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Diffstat (limited to 'games-fps/lsdldoom/files/1.4.4.4-gcc34.patch')
-rw-r--r--games-fps/lsdldoom/files/1.4.4.4-gcc34.patch42
1 files changed, 42 insertions, 0 deletions
diff --git a/games-fps/lsdldoom/files/1.4.4.4-gcc34.patch b/games-fps/lsdldoom/files/1.4.4.4-gcc34.patch
new file mode 100644
index 000000000000..988905f84931
--- /dev/null
+++ b/games-fps/lsdldoom/files/1.4.4.4-gcc34.patch
@@ -0,0 +1,42 @@
+diff -ur lsdldoom-1.4.4.4.orig/src/d_main.c lsdldoom-1.4.4.4/src/d_main.c
+--- lsdldoom-1.4.4.4.orig/src/d_main.c 2005-01-15 02:38:13.077626072 -0500
++++ lsdldoom-1.4.4.4/src/d_main.c 2005-01-15 02:39:41.646161608 -0500
+@@ -230,6 +230,7 @@
+ case GS_LEVEL:
+ V_SetPalette(0); // cph - use default (basic) palette
+ default:
++;
+ }
+
+ switch (gamestate) {
+@@ -243,6 +244,7 @@
+ D_PageDrawer();
+ break;
+ default:
++;
+ }
+ } else if (gametic) { // In a level
+ boolean redrawborderstuff;
+diff -ur lsdldoom-1.4.4.4.orig/src/g_game.c lsdldoom-1.4.4.4/src/g_game.c
+--- lsdldoom-1.4.4.4.orig/src/g_game.c 2005-01-15 02:38:13.043631240 -0500
++++ lsdldoom-1.4.4.4/src/g_game.c 2005-01-15 02:38:13.260598256 -0500
+@@ -875,6 +875,7 @@
+ case GS_INTERMISSION:
+ WI_End();
+ default:
++;
+ }
+ prevgamestate = gamestate;
+ }
+diff -ur lsdldoom-1.4.4.4.orig/src/p_maputl.h lsdldoom-1.4.4.4/src/p_maputl.h
+--- lsdldoom-1.4.4.4.orig/src/p_maputl.h 2005-01-15 02:38:13.044631088 -0500
++++ lsdldoom-1.4.4.4/src/p_maputl.h 2005-01-15 02:40:35.526970480 -0500
+@@ -82,7 +82,7 @@
+ void P_SetThingPosition(mobj_t *thing);
+ boolean P_BlockLinesIterator (int x, int y, boolean func(line_t *));
+ boolean P_BlockThingsIterator(int x, int y, boolean func(mobj_t *));
+-boolean ThingIsOnLine(const mobj_t *t, const line_t *l); /* killough 3/15/98 */
++boolean CONSTFUNC ThingIsOnLine(const mobj_t *t, const line_t *l); /* killough 3/15/98 */
+ boolean P_PathTraverse(fixed_t x1, fixed_t y1, fixed_t x2, fixed_t y2,
+ int flags, boolean trav(intercept_t *));
+