diff options
Diffstat (limited to 'games-misc/bsd-games-non-free/files/bsdgames_2.13-11.diff')
-rw-r--r-- | games-misc/bsd-games-non-free/files/bsdgames_2.13-11.diff | 1234 |
1 files changed, 1234 insertions, 0 deletions
diff --git a/games-misc/bsd-games-non-free/files/bsdgames_2.13-11.diff b/games-misc/bsd-games-non-free/files/bsdgames_2.13-11.diff new file mode 100644 index 000000000000..9db1d6f4d2ed --- /dev/null +++ b/games-misc/bsd-games-non-free/files/bsdgames_2.13-11.diff @@ -0,0 +1,1234 @@ +--- bsdgames-2.13.orig/atc/atc.6.in ++++ bsdgames-2.13/atc/atc.6.in +@@ -175,7 +175,7 @@ + to be a command and is therefore not displayed. The following are + some possible information lines: + .Pp +-.Bd -literal -unfilled -offset indent ++.Bd -literal -offset indent + B4*A0: Circle @ b1 + g7 E4: 225 + .Ed +@@ -438,7 +438,7 @@ + .Em exactly + diagonal. + .Ss "FIELD FILE EXAMPLE" +-.Bd -literal -unfilled ++.Bd -literal + # This is the default game. + + update = 5; +--- bsdgames-2.13.orig/bcd/bcd.6 ++++ bsdgames-2.13/bcd/bcd.6 +@@ -50,7 +50,7 @@ + .Op Fl ds Ar string ... + .Sh DESCRIPTION + The +-.Nm "" , ++.Nm bcd , + .Nm ppt + and + .Nm morse +--- bsdgames-2.13.orig/boggle/boggle/boggle.6 ++++ bsdgames-2.13/boggle/boggle/boggle.6 +@@ -99,7 +99,7 @@ + .El + .Pp + Help is available during play by typing +-.Ic Sq ? . ++.Ic `?' . + More detailed information on the game is given there. + .Sh BUGS + If there are a great many words in the cube the final display of the words +--- bsdgames-2.13.orig/debian/control ++++ bsdgames-2.13/debian/control +@@ -0,0 +1,21 @@ ++Source: bsdgames ++Section: games ++Priority: optional ++Build-Depends: debhelper (>= 4), libncurses5-dev, flex, bison, wenglish, wbritish, dpkg-dev (>= 1.9.0) ++Maintainer: Joey Hess <joeyh@debian.org> ++Standards-Version: 3.5.7.1 ++ ++Package: bsdgames ++Architecture: any ++Depends: ${shlibs:Depends}, ${misc:Depends}, wenglish | wordlist ++Conflicts: bsdgames-nonfree (<< 2.5), suidmanager (<< 0.50) ++Replaces: bsdgames-nonfree (<< 2.5) ++Description: collection of text games from BSD systems ++ This is a collection of some of the text-based games and amusements that have ++ been enjoyed for decades on unix systems. ++ . ++ Includes these programs: adventure, arithmetic, atc, backgammon, battlestar, ++ bcd, boggle, caesar, canfield, countmail, cribbage, fish, gomoku, hangman, ++ hunt, mille, monop, morse, number, pig, phantasia, pom, ppt, primes, quiz, ++ random, rain, robots, sail, snake, tetris, trek, wargames, worm, worms, ++ wump, wtf +--- bsdgames-2.13.orig/debian/changelog ++++ bsdgames-2.13/debian/changelog +@@ -0,0 +1,566 @@ ++bsdgames (2.13-11) unstable; urgency=low ++ ++ * Fixed silly typo in wargames man page. Closes: #169307 ++ ++ -- Joey Hess <joeyh@debian.org> Sat, 16 Nov 2002 18:58:22 -0500 ++ ++bsdgames (2.13-10) unstable; urgency=low ++ ++ * Updated to debhelper v4. ++ ++ -- Joey Hess <joeyh@debian.org> Sat, 1 Jun 2002 22:26:40 -0400 ++ ++bsdgames (2.13-9) unstable; urgency=low ++ ++ * Moved wtf acronym list into /usr/share/games. Closes: #144804 ++ ++ -- Joey Hess <joeyh@debian.org> Wed, 22 May 2002 13:17:37 -0400 ++ ++bsdgames (2.13-8) unstable; urgency=low ++ ++ * COrrected primes (really factor) man page. Closes: #144738 ++ ++ -- Joey Hess <joeyh@debian.org> Sat, 27 Apr 2002 11:00:25 -0400 ++ ++bsdgames (2.13-7) unstable; urgency=low ++ ++ * Make sure boggle is always built with the same wordlist, and use the union ++ of wenglish and wbristish for that list. Building with web2 resulted in ++ too many scrabble-words.. ++ ++ -- Joey Hess <joeyh@debian.org> Sun, 7 Apr 2002 20:27:57 -0400 ++ ++bsdgames (2.13-6) unstable; urgency=low ++ ++ * Fixed man page warnings, Closes: #139414 ++ ++ -- Joey Hess <joeyh@debian.org> Thu, 21 Mar 2002 22:24:53 -0500 ++ ++bsdgames (2.13-4) unstable; urgency=low ++ ++ * Corrected hint => hints, Closes: #134120 ++ ++ -- Joey Hess <joeyh@debian.org> Fri, 15 Feb 2002 16:36:20 -0500 ++ ++bsdgames (2.13-3) unstable; urgency=low ++ ++ * Added -m option to hangman to set MINLEN. Closes: #129998 ++ ++ -- Joey Hess <joeyh@debian.org> Sat, 19 Jan 2002 18:04:06 -0500 ++ ++bsdgames (2.13-2) unstable; urgency=low ++ ++ * Fixed bad merge (that's why sail was broken). ++ ++ -- Joey Hess <joeyh@debian.org> Sat, 29 Dec 2001 13:37:00 -0500 ++ ++bsdgames (2.13-1) unstable; urgency=low ++ ++ * New upstream release. ++ * Patched sail/sync.c to build (lots of missing includes and other trivial ++ mistakes). ++ ++ -- Joey Hess <joeyh@debian.org> Fri, 28 Dec 2001 18:15:41 -0500 ++ ++bsdgames (2.12-11) unstable; urgency=low ++ ++ * Added menu hints for backgammon and gomoku, Closes: #121012, #121012 ++ NB: holding off on changing menu titles until I see evidence it's really ++ necessary. ++ ++ -- Joey Hess <joeyh@debian.org> Sun, 25 Nov 2001 21:48:03 -0500 ++ ++bsdgames (2.12-10) unstable; urgency=low ++ ++ * Fixed tetris on sun systems to not lag 3 keystrokes behind, patch from ++ upstream. Closes: #97033 ++ ++ -- Joey Hess <joeyh@debian.org> Sun, 18 Nov 2001 17:19:18 -0500 ++ ++bsdgames (2.12-9) unstable; urgency=low ++ ++ * Corrected cost of slime. Closes: #110782 ++ * Added '-' to character class, so wargames can launch moon-buggy. ++ This is clearly a vital fix, but I hesitate to increase the severity of ++ this upload. Closes: #93638 ++ ++ -- Joey Hess <joeyh@debian.org> Mon, 17 Sep 2001 00:51:07 -0400 ++ ++bsdgames (2.12-8) unstable; urgency=low ++ ++ * Applied a patch from Igor Khavkine <i_khavki@alcor.concordia.ca> to ++ make the package build on the Hurd. Closes: #98562 ++ ++ -- Joey Hess <joeyh@debian.org> Wed, 23 May 2001 22:49:26 -0400 ++ ++bsdgames (2.12-7) unstable; urgency=low ++ ++ * Modified all the rest of the menu items that need a pause after ++ running. Also fixed bashisms in the pause code.. ++ ++ -- Joey Hess <joeyh@debian.org> Fri, 11 May 2001 16:19:13 -0400 ++ ++bsdgames (2.12-6) unstable; urgency=low ++ ++ * Pause after tetris-bsd exits when run from the menu, to give a chance ++ for the high scores to be seen. Closes: #96999 ++ ++ -- Joey Hess <joeyh@debian.org> Thu, 10 May 2001 21:49:37 -0400 ++ ++bsdgames (2.12-5) unstable; urgency=low ++ ++ * Added AIUI, Closes: #90973 ++ ++ -- Joey Hess <joeyh@debian.org> Sat, 24 Mar 2001 14:27:16 -0800 ++ ++bsdgames (2.12-4) unstable; urgency=low ++ ++ * Added real dependancy alternate (lintian). ++ * Debhelper v3. ++ ++ -- Joey Hess <joeyh@debian.org> Sat, 10 Feb 2001 00:24:27 -0800 ++ ++bsdgames (2.12-3) unstable; urgency=low ++ ++ * Corrected snake's usage message, Closes: #84852 ++ * Patch from Malcolm Parsons <malcolm@ivywell.screaming.net> to fix ++ snake scoring problem, Closes: #80549 ++ * Statoverride transition. ++ ++ -- Joey Hess <joeyh@debian.org> Sun, 4 Feb 2001 14:06:28 -0800 ++ ++bsdgames (2.12-2) unstable; urgency=low ++ ++ * Depends on wordlist, Closes: #76331 ++ ++ -- Joey Hess <joeyh@debian.org> Sun, 5 Nov 2000 15:25:06 -0800 ++ ++bsdgames (2.12-1) unstable; urgency=low ++ ++ * New upstream release, fixing problems in battlestar. Closes: #70465 ++ ++ -- Joey Hess <joeyh@debian.org> Tue, 26 Sep 2000 09:21:22 -0700 ++ ++bsdgames (2.11-4) unstable; urgency=low ++ ++ * Updated to debhelper v2. ++ ++ -- Joey Hess <joeyh@debian.org> Mon, 25 Sep 2000 14:14:51 -0700 ++ ++bsdgames (2.11-3) unstable; urgency=low ++ ++ * Fixed a typo in bcd's man page. ++ ++ -- Joey Hess <joeyh@debian.org> Thu, 31 Aug 2000 21:33:33 -0700 ++ ++bsdgames (2.11-2) unstable; urgency=low ++ ++ * Patch from pmaydell@chiark.greenend.org.uk to fix a segfault in ++ battlestar if you say "wear knfo" or similar nonsensical things. ++ (Patch also sent upstream.) Closes: #70465 ++ ++ -- Joey Hess <joeyh@debian.org> Mon, 28 Aug 2000 17:16:27 -0700 ++ ++bsdgames (2.11-1) unstable; urgency=low ++ ++ * New upstream. ++ ++ -- Joey Hess <joeyh@debian.org> Wed, 19 Apr 2000 14:30:22 -0700 ++ ++bsdgames (2.10-3) unstable; urgency=low ++ ++ * Modified asian capitals quiz with some corrections. Closes: #62078 ++ ++ -- Joey Hess <joeyh@debian.org> Sun, 9 Apr 2000 15:16:40 -0700 ++ ++bsdgames (2.10-2) unstable; urgency=low ++ ++ * Fixed countmail man page, Closes: #61846 ++ ++ -- Joey Hess <joeyh@debian.org> Wed, 5 Apr 2000 13:42:58 -0700 ++ ++bsdgames (2.10-1) unstable; urgency=low ++ ++ * New upstream release. ++ ++ -- Joey Hess <joeyh@debian.org> Sat, 12 Feb 2000 16:35:11 -0800 ++ ++bsdgames (2.9-4) unstable; urgency=low ++ ++ * Built with ncurses5, Closes: #55448 ++ ++ -- Joey Hess <joeyh@debian.org> Fri, 21 Jan 2000 15:26:56 -0800 ++ ++bsdgames (2.9-3) unstable; urgency=low ++ ++ * Download directory update. ++ ++ -- Joey Hess <joeyh@debian.org> Tue, 11 Jan 2000 15:53:35 -0800 ++ ++bsdgames (2.9-2) unstable; urgency=low ++ ++ * Build deps. Boggle is now forced to always build with wgenlish as it's ++ word list, for consitency. Unfortunatly, it cannot use the currnetly ++ install word list because it hashes it at install time. ++ ++ -- Joey Hess <joeyh@debian.org> Sat, 4 Dec 1999 00:13:01 -0800 ++ ++bsdgames (2.9-1) unstable; urgency=low ++ ++ * New upstream version. ++ * Patch from Malcolm to fix tetris-bsd score formatting if there are more ++ than 10 scores. (Closes: #50031) ++ * Include /var/games/bsdgames/sail, (Closes: #50074) ++ * Fixed robots spelling mistake, (Closes: #50075) ++ * tetris-bsd now uses its name, (Closes: #50077) ++ * Fixed phantasia/characs permissions so it's not world-readable ++ (passwords) (Closes: #50076) ++ ++ -- Joey Hess <joeyh@debian.org> Sat, 13 Nov 1999 14:14:34 -0800 ++ ++bsdgames (2.8-5) unstable; urgency=low ++ ++ * Patch from Malcolm Parsons <malcolm@bits.bris.ac.uk> to fix robots -A ++ score problem. (Closes: #49894) ++ * Patch from Malcolm to fix robots so it asks if you want a new