diff options
Diffstat (limited to 'games-engines')
-rw-r--r-- | games-engines/renpy/Manifest | 3 | ||||
-rw-r--r-- | games-engines/renpy/files/renpy-6.15.7-freetype.patch | 29 | ||||
-rw-r--r-- | games-engines/renpy/files/renpy-6.15.7-multiple-abi.patch | 250 | ||||
-rw-r--r-- | games-engines/renpy/files/renpy-6.16.5-multiple-abi.patch | 245 | ||||
-rw-r--r-- | games-engines/renpy/files/renpy-6.18.3-multiple-abi.patch | 271 | ||||
-rw-r--r-- | games-engines/renpy/files/renpy-6.99.5-multiple-abi.patch | 302 | ||||
-rw-r--r-- | games-engines/renpy/renpy-6.15.7.ebuild | 111 | ||||
-rw-r--r-- | games-engines/renpy/renpy-6.16.5.ebuild | 110 | ||||
-rw-r--r-- | games-engines/renpy/renpy-6.18.3.ebuild | 111 |
9 files changed, 0 insertions, 1432 deletions
diff --git a/games-engines/renpy/Manifest b/games-engines/renpy/Manifest index 98d3b2601127..4d65ed544f0f 100644 --- a/games-engines/renpy/Manifest +++ b/games-engines/renpy/Manifest @@ -1,5 +1,2 @@ -DIST renpy-6.15.7-source.tar.bz2 10421736 SHA256 b4280b62f7c8f730a37c7e567b16216b4578fc3640fbcdf5df7c65a73ae52e52 SHA512 d79b1d6b931f281ff208b8ece3889c116ceb05c58fe115e9f7f470788e74e63cfeb3df4f804b4a37a4f1da6ba194c883023808fafc8e8beddf864424958204e6 WHIRLPOOL 202ddb045f440f9abd06f5ac02ebd92a7b0300b14f4755271f1fc4e91bdea21cda19a432f45516f68ba3ad7ead98d7491382ad5c633da277a674f799458795f3 -DIST renpy-6.16.5-source.tar.bz2 14455622 SHA256 5ecb00fa84a048ff6e1f1d8a0114373425375e9c0b2a0596bf2d47e996b9d056 SHA512 1a718d86a689135e5a280f64cdc3c0340d712b7804af2169ed4cb4a12528e01088c919b87d36176b3fb8a05e8201f226146c46c4f4d5ebf1d89c3cebd1263c4d WHIRLPOOL b06638c284089ba79d12d95ba604c40fffe595d67e75551bbe8a08ddc57403f1644dd713c5eb15a39fcc34b92722589437935666d172379bb1164d2a02ef9433 DIST renpy-6.17.7-source.tar.bz2 17932988 SHA256 fef01de9e482b73d9d409de7a43bada6dd3e2a0549b99dd487306371190ed038 SHA512 22b0e08b18ee35317b11451205233cbd8a29617d9c3d298bbdcfc5757f67c2f0e4c8a748aa83d5c8b43786c062ffca109d07e981efa750fcee26f45f08a33ea2 WHIRLPOOL fef82eb6c958a2525797e5d8bfae3488fba606b70eeed5c94f7afcab4fa46e7a7eb43d91b4bd55f553b65a72b12236e02ecdee55e8852c1fafc055332f9d131d -DIST renpy-6.18.3-source.tar.bz2 23244450 SHA256 c0c6af79ceb529e69cebfdb0e9849e50dc27e424dc2fd2b322c13d6ec938cba6 SHA512 7ea99adaf1fbea7a499790fb5b37349fc797f383fb633956a43955c80885b259e26570469c430f4c4c103e62444f60082690489ee6400809f5e9024693261e55 WHIRLPOOL 6e4e68228bc38c709af4387f209717e4644efccae47fb04b7071783b0c01d6fbe4ca65d7c712a32e159cd59c663873457e54c3851e9e4a84d3d4e4ed05271102 DIST renpy-6.99.6-source.tar.bz2 27289290 SHA256 31f3fc84bda7e4048a97539d6266b3fbb18a82fc38db83761dd4771f5ef98d04 SHA512 d018ac0827ee5a914c48479174eccbf3968ea22926638e09ee00ecea49dc0111b4f24810ad32d5a8bb8012ff18e5fb8981705ed0e2289ce3172a1629e095a651 WHIRLPOOL ba8102e11a09b70100d391c5b068c826db810486f2792c5b5214421b09344916888255a377ac26b2b21aaede315bb0470c7315c2581af9e64b545d68ee6f005c diff --git a/games-engines/renpy/files/renpy-6.15.7-freetype.patch b/games-engines/renpy/files/renpy-6.15.7-freetype.patch deleted file mode 100644 index 7865f0c11a45..000000000000 --- a/games-engines/renpy/files/renpy-6.15.7-freetype.patch +++ /dev/null @@ -1,29 +0,0 @@ -From: Julian Ospald <hasufell@gentoo.org> -Date: Mon Apr 28 22:31:52 UTC 2014 -Subject: fix build - ---- renpy-6.14.1-source/module/setup.py -+++ renpy-6.14.1-source/module/setup.py -@@ -24,8 +24,9 @@ - include("zlib.h") - include("png.h") - include("SDL.h", directory="SDL") --include("ft2build.h") --include("freetype/freetype.h", directory="freetype2") -+include("ft2build.h") or include("ft2build.h", directory="freetype2") -+include("freetype/freetype.h", directory="freetype2") or include("freetype.h", directory="freetype2") -+include("freetype/ftotval.h", directory="freetype2") or include("ftotval.h", directory="freetype2") - include("libavutil/avstring.h") - include("libavformat/avformat.h") - include("libavcodec/avcodec.h") ---- renpy-6.15.7-source/module/ttgsubtable.h -+++ renpy-6.15.7-source/module/ttgsubtable.h -@@ -3,7 +3,7 @@ - - #include <stdint.h> - #include <ft2build.h> --#include <freetype/ftotval.h> -+#include FT_OPENTYPE_VALIDATE_H - - typedef struct - { diff --git a/games-engines/renpy/files/renpy-6.15.7-multiple-abi.patch b/games-engines/renpy/files/renpy-6.15.7-multiple-abi.patch deleted file mode 100644 index c6b87ac868d7..000000000000 --- a/games-engines/renpy/files/renpy-6.15.7-multiple-abi.patch +++ /dev/null @@ -1,250 +0,0 @@ -commit ea0351d8bf6404f5e8db2ff872885a19bf8a3f92 -Author: hasufell <hasufell@gentoo.org> -Date: Thu Jun 27 02:01:17 2013 +0200 - - fix multiple abi support - -diff --git a/renpy.py b/renpy.py -index 4ec5324..d873750 100644 ---- a/renpy.py -+++ b/renpy.py -@@ -28,82 +28,9 @@ - import os - import sys - import warnings -- --# Functions to be customized by distributors. ################################ -- --# Given the Ren'Py base directory (usually the directory containing --# this file), this is expected to return the path to the common directory. --def path_to_common(renpy_base): -- return renpy_base + "/renpy/common" -- --# Given a directory holding a Ren'Py game, this is expected to return --# the path to a directory that will hold save files. --def path_to_saves(gamedir): -- import renpy #@UnresolvedImport -- -- # Android. -- if renpy.android: -- paths = [ -- os.path.join(os.environ["ANDROID_OLD_PUBLIC"], "game/saves"), -- os.path.join(os.environ["ANDROID_PRIVATE"], "saves"), -- os.path.join(os.environ["ANDROID_PUBLIC"], "saves"), -- ] -- -- for rv in paths: -- if os.path.isdir(rv): -- break -- -- print "Using savedir", rv -- -- # We return the last path as the default. -- -- return rv -- -- -- # No save directory given. -- if not renpy.config.save_directory: -- return gamedir + "/saves" -- -- # Search the path above Ren'Py for a directory named "Ren'Py Data". -- # If it exists, then use that