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authorMichael Sterrett <mr_bones_@gentoo.org>2005-01-24 22:07:15 +0000
committerMichael Sterrett <mr_bones_@gentoo.org>2005-01-24 22:07:15 +0000
commitbd08aa2bda6eff6377f3d9ad84076eb5ffa23c28 (patch)
tree160293dac6cbe8cee6c10c13f8778aa56c893273 /games-emulation
parentAdd msmtp-1.3.4 because of broken gnutls dep. (diff)
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stable for x86
(Portage version: 2.0.51-r14)
Diffstat (limited to 'games-emulation')
-rw-r--r--games-emulation/zsnes/ChangeLog5
-rw-r--r--games-emulation/zsnes/zsnes-1.42.ebuild4
2 files changed, 6 insertions, 3 deletions
diff --git a/games-emulation/zsnes/ChangeLog b/games-emulation/zsnes/ChangeLog
index b75b4f193c70..ff965f37b69c 100644
--- a/games-emulation/zsnes/ChangeLog
+++ b/games-emulation/zsnes/ChangeLog
@@ -1,6 +1,9 @@
# ChangeLog for games-emulation/zsnes
# Copyright 2002-2005 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-emulation/zsnes/ChangeLog,v 1.14 2005/01/24 21:29:03 mr_bones_ Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-emulation/zsnes/ChangeLog,v 1.15 2005/01/24 22:07:15 mr_bones_ Exp $
+
+ 24 Jan 2005; Michael Sterrett <mr_bones_@gentoo.org> zsnes-1.42.ebuild:
+ stable for x86
24 Jan 2005; Michael Sterrett <mr_bones_@gentoo.org>
-files/1.40-LDFLAGS.patch, -files/command-line.patch,
diff --git a/games-emulation/zsnes/zsnes-1.42.ebuild b/games-emulation/zsnes/zsnes-1.42.ebuild
index 5cdcbbadb3aa..b0e3635c6632 100644
--- a/games-emulation/zsnes/zsnes-1.42.ebuild
+++ b/games-emulation/zsnes/zsnes-1.42.ebuild
@@ -1,6 +1,6 @@
# Copyright 1999-2005 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-emulation/zsnes/zsnes-1.42.ebuild,v 1.1 2005/01/24 04:59:30 mr_bones_ Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-emulation/zsnes/zsnes-1.42.ebuild,v 1.2 2005/01/24 22:07:15 mr_bones_ Exp $
inherit eutils flag-o-matic games
@@ -10,7 +10,7 @@ SRC_URI="mirror://sourceforge/zsnes/${PN}${PV//.}src.tar.gz"
LICENSE="GPL-2"
SLOT="0"
-KEYWORDS="-* ~amd64 ~x86"
+KEYWORDS="-* ~amd64 x86"
IUSE="opengl png"
# we need libsdl for headers on amd64, even though we'll technically be using