game after ++ each game. (Closes: #49897) ++ ++ -- Joey Hess <joeyh@debian.org> Thu, 11 Nov 1999 11:28:52 -0800 ++ ++bsdgames (2.8-4) unstable; urgency=low ++ ++ * Fixed rot13 test suite to work before the package is installed. ++ Closes: #48559 ++ ++ -- Joey Hess <joeyh@debian.org> Thu, 28 Oct 1999 11:35:49 -0700 ++ ++bsdgames (2.8-3) unstable; urgency=low ++ ++ * Patch from William Brioschi to make random work on alpha. Closes: #47903 ++ (forwared upstream) ++ ++ -- Joey Hess <joeyh@debian.org> Sun, 24 Oct 1999 16:27:54 -0700 ++ ++bsdgames (2.8-2) unstable; urgency=low ++ ++ * Corrected the capital of Monaco. (Closes: #46119) ++ ++ -- Joey Hess <joeyh@debian.org> Mon, 27 Sep 1999 12:53:20 -0700 ++ ++bsdgames (2.8-1) unstable; urgency=low ++ ++ * New upstream release. ++ * Updated copyright based on the updated COPYING file ++ * RUn the regression tests at build time. ++ ++ -- Joey Hess <joeyh@debian.org> Sun, 26 Sep 1999 14:30:06 -0700 ++ ++bsdgames (2.7-3) unstable; urgency=low ++ ++ * FHS. This involves moving to /var/games for all game data. Score files ++ are moved to there in the postinst now. ++ * Removed bashisms in debian/rules ++ ++ -- Joey Hess <joeyh@debian.org> Wed, 8 Sep 1999 17:02:12 -0700 ++ ++bsdgames (2.7-2) unstable; urgency=low ++ ++ * Removed 2 patches I made that are no longer necessary. ++ ++ -- Joey Hess <joeyh@debian.org> Wed, 7 Apr 1999 14:53:52 -0700 ++ ++bsdgames (2.7-1) unstable; urgency=low ++ ++ * New upstream release. ++ ++ -- Joey Hess <joeyh@debian.org> Tue, 6 Apr 1999 23:50:51 -0700 ++ ++bsdgames (2.6-2) unstable; urgency=low ++ ++ * Fixed backgammon to correctly calculate the game value, patch from ++ sjl@debian.lib.monash.edu.au (Stuart Lamble) (#35038) ++ ++ -- Joey Hess <joeyh@debian.org> Thu, 25 Mar 1999 13:33:07 -0800 ++ ++bsdgames (2.6-1) unstable; urgency=low ++ ++ * New upstream release. ++ ++ -- Joey Hess <joeyh@debian.org> Sun, 20 Dec 1998 00:24:18 -0500 ++ ++bsdgames (2.5-4) frozen unstable; urgency=low ++ ++ * Commented out a bogus sprintf prototype in sail/sync.c, makes sail ++ not segfault on startup. (#30246). ++ ++ -- Joey Hess <joeyh@debian.org> Tue, 1 Dec 1998 12:52:14 -0800 ++ ++bsdgames (2.5-3) unstable; urgency=low ++ ++ * Built with newest debhelper to change how sgid binaries are registered. ++ ++ -- Joey Hess <joeyh@debian.org> Tue, 27 Oct 1998 20:59:48 -0800 ++ ++bsdgames (2.5-2) unstable; urgency=low ++ ++ * Removed bougs wordlist | wenglish dependancy. ++ ++ -- Joey Hess <joeyh@debian.org> Thu, 1 Oct 1998 12:59:53 -0700 ++ ++bsdgames (2.5-1) unstable; urgency=low ++ ++ * New upstream release - boggle is now free. ++ ++ -- Joey Hess <joeyh@debian.org> Thu, 24 Sep 1998 17:17:32 -0700 ++ ++bsdgames (2.4-1) unstable; urgency=low ++ ++ * New upstream release. ++ ++ -- Joey Hess <joeyh@debian.org> Sat, 5 Sep 1998 15:49:53 -0700 ++ ++bsdgames (2.3-2) unstable; urgency=low ++ ++ * Make NEWS be a symlink to the upstream changelog, so the file name is ++ preserved. ++ ++ -- Joey Hess <joeyh@debian.org> Thu, 20 Aug 1998 15:57:14 -0700 ++ ++bsdgames (2.3-1) unstable; urgency=low ++ ++ * New upstream release, that fixes a file in /tmp security hole in sail ++ and also integrates many security fixes from OpenBSD intended to let the ++ games run sgid games. ++ * Given those fixes, I've re-enabled the sgid games bit on the games ++ that need it, and removed the README.Debian about this. ++ * Reworked how configure script is run, following the author's new docs in ++ PACKAGING. ++ * Applied patch from upstream to fix #25933, segfault in number if given a ++ negative value. ++ * Re-enabled bell in robots, it seems to work ok in an xterm now. ++ ++ -- Joey Hess <joeyh@debian.org> Wed, 19 Aug 1998 14:54:48 -0700 ++ ++bsdgames (2.1-8) unstable; urgency=low ++ ++ * Use single = in postrm (#25512). ++ ++ -- Joey Hess <joeyh@debian.org> Fri, 7 Aug 1998 12:14:35 -0700 ++ ++bsdgames (2.1-7) unstable; urgency=low ++ ++ * Fixed menu file so adventure will show up. ++ ++ -- Joey Hess <joeyh@debian.org> Wed, 5 Aug 1998 14:21:20 -0700 ++ ++bsdgames (2.1-6) unstable; urgency=low ++ ++ * Once more rebuilt with newer ncurses lib to fix worm and mille ++ segfaults. Why is ncusrses doing this to me? ++ ++ -- Joey Hess <joeyh@debian.org> Wed, 22 Jul 1998 20:22:01 -0700 ++ ++bsdgames (2.1-5) unstable; urgency=low ++ ++ * Rebuilt with fakeroot to fix libtricks breakage. ++ ++ -- Joey Hess <joeyh@debian.org> Thu, 16 Jul 1998 11:03:20 -0700 ++ ++bsdgames (2.1-4) unstable; urgency=low ++ ++ * Fixed minor spelling error in quiz/europe (#24586), reported by Branden ++ Robinson. ++ ++ -- Joey Hess <joeyh@debian.org> Tue, 14 Jul 1998 23:02:23 -0700 ++ ++bsdgames (2.1-3) frozen unstable; urgency=medium ++ ++ * Reluctantly removed all sgid bits from all games in the package. ++ I have found at least 2 easy exploits of a sgid bit that get you sgid ++ games shells, and there are probably many more. See the TODO, which has ++ a security audit as it's first priority, but explains the difficulties ++ of one. ++ * Added a README.Debian exaplaining this in greater detail. ++ ++ -- Joey Hess <joeyh@debian.org> Thu, 18 Jun 1998 10:06:54 -0700 ++ ++bsdgames (2.1-2) frozen unstable; urgency=low ++ ++ * Just rebuilt with newer ncurses lib to fix worm and mille segfaults. ++ ++ -- Joey Hess <joeyh@debian.org> Sun, 7 Jun 1998 09:17:11 -0400 ++ ++bsdgames (2.1-1) frozen unstable; urgency=low ++ ++ * New upstream bugfix release: ++ - adds man page for wargames to upstream source. ++ - uses .Bstar for battlestar save game file (a change I made long ago to ++ the debian version) ++ - changes to build process that don't affect us. ++ - bugfixes. ++ ++ -- Joey Hess <joeyh@debian.org> Mon, 30 Mar 1998 12:03:30 -0800 ++ ++bsdgames (2.0-4) unstable; urgency=low ++ ++ * No high score files are conffiles now. ++ * For phantasia's "monsters" and "void" files, which cannot be simply ++ touched in the postinst, I now copy them over from ++ /usr/share/games/bsdgames/phantasia in the postinst, if they don't ++ already exist. ++ ++ -- Joey Hess <joeyh@debian.org> Tue, 10 Mar 1998 18:08:51 -0800 ++ ++bsdgames (2.0-3) unstable; urgency=low ++ ++ * Added a man page for wargames. (Wow, never thought my movie guide book ++ would be useful in debian development!) ++ ++ -- Joey Hess <joeyh@debian.org> Sun, 22 Feb 1998 18:42:17 -0800 ++ ++bsdgames (2.0-2) unstable; urgency=low ++ ++ * Updated standards-version. ++ ++ -- Joey Hess <joeyh@debian.org> Mon, 9 Feb 1998 15:09:56 -0800 ++ ++bsdgames (2.0-1) unstable; urgency=low ++ ++ * New upstream release. ++ * Sail works again now, added back to package. Now all games are properly ++ working with libc6, at last. ++ * Removed hunt from the debian menu - for now, you need to manually run ++ huntd, and then hunt. ++ ++ -- Joey Hess <joeyh@debian.org> Fri, 26 Dec 1997 13:34:34 -0500 ++ ++bsdgames (1.5-4) unstable; urgency=low ++ ++ * Sparc fixes: ++ - Removed strcpy(), strncpy() prototypes. ++ - Modified snake/snake/move.c to not redefine raw(). ++ - Modified worms.c to not redefine random. ++ ++ -- Joey Hess <joeyh@debian.org> Thu, 11 Dec 1997 12:10:17 -0500 ++ ++bsdgames (1.5-3) unstable; urgency=low ++ ++ * Fixed adventure to work again, and added it back into the package. ++ Thanks, Culus! ++ * Moved screen savers into Screen/Save/Text menu. ++ ++ -- Joey Hess <joeyh@debian.org> Fri, 21 Nov 1997 16:22:14 -0500 ++ ++bsdgames (1.5-2) unstable; urgency=low ++ ++ * Removed the factor program, which is also in shellutils (#14676). ++ * Modified primes.6 man page, so it only documents the primes program ++ (used to document factor and primes). ++ * Install factor.6 as primes.6, instead of making a symlink. ++ * Use debhelper. ++ ++ -- Joey Hess <joeyh@debian.org> Sun, 9 Nov 1997 14:13:05 -0500 ++ ++bsdgames (1.5-1) unstable; urgency=low ++ ++ * New upstream release. ++ - new games: adventure, phantasia, pig, quiz, random. ++ - updated other games to new versions. ++ * Libc6 at last. ++ - however, adventure and sail are currently broken under libc6, ++ and not included in the binary package. ++ * Changed how the configure script is run during building, new method ++ is more robust. ++ * Fixed menu file entry for go fish to pause after end of game so the user ++ can see who won. ++ * Make tetris-bsd score file a conffile. ++ * Use pristine upstream source. ++ ++ -- Joey Hess <joeyh@debian.org> Sat, 19 Jul 1997 12:25:03 -0400 ++ ++bsdgames (1.4-1) unstable; urgency=low ++ ++ * New upstream release, incorporates many of the changes I made for ++ debian. ++ * No longer have to delete bog and paranioa out of the upstream source, ++ they have been split out into a bsdgames-nonfree package. ++ * Tetris is now part of the upstream source, no need for tetris.shar. ++ * /usr/games/tetris renamed to /usr/games/tetris-bsd ++ * /usr/share used for arch-independant data. ++ * Reccommends: wordlist | wenglish; closes #8487 ++ ++ -- Joey Hess <joeyh@debian.org> Thu, 1 May 1997 23:07:46 -0400 ++ ++bsdgames (1.3-8) unstable; urgency=low ++ ++ * Removed fortune from descrition, as fortune is not included in this ++ package (#9168). ++ * Converted menufile to menu-1 format. ++ ++ -- Joey Hess <joeyh@debian.org> Mon, 28 Apr 1997 13:25:24 -0400 ++ ++bsdgames (1.3-7) frozen unstable; urgency=low ++ ++ * Fixed problem with including tetris in the source package. Tetris is now ++ included as a shar archive. ++ ++ -- Joey Hess <joeyh@debian.org> Wed, 16 Apr 1997 18:39:31 -0400 ++ ++bsdgames (1.3-6) frozen unstable; urgency=low ++ ++ * Fixed segfault in backgammon if any command line options were given. ++ * Use backgammon -pb in the debian menu file. ++ ++ -- Joey Hess <joeyh@debian.org> Tue, 15 Apr 1997 14:27:04 -0400 ++ ++bsdgames (1.3-5) frozen unstable; urgency=low ++ ++ * Hacked around in mille to fix bug #8556. ++ ++ -- Joey Hess <joeyh@debian.org> Tue, 8 Apr 1997 20:03:23 -0400 ++ ++bsdgames (1.3-4) unstable; urgency=low ++ ++ * Fixed sparse files problem (#8488) -- the package should install in much ++ less space now. ++ * Routine update of debian/rules: ++ Run dpkg-gencontrol after debstd, and delete substvars during clean. ++ ++ -- Joey Hess <joeyh@debian.org> Fri, 4 Apr 1997 19:48:12 -0500 ++ ++bsdgames (1.3-3) unstable; urgency=low ++ ++ * Fixed problems in source package: ++ * Removed binaries in hangman directory. ++ * dpkg-source -x would not work with version 1.3-2. Fixed this. ++ * Corrected typo in hangman's man page. ++ ++ -- Joey Hess <joeyh@debian.org> Wed, 26 Mar 1997 14:02:24 -0500 ++ ++bsdgames (1.3-2) unstable; urgency=low ++ ++ * robots: if player cannot move, don't print junk characters in xterm when ++ trying to beep. ++ * Routine update of debian/rules: ++ Run dpkg-gencontrol after debstd, and delete substvars during clean. ++ * Added tetris, thanks to David Frey <david@eos.lugs.ch>. ++ ++ -- Joey Hess <joeyh@debian.org> Sun, 23 Mar 1997 18:05:41 -0500 ++ ++bsdgames (1.3-1) unstable; urgency=low ++ ++ * First release. ++ * Link with -ncurses instead of -termcap. ++ * "rm -r bog paranioa" to remove them from the source package. Their ++ copyright doesn't let them be in debian. ++ * Many changes to get it all to compile. ++ * More changes for debian packaging; moved score files into /var, made ++ some programs sgid games so they could write to score files, etc. ++ * Fixed up man pages. ++ * battlestar: renamed save file to ~/.Bstar ++ * cribbage: display help properly even if PAGER is not set to an absolute ++ pathname of the pager. ++ * snscore: don't segfault if the score file is empty. ++ * snscore: don't give "too many players" error. ++ ++ -- Joey Hess <joeyh@debian.org> Thu, 20 Mar 1997 23:31:16 -0500 +--- bsdgames-2.13.orig/debian/compat ++++ bsdgames-2.13/debian/compat +@@ -0,0 +1 @@ ++4 +--- bsdgames-2.13.orig/debian/copyright ++++ bsdgames-2.13/debian/copyright +@@ -0,0 +1,9 @@ ++This is a Debian prepackaged version of the BSD games package. ++ ++This package was put together by Joey Hess <joeyh@debian.org>, using ++sources from: ++ ftp://sunsite.unc.edu/pub/Linux/games/ ++ ++Here is the full text of the COPYING file: ++ ++ +--- bsdgames-2.13.orig/debian/menu ++++ bsdgames-2.13/debian/menu +@@ -0,0 +1,53 @@ ++?package(bsdgames):needs="text" section="Apps/Educational" \ ++ title="Arithmetic Quiz" command="sh -c '/usr/games/arithmetic;echo PRESS ENTER;read line'" ++?package(bsdgames):needs="text" section="Games/Simulation" \ ++ title="Air Traffic Controller" \ ++ command="sh -c '/usr/games/atc ; echo;echo PRESS ENTER;read line'" ++?package(bsdgames):needs="text" section="Games/Adventure" \ ++ title="Battlestar" command="sh -c '/usr/games/battlestar;echo PRESS ENTER;read line'" ++?package(bsdgames):needs="text" section="Games/Card" \ ++ title="Canfield" command="/usr/games/canfield" ++?package(bsdgames):needs="text" section="Games/Card" \ ++ title="Cribbage" command="/usr/games/cribbage" ++?package(bsdgames):needs="text" section="Games/Card" \ ++ title="Go Fish" \ ++ command="sh -c '/usr/games/fish;echo;echo PRESS ENTER;read line'" ++?package(bsdgames):needs="text" section="Games/Card" \ ++ title="Mille Bournes" command="/usr/games/mille" ++?package(bsdgames):needs="text" section="Games/Board" \ ++ title="Monopoly" command="/usr/games/monop" ++?package(bsdgames):needs="text" section="Games/Board" hints="Backgammon" \ ++ title="Backgammon" command="/usr/games/backgammon -pb" ++?package(bsdgames):needs="text" section="Screen/Save/Text" \ ++ title="Rain" command="/usr/games/rain" ++?package(bsdgames):needs="text" section="Games/Arcade" \ ++ title="Robots" command="/usr/games/robots" ++?package(bsdgames):needs="text" section="Games/Simulation" \ ++ title="Sail" command="/usr/games/sail" ++?package(bsdgames):needs="text" section="Games/Arcade" \ ++ title="Snake" command="sh -c '/usr/games/snake;echo PRESS ENTER;read line'" ++?package(bsdgames):needs="text" section="Games/Arcade" \ ++ title="Star Trek" command="/usr/games/trek" ++?package(bsdgames):needs="text" section="Games/Arcade" \ ++ title="Worm" command="sh -c '/usr/games/worm;echo PRESS ENTER;read line'" ++?package(bsdgames):needs="text" section="Screen/Save/Text" \ ++ title="Worms" command="/usr/games/worms" ++?package(bsdgames):needs="text" section="Games/Adventure" \ ++ title="Hunt the Wumpus" command="/usr/games/wump" ++?package(bsdgames):needs="text" section="Games/Tetris-like" \ ++ title="Bsd Tetris" \ ++ command="sh -c '/usr/games/tetris-bsd;echo;echo PRESS ENTER;read line'" ++?package(bsdgames):needs="text" section="Games/Board" hints="Go" \ ++ title="Gomoku" \ ++ command="/usr/games/gomoku" ++?package(bsdgames):needs="text" section="Games/Adventure" \ ++ title="Phantasia" \ ++ command="/usr/games/phantasia" ++?package(bsdgames):needs="text" section="Games/Adventure" \ ++ title="Adventure" \ ++ command="/usr/games/adventure" ++?package(bsdgames):needs="text" section="Games/Puzzles" \ ++ title="Hangman" command="/usr/games/hangman" ++?package(bsdgames):needs="text" section="Games/Puzzles" \ ++ title="Boggle" \ ++ command=/usr/games/boggle +--- bsdgames-2.13.orig/debian/postinst ++++ bsdgames-2.13/debian/postinst +@@ -0,0 +1,46 @@ ++#!