diff options
3 files changed, 59 insertions, 2 deletions
diff --git a/games-action/accelerator3d/ChangeLog b/games-action/accelerator3d/ChangeLog index 3664df44803f..f25c5c020f7d 100644 --- a/games-action/accelerator3d/ChangeLog +++ b/games-action/accelerator3d/ChangeLog @@ -1,6 +1,13 @@ # ChangeLog for games-action/accelerator3d -# Copyright 1999-2009 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-action/accelerator3d/ChangeLog,v 1.5 2009/12/09 22:32:01 fauli Exp $ +# Copyright 1999-2010 Gentoo Foundation; Distributed under the GPL v2 +# $Header: /var/cvsroot/gentoo-x86/games-action/accelerator3d/ChangeLog,v 1.6 2010/01/24 19:05:42 nyhm Exp $ + +*accelerator3d-0.1.1-r1 (24 Jan 2010) + + 24 Jan 2010; Tristan Heaven <nyhm@gentoo.org> + +accelerator3d-0.1.1-r1.ebuild, + +files/accelerator3d-0.1.1-gllightmodel.patch: + Fix runtime error with recent pyopengl versions, bug #297521 09 Dec 2009; Christian Faulhammer <fauli@gentoo.org> accelerator3d-0.1.1.ebuild: diff --git a/games-action/accelerator3d/accelerator3d-0.1.1-r1.ebuild b/games-action/accelerator3d/accelerator3d-0.1.1-r1.ebuild new file mode 100644 index 000000000000..b5e315c0595b --- /dev/null +++ b/games-action/accelerator3d/accelerator3d-0.1.1-r1.ebuild @@ -0,0 +1,39 @@ +# Copyright 1999-2010 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-action/accelerator3d/accelerator3d-0.1.1-r1.ebuild,v 1.1 2010/01/24 19:05:42 nyhm Exp $ + +EAPI=2 +inherit eutils games + +DESCRIPTION="Fast-paced, 3D, first-person shoot/dodge-'em-up, in the vain of Tempest or n2o" +HOMEPAGE="http://accelerator3d.sourceforge.net/" +SRC_URI="mirror://sourceforge/accelerator3d/accelerator-${PV}.tar.bz2" + +LICENSE="Artistic" +SLOT="0" +KEYWORDS="~amd64 ~x86 ~x86-fbsd" +IUSE="" + +DEPEND="dev-python/pyode + dev-python/pygame + dev-python/pyopengl + virtual/python" + +S=${WORKDIR}/${PN} + +src_prepare() { + epatch \ + "${FILESDIR}"/${P}-gentoo-paths.patch \ + "${FILESDIR}"/${P}-gllightmodel.patch + sed -i \ + -e "s:@GENTOO_DATADIR@:${GAMES_DATADIR}/${PN}:" \ + accelerator.py || die +} + +src_install() { + newgamesbin accelerator.py accelerator || die "newgamesbin failed" + insinto "${GAMES_DATADIR}"/${PN} + doins gfx/* snd/* || die "doins failed" + dodoc CHANGELOG README + prepgamesdirs +} diff --git a/games-action/accelerator3d/files/accelerator3d-0.1.1-gllightmodel.patch b/games-action/accelerator3d/files/accelerator3d-0.1.1-gllightmodel.patch new file mode 100644 index 000000000000..b850ccfa5bab --- /dev/null +++ b/games-action/accelerator3d/files/accelerator3d-0.1.1-gllightmodel.patch @@ -0,0 +1,11 @@ +--- accelerator.py ++++ accelerator.py +@@ -274,7 +274,7 @@ + glColorMaterial(GL_FRONT,GL_AMBIENT_AND_DIFFUSE) + glMaterialfv(GL_FRONT,GL_SHININESS,128) + glMaterialfv(GL_FRONT,GL_SPECULAR,(0.5,0.5,0.5,1)) +- glLightModel(GL_LIGHT_MODEL_COLOR_CONTROL_EXT,GL_SEPARATE_SPECULAR_COLOR_EXT) # GL_LIGHT_MODEL_COLOR_CONTROL, GL_SEPARATE_SPECULAR_COLOR ++ glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL_EXT,GL_SEPARATE_SPECULAR_COLOR_EXT) # GL_LIGHT_MODEL_COLOR_CONTROL, GL_SEPARATE_SPECULAR_COLOR + glEnable(GL_LINE_SMOOTH) + glEnable(GL_NORMALIZE) + #glPolygonMode(GL_FRONT,GL_LINE) |