diff options
Diffstat (limited to 'games-arcade/teeworlds/files/teeworlds-0.5.2-system-libs.patch')
-rw-r--r-- | games-arcade/teeworlds/files/teeworlds-0.5.2-system-libs.patch | 53 |
1 files changed, 0 insertions, 53 deletions
diff --git a/games-arcade/teeworlds/files/teeworlds-0.5.2-system-libs.patch b/games-arcade/teeworlds/files/teeworlds-0.5.2-system-libs.patch deleted file mode 100644 index 2ffb3d566054..000000000000 --- a/games-arcade/teeworlds/files/teeworlds-0.5.2-system-libs.patch +++ /dev/null @@ -1,53 +0,0 @@ ---- default.bam.orig 2010-03-24 22:16:59.000000000 +0100 -+++ default.bam 2010-03-24 22:17:32.000000000 +0100 -@@ -7,6 +7,8 @@ - config:Add(OptFindCompiler()) - config:Add(OptTestCompileC("stackprotector", "int main(){return 0;}", "-fstack-protector -fstack-protector-all")) - config:Add(OptFindLibrary("zlib", "zlib.h", false)) -+config:Add(OptFindLibrary("pnglite", "pnglite.h", false)) -+config:Add(OptFindLibrary("wavpack", "wavpack/wavpack.h", false)) - config:Add(SDL.OptFind("sdl", true)) - config:Finalize("config.bam") - -@@ -150,9 +152,6 @@ - settings.cc.includes:Add("src/engine/external/zlib") - end - -- -- build the small libraries -- wavpack = Compile(settings, Collect("src/engine/external/wavpack/*.c")) -- pnglite = Compile(settings, Collect("src/engine/external/pnglite/*.c")) - - -- build game components - engine_settings = settings:Copy() -@@ -160,6 +159,31 @@ - client_settings = engine_settings:Copy() - launcher_settings = engine_settings:Copy() - -+ -- compile pnglite if needed -+ if config.pnglite.value == 1 then -+ client_settings.link.libs:Add("pnglite") -+ if config.pnglite.include_path then -+ client_settings.cc.includes:Add(config.pnglite.include_path) -+ end -+ pnglite = {} -+ else -+ pnglite = Compile(settings, Collect("src/engine/external/pnglite/*.c")) -+ client_settings.cc.includes:Add("src/engine/external/pnglite") -+ end -+ -+ -- compile wavpack if needed -+ if config.wavpack.value == 1 then -+ client_settings.link.libs:Add("wavpack") -+ if config.wavpack.include_path then -+ client_settings.cc.includes:Add(config.wavpack.include_path) -+ end -+ wavpack = {} -+ else -+ wavpack = Compile(settings, Collect("src/engine/external/wavpack/*.c")) -+ client_settings.cc.includes:Add("src/engine/external") -+ end -+ -+ - if family == "unix" then - if platform == "macosx" then - client_settings.link.frameworks:Add("OpenGL") |