for our save directory. -- path = renpy.config.renpy_base -- -- while True: -- if os.path.isdir(path + "/Ren'Py Data"): -- return path + "/Ren'Py Data/" + renpy.config.save_directory -- -- newpath = os.path.dirname(path) -- if path == newpath: -- break -- path = newpath -- -- # Otherwise, put the saves in a platform-specific location. -- if renpy.macintosh: -- rv = "~/Library/RenPy/" + renpy.config.save_directory -- return os.path.expanduser(rv) -- -- elif renpy.windows: -- if 'APPDATA' in os.environ: -- return os.environ['APPDATA'] + "/RenPy/" + renpy.config.save_directory -- else: -- rv = "~/RenPy/" + renpy.config.save_directory -- return os.path.expanduser(rv) -- -- else: -- rv = "~/.renpy/" + renpy.config.save_directory -- return os.path.expanduser(rv) -- -- --# Returns the path to the Ren'Py base directory (containing common and --# the launcher, usually.) --def path_to_renpy_base(): -- renpy_base = os.path.dirname(os.path.realpath(sys.argv[0])) -- renpy_base = os.environ.get('RENPY_BASE', renpy_base) -- renpy_base = os.path.abspath(renpy_base) -- -- return renpy_base -- --############################################################################## -+from distutils.sysconfig import get_python_lib -+sys.path.append(get_python_lib() + "/renpy@SLOT@") -+import renpy.common as common - - # The version of the Mac Launcher and py4renpy that we require. - macos_version = (6, 14, 0) -@@ -118,20 +45,9 @@ except: - print "Ren'Py requires at least python 2.6." - sys.exit(0) - --android = ("ANDROID_PRIVATE" in os.environ) -- --# Android requires us to add code to the main module, and to command some --# renderers. --if android: -- __main__ = sys.modules["__main__"] -- __main__.path_to_renpy_base = path_to_renpy_base -- __main__.path_to_common = path_to_common -- __main__.path_to_saves = path_to_saves -- os.environ["RENPY_RENDERER"] = "gl" -- - def main(): - -- renpy_base = path_to_renpy_base() -+ renpy_base = common.path_to_renpy_base() - - # Add paths. - if os.path.exists(renpy_base + "/module"): -@@ -154,10 +70,6 @@ def main(): - print >>sys.stderr, "correctly, preserving the directory structure." - raise - -- if android: -- renpy.linux = False -- renpy.android = True -- - renpy.bootstrap.bootstrap(renpy_base) - - if __name__ == "__main__": -diff --git a/renpy/common.py b/renpy/common.py -new file mode 100644 -index 0000000..475b7e8 ---- /dev/null -+++ b/renpy/common.py -@@ -0,0 +1,84 @@ -+# This file is part of Ren'Py. The license below applies to Ren'Py only. -+# Games and other projects that use Ren'Py may use a different license. -+ -+# Copyright 2004-2012 Tom Rothamel <pytom@bishoujo.us> -+# -+# Permission is hereby granted, free of charge, to any person -+# obtaining a copy of this software and associated documentation files -+# (the "Software"), to deal in the Software without restriction, -+# including without limitation the rights to use, copy, modify, merge, -+# publish, distribute, sublicense, and/or sell copies of the Software, -+# and to permit persons to whom the Software is furnished to do so, -+# subject to the following conditions: -+# -+# The above copyright notice and this permission notice shall be -+# included in all copies or substantial portions of the Software. -+# -+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -+# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND -+# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE -+# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION -+# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION -+# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -+ -+import os -+import sys -+import warnings -+from distutils.sysconfig import get_python_lib -+ -+# Functions to be customized by distributors. ################################ -+ -+# Given the Ren'Py base directory (usually the directory containing -+# this file), this is expected to return the path to the common directory. -+def path_to_common(renpy_base): -+ return renpy_base + "/renpy/common" -+ -+# Given a directory holding a Ren'Py game, this is expected to return -+# the path to a directory that will hold save files. -+def path_to_saves(gamedir): -+ import renpy #@UnresolvedImport -+ -+ # No save directory given. -+ if not renpy.config.save_directory: -+ return gamedir + "/saves" -+ -+ # Search the path above Ren'Py for a directory named "Ren'Py Data". -+ # If it exists, then use that for our save directory. -+ path = renpy.config.renpy_base -+ -+ while True: -+ if os.path.isdir(path + "/Ren'Py Data"): -+ return path + "/Ren'Py Data/" + renpy.config.save_directory -+ -+ newpath = os.path.dirname(path) -+ if path == newpath: -+ break -+ path = newpath -+ -+ # Otherwise, put the saves in a platform-specific location. -+ if renpy.macintosh: -+ rv = "~/Library/RenPy/" + renpy.config.save_directory -+ return os.path.expanduser(rv) -+ -+ elif renpy.windows: -+ if 'APPDATA' in os.environ: -+ return os.environ['APPDATA'] + "/RenPy/" + renpy.config.save_directory -+ else: -+ rv = "~/RenPy/" + renpy.config.save_directory -+ return os.path.expanduser(rv) -+ -+ else: -+ rv = "~/.renpy/" + renpy.config.save_directory -+ return os.path.expanduser(rv) -+ -+ -+# Returns the path to the Ren'Py base directory (containing common and -+# the launcher, usually.) -+def path_to_renpy_base(): -+ renpy_base = os.path.dirname(os.path.realpath(sys.argv[0])) -+ renpy_base = get_python_lib() + "/renpy@SLOT@" -+ renpy_base = os.environ.get('RENPY_BASE', renpy_base) -+ renpy_base = os.path.abspath(renpy_base) -+ -+ return renpy_base -diff --git a/renpy/main.py b/renpy/main.py -index 908e246..61027ec 100644 ---- a/renpy/main.py -+++ b/renpy/main.py -@@ -27,7 +27,7 @@ import time - import zipfile - import subprocess - from cPickle import loads, dumps --import __main__ -+import renpy.common as common - - - def save_persistent(): -@@ -147,7 +147,7 @@ def main(): - renpy.config.searchpath = [ renpy.config.gamedir ] - - # Find the common directory. -- commondir = __main__.