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author | Tristan Heaven <nyhm@gentoo.org> | 2007-02-25 10:15:30 +0000 |
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committer | Tristan Heaven <nyhm@gentoo.org> | 2007-02-25 10:15:30 +0000 |
commit | fb40acabd4ec02101c06f3bfb922c0f2f7d43ebf (patch) | |
tree | 4b95b1731a00ea8a0bbb3a864e6ce204048f942f /games-fps/alienarena/files | |
parent | Speed up cleanup of staled zebra routes, thanks to Jan Oravec <jan.oravec at ... (diff) | |
download | gentoo-2-fb40acabd4ec02101c06f3bfb922c0f2f7d43ebf.tar.gz gentoo-2-fb40acabd4ec02101c06f3bfb922c0f2f7d43ebf.tar.bz2 gentoo-2-fb40acabd4ec02101c06f3bfb922c0f2f7d43ebf.zip |
Initial commit, based on Paul Bredbury's ebuild from bug #110972
(Portage version: 2.1.2-r11)
Diffstat (limited to 'games-fps/alienarena/files')
4 files changed, 248 insertions, 0 deletions
diff --git a/games-fps/alienarena/files/alienarena-20070224-build.patch b/games-fps/alienarena/files/alienarena-20070224-build.patch new file mode 100644 index 000000000000..6f42ab9028b2 --- /dev/null +++ b/games-fps/alienarena/files/alienarena-20070224-build.patch @@ -0,0 +1,193 @@ +--- source/linux/Makefile ++++ source/linux/Makefile +@@ -28,7 +28,8 @@ + + MOUNT_DIR=.. + +-BUILD_DEBUG_DIR=debug$(ARCH) ++BUILDDIR=build ++BUILD_DEBUG_DIR=$(BUILDDIR) + BUILD_RELEASE_DIR=release$(ARCH) + CLIENT_DIR=$(MOUNT_DIR)/client + SERVER_DIR=$(MOUNT_DIR)/server +@@ -50,7 +51,7 @@ + _LIB := lib + endif + +-BASE_CFLAGS=-Dstricmp=strcasecmp -D_stricmp=strcasecmp -D__linux__ ++CFLAGS+=-Dstricmp=strcasecmp -D_stricmp=strcasecmp -D__linux__ + + ifeq ($(ARCH),axp) + RELEASE_CFLAGS=$(BASE_CFLAGS) -ffast-math -funroll-loops \ +@@ -79,8 +80,7 @@ + + ARENA_CFLAGS=-DARENA + +-DEBUG_CFLAGS=$(BASE_CFLAGS) -g +-LDFLAGS=-ldl -lm ++LDFLAGS+=-ldl -lm + SVGALDFLAGS=-lvga -lm + XLDFLAGS=-L/usr/X11R6/$(_LIB) -lX11 -lXext -lXxf86dga + XCFLAGS= +@@ -120,24 +120,27 @@ + $(BUILDDIR)/game$(ARCH).$(SHLIBEXT) \ + $(BUILDDIR)/arena/game$(ARCH).$(SHLIBEXT) + else +-TARGETS=$(BUILDDIR)/crded.$(ARCH) \ +- $(BUILDDIR)/crx.$(ARCH) \ +- $(BUILDDIR)/game$(ARCH).$(SHLIBEXT) \ +- $(BUILDDIR)/arena/game$(ARCH).$(SHLIBEXT) ++TARGETS=$(BUILDDIR)/arena/game.so ++ifeq ($(BUILD_ARENA),1) ++TARGETS+=$(BUILDDIR)/crx ++endif ++ifeq ($(BUILD_DED),1) ++TARGETS+=$(BUILDDIR)/crded ++endif + endif + + ifeq ($(strip $(SDLSOUND)),1) +- TARGETS+=$(BUILDDIR)/crx.sdl.$(ARCH) ++ TARGETS+=$(BUILDDIR)/crx.sdl + endif + +-build_debug: ++targets: mkdirs $(TARGETS) ++mkdirs: + @-mkdir $(BUILD_DEBUG_DIR) \ + $(BUILD_DEBUG_DIR)/client \ + $(BUILD_DEBUG_DIR)/ded \ + $(BUILD_DEBUG_DIR)/ref_gl \ + $(BUILD_DEBUG_DIR)/game \ + $(BUILD_DEBUG_DIR)/arena +- $(MAKE) targets BUILDDIR=$(BUILD_DEBUG_DIR) CFLAGS="$(DEBUG_CFLAGS)" + + build_release: + @-mkdir $(BUILD_RELEASE_DIR) \ +@@ -150,7 +153,6 @@ + + all: build_debug build_release + +-targets: $(TARGETS) + + ############################################################################# + # CLIENT/SERVER +@@ -242,14 +244,14 @@ + endif + + +-$(BUILDDIR)/crx.