/bin/sh -e ++ ++SCOREFILES=" ++ /var/games/bsdgames/atc_score ++ /var/games/bsdgames/battlestar.log ++ /var/games/bsdgames/cfscores ++ /var/games/bsdgames/criblog ++ /var/games/bsdgames/robots_roll ++ /var/games/bsdgames/saillog ++ /var/games/bsdgames/snake.log ++ /var/games/bsdgames/snakerawscores ++ /var/games/bsdgames/tetris-bsd.scores ++ /var/games/bsdgames/phantasia/characs ++ /var/games/bsdgames/phantasia/gold ++ /var/games/bsdgames/phantasia/lastdead ++ /var/games/bsdgames/phantasia/mess ++ /var/games/bsdgames/phantasia/motd ++ /var/games/bsdgames/phantasia/scoreboard ++ /var/games/bsdgames/phantasia/void ++ /var/games/bsdgames/phantasia/monsters" ++ ++# These files cannot just be zero-byte files: ++if [ ! -e /var/games/bsdgames/phantasia/void ]; then ++ cp /usr/share/games/bsdgames/phantasia/void \ ++ /var/games/bsdgames/phantasia/void ++fi ++if [ ! -e /var/games/bsdgames/phantasia/monsters ] ; then ++ cp /usr/share/games/bsdgames/phantasia/monsters \ ++ /var/games/bsdgames/phantasia/monsters ++fi ++ ++touch $SCOREFILES ++chown root.games $SCOREFILES ++chmod 664 $SCOREFILES ++ ++# These files may not be world-readable as they have passwords ++# in them. ++chmod 660 /var/games/bsdgames/phantasia/characs ++ ++# I have to make this directory here, because older version of this package ++# always deleted it in their postrm. Oops. ++mkdir -p /var/games/bsdgames/sail ++chown root.games /var/games/bsdgames/sail ++chmod g+rws /var/games/bsdgames/sail ++ ++#DEBHELPER# +--- bsdgames-2.13.orig/debian/postrm ++++ bsdgames-2.13/debian/postrm +@@ -0,0 +1,29 @@ ++#!/bin/sh -e ++ ++SCOREFILES=" ++ /var/games/bsdgames/atc_score ++ /var/games/bsdgames/battlestar.log ++ /var/games/bsdgames/cfscores ++ /var/games/bsdgames/criblog ++ /var/games/bsdgames/robots_roll ++ /var/games/bsdgames/saillog ++ /var/games/bsdgames/snake.log ++ /var/games/bsdgames/snakerawscores ++ /var/games/bsdgames/tetris-bsd.scores ++ /var/games/bsdgames/phantasia/characs ++ /var/games/bsdgames/phantasia/gold ++ /var/games/bsdgames/phantasia/lastdead ++ /var/games/bsdgames/phantasia/mess ++ /var/games/bsdgames/phantasia/motd ++ /var/games/bsdgames/phantasia/scoreboard ++ /var/games/bsdgames/phantasia/void ++ /var/games/bsdgames/phantasia/monsters" ++ ++# Remove high score files on purge. ++if [ "$1" = "purge" ]; then ++ rm -f $SCOREFILES ++ rmdir /var/games/bsdgames/phantasia /var/games/bsdgames/sail \ ++ /var/games/bsdgames /var/games 2>/dev/null || true ++fi ++ ++#DEBHELPER# +--- bsdgames-2.13.orig/debian/preinst ++++ bsdgames-2.13/debian/preinst +@@ -0,0 +1,55 @@ ++#!/bin/sh -e ++ ++SCOREFILES=" ++ /var/games/bsdgames/atc_score ++ /var/games/bsdgames/battlestar.log ++ /var/games/bsdgames/cfscores ++ /var/games/bsdgames/criblog ++ /var/games/bsdgames/saillog ++ /var/games/bsdgames/snake.log ++ /var/games/bsdgames/snakerawscores ++ /var/games/bsdgames/tetris-bsd.scores ++ /var/games/bsdgames/phantasia/characs ++ /var/games/bsdgames/phantasia/gold ++ /var/games/bsdgames/phantasia/lastdead ++ /var/games/bsdgames/phantasia/mess ++ /var/games/bsdgames/phantasia/motd ++ /var/games/bsdgames/phantasia/scoreboard ++ /var/games/bsdgames/phantasia/void ++ /var/games/bsdgames/phantasia/monsters" ++ ++# We used to keep score files in /var/lib/games, and if files are there, ++# move them into the new location. ++if [ -d /var/lib/games ]; then ++ ++ # Have to set up directory hierarchy, since this is running as a ++ # preinst. ++ mkdir -p /var/games/bsdgames/phantasia ++ chown root.games /var/games/bsdgames \ ++ /var/games/bsdgames/phantasia ++ chmod g+rws /var/games/bsdgames \ ++ /var/games/bsdgames/phantasia ++ ++ for file in $SCOREFILES; do ++ oldfile=`echo $file | sed s:/var/games/:/var/lib/games/:` ++ if [ -e $oldfile ]; then ++ if [ ! -e $file ]; then ++ mv -f $oldfile $file ++ else ++ rm -f $oldfile ++ fi ++ fi ++ done ++ ++ # Delete the old directory hierarchy. ++ rm -rf /var/lib/games/bsdgames ++fi ++ ++# I didn't move robots_roll above, because the version used by old bsdgames has ++# a different file format. Make sure that if I'm ugrading from pre 2.8 days, ++# the old file is deleted. ++if [ "$1" = "upgrade" ] && dpkg --compare-versions "$2" lt 2.8; then ++ rm -rf /var/games/bsdgames/robots_roll ++fi ++ ++#DEBHELPER# +--- bsdgames-2.13.orig/debian/rules ++++ bsdgames-2.13/debian/rules +@@ -0,0 +1,98 @@ ++#!