diff options
Diffstat (limited to 'games-fps/ut2003-demo')
-rw-r--r-- | games-fps/ut2003-demo/ut2003-demo-2206-r5.ebuild (renamed from games-fps/ut2003-demo/ut2003-demo-2206-r4.ebuild) | 41 |
1 files changed, 21 insertions, 20 deletions
diff --git a/games-fps/ut2003-demo/ut2003-demo-2206-r4.ebuild b/games-fps/ut2003-demo/ut2003-demo-2206-r5.ebuild index 2f1817e72c8e..707039fffb5b 100644 --- a/games-fps/ut2003-demo/ut2003-demo-2206-r4.ebuild +++ b/games-fps/ut2003-demo/ut2003-demo-2206-r5.ebuild @@ -1,15 +1,16 @@ -# Copyright 1999-2020 Gentoo Authors +# Copyright 1999-2021 Gentoo Authors # Distributed under the terms of the GNU General Public License v2 -EAPI=5 +EAPI=7 -inherit eutils unpacker games +inherit desktop unpacker DESCRIPTION="Demo for the sequel to the 1999 multi-player first-person shooter" HOMEPAGE="http://www.ut2003.com/" SRC_URI="http://unreal.epicgames.com/linux/ut2003/ut2003demo-lnx-${PV}.sh.bin http://download.factoryunreal.com/mirror/UT2003CrashFix.zip https://dev.gentoo.org/~wolf31o2/sources/${PN}/${PN}-misc.tar.bz2" +S="${WORKDIR}" LICENSE="ut2003-demo" SLOT="0" @@ -26,17 +27,16 @@ RDEPEND=" x11-libs/libXext[abi_x86_32(-)] " -S=${WORKDIR} +dir=opt/${PN} +Ddir="${ED}"/${dir} -dir=${GAMES_PREFIX_OPT}/${PN} -Ddir=${D}/${dir} - -QA_PREBUILT="${dir:1}/*.so ${dir:1}/*-bin ${dir:1}/System/libSDL-1.2.so.0" +QA_PREBUILT="${dir}/*.so ${dir}/*-bin ${dir}/System/libSDL-1.2.so.0" src_unpack() { unpack_makeself "${DISTDIR}"/ut2003demo-lnx-${PV}.sh.bin || die unzip "${DISTDIR}"/UT2003CrashFix.zip || die - cd "${S}" + + cd "${S}" || die unpack ./setupstuff.tar.gz || die unpack ./ut2003lnx_demo.tar.bz2 || die unpack ${PN}-misc.tar.bz2 || die @@ -48,16 +48,14 @@ src_install() { local i for i in Animations Benchmark Help KarmaData Maps Music Sounds \ - StaticMeshes System Textures Web extras - do + StaticMeshes System Textures Web extras ; do dodir "${dir}"/${i} - cp -pPR "${S}"/${i}/* "${Ddir}"/${i} + cp -pPR "${S}"/${i}/* "${Ddir}"/${i} || die done # Fix the benchmark configurations to use SDL rather than the Windows driver local f - for f in MaxDetail.ini MinDetail.ini - do + for f in MaxDetail.ini MinDetail.ini ; do sed -i \ -e 's/RenderDevice=D3DDrv.D3DRenderDevice/\;RenderDevice=D3DDrv.D3DRenderDevice/' \ -e 's/ViewportManager=WinDrv.WindowsClient/\;ViewportManager=WinDrv.WindowsClient/' \ @@ -74,11 +72,13 @@ src_install() { done # Wrapper and benchmark-scripts - dogamesbin "${FILESDIR}"/ut2003-demo + dobin "${FILESDIR}"/ut2003-demo exeinto "${dir}"/Benchmark doexe "${FILESDIR}/"{benchmark,results.sh} - sed -i -e "s:GAMES_PREFIX_OPT:${GAMES_PREFIX_OPT}:" \ - "${ED}/${GAMES_BINDIR}/${PN}" "${ED}/${dir}"/Benchmark/benchmark || die + sed -i \ + -e "s:GAMES_PREFIX_OPT:/opt:" \ + "${ED}/usr/bin/${PN}" \ + "${ED}/${dir}"/Benchmark/benchmark || die # Here we apply DrSiN's crash patch cp "${S}"/CrashFix/System/crashfix.u "${Ddir}"/System || die @@ -99,25 +99,26 @@ EOT doexe ucc ut2003_demo newicon Unreal.xpm ut2003-demo.xpm make_desktop_entry ut2003-demo "Unreal Tournament 2003 (Demo)" ${PN} - - prepgamesdirs } pkg_postinst() { - games_pkg_postinst elog "You can run benchmarks by typing 'ut2003-demo --bench' (MinDetail seems" elog "to not be working for some unknown reason :/)" + echo elog "Read ${dir}/README.linux for instructions on how to run a" elog "dedicated server." + echo ewarn "If you are not installing for the first time and you plan on running" ewarn "a server, you will probably need to edit your" ewarn "~/.ut2003demo/System/UT2003.ini file and add a line that says" ewarn "AccessControlClass=crashfix.iaccesscontrolini to your" ewarn "[Engine.GameInfo] section to close a security issue." + echo elog "To play the demo run:" elog " ut2003-demo" + echo } |