$(ARCH) : $(CODERED_OBJS) $(SOUND_OSS_OBJS) $(CODERED_AS_OBJS) $(REF_GL_OBJS) $(REF_GL_GLX_OBJS) ++$(BUILDDIR)/crx : $(CODERED_OBJS) $(SOUND_OSS_OBJS) $(CODERED_AS_OBJS) $(REF_GL_OBJS) $(REF_GL_GLX_OBJS) + $(CC) $(CFLAGS) -o $@ $(CODERED_OBJS) $(SOUND_OSS_OBJS) $(CODERED_AS_OBJS) $(LDFLAGS) $(REF_GL_OBJS) $(REF_GL_GLX_OBJS) $(GLXLDFLAGS) + +-$(BUILDDIR)/crx.sdl.$(ARCH) : $(CODERED_OBJS) $(SOUND_SDL_OBJS) $(CODERED_AS_OBJS) $(REF_GL_OBJS) $(REF_GL_GLX_OBJS) ++$(BUILDDIR)/crx.sdl : $(CODERED_OBJS) $(SOUND_SDL_OBJS) $(CODERED_AS_OBJS) $(REF_GL_OBJS) $(REF_GL_GLX_OBJS) + $(CC) $(CFLAGS) -o $@ $(CODERED_OBJS) $(SOUND_SDL_OBJS) $(CODERED_AS_OBJS) $(LDFLAGS) $(REF_GL_OBJS) $(REF_GL_GLX_OBJS) $(GLXLDFLAGS) $(SDLLDFLAGS) + + $(BUILDDIR)/client/cl_cin.o : $(CLIENT_DIR)/cl_cin.c +- $(DO_CC) ++ $(DO_CC) -fno-strict-aliasing + + $(BUILDDIR)/client/cl_ents.o : $(CLIENT_DIR)/cl_ents.c + $(DO_CC) +@@ -291,13 +293,13 @@ + $(DO_CC) + + $(BUILDDIR)/client/menu.o : $(CLIENT_DIR)/menu.c +- $(DO_CC) ++ $(DO_CC) -fno-strict-aliasing + + $(BUILDDIR)/client/snd_dma.o : $(CLIENT_DIR)/snd_dma.c + $(DO_CC) + + $(BUILDDIR)/client/snd_mem.o : $(CLIENT_DIR)/snd_mem.c +- $(DO_CC) ++ $(DO_CC) -fno-strict-aliasing + + $(BUILDDIR)/client/snd_mix.o : $(CLIENT_DIR)/snd_mix.c + $(DO_CC) +@@ -306,10 +308,10 @@ + $(DO_CC) + + $(BUILDDIR)/client/cmd.o : $(COMMON_DIR)/cmd.c +- $(DO_CC) ++ $(DO_CC) -fno-strict-aliasing + + $(BUILDDIR)/client/cmodel.o : $(COMMON_DIR)/cmodel.c +- $(DO_CC) ++ $(DO_CC) -fno-strict-aliasing + + $(BUILDDIR)/client/common.o : $(COMMON_DIR)/common.c + $(DO_CC) +@@ -354,7 +356,7 @@ + $(DO_CC) + + $(BUILDDIR)/client/sv_user.o : $(SERVER_DIR)/sv_user.c +- $(DO_CC) ++ $(DO_CC) -fno-strict-aliasing + + $(BUILDDIR)/client/sv_world.o : $(SERVER_DIR)/sv_world.c + $(DO_CC) +@@ -405,7 +407,7 @@ + $(DO_GL_SHLIB_CC) + + $(BUILDDIR)/ref_gl/r_script.o : $(REF_GL_DIR)/r_script.c +- $(DO_GL_SHLIB_CC) ++ $(DO_GL_SHLIB_CC) -fno-strict-aliasing + + $(BUILDDIR)/ref_gl/r_surf.o : $(REF_GL_DIR)/r_surf.c + $(DO_GL_SHLIB_CC) +@@ -414,7 +416,7 @@ + $(DO_GL_SHLIB_CC) + + $(BUILDDIR)/ref_gl/r_image.o : $(REF_GL_DIR)/r_image.c +- $(DO_GL_SHLIB_CC) ++ $(DO_GL_SHLIB_CC) -fno-strict-aliasing + + $(BUILDDIR)/ref_gl/r_mesh.o : $(REF_GL_DIR)/r_mesh.c + $(DO_GL_SHLIB_CC) +@@ -478,14 +480,14 @@ + $(BUILDDIR)/ded/cl_null.o \ + $(BUILDDIR)/ded/cd_null.o + +-$(BUILDDIR)/crded.$(ARCH) : $(CRDED_OBJS) ++$(BUILDDIR)/crded : $(CRDED_OBJS) + $(CC) $(CFLAGS) -o $@ $(CRDED_OBJS) $(LDFLAGS) + + $(BUILDDIR)/ded/cmd.o : $(COMMON_DIR)/cmd.c +- $(DO_DED_CC) ++ $(DO_DED_CC) -fno-strict-aliasing + + $(BUILDDIR)/ded/cmodel.o : $(COMMON_DIR)/cmodel.c +- $(DO_DED_CC) ++ $(DO_DED_CC) -fno-strict-aliasing + + $(BUILDDIR)/ded/common.o : $(COMMON_DIR)/common.c + $(DO_DED_CC) +@@ -530,7 +532,7 @@ + $(DO_DED_CC) + + $(BUILDDIR)/ded/sv_user.o : $(SERVER_DIR)/sv_user.c +- $(DO_DED_CC) ++ $(DO_DED_CC) -fno-strict-aliasing + + $(BUILDDIR)/ded/sv_world.o : $(SERVER_DIR)/sv_world.c + $(DO_DED_CC) +@@ -597,7 +599,7 @@ + + + +-$(BUILDDIR)/game$(ARCH).