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable -+ commondir = common.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable - - if os.path.isdir(commondir): - renpy.config.searchpath.append(commondir) -@@ -210,7 +210,7 @@ def main(): - - # Find the save directory. - if renpy.config.savedir is None: -- renpy.config.savedir = __main__.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable -+ renpy.config.savedir = common.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable - - if renpy.game.args.savedir: #@UndefinedVariable - renpy.config.savedir = renpy.game.args.savedir #@UndefinedVariable diff --git a/games-engines/renpy/files/renpy-6.16.5-multiple-abi.patch b/games-engines/renpy/files/renpy-6.16.5-multiple-abi.patch deleted file mode 100644 index a1c54901ac60..000000000000 --- a/games-engines/renpy/files/renpy-6.16.5-multiple-abi.patch +++ /dev/null @@ -1,245 +0,0 @@ -commit 23f67fe23d7b51e352a500a0e005ae3ef4dbc097 -Author: hasufell <hasufell@gentoo.org> -Date: Sat Oct 26 22:17:31 2013 +0200 - - fix multiple abi support - -diff --git a/renpy.py b/renpy.py -index 9f2977f..394e4e1 100644 ---- a/renpy.py -+++ b/renpy.py -@@ -28,82 +28,9 @@ - import os - import sys - import warnings -- --# Functions to be customized by distributors. ################################ -- --# Given the Ren'Py base directory (usually the directory containing --# this file), this is expected to return the path to the common directory. --def path_to_common(renpy_base): -- return renpy_base + "/renpy/common" -- --# Given a directory holding a Ren'Py game, this is expected to return --# the path to a directory that will hold save files. --def path_to_saves(gamedir): -- import renpy #@UnresolvedImport -- -- # Android. -- if renpy.android: -- paths = [ -- os.path.join(os.environ["ANDROID_OLD_PUBLIC"], "game/saves"), -- os.path.join(os.environ["ANDROID_PRIVATE"], "saves"), -- os.path.join(os.environ["ANDROID_PUBLIC"], "saves"), -- ] -- -- for rv in paths: -- if os.path.isdir(rv): -- break -- -- print "Using savedir", rv -- -- # We return the last path as the default. -- -- return rv -- -- -- # No save directory given. -- if not renpy.config.save_directory: -- return gamedir + "/saves" -- -- # Search the path above Ren'Py for a directory named "Ren'Py Data". -- # If it exists, then use that for our save directory. -- path = renpy.config.renpy_base -- -- while True: -- if os.path.isdir(path + "/Ren'Py Data"): -- return path + "/Ren'Py Data/" + renpy.config.save_directory -- -- newpath = os.path.dirname(path) -- if path == newpath: -- break -- path = newpath -- -- # Otherwise, put the saves in a platform-specific location. -- if renpy.macintosh: -- rv = "~/Library/RenPy/" + renpy.config.save_directory -- return os.path.expanduser(rv) -- -- elif renpy.windows: -- if 'APPDATA' in os.environ: -- return os.environ['APPDATA'] + "/RenPy/" + renpy.config.save_directory -- else: -- rv = "~/RenPy/" + renpy.config.save_directory -- return os.path.expanduser(rv) -- -- else: -- rv = "~/.renpy/" + renpy.config.save_directory -- return os.path.expanduser(rv) -- -- --# Returns the path to the Ren'Py base directory (containing common and --# the launcher, usually.) --def path_to_renpy_base(): -- renpy_base = os.path.dirname(os.path.realpath(sys.argv[0])) -- renpy_base = os.environ.get('RENPY_BASE', renpy_base) -- renpy_base = os.path.abspath(renpy_base) -- -- return renpy_base -- --############################################################################## -+from distutils.sysconfig import get_python_lib -+sys.path.append(get_python_lib() + "/renpy@SLOT@") -+import renpy.common as common - - # The version of the Mac Launcher and py4renpy that we require. - macos_version = (6, 14, 0) -@@ -131,7 +58,7 @@ if android: - - def main(): - -- renpy_base = path_to_renpy_base() -+ renpy_base = common.path_to_renpy_base() - - # Add paths. - if os.path.exists(renpy_base + "/module"): -diff --git a/renpy/common.py b/renpy/common.py -new file mode 100644 -index 0000000..1f15b3c ---- /dev/null -+++ b/renpy/common.py -@@ -0,0 +1,103 @@ -+# This file is part of Ren'Py. The license below applies to Ren'Py only. -+# Games and other projects that use Ren'Py may use a different license. -+ -+# Copyright 2004-2012 Tom Rothamel <pytom@bishoujo.us> -+# -+# Permission is hereby granted, free of charge, to any person -+# obtaining a copy of this software and associated documentation files -+# (the "Software"), to deal in the Software without restriction, -+# including without limitation the rights to use, copy, modify, merge, -+# publish, distribute, sublicense, and/or sell copies of the Software, -+# and to permit persons to whom the Software is furnished to do so, -+# subject to the following conditions: -+# -+# The above copyright notice and this permission notice shall be -+# included in all copies or substantial portions of the Software. -+# -+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -+# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND -+# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE -+# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION -+# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION -+# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -+ -+import os -+import sys -+import warnings -+from distutils.sysconfig import get_python_lib -+ -+# Functions to be customized by distributors. ################################ -+ -+# Given the Ren'Py base directory (usually the directory containing -+# this file), this is expected to return the path to the common directory. -+def path_to_common(renpy_base): -+ return renpy_base + "/renpy/common" -+ -+# Given a directory holding a Ren'Py game, this is expected to return -+# the path to a directory that will