "${S}" || die
- python_scriptinto "${GAMES_BINDIR}"
- python_newscript renpy.py ${PN}-${SLOT}
-
- python_moduleinto renpy${MYSLOT}
- python_domodule renpy
- if use development ; then
- python_domodule launcher templates
- fi
- if use examples ; then
- python_domodule the_question tutorial
- fi
-}
-
-python_install_all() {
- if use development; then
- newicon -s 32 launcher/game/logo32.png ${P}.png
- make_desktop_entry ${PN}-${SLOT} "Ren'Py ${PV}" ${P}
- fi
-
- if use doc; then
- dohtml -r doc
- fi
-
- prepgamesdirs
-}
-
-pkg_preinst() {
- games_pkg_preinst
- use development && gnome2_icon_savelist
-}
-
-pkg_postinst() {
- games_pkg_postinst
- use development && gnome2_icon_cache_update
-
- einfo "running: eselect renpy update --if-unset"
- eselect renpy update --if-unset
-}
-
-pkg_postrm() {
- use development && gnome2_icon_cache_update
-
- einfo "running: eselect renpy update --if-unset"
- eselect renpy update --if-unset
-}
diff --git a/games-engines/renpy/renpy-6.18.3.ebuild b/games-engines/renpy/renpy-6.18.3.ebuild
deleted file mode 100644
index 0a552af0b280..000000000000
--- a/games-engines/renpy/renpy-6.18.3.ebuild
+++ /dev/null
@@ -1,111 +0,0 @@
-# Copyright 1999-2015 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Id$
-
-EAPI=5
-PYTHON_COMPAT=( python2_7 )
-DISTUTILS_IN_SOURCE_BUILD=1
-inherit eutils toolchain-funcs python-r1 versionator gnome2-utils games distutils-r1
-
-DESCRIPTION="Visual novel engine written in python"
-HOMEPAGE="http://www.renpy.org"
-SRC_URI="http://www.renpy.org/dl/${PV}/${P}-source.tar.bz2"
-
-LICENSE="MIT"
-SLOT="$(get_version_component_range 1-2)"
-MYSLOT=$(delete_all_version_separators ${SLOT})
-KEYWORDS="~amd64 ~x86"
-IUSE="development doc examples"
-REQUIRED_USE="examples? ( development )"
-
-RDEPEND="
- >=app-eselect/eselect-renpy-0.5
- dev-libs/fribidi
- dev-python/pygame[X,${PYTHON_USEDEP}]
- >=dev-lang/python-exec-0.3[${PYTHON_USEDEP}]
- media-libs/glew
- media-libs/libpng:0
- media-libs/libsdl[X,video]
- media-libs/freetype:2
- sys-libs/zlib
- virtual/ffmpeg"
-DEPEND="${RDEPEND}
- dev-python/cython[${PYTHON_USEDEP}]
- virtual/pkgconfig"
-
-S=${WORKDIR}/${P}-source
-
-pkg_setup() {
- games_pkg_setup
- export CFLAGS="${CFLAGS} $($(tc-getPKG_CONFIG) --cflags fribidi)"
-}
-
-python_prepare_all() {
- # wooosh! this should fix multiple abi
- epatch "${FILESDIR}"/${P}-multiple-abi.patch
-
- einfo "Deleting precompiled python files"
- find . -name '*.py[co]' -print -delete || die
-
- sed -i \
- -e "s/@SLOT@/${MYSLOT}/" \
- renpy.py renpy/common.py || die "setting slot failed!"
-
- distutils-r1_python_prepare_all
-}
-
-python_compile() {
- cd "${S}"/module || die
- distutils-r1_python_compile
-}
-
-python_install() {
- cd "${S}"/module || die
- distutils-r1_python_install --install-lib="$(python_get_sitedir)/renpy${MYSLOT}"
-
- cd "${S}" || die
- python_scriptinto "${GAMES_BINDIR}"
- python_newscript renpy.py ${PN}-${SLOT}
-
- python_moduleinto renpy${MYSLOT}
- python_domodule renpy
- if use development ; then
- python_domodule launcher templates
- fi
- if use examples ; then
- python_domodule the_question tutorial
- fi
-}
-
-python_install_all() {
- if use development; then
- newicon -s 32 launcher/game/images/logo32.png ${P}.png
- make_desktop_entry ${PN}-${SLOT} "Ren'Py ${PV}" ${P}
- fi
-
- if use doc; then
- dohtml -r doc
- fi
-
- prepgamesdirs
-}
-
-pkg_preinst() {
- games_pkg_preinst
- use development && gnome2_icon_savelist
-}
-
-pkg_postinst() {
- games_pkg_postinst
- use development && gnome2_icon_cache_update
-
- einfo "running: eselect renpy update --if-unset"
- eselect renpy update --if-unset
-}
-
-pkg_postrm() {
- use development && gnome2_icon_cache_update
-
- einfo "running: eselect renpy update --if-unset"
- eselect renpy update --if-unset
-}