$(SHLIBEXT) : $(GAME_OBJS) ++$(BUILDDIR)/game.so : $(GAME_OBJS) + $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(GAME_OBJS) + + +@@ -753,7 +755,7 @@ + $(BUILDDIR)/arena/p_weapon.o \ + $(BUILDDIR)/arena/vehicles.o + +-$(BUILDDIR)/arena/game$(ARCH).$(SHLIBEXT) : $(ARENA_OBJS) ++$(BUILDDIR)/arena/game.so : $(ARENA_OBJS) + $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(ARENA_OBJS) + + diff --git a/games-fps/alienarena/files/alienarena-20070224-exec-stack.patch b/games-fps/alienarena/files/alienarena-20070224-exec-stack.patch new file mode 100644 index 000000000000..2bd10445e2f8 --- /dev/null +++ b/games-fps/alienarena/files/alienarena-20070224-exec-stack.patch @@ -0,0 +1,9 @@ +--- source/linux/snd_mixa.s ++++ source/linux/snd_mixa.s +@@ -191,3 +191,6 @@ +
+ #endif // id386
+
++#ifdef __ELF__
++.section .note.GNU-stack,"",%progbits
++#endif
diff --git a/games-fps/alienarena/files/alienarena-20070224-paths.patch b/games-fps/alienarena/files/alienarena-20070224-paths.patch new file mode 100644 index 000000000000..2acbb2dd5ef2 --- /dev/null +++ b/games-fps/alienarena/files/alienarena-20070224-paths.patch @@ -0,0 +1,43 @@ +--- source/linux/Makefile ++++ source/linux/Makefile +@@ -1,3 +1,4 @@ ++CFLAGS+=-DGENTOO_DATADIR=\"$(GENTOO_DATADIR)\" -DGENTOO_LIBDIR=\"$(GENTOO_LIBDIR)\" + # + # CodeRED Makefile + # +--- source/linux/sys_linux.c ++++ source/linux/sys_linux.c +@@ -217,6 +217,8 @@ + char name[MAX_OSPATH]; + char *path; + char *str_p; ++ const char *gamename = "game.so"; ++/* + #if defined __i386__ + const char *gamename = "gamei386.so"; + #elif defined __x86_64__ +@@ -230,6 +232,7 @@ + #else + #error Unknown arch + #endif ++*/ + + setreuid(getuid(), getuid()); + setegid(getgid()); +@@ -246,7 +249,7 @@ + path = FS_NextPath (path); + if (!path) + return NULL; // couldn't find one anywhere +- snprintf (name, MAX_OSPATH, "%s/%s", path, gamename); ++ snprintf (name, MAX_OSPATH, "%s/%s", GENTOO_LIBDIR, gamename); + + /* skip it if it just doesn't exist */ + fp = fopen(name, "rb"); +@@ -320,6 +323,7 @@ + saved_euid = geteuid(); + seteuid(getuid()); + ++ chdir(GENTOO_DATADIR); + Qcommon_Init(argc, argv); + + fcntl(0, F_SETFL, fcntl (0, F_GETFL, 0) | FNDELAY); diff --git a/games-fps/alienarena/files/digest-alienarena-20070224 b/games-fps/alienarena/files/digest-alienarena-20070224 new file mode 100644 index 000000000000..0c122c10025d --- /dev/null +++ b/games-fps/alienarena/files/digest-alienarena-20070224 @@ -0,0 +1,3 @@ +MD5 1348513890c6ba959e681e721add1fd4 alienarena2007-linux20070224-x86.zip 195661108 +RMD160 8ca8ac8f652d6b75d353ca9af7fff80d4e3fdd66 alienarena2007-linux20070224-x86.zip 195661108 +SHA256 62f4a33b2b3975174d7893fcc95cfde4fadad02ab67da90b74827e5b854918d4 alienarena2007-linux20070224-x86.zip 195661108 |