/usr/bin/make -f ++ ++build: build-stamp ++build-stamp: ++ dh_testdir ++ ++ # Set up wordlist ++ cat /usr/share/dict/american-english /usr/share/dict/british-english | \ ++ sort | uniq > temp-dictionary ++ ++ ./configure ++ $(MAKE) ++ $(MAKE) test ++ touch build-stamp ++ ++clean: ++ dh_testdir ++ dh_testroot ++ rm -f build-stamp ++ dh_clean temp-dictionary ++ -$(MAKE) -i distclean ++ ++binary-indep: build ++ ++binary-arch: build ++ dh_testdir ++ dh_testroot ++ dh_clean ++ dh_installdirs usr/share/doc/bsdgames \ ++ usr/share/games/bsdgames/phantasia ++ ++ $(MAKE) install ++ cp atc/BUGS debian/bsdgames/usr/share/doc/bsdgames/BUGS.atc ++ cp hunt/README debian/bsdgames/usr/share/doc/bsdgames/README.hunt ++ cp hunt/README.linux debian/bsdgames/usr/share/doc/bsdgames/README.linux.hunt ++ cp phantasia/README debian/bsdgames/usr/share/doc/bsdgames/README.phantasia ++ cp boggle/README debian/bsdgames/usr/share/doc/bsdgames/README.boggle ++ cp boggle/README.linux debian/bsdgames/usr/share/doc/bsdgames/README.linux.boggle ++ # Since factor is not installed, and primes.6 is a symlink to ++ # factor.6, I need to change that to the actual man page. ++ -rm -f debian/bsdgames/usr/share/man/man6/factor.6.gz \ ++ debian/bsdgames/usr/share/man/man6/primes.6 ++ cp factor/factor.6 debian/bsdgames/usr/share/man/man6/primes.6 ++ # Move phantasia's binary state files into /usr, they are copied ++ # back to /var in the postinst. ++ mv debian/bsdgames/var/games/bsdgames/phantasia/monsters \ ++ debian/bsdgames/var/games/bsdgames/phantasia/void \ ++ debian/bsdgames/usr/share/games/bsdgames/phantasia/ ++ ++ dh_installdocs ChangeLog ChangeLog.0 TODO README \ ++ trek/USD.doc/trek.me SECURITY THANKS AUTHORS BUGS YEAR2000 ++ cat COPYING >> debian/bsdgames/usr/share/doc/bsdgames/copyright ++ dh_installexamples ++ dh_installmenu ++ dh_installcron ++ dh_installchangelogs -k NEWS ++ dh_strip ++ dh_compress ++ dh_fixperms ++ ++ chmod -R u+rw debian/bsdgames/usr/ ++ # Games with score files need to be set up sgid games. ++ chown root.games debian/bsdgames/usr/games/atc \ ++ debian/bsdgames/usr/games/battlestar \ ++ debian/bsdgames/usr/games/canfield \ ++ debian/bsdgames/usr/games/cribbage \ ++ debian/bsdgames/usr/games/robots \ ++ debian/bsdgames/usr/games/snake \ ++ debian/bsdgames/usr/games/tetris-bsd \ ++ debian/bsdgames/usr/games/phantasia \ ++ debian/bsdgames/usr/games/sail ++ chmod g+s debian/bsdgames/usr/games/atc \ ++ debian/bsdgames/usr/games/battlestar \ ++ debian/bsdgames/usr/games/canfield \ ++ debian/bsdgames/usr/games/cribbage \ ++ debian/bsdgames/usr/games/robots \ ++ debian/bsdgames/usr/games/snake \ ++ debian/bsdgames/usr/games/tetris-bsd \ ++ debian/bsdgames/usr/games/phantasia \ ++ debian/bsdgames/usr/games/sail ++ # The game directories need to be sgid too, and let's ++ # remove all the zero byte score files in them. ++ chown root.games debian/bsdgames/var/games/bsdgames/ \ ++ debian/bsdgames/var/games/bsdgames/sail \ ++ debian/bsdgames/var/games/bsdgames/phantasia ++ chmod g+rws debian/bsdgames/var/games/bsdgames/ \ ++ debian/bsdgames/var/games/bsdgames/sail \ ++ debian/bsdgames/var/games/bsdgames/phantasia ++ find debian/bsdgames/var/games/bsdgames -size 0 -exec rm {} \; ++ ++ dh_installdeb ++ dh_shlibdeps ++ dh_gencontrol ++ dh_md5sums ++ dh_builddeb ++ ++binary: binary-indep binary-arch ++.PHONY: build clean binary-indep binary-arch binary +--- bsdgames-2.13.orig/debian/watch ++++ bsdgames-2.13/debian/watch +@@ -0,0 +1,2 @@ ++version=2 ++ftp://sunsite.unc.edu/pub/Linux/games/bsd-games-([0-9]+.*).tar.gz +--- bsdgames-2.13.orig/factor/factor.6 ++++ bsdgames-2.13/factor/factor.6 +@@ -1,4 +1,4 @@ +-.\" $NetBSD: factor.6,v 1.6 2001/04/02 22:42:38 wiz Exp $ ++.\" $NetBSD: factor.6,v 1.5 1997/10/10 12:51:27 lukem Exp $ + .\" + .\" Copyright (c) 1989, 1993 + .\" The Regents of the University of California. All rights reserved. +@@ -42,13 +42,12 @@ + .\" chongo <for a good prime call: 391581 * 2^216193 - 1> /\oo/\ + .\" + .Dd May 31, 1993 +-.Dt FACTOR 6 ++.Dt PRIMES 6 + .Os + .Sh NAME +-.Nm factor , + .Nm primes + .Nd +-factor a number, generate primes ++generate primes + .Sh SYNOPSIS + .Nm + .Op Ar number ... +@@ -57,32 +56,6 @@ + .Op Ar start Op Ar stop + .Sh DESCRIPTION + The +-.Nm +-utility will factor integers between -2147483648 and 2147483647 inclusive. +-When a number is factored, it is printed, followed by a +-.Dq \: , +-and the list of factors on a single line. +-Factors are listed in ascending order, and are preceded by a space. +-If a factor divides a value more than once, it will be printed +-more than once. +-.Pp +-When +-.Nm +-is invoked with one or more arguments, +-each argument will be factored. +-.Pp +-When +-.Nm +-is invoked with no arguments, +-.Nm +-reads numbers, one per line, from standard input, until end of file or error. +-Leading white-space