diff options
Diffstat (limited to 'games-engines/renpy/files/renpy-6.14.1-multiple-abi.patch')
-rw-r--r-- | games-engines/renpy/files/renpy-6.14.1-multiple-abi.patch | 230 |
1 files changed, 230 insertions, 0 deletions
diff --git a/games-engines/renpy/files/renpy-6.14.1-multiple-abi.patch b/games-engines/renpy/files/renpy-6.14.1-multiple-abi.patch new file mode 100644 index 000000000000..e200746d153a --- /dev/null +++ b/games-engines/renpy/files/renpy-6.14.1-multiple-abi.patch @@ -0,0 +1,230 @@ +From: Julian Ospald <hasufell@gentoo.org> +Date: Mon Feb 25 21:35:31 UTC 2013 +Subject: fix multiple abi support + +--- /dev/null ++++ renpy-6.14.1-source/renpy/common.py +@@ -0,0 +1,83 @@ ++# Copyright 2004-2012 Tom Rothamel <pytom@bishoujo.us> ++# ++# Permission is hereby granted, free of charge, to any person ++# obtaining a copy of this software and associated documentation files ++# (the "Software"), to deal in the Software without restriction, ++# including without limitation the rights to use, copy, modify, merge, ++# publish, distribute, sublicense, and/or sell copies of the Software, ++# and to permit persons to whom the Software is furnished to do so, ++# subject to the following conditions: ++# ++# The above copyright notice and this permission notice shall be ++# included in all copies or substantial portions of the Software. ++# ++# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, ++# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF ++# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND ++# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE ++# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION ++# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION ++# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ++ ++import os ++import sys ++import warnings ++from distutils.sysconfig import get_python_lib ++ ++# Functions to be customized by distributors. ################################ ++ ++# Given the Ren'Py base directory (usually the directory containing ++# this file), this is expected to return the path to the common directory. ++def path_to_common(renpy_base): ++ return renpy_base + "/common" ++ ++# Given a directory holding a Ren'Py game, this is expected to return ++# the path to a directory that will hold save files. ++def path_to_saves(gamedir): ++ import renpy #@UnresolvedImport ++ ++ if not renpy.config.save_directory: ++ return gamedir + "/saves" ++ ++ # Search the path above Ren'Py for a directory named "Ren'Py Data". ++ # If it exists, then use that for our save directory. ++ path = renpy.config.renpy_base ++ ++ while True: ++ if os.path.isdir(path + "/Ren'Py Data"): ++ return path + "/Ren'Py Data/" + renpy.config.save_directory ++ ++ newpath = os.path.dirname(path) ++ if path == newpath: ++ break ++ path = newpath ++ ++ # Otherwise, put the saves in a platform-specific location. ++ if renpy.android: ++ return gamedir + "/saves" ++ ++ elif renpy.macintosh: ++ rv = "~/Library/RenPy/" + renpy.config.save_directory ++ return os.path.expanduser(rv) ++ ++ elif renpy.windows: ++ if 'APPDATA' in os.environ: ++ return os.environ['APPDATA'] + "/RenPy/" + renpy.config.save_directory ++ else: ++ rv = "~/RenPy/" + renpy.config.save_directory ++ return os.path.expanduser(rv) ++ ++ else: ++ rv = "~/.renpy/" + renpy.config.save_directory ++ return os.path.expanduser(rv) ++ ++ ++# Returns the path to the Ren'Py base directory (containing common and ++# the launcher, usually.) ++def path_to_renpy_base(): ++ renpy_base = os.path.dirname(sys.argv[0]) ++ renpy_base = get_python_lib() + "/renpy@SLOT@" ++ renpy_base = os.environ.get('RENPY_BASE', renpy_base) ++ renpy_base = os.path.abspath(renpy_base) ++ ++ return renpy_base +--- renpy-6.14.1-source/renpy.py ++++ renpy-6.14.1-source/renpy.py +@@ -24,65 +24,9 @@ + import os + import sys + import warnings +- +-# Functions to be customized by distributors. ################################ +- +-# Given the Ren'Py base directory (usually the directory containing +-# this file), this is expected to return the path to the common directory. +-def path_to_common(renpy_base): +- return renpy_base + "/common" +- +-# Given a directory holding a Ren'Py game, this is expected to return +-# the path to a directory that will hold save files. +-def path_to_saves(gamedir): +- import renpy #@UnresolvedImport +- +- if not renpy.config.save_directory: +- return gamedir + "/saves" +- +- # Search the path above Ren'Py for a directory named "Ren'Py Data". +- # If it exists, then use that for our save directory. +- path = renpy.config.renpy_base +- +- while True: +- if os.path.isdir(path + "/Ren'Py Data"): +- return path + "/Ren'Py Data/" + renpy.config.save_directory +- +- newpath = os.path.dirname(path) +- if path == newpath: +- break +- path = newpath +- +- # Otherwise, put the saves in a platform-specific location. +- if renpy.android: +- return gamedir + "/saves" +- +- elif renpy.macintosh: +- rv = "~/Library/RenPy/" + renpy.config.save_directory +- return os.path.expanduser(rv) +- +- elif renpy.windows: +- if 'APPDATA' in os.environ: +- return os.environ['APPDATA'] + "/RenPy/" + renpy.config.save_directory +- else: +- rv = "~/RenPy/" + renpy.config.save_directory +- return os.path.expanduser(rv) +- +- else: +- rv = "~/.renpy/" + renpy.config.save_directory +- return os.path.expanduser(rv) +- +- +-# Returns the path to the Ren'Py base directory (containing common and +-# the launcher, usually.) +-def path_to_renpy_base(): +- renpy_base = os.path.dirname(sys.argv[0]) +- renpy_base = os.environ.get('RENPY_BASE', renpy_base) +- renpy_base = os.path.abspath(renpy_base) +- +- return renpy_base +- +-############################################################################## ++from distutils.sysconfig import get_python_lib ++sys.path.append(get_python_lib() + "/renpy@SLOT@") ++import renpy.common as common + + # The version of the Mac Launcher and py4renpy that we require. + macos_version = (6, 14, 0) +@@ -97,21 +41,9 @@ + print "Ren'Py requires at least python 2.6." + sys.exit(0) + +-android = ("ANDROID_PRIVATE" in os.environ) +- +-# Android requires us to add code to the main module, and to command some +-# renderers. +-if android: +- __main__ = sys.modules["__main__"] +- __main__.path_to_renpy_base = path_to_renpy_base +- __main__.path_to_common = path_to_common +- __main__.path_to_saves = path_to_saves +- os.environ["RENPY_RENDERER"] = "gl" +- os.environ["RENPY_GL_ENVIRON"] = "limited" +- + def main(): + +- renpy_base = path_to_renpy_base() ++ renpy_base = common.path_to_renpy_base() + + # Add paths. + if os.path.exists(renpy_base + "/module"): +@@ -133,14 +65,9 @@ + print >>sys.stderr, "Could not import renpy.bootstrap. Please ensure you decompressed Ren'Py" + print >>sys.stderr, "correctly, preserving the directory structure." + raise +- +- if android: +- renpy.linux = False +- renpy.android = True + + renpy.bootstrap.bootstrap(renpy_base) + +-if __name__ == "__main__": +- main() + +- ++if __name__ == "__main__": ++ main() +--- renpy-6.14.1-source/renpy/main.py ++++ renpy-6.14.1-source/renpy/main.py +@@ -27,7 +27,7 @@ + import zipfile + import subprocess + from cPickle import loads, dumps +-import __main__ ++import renpy.common as common + + + def save_persistent(): +@@ -172,7 +172,7 @@ + renpy.config.searchpath = [ renpy.config.gamedir ] + + # Find the common directory. +- commondir = __main__.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable ++ commondir = common.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable + + if os.path.isdir(commondir): + renpy.config.searchpath.append(commondir) +@@ -227,7 +227,7 @@ + + # Find the save directory. + if renpy.config.savedir is None: +- renpy.config.savedir = __main__.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable ++ renpy.config.savedir = common.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable + + if renpy.game.args.savedir: #@UndefinedVariable + renpy.config.savedir = renpy.game.args.savedir #@UndefinedVariable |