hold save files. -+def path_to_saves(gamedir): -+ import renpy #@UnresolvedImport -+ -+ # Android. -+ if renpy.android: -+ paths = [ -+ os.path.join(os.environ["ANDROID_OLD_PUBLIC"], "game/saves"), -+ os.path.join(os.environ["ANDROID_PRIVATE"], "saves"), -+ os.path.join(os.environ["ANDROID_PUBLIC"], "saves"), -+ ] -+ -+ for rv in paths: -+ if os.path.isdir(rv): -+ break -+ -+ print "Using savedir", rv -+ -+ # We return the last path as the default. -+ -+ return rv -+ -+ -+ # No save directory given. -+ if not renpy.config.save_directory: -+ return gamedir + "/saves" -+ -+ # Search the path above Ren'Py for a directory named "Ren'Py Data". -+ # If it exists, then use that for our save directory. -+ path = renpy.config.renpy_base -+ -+ while True: -+ if os.path.isdir(path + "/Ren'Py Data"): -+ return path + "/Ren'Py Data/" + renpy.config.save_directory -+ -+ newpath = os.path.dirname(path) -+ if path == newpath: -+ break -+ path = newpath -+ -+ # Otherwise, put the saves in a platform-specific location. -+ if renpy.macintosh: -+ rv = "~/Library/RenPy/" + renpy.config.save_directory -+ return os.path.expanduser(rv) -+ -+ elif renpy.windows: -+ if 'APPDATA' in os.environ: -+ return os.environ['APPDATA'] + "/RenPy/" + renpy.config.save_directory -+ else: -+ rv = "~/RenPy/" + renpy.config.save_directory -+ return os.path.expanduser(rv) -+ -+ else: -+ rv = "~/.renpy/" + renpy.config.save_directory -+ return os.path.expanduser(rv) -+ -+ -+# Returns the path to the Ren'Py base directory (containing common and -+# the launcher, usually.) -+def path_to_renpy_base(): -+ renpy_base = os.path.dirname(os.path.realpath(sys.argv[0])) -+ renpy_base = get_python_lib() + "/renpy@SLOT@" -+ renpy_base = os.environ.get('RENPY_BASE', renpy_base) -+ renpy_base = os.path.abspath(renpy_base) -+ -+ return renpy_base -diff --git a/renpy/main.py b/renpy/main.py -index d15eefc..b11bba9 100644 ---- a/renpy/main.py -+++ b/renpy/main.py -@@ -26,7 +26,7 @@ import sys - import time - import zipfile - import subprocess --import __main__ -+import renpy.common as common - - - def run(restart): -@@ -166,7 +166,7 @@ def main(): - renpy.config.searchpath = [ renpy.config.gamedir ] - - # Find the common directory. -- commondir = __main__.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable -+ commondir = common.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable - - if os.path.isdir(commondir): - renpy.config.searchpath.append(commondir) -@@ -229,7 +229,7 @@ def main(): - - # Find the save directory. - if renpy.config.savedir is None: -- renpy.config.savedir = __main__.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable -+ renpy.config.savedir = common.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable - - if renpy.game.args.savedir: #@UndefinedVariable - renpy.config.savedir = renpy.game.args.savedir #@UndefinedVariable diff --git a/games-engines/renpy/files/renpy-6.18.3-multiple-abi.patch b/games-engines/renpy/files/renpy-6.18.3-multiple-abi.patch deleted file mode 100644 index a569fa4e62d2..000000000000 --- a/games-engines/renpy/files/renpy-6.18.3-multiple-abi.patch +++ /dev/null @@ -1,271 +0,0 @@ -Author: hasufell <hasufell@gentoo.org> -Date: Tue Jan 21 01:02:00 2014 +0100 - - fix multiple abi support - ---- renpy.py -+++ renpy.py -@@ -29,92 +29,9 @@ - import sys - import warnings - --# Functions to be customized by distributors. ################################ -- --# Given the Ren'Py base directory (usually the directory containing --# this file), this is expected to return the path to the common directory. --def path_to_common(renpy_base): -- return renpy_base + "/renpy/common" -- --# Given a directory holding a Ren'Py game, this is expected to return --# the path to a directory that will hold save files. --def path_to_saves(gamedir): -- import renpy #@UnresolvedImport -- -- # Makes sure the permissions are right on the save directory. -- def test_writable(d): -- try: -- fn = os.path.join(d, "test.txt") -- open(fn, "w").close() -- open(fn, "r").close() -- os.unlink(fn) -- return True -- except: -- return False -- -- -- # Android. -- if renpy.android: -- paths = [ -- os.path.join(os.environ["ANDROID_OLD_PUBLIC"], "game/saves"), -- os.path.join(os.environ["ANDROID_PRIVATE"], "saves"), -- os.path.join(os.environ["ANDROID_PUBLIC"], "saves"), -- ] -- -- for rv in paths: -- if os.path.isdir(rv) and test_writable(rv): -- break -- -- print "Using savedir", rv -- -- # We return the last path as the default. -- -- return rv -- -- -- # No save directory given. -- if not renpy.config.save_directory: -- return gamedir + "/saves" -- -- # Search the path above Ren'Py for a directory named "Ren'Py Data". -- # If it exists, then use that for our save directory. -- path = renpy.config.renpy_base -- -- while True: -- if os.path.isdir(path + "/Ren'Py Data"): -- return path + "/Ren'Py Data/" + renpy.config.save_directory -- -- newpath = os.path.dirname(path) -- if path == newpath: -- break -- path = newpath -- -- # Otherwise, put the saves in a platform-specific location. -- if renpy.macintosh: -- rv = "~/Library/RenPy/" + renpy.config.save_directory -- return os.path.expanduser(rv) -- -- elif renpy.windows: -- if 'APPDATA' in os.environ: -- return os.environ['APPDATA'] + "/RenPy/" + renpy.config.save_directory -- else: -- rv = "~/RenPy/" + renpy.config.save_directory -- return os.path.expanduser(rv) -- -- else: -- rv = "~/.renpy/" + renpy.config.save_directory -- return os.path.expanduser(rv) -- -- --# Returns the path to the Ren'Py base directory (containing common and --# the launcher, usually.) --def path_to_renpy_base(): -- renpy_base = os.path.dirname(os.path.realpath(sys.argv[0])) -- renpy_base = os.path.abspath(renpy_base) -- -- return renpy_base -- --############################################################################## -+from distutils.sysconfig import get_python_lib -+sys.path.append(get_python_lib() + "/renpy@SLOT@") -+import renpy.common as common - - # The version of the Mac Launcher and py4renpy that we require. - macos_version = (6, 14, 0) -@@ -142,7 +59,7 @@ - - def main(): - -- renpy_base = path_to_renpy_base() -+ renpy_base = common.path_to_renpy_base() - - # Add paths. - if os.path.exists(renpy_base + "/module"): ---- /dev/null -+++ renpy/common.py -@@ -0,0 +1,127 @@ -+# This file is part of Ren'Py. The license below applies to Ren'Py only. -+# Games and other projects that use Ren'Py may use a different license. -+ -+# Copyright 2004-2014 Tom Rothamel <pytom@bishoujo.us> -+# -+# Permission is hereby granted, free of charge, to any person -+# obtaining a copy of this software and associated documentation files -+# (the "Software"), to deal in the Software without restriction, -+# including without limitation the rights to use, copy, modify, merge, -+# publish, distribute, sublicense, and/or sell copies of the Software, -+# and to permit persons to whom the Software is furnished to do so, -+# subject to the following conditions: -+# -+# The above copyright notice and this permission notice shall be -+# included in all copies or substantial portions of the Software. -+# -+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -+# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND -+# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE -+# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION -+# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION -+# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -+ -+import os -+import sys -+import warnings -+from distutils.sysconfig import get_python_lib -+ -+# Functions to be customized by distributors. ################################ -+ -+# Given the Ren'Py base directory (usually the directory containing -+# this file), this is expected to return the path to the common directory. -+def path_to_common(renpy_base): -+ return renpy_base + "/renpy/common" -+ -+# Given a directory holding a Ren'Py game, this is expected to return -+# the path to a directory that will hold save files. -+def path_to_saves(gamedir): -+ import renpy #@UnresolvedImport -+ -+ # Makes sure the permissions are right on the save directory. -+ def test_writable(d): -+ try: -+ fn = os.path.join(d, "test.txt") -+ open(fn, "w").close() -+ open(fn, "r").close() -+ os.unlink(fn) -+ return True -+ except: -+ return False -+ -+ -+ # Makes sure the permissions are right on the save directory. -+ def test_writable(d): -+ try: -+ fn = os.path.join(d, "test.txt") -+ open(fn, "w").close() -+ open(fn, "r").close() -+ os.unlink(fn) -+ return True -+ except: -+ return False -+ -+ -+ -+ # Android. -+ if renpy.android: -+ paths = [ -+ os.path.join(os.environ["ANDROID_OLD_PUBLIC"], "game/saves"), -+ os.path.join(os.environ["ANDROID_PRIVATE"], "saves"), -+ os.path.join(os.environ["ANDROID_PUBLIC"], "saves"), -+ ] -+ -+ for rv in paths: -+ if os.path.isdir(rv) and test_writable(rv): -+ break -+ -+ print "Using savedir", rv -+ -+ # We return the last path as the default. -+ -+ return rv -+ -+ -+ # No save directory given. -+ if not renpy.config.save_directory: -+ return gamedir + "/saves" -+ -+ # Search the path above Ren'Py for a directory named "Ren'Py Data". -+ # If it exists, then use that for our save directory. -+ path = renpy.config.renpy_base -+ -+ while True: -+ if os.path.isdir(path + "/Ren'Py Data"): -+ return path + "/Ren'Py Data/" + renpy.config.save_directory -+ -+ newpath = os.path.dirname(path) -+ if path == newpath: -+ break -+ path = newpath -+ -+ # Otherwise, put the saves in a platform-specific location. -+ if renpy.macintosh: -+ rv = "~/Library/RenPy/" + renpy.config.save_directory -+ return os.path.expanduser(rv) -+ -+ elif renpy.windows: -+ if 'APPDATA' in os.environ: -+ return os.environ['APPDATA'] + "/RenPy/" + renpy.config.save_directory -+ else: -+ rv = "~/RenPy/" + renpy.config.save_directory -+ return os.path.expanduser(rv) -+ -+ else: -+ rv = "~/.renpy/" + renpy.config.save_directory -+ return os.path.expanduser(rv) -+ -+ -+# Returns the path to the Ren'Py base directory (containing common and -+# the launcher, usually.) -+def path_to_renpy_base(): -+ renpy_base = os.path.dirname(os.path.realpath(sys.argv[0])) -+ renpy_base = get_python_lib() + "/renpy@SLOT@" -+ renpy_base = os.path.abspath(renpy_base) -+ -+ return renpy_base ---- renpy/main.py -+++ renpy/main.py -@@ -25,7 +25,7 @@ import os - import sys - import time - import zipfile --import __main__ -+import renpy.common as common - - - def run(restart): -@@ -167,7 +167,7 @@ def main(): - renpy.config.searchpath = [ renpy.config.gamedir ] - - # Find the common directory. -- commondir = __main__.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable -+ commondir = common.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable - - if os.path.isdir(commondir): - renpy.config.searchpath.append(commondir) -@@ -230,7 +230,7 @@ def main(): - - # Find the save directory. - if renpy.config.savedir is None: -- renpy.config.savedir = __main__.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable -+ renpy.config.savedir = common.