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author | Michael Sterrett <mr_bones_@gentoo.org> | 2010-04-28 23:40:58 +0000 |
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committer | Michael Sterrett <mr_bones_@gentoo.org> | 2010-04-28 23:40:58 +0000 |
commit | 151e7b78f772f61d9695bc19914d0ac94941b051 (patch) | |
tree | c9d6ca80ab4420b7cfa3fa27fb87bfb8fa51ffb0 /games-fps/darkplaces | |
parent | old (diff) | |
download | gentoo-2-151e7b78f772f61d9695bc19914d0ac94941b051.tar.gz gentoo-2-151e7b78f772f61d9695bc19914d0ac94941b051.tar.bz2 gentoo-2-151e7b78f772f61d9695bc19914d0ac94941b051.zip |
old
(Portage version: 2.1.8.3/cvs/Linux i686)
Diffstat (limited to 'games-fps/darkplaces')
-rw-r--r-- | games-fps/darkplaces/Manifest | 2 | ||||
-rw-r--r-- | games-fps/darkplaces/darkplaces-20100221_beta1.ebuild | 190 |
2 files changed, 0 insertions, 192 deletions
diff --git a/games-fps/darkplaces/Manifest b/games-fps/darkplaces/Manifest index 19ac2d5731d2..b4a00acc710e 100644 --- a/games-fps/darkplaces/Manifest +++ b/games-fps/darkplaces/Manifest @@ -1,8 +1,6 @@ -DIST darkplacesengine20100221beta1.zip 16945797 RMD160 009619b8b36015afce9ffffee56163dd538b04ee SHA1 01ca5b781ffbc1a078e2a01d224cf768146ba6b2 SHA256 245f14452897912c9e982fef4e2ecdaf9573fb66b1caae463b21f8a5c5453969 DIST darkplacesengine20100408.zip 17078273 RMD160 6c38205255ac49a304980a817cbbbbfc2b0a6a94 SHA1 94151dd363768567568a6a3eb16b67b78d49bf08 SHA256 a644afb1a3a8b0b26772436394f063e5ee0e6e4d39478db96e3c9927ee1eb0cf DIST fuhquake-lits.rar 8388829 RMD160 574937680f7354362088f2ec63d8941f0f4b0981 SHA1 1e9199c8ac7c9162e43c621487b712551711a45e SHA256 066fd58e2a6d157a1aa7925334d7e3e6cffa7f5c556e707bc31da8bfecea873c DIST id1.pk3 350470 RMD160 ac1633c56ca27ae3175e15305ce5d0e829daa43c SHA1 f83c25b74f666665369783b0f08949d480b382a8 SHA256 f1ee6e144d1942ebf91a8c71d0333eac94c73efae35377fbe7ae43e0e4ab37dc -EBUILD darkplaces-20100221_beta1.ebuild 4936 RMD160 878fa122fbbae6b972ff7c164668a40cd278b814 SHA1 459f3b6f00cb43d0c7e4d7b38d6071f8aefd93fa SHA256 105117c4b5217c517bffd3712c4c747939bc75d0d8ec85cada18a2630c31cdeb EBUILD darkplaces-20100408.ebuild 4930 RMD160 74dba5e5bf78ea3bf2c1d8ceda71b9af576e1347 SHA1 84bd9fe243e6730a385ed0485bc004bba280aebe SHA256 1e56b22a85e7147edafc1cbcb6dadef3cf743c19f43130dd35c059a8f1574c2b MISC ChangeLog 1489 RMD160 8a4f7324b286785ddbd92a4ef6cf8eb3657519dd SHA1 98458162836a87a57090750f22a1169ccaea6574 SHA256 b5a6e4c8b53fbda5263e980a8862d21d66bd47dc54f70095d61b238d349a48a6 MISC metadata.xml 468 RMD160 daf06634471c2bc5588db51075e28434e73f0166 SHA1 0e2a49729b89a24d7ebdb65ffac847872ea0786e SHA256 3071980a808b9bbd6e15ec792f7545ffba8c9c0f3b037ed5cb78c31c54e50f0b diff --git a/games-fps/darkplaces/darkplaces-20100221_beta1.ebuild b/games-fps/darkplaces/darkplaces-20100221_beta1.ebuild deleted file mode 100644 index a369d3ec5773..000000000000 --- a/games-fps/darkplaces/darkplaces-20100221_beta1.ebuild +++ /dev/null @@ -1,190 +0,0 @@ -# Copyright 1999-2010 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/darkplaces/darkplaces-20100221_beta1.ebuild,v 1.1 2010/03/17 20:17:20 mr_bones_ Exp $ - -EAPI=2 -inherit eutils flag-o-matic games - -# Latest versions are in http://icculus.org/twilight/darkplaces/files/ -MY_PV=${PV/_beta/beta} -MY_ENGINE="${PN}engine${MY_PV}.zip" - -# Different Quake 1 engines expect the lights in different directories -# http://www.fuhquake.net/download.html and http://www.kgbsyndicate.com/romi/ -MY_LIGHTS="fuhquake-lits.rar" - -DESCRIPTION="Enhanced engine for iD Software's Quake 1" -HOMEPAGE="http://icculus.org/twilight/darkplaces/" -SRC_URI="http://icculus.org/twilight/${PN}/files/${MY_ENGINE} - lights? ( - http://www.fuhquake.net/files/extras/${MY_LIGHTS} - http://www.kgbsyndicate.com/romi/id1.pk3 )" - -LICENSE="GPL-2" -SLOT="0" -KEYWORDS="~amd64 ~x86" -IUSE="alsa cdinstall cdsound debug dedicated demo lights opengl oss sdl textures" - -UIRDEPEND="media-libs/jpeg - media-libs/libogg - media-libs/libvorbis - virtual/opengl - alsa? ( media-libs/alsa-lib ) - sdl? ( media-libs/libsdl ) - x11-libs/libX11 - x11-libs/libXau - x11-libs/libXdmcp - x11-libs/libXext - x11-libs/libXxf86dga - x11-libs/libXxf86vm" -UIDEPEND="x11-proto/xextproto - x11-proto/xf86dgaproto - x11-proto/xf86vidmodeproto - x11-proto/xproto" -RDEPEND="net-misc/curl - cdinstall? ( games-fps/quake1-data ) - demo? ( games-fps/quake1-demodata ) - textures? ( >=games-fps/quake1-textures-20050820 ) - opengl? ( ${UIRDEPEND} ) - !opengl? ( sdl? ( ${UIRDEPEND} ) ) - !opengl? ( !sdl? ( !dedicated? ( ${UIRDEPEND} ) ) )" -DEPEND="lights? ( || ( - app-arch/unrar - app-arch/rar ) ) - opengl? ( - ${UIRDEPEND} - ${UIDEPEND} ) - !opengl? ( sdl? ( - ${UIRDEPEND} - ${UIDEPEND} ) ) - !opengl? ( !sdl? ( !dedicated? ( - ${UIRDEPEND} - ${UIDEPEND} ) ) ) - dev-util/pkgconfig - app-arch/unzip" - -S=${WORKDIR}/${PN} -dir=${GAMES_DATADIR}/quake1 - -opengl_client() { use opengl || ( ! use dedicated && ! use sdl ) } - -src_unpack() { - if use lights ; then - unpack "${MY_LIGHTS}" - unzip -qo "${DISTDIR}"/id1.pk3 || die "unzip id1.pk3 failed" - mv *.lit maps/ || die - mv ReadMe.txt rtlights.txt - fi - unpack "${MY_ENGINE}" - - unpack ./${PN}*.zip -} - -src_prepare() { - rm "${WORKDIR}"/README-SDL.txt - cd "${S}" - rm mingw_note.txt - - strip-flags - - # Only additional CFLAGS optimization is the -march flag - local march=$(get-flag -march) - sed -i \ - -e "s:-lasound:$(pkg-config --libs alsa):" \ - -e "/^CPUOPTIMIZATIONS/d" \ - -e '/^OPTIM_RELEASE/s/=.*/=$(CFLAGS)/' \ - -e '/^OPTIM_DEBUG/s/=.*/=$(CFLAGS)/' \ - -e '/^LDFLAGS_DEBUG/s/$/ $(LDFLAGS)/' \ - -e '/^LDFLAGS_RELEASE/s/$/ $(LDFLAGS)/' \ - -e "s:strip:true:" \ - makefile.inc || die "sed makefile.inc failed" - - if ! use cdsound ; then - # Turn the CD accesses off - sed -i \ - -e "s:/dev/cdrom:/dev/null:" \ - cd_linux.c || die "sed cd_linux.c failed" - sed -i \ - -e 's:COM_CheckParm("-nocdaudio"):1:' \ - cd_shared.c || die "sed cd_shared.c failed" - fi -} - -src_compile() { - local opts="DP_FS_BASEDIR=\"${dir}\" DP_LINK_TO_LIBJPEG=1" - - # Preferred sound is alsa - local sound_api="NULL" - use oss && sound_api="OSS" - use alsa && sound_api="ALSA" - opts="${opts} DP_SOUND_API=${sound_api}" - - local type="release" - use debug && type="debug" - - # Only compile a maximum of 1 client - if use sdl ; then - emake ${opts} "sdl-${type}" || die "emake sdl-${type} failed" - elif opengl_client ; then - emake ${opts} "cl-${type}" || die "emake cl-${type} failed" - fi - - if use dedicated ; then - emake ${opts} "sv-${type}" || die "emake sv-${type} failed" - fi -} - -src_install() { - if opengl_client || use sdl ; then - local type=glx - - use sdl && type=sdl - - # darkplaces executable is needed, even just for demo - newgamesbin "${PN}-${type}" ${PN} || die "newgamesbin client failed" - newicon darkplaces72x72.png ${PN}.png || die "newicon failed" - - if use demo ; then - # Install command-line for demo, even if not desktop entry - games_make_wrapper ${PN}-demo "${PN} -game demo" - fi - - if use demo && ! use cdinstall ; then - make_desktop_entry ${PN}-demo "Dark Places (Demo)" - else - # Full version takes precedence over demo - make_desktop_entry ${PN} "Dark Places" - fi - fi - - if use dedicated ; then - newgamesbin ${PN}-dedicated ${PN}-ded || die "newgamesbin ded failed" - fi - - dodoc *.txt ChangeLog todo "${WORKDIR}"/*.txt - - if use lights ; then - insinto "${dir}"/id1 - doins -r "${WORKDIR}"/{cubemaps,maps} || die "doins cubemaps maps failed" - if use demo ; then - # Set up symlinks, for the demo levels to include the lights - local d - for d in cubemaps maps ; do - dosym "${dir}/id1/${d}" "${dir}/demo/${d}" - done - fi - fi - prepgamesdirs -} - -pkg_postinst() { - games_pkg_postinst - - if ! use cdinstall && ! use demo ; then - elog "Place pak0.pak and pak1.pak in ${dir}/id1" - fi - - if use sdl ; then - ewarn "Select opengl with alsa, instead of sdl USE flag, for better audio latency." - fi -} |