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authorTomas Chvatal <scarabeus@gentoo.org>2011-03-08 17:05:10 +0000
committerTomas Chvatal <scarabeus@gentoo.org>2011-03-08 17:05:10 +0000
commit0ce1ff53a06fb8521205623f7a058463a8606305 (patch)
tree3661af15ac52143816db3d093f62ddf6e42b4923 /games-fps/quakeforge/quakeforge-0.5.5.ebuild
parentwww-servers/tomcat: version bump (diff)
downloadgentoo-2-0ce1ff53a06fb8521205623f7a058463a8606305.tar.gz
gentoo-2-0ce1ff53a06fb8521205623f7a058463a8606305.tar.bz2
gentoo-2-0ce1ff53a06fb8521205623f7a058463a8606305.zip
Drop 3dfx/video-cards-tdfx stuff as the glide-v3 is masked.
(Portage version: 2.2.0_alpha26/cvs/Linux x86_64)
Diffstat (limited to 'games-fps/quakeforge/quakeforge-0.5.5.ebuild')
-rw-r--r--games-fps/quakeforge/quakeforge-0.5.5.ebuild9
1 files changed, 4 insertions, 5 deletions
diff --git a/games-fps/quakeforge/quakeforge-0.5.5.ebuild b/games-fps/quakeforge/quakeforge-0.5.5.ebuild
index 559597780830..b916ec127067 100644
--- a/games-fps/quakeforge/quakeforge-0.5.5.ebuild
+++ b/games-fps/quakeforge/quakeforge-0.5.5.ebuild
@@ -1,6 +1,6 @@
-# Copyright 1999-2009 Gentoo Foundation
+# Copyright 1999-2011 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/quakeforge/quakeforge-0.5.5.ebuild,v 1.20 2009/11/20 16:57:53 tupone Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-fps/quakeforge/quakeforge-0.5.5.ebuild,v 1.21 2011/03/08 17:05:10 scarabeus Exp $
inherit eutils games
@@ -11,10 +11,10 @@ SRC_URI="mirror://sourceforge/quake/${P}.tar.bz2"
LICENSE="GPL-2"
SLOT="0"
KEYWORDS="ppc x86"
-IUSE="cdinstall debug 3dfx fbcon opengl sdl svga X ncurses vorbis zlib ipv6 xv dga alsa oss"
+IUSE="cdinstall debug fbcon opengl sdl svga X ncurses vorbis zlib ipv6 xv dga alsa oss"
RESTRICT="userpriv"
-RDEPEND="3dfx? ( media-libs/glide-v3 )
+RDEPEND="
opengl? ( virtual/opengl )
sdl? ( media-libs/libsdl )
svga? ( media-libs/svgalib )
@@ -58,7 +58,6 @@ src_compile() {
|| debugopts="--disable-debug --disable-profile"
local clients=${QF_CLIENTS}
- use 3dfx && clients="${clients},3dfx"
use fbcon && clients="${clients},fbdev"
use opengl && clients="${clients},glx"
use sdl && clients="${clients},sdl,sdl32"