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable - - if renpy.game.args.savedir: #@UndefinedVariable - renpy.config.savedir = renpy.game.args.savedir #@UndefinedVariable diff --git a/games-engines/renpy/files/renpy-6.99.5-multiple-abi.patch b/games-engines/renpy/files/renpy-6.99.5-multiple-abi.patch deleted file mode 100644 index 74177fbfccaa..000000000000 --- a/games-engines/renpy/files/renpy-6.99.5-multiple-abi.patch +++ /dev/null @@ -1,302 +0,0 @@ -From 9f318ab1a173bc3527c72f2ce9073d4b711559f4 Mon Sep 17 00:00:00 2001 -From: hasufell <hasufell@gentoo.org> -Date: Sat, 4 Apr 2015 13:13:18 +0200 -Subject: [PATCH] fix multiple abi support - ---- - renpy.py | 124 ++------------------------------------------------------ - renpy/common.py | 106 ++++++++++++++++++++++++++++++++++++++++++++++++ - renpy/main.py | 6 +-- - 3 files changed, 113 insertions(+), 123 deletions(-) - create mode 100644 renpy/common.py - -diff --git a/renpy.py b/renpy.py -index b7bc67d..82ea492 100644 ---- a/renpy.py -+++ b/renpy.py -@@ -29,114 +29,9 @@ import os - import sys - import warnings - --# Functions to be customized by distributors. ################################ -- --# Given the Ren'Py base directory (usually the directory containing --# this file), this is expected to return the path to the common directory. --def path_to_common(renpy_base): -- return renpy_base + "/renpy/common" -- --# Given a directory holding a Ren'Py game, this is expected to return --# the path to a directory that will hold save files. --def path_to_saves(gamedir): -- import renpy #@UnresolvedImport -- -- # Makes sure the permissions are right on the save directory. -- def test_writable(d): -- try: -- fn = os.path.join(d, "test.txt") -- open(fn, "w").close() -- open(fn, "r").close() -- os.unlink(fn) -- return True -- except: -- return False -- -- -- # Android. -- if renpy.android: -- paths = [ -- os.path.join(os.environ["ANDROID_OLD_PUBLIC"], "game/saves"), -- os.path.join(os.environ["ANDROID_PRIVATE"], "saves"), -- os.path.join(os.environ["ANDROID_PUBLIC"], "saves"), -- ] -- -- for rv in paths: -- if os.path.isdir(rv) and test_writable(rv): -- break -- -- print "Saving to", rv -- -- # We return the last path as the default. -- -- return rv -- -- if renpy.ios: -- from pyobjus import autoclass -- from pyobjus.objc_py_types import enum -- -- NSSearchPathDirectory = enum("NSSearchPathDirectory", NSDocumentDirectory=9) -- NSSearchPathDomainMask = enum("NSSearchPathDomainMask", NSUserDomainMask=1) -- -- NSFileManager = autoclass('NSFileManager') -- manager = NSFileManager.defaultManager() -- url = manager.URLsForDirectory_inDomains_( -- NSSearchPathDirectory.NSDocumentDirectory, -- NSSearchPathDomainMask.NSUserDomainMask, -- ).lastObject() -- -- # url.path seems to change type based on iOS version, for some reason. -- try: -- rv = url.path().UTF8String().decode("utf-8") -- except: -- rv = url.path.UTF8String().decode("utf-8") -- -- print "Saving to", rv -- return rv -- -- # No save directory given. -- if not renpy.config.save_directory: -- return gamedir + "/saves" -- -- # Search the path above Ren'Py for a directory named "Ren'Py Data". -- # If it exists, then use that for our save directory. -- path = renpy.config.renpy_base -- -- while True: -- if os.path.isdir(path + "/Ren'Py Data"): -- return path + "/Ren'Py Data/" + renpy.config.save_directory -- -- newpath = os.path.dirname(path) -- if path == newpath: -- break -- path = newpath -- -- # Otherwise, put the saves in a platform-specific location. -- if renpy.macintosh: -- rv = "~/Library/RenPy/" + renpy.config.save_directory -- return os.path.expanduser(rv) -- -- elif renpy.windows: -- if 'APPDATA' in os.environ: -- return os.environ['APPDATA'] + "/RenPy/" + renpy.config.save_directory -- else: -- rv = "~/RenPy/" + renpy.config.save_directory -- return os.path.expanduser(rv) -- -- else: -- rv = "~/.renpy/" + renpy.config.save_directory -- return os.path.expanduser(rv) -- -- --# Returns the path to the Ren'Py base directory (containing common and --# the launcher, usually.) --def path_to_renpy_base(): -- renpy_base = os.path.dirname(os.path.realpath(sys.argv[0])) -- renpy_base = os.path.abspath(renpy_base) -- -- return renpy_base -- --############################################################################## -+from distutils.sysconfig import get_python_lib -+sys.path.append(get_python_lib() + "/renpy@SLOT@") -+import renpy.common as common - - # The version of the Mac Launcher and py4renpy that we require. - macos_version = (6, 14, 0) -@@ -151,20 +46,9 @@ except: - print "Ren'Py requires at least python 2.6." - sys.exit(0) - --android = ("ANDROID_PRIVATE" in os.environ) -- --# Android requires us to add code to the main module, and to command some --# renderers. --if android: -- __main__ = sys.modules["__main__"] -- __main__.path_to_renpy_base = path_to_renpy_base -- __main__.path_to_common = path_to_common -- __main__.path_to_saves = path_to_saves -- os.environ["RENPY_RENDERER"] = "gl" -- - def main(): - -- renpy_base = path_to_renpy_base() -+ renpy_base = common.path_to_renpy_base() - - # Add paths. - if os.path.exists(renpy_base + "/module"): -diff --git a/renpy/common.py b/renpy/common.py -new file mode 100644 -index 0000000..598b16c ---- /dev/null -+++ b/renpy/common.py -@@ -0,0 +1,106 @@ -+# This file is part of Ren'Py. The license below applies to Ren'Py only. -+# Games and other projects that use Ren'Py may use a different license. -+ -+# Copyright 2004-2015 Tom Rothamel <pytom@bishoujo.us> -+# -+# Permission is hereby granted, free of charge, to any person -+# obtaining a copy of this software and associated documentation files -+# (the "Software"), to deal in the Software without restriction, -+# including without limitation the rights to use, copy, modify, merge, -+# publish, distribute, sublicense, and/or sell copies of the Software, -+# and to permit persons to whom the Software is furnished to do so, -+# subject to the following conditions: -+# -+# The above copyright notice and this permission notice shall be -+# included in all copies or substantial portions of the Software. -+# -+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -+# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND -+# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE -+# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION -+# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION -+# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -+ -+import os -+import sys -+import warnings -+from distutils.sysconfig import get_python_lib -+ -+# Functions to be customized by distributors. ################################ -+ -+# Given the Ren'Py base directory (usually the directory containing -+# this file), this is expected to return the path to the common directory. -+def path_to_common(renpy_base): -+ return renpy_base + "/renpy/common" -+ -+# Given a directory holding a Ren'Py game, this is expected to return -+# the path to a directory that will hold save files. -+def path_to_saves(gamedir): -+ import renpy #@UnresolvedImport -+ -+ # Makes sure the permissions are right on the save directory. -+ def test_writable(d): -+ try: -+ fn = os.path.join(d, "test.txt") -+ open(fn, "w").close() -+ open(fn, "r").close() -+ os.unlink(fn) -+ return True -+ except: -+ return False -+ -+ -+ # Makes sure the permissions are right on the save directory. -+ def test_writable(d): -+ try: -+ fn = os.path.join(d, "test.txt") -+ open(fn, "w").close() -+ open(fn, "r").close() -+ os.unlink(fn) -+ return True -+ except: -+ return False -+ -+ # No save directory given. -+ if not renpy.config.save_directory: -+ return gamedir + "/saves" -+ -+ # Search the path above Ren'Py for a directory named "Ren'Py Data". -+ # If it exists, then use that for our save directory. -+ path = renpy.config.renpy_base -+ -+ while True: -+ if os.path.isdir(path + "/Ren'Py Data"): -+ return path + "/Ren'Py Data/" + renpy.config.save_directory -+ -+ newpath = os.path.dirname(path) -+ if path == newpath: -+ break -+ path = newpath -+ -+ # Otherwise, put the saves in a platform-specific location. -+ if renpy.macintosh: -+ rv = "~/Library/RenPy/" + renpy.config.save_directory -+ return os.path.expanduser(rv) -+ -+ elif renpy.windows: -+ if 'APPDATA' in os.environ: -+ return os.environ['APPDATA'] + "/RenPy/" + renpy.config.save_directory -+ else: -+ rv = "~/RenPy/" + renpy.config.save_directory -+ return os.path.expanduser(rv) -+ -+ else: -+ rv = "~/.renpy/" + renpy.config.save_directory -+ return os.path.expanduser(rv) -+ -+ -+# Returns the path to the Ren'Py base directory (containing common and -+# the launcher, usually.) -+def path_to_renpy_base(): -+ renpy_base = os.path.dirname(os.path.realpath(sys.argv[0])) -+ renpy_base = get_python_lib() + "/renpy@SLOT@" -+ renpy_base = os.path.abspath(renpy_base) -+ -+ return renpy_base -diff --git a/renpy/main.py b/renpy/main.py -index 70372d1..937dd21 100644 ---- a/renpy/main.py -+++ b/renpy/main.py -@@ -27,7 +27,7 @@ import os - import sys - import time - import zipfile --import __main__ -+import renpy.common as common - - - def run(restart): -@@ -204,7 +204,7 @@ def main(): - renpy.config.searchpath = [ renpy.config.gamedir ] - - # Find the common directory. -- commondir = __main__.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable -+ commondir = common.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable - - if os.path.isdir(commondir): - renpy.config.searchpath.append(commondir) -@@ -272,7 +272,7 @@ def main(): - - # Find the save directory. - if renpy.config.savedir is None: -- renpy.config.savedir = __main__.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable -+ renpy.config.savedir = common.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable - - if renpy.game.args.savedir: #@UndefinedVariable - renpy.config.savedir = renpy.game.args.savedir #@UndefinedVariable --- -2.3.1 - diff --git a/games-engines/renpy/renpy-6.15.7.ebuild b/games-engines/renpy/renpy-6.15.7.ebuild deleted file mode 100644 index d4f0e706dabd..000000000000 --- a/games-engines/renpy/renpy-6.15.7.ebuild +++ /dev/null @@ -1,111 +0,0 @@ -# Copyright 1999-2015 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Id$ - -EAPI=5 -PYTHON_COMPAT=( python2_7 ) -DISTUTILS_IN_SOURCE_BUILD=1 -inherit eutils toolchain-funcs python-r1 versionator gnome2-utils games distutils-r1 - -DESCRIPTION="Visual novel engine written in python" -HOMEPAGE="http://www.renpy.org" -SRC_URI="http://www.renpy.org/dl/${PV}/${P}-source.tar.bz2" - -LICENSE="MIT" -SLOT="$(get_version_component_range 1-2)" -MYSLOT=$(delete_all_version_separators ${SLOT}) -KEYWORDS="amd64 x86" -IUSE="development doc examples" -REQUIRED_USE="examples? ( development )" - -RDEPEND=" - >=app-eselect/eselect-renpy-0.2 - dev-libs/fribidi - dev-python/pygame[X,${PYTHON_USEDEP}] - >=dev-lang/python-exec-0.3[${PYTHON_USEDEP}] - media-libs/glew - media-libs/libpng:0 - media-libs/libsdl[X,video] - media-libs/freetype:2 - sys-libs/zlib - virtual/ffmpeg" -DEPEND="${RDEPEND} - virtual/pkgconfig" - -S=${WORKDIR}/${P}-source - -pkg_setup() { - games_pkg_setup - export CFLAGS="${CFLAGS} $($(tc-getPKG_CONFIG) --cflags fribidi)" -} - -python_prepare_all() { - # wooosh! this should fix multiple abi - epatch "${FILESDIR}"/${P}-multiple-abi.patch \ - "${FILESDIR}"/${P}-freetype.patch - - einfo "Deleting precompiled python files" - find . -name '*.py[co]' -print -delete || die - - sed -i \ - -e "s/@SLOT@/${MYSLOT}/" \ - renpy.py renpy/common.py || die "setting slot failed!" - - distutils-r1_python_prepare_all -} - -python_compile() { - cd "${S}"/module || die - distutils-r1_python_compile -} - -python_install() { - cd "${S}"/module || die - distutils-r1_python_install --install-lib="$(python_get_sitedir)/renpy${MYSLOT}" - - cd "${S}" || die - python_scriptinto "${GAMES_BINDIR}" - python_newscript renpy.py ${PN}-${SLOT} - - python_moduleinto renpy${MYSLOT} - python_domodule renpy - if use development ; then - python_domodule launcher template - fi - if use examples ; then - python_domodule the_question tutorial - fi -} - -python_install_all() { - if use development; then - newicon -s 32 launcher/game/logo32.png ${P}.png - make_desktop_entry ${PN}-${SLOT} "Ren'Py ${PV}" ${P} - fi - - if use doc; then - dohtml -r doc - fi - - prepgamesdirs -} - -pkg_preinst() { - games_pkg_preinst - use development && gnome2_icon_savelist -} - -pkg_postinst() { - games_pkg_postinst - use development && gnome2_icon_cache_update - - einfo "running: eselect renpy update --if-unset" - eselect renpy update --if-unset -} - -pkg_postrm() { - use development && gnome2_icon_cache_update - - einfo "running: eselect renpy update --if-unset" - eselect renpy update --if-unset -} diff --git a/games-engines/renpy/renpy-6.16.5.ebuild b/games-engines/renpy/renpy-6.16.5.ebuild deleted file mode 100644 index 5cf268b0effc..000000000000 --- a/games-engines/renpy/renpy-6.16.5.ebuild +++ /dev/null @@ -1,110 +0,0 @@ -# Copyright 1999-2015 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Id$ - -EAPI=5 -PYTHON_COMPAT=( python2_7 ) -DISTUTILS_IN_SOURCE_BUILD=1 -inherit eutils toolchain-funcs python-r1 versionator gnome2-utils games distutils-r1 - -DESCRIPTION="Visual novel engine written in python" -HOMEPAGE="http://www.renpy.org" -SRC_URI="http://www.renpy.org/dl/${PV}/${P}-source.tar.bz2" - -LICENSE="MIT" -SLOT="$(get_version_component_range 1-2)" -MYSLOT=$(delete_all_version_separators ${SLOT}) -KEYWORDS="amd64 x86" -IUSE="development doc examples" -REQUIRED_USE="examples? ( development )" - -RDEPEND=" - >=app-eselect/eselect-renpy-0.3 - dev-libs/fribidi - dev-python/pygame[X,${PYTHON_USEDEP}] - >=dev-lang/python-exec-0.3[${PYTHON_USEDEP}] - media-libs/glew - media-libs/libpng:0 - media-libs/libsdl[X,video] - media-libs/freetype:2 - sys-libs/zlib - virtual/ffmpeg" -DEPEND="${RDEPEND} - virtual/pkgconfig" - -S=${WORKDIR}/${P}-source - -pkg_setup() { - games_pkg_setup - export CFLAGS="${CFLAGS} $($(tc-getPKG_CONFIG) --cflags fribidi)" -} - -python_prepare_all() { - # wooosh! this should fix multiple abi - epatch "${FILESDIR}"/${P}-multiple-abi.patch - - einfo "Deleting precompiled python files" - find . -name '*.py[co]' -print -delete || die - - sed -i \ - -e "s/@SLOT@/${MYSLOT}/" \ - renpy.py renpy/common.py || die "setting slot failed!" - - distutils-r1_python_prepare_all -} - -python_compile() { - cd "${S}"/module || die - distutils-r1_python_compile -} - -python_install() { - cd "${S}"/module || die - distutils-r1_python_install --install-lib="$(python_get_sitedir)/renpy${MYSLOT}" - - cd "${S}" || die - python_scriptinto "${GAMES_BINDIR}" - python_newscript renpy.py ${PN}-${SLOT} - - python_moduleinto renpy${MYSLOT} - python_domodule renpy - if use development ; then - python_domodule launcher templates - fi - if use examples ; then - python_domodule the_question tutorial - fi -} - -python_install_all() { - if use development; then - newicon -s 32 launcher/game/logo32.png ${P}.png - make_desktop_entry ${PN}-${SLOT} "Ren'Py ${PV}" ${P} - fi - - if use doc; then - dohtml -r doc - fi - - prepgamesdirs -} - -pkg_preinst() { - games_pkg_preinst - use development && gnome2_icon_savelist -} - -pkg_postinst() { - games_pkg_postinst - use development && gnome2_icon_cache_update - - einfo "running: eselect renpy update --if-unset" - eselect renpy update --if-unset -} - -pkg_postrm() { - use development && gnome2_icon_cache_update - - einfo "running: eselect renpy update --if-unset" - eselect renpy update --if-unset -} diff --git a/games-engines/renpy/renpy-6.18.3.ebuild b/games-engines/renpy/renpy-6.18.3.ebuild deleted file mode 100644 index 0a552af0b280..000000000000 --- a/games-engines/renpy/renpy-6.18.3.ebuild +++ /dev/null @@ -1,111 +0,0 @@ -# Copyright 1999-2015 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Id$ - -EAPI=5 -PYTHON_COMPAT=( python2_7 ) -DISTUTILS_IN_SOURCE_BUILD=1 -inherit eutils toolchain-funcs python-r1 versionator gnome2-utils games distutils-r1 - -DESCRIPTION="Visual novel engine written in python" -HOMEPAGE="http://www.renpy.org" -SRC_URI="http://www.renpy.org/dl/${PV}/${P}-source.tar.bz2" - -LICENSE="MIT" -SLOT="$(get_version_component_range 1-2)" -MYSLOT=$(delete_all_version_separators ${SLOT}) -KEYWORDS="~amd64 ~x86" -IUSE="development doc examples" -REQUIRED_USE="examples? ( development )" - -RDEPEND=" - >=app-eselect/eselect-renpy-0.5 - dev-libs/fribidi - dev-python/pygame[X,${PYTHON_USEDEP}] - >=dev-lang/python-exec-0.3[${PYTHON_USEDEP}] - media-libs/glew - media-libs/libpng:0 - media-libs/libsdl[X,video] - media-libs/freetype:2 - sys-libs/zlib - virtual/ffmpeg" -DEPEND="${RDEPEND} - dev-python/cython[${PYTHON_USEDEP}] - virtual/pkgconfig" - -S=${WORKDIR}/${P}-source - -pkg_setup() { - games_pkg_setup - export CFLAGS="${CFLAGS} $($(tc-getPKG_CONFIG) --cflags fribidi)" -} - -python_prepare_all() { - # wooosh! this should fix multiple abi - epatch "${FILESDIR}"/${P}-multiple-abi.patch - - einfo "Deleting precompiled python files" - find . -name '*.py[co]' -print -delete || die - - sed -i \ - -e "s/@SLOT@/${MYSLOT}/" \ - renpy.py renpy/common.py || die "setting slot failed!" - - distutils-r1_python_prepare_all -} - -python_compile() { - cd "${S}"/module || die - distutils-r1_python_compile -} - -python_install() { - cd "${S}"/module || die - distutils-r1_python_install --install-lib="$(python_get_sitedir)/renpy${MYSLOT}" - - cd "${S}" || die - python_scriptinto "${GAMES_BINDIR}" - python_newscript renpy.py ${PN}-${SLOT} - - python_moduleinto renpy${MYSLOT} - python_domodule renpy - if use development ; then - python_domodule launcher templates - fi - if use examples ; then - python_domodule the_question tutorial - fi -} - -python_install_all() { - if use development; then - newicon -s 32 launcher/game/images/logo32.png ${P}.png - make_desktop_entry ${PN}-${SLOT} "Ren'Py ${PV}" ${P} - fi - - if use doc; then - dohtml -r doc - fi - - prepgamesdirs -} - -pkg_preinst() { - games_pkg_preinst - use development && gnome2_icon_savelist -} - -pkg_postinst() { - games_pkg_postinst - use development && gnome2_icon_cache_update - - einfo "running: eselect renpy update --if-unset" - eselect renpy update --if-unset -} - -pkg_postrm() { - use development && gnome2_icon_cache_update - - einfo "running: eselect renpy update --if-unset" - eselect renpy update --if-unset -} |