and empty lines are ignored. +-Numbers may be preceded by a single - or +. +-Numbers are terminated by a non-digit character (such as a newline). +-After a number is read, it is factored. +-Input lines must not be longer than 255 characters. +-.Pp +-The + .Nm primes + utility prints primes in ascending order, one per line, starting at or above + .Ar start +@@ -113,14 +86,6 @@ + .Ar start + value is terminated by a non-digit character (such as a newline). + The input line must not be longer than 255 characters. +-.Sh DIAGNOSTICS +-Out of range or invalid input results in +-.Sq ouch +-being written to standard error. + .Sh BUGS +-.Nm +-cannot handle the +-.Dq 10 most wanted +-factor list, + .Nm primes + won't get you a world record. +--- bsdgames-2.13.orig/hangman/extern.c ++++ bsdgames-2.13/hangman/extern.c +@@ -61,6 +61,7 @@ + }; + + int Errors, Wordnum = 0; ++unsigned int Minlen = MINLEN; + + double Average = 0.0; + +--- bsdgames-2.13.orig/hangman/getword.c ++++ bsdgames-2.13/hangman/getword.c +@@ -64,7 +64,7 @@ + if (fgets(Word, BUFSIZ, inf) == NULL) + continue; + Word[strlen(Word) - 1] = '\0'; +- if (strlen(Word) < MINLEN) ++ if (strlen(Word) < Minlen) + continue; + for (wp = Word; *wp; wp++) + if (!islower(*wp)) +--- bsdgames-2.13.orig/hangman/hangman.6.in ++++ bsdgames-2.13/hangman/hangman.6.in +@@ -42,6 +42,7 @@ + .Sh SYNOPSIS + .Nm + .Op Fl d Ar wordlist ++.Op Fl m Ar minlen + .Sh DESCRIPTION + In + .Nm "" , +@@ -55,6 +56,8 @@ + Use the specified + .Ar wordlist + instead of the default one named below. ++.It Fl m ++Set the minimum word length to use. The default is 6 letters. + .El + .Sh FILES + .Bl -tag -width @hangman_wordsfile@ -compact +--- bsdgames-2.13.orig/hangman/hangman.h ++++ bsdgames-2.13/hangman/hangman.h +@@ -73,6 +73,7 @@ + extern const char *const Noose_pict[]; + + extern int Errors, Wordnum; ++extern unsigned int Minlen; + + extern double Average; + +--- bsdgames-2.13.orig/hangman/main.c ++++ bsdgames-2.13/hangman/main.c +@@ -62,14 +62,21 @@ + /* Revoke setgid privileges */ + setregid(getgid(), getgid()); + +- while ((ch = getopt(argc, argv, "d:")) != -1) { ++ while ((ch = getopt(argc, argv, "m:d:")) != -1) { + switch (ch) { + case 'd': + Dict_name = optarg; + break; ++ case 'm': ++ Minlen = atoi(optarg); ++ if (Minlen < 2) { ++ fprintf(stderr, "minlen too short\n"); ++ exit(1); ++ } ++ break; + case '?': + default: +- (void)fprintf(stderr, "usage: hangman [-d wordlist]\n"); ++ (void)fprintf(stderr, "usage: hangman [-d wordlist] [-m minlen]\n"); + exit(1); + } + } +--- bsdgames-2.13.orig/hunt/hunt/hunt.6.in ++++ bsdgames-2.13/hunt/hunt/hunt.6.in +@@ -164,13 +164,13 @@ + .It Ic @ + Throw biggest bomb (Takes 441 charges) + .It Ic o +-Throw small slime (Takes 15 charges) ++Throw small slime (Takes 5 charges) + .It Ic O +-Throw big slime (Takes 30 charges) ++Throw big slime (Takes 10 charges) + .It Ic p +-Throw bigger slime (Takes 45 charges) ++Throw bigger slime (Takes 15 charges) + .It Ic P +-Throw biggest slime (Takes 60 charges) ++Throw biggest slime (Takes 20 charges) + .It Ic s + Scan (show where other players are) (Takes 1 charge) + .It Ic c +--- bsdgames-2.13.orig/phantasia/Makefrag ++++ bsdgames-2.13/phantasia/Makefrag +@@ -41,11 +41,11 @@ + $(INSTALL_SCORE_GAME) phantasia/phantasia $(INSTALL_PREFIX)$(GAMESDIR)/phantasia + $(HIDE_GAME) phantasia + (set -e; for f in $(phantasia_VFILES1); do \ +- cp phantasia/$$f $(PHANTASIA_DIR)/$$f; \ ++ cp phantasia/$$f $(INSTALL_PREFIX)$(PHANTASIA_DIR)/$$f; \ + $(INSTALL_SCORE_FILE) $(PHANTASIA_DIR)/$$f; done) + (set -e; for f in $(phantasia_VFILES2); do \ + if [ ! -e $(PHANTASIA_DIR)/$$f ]; then \ +- cp phantasia/$$f $(PHANTASIA_DIR)/$$f; fi; done; \ ++ cp phantasia/$$f $(INSTALL_PREFIX)$(PHANTASIA_DIR)/$$f; fi; done; \ + $(INSTALL_SCORE_FILE) $(PHANTASIA_DIR)/scoreboard; \ + $(INSTALL_SCORE_FILE) -p $(PHANTASIA_DIR)/characs) + $(INSTALL_MANUAL) phantasia/phantasia.6 +--- bsdgames-2.13.orig/tetris/screen.c ++++ bsdgames-2.13/tetris/screen.c +@@ -292,6 +292,8 @@ + newtt = oldtt; + newtt.c_lflag &= ~(ICANON|ECHO); + newtt.c_oflag &= ~OXTABS; ++ newtt.c_cc[VMIN] = 1; /* don't lag behind 3 keystrokes on sun */ ++ newtt.c_cc[VTIME] = 0; /* systems -- JEH */ + if (tcsetattr(0, TCSADRAIN, &newtt) < 0) + stop("tcsetattr() fails"); + ospeed = cfgetospeed(&newtt); +--- bsdgames-2.13.orig/trek/trek.6.in ++++ bsdgames-2.13/trek/trek.6.in +@@ -81,7 +81,7 @@ + .Sh AUTHOR + Eric Allman + .Sh SEE ALSO +-.Pa /usr/share/doc/usd/31.trek ++.Pa /usr/share/doc/bsdgames/trek.me.gz + .Sh COMMAND SUMMARY + .Bl -item -compact + .It +--- bsdgames-2.13.orig/wargames/wargames.6 ++++ bsdgames-2.13/wargames/wargames.6 +@@ -44,6 +44,6 @@ + resulting is much smaller.... + .Sh SEE ALSO + .Sy Wargames , +-the movie (an MGM production, PGP 13, directed by John Badham, 1983). ++the movie (an MGM production, PG 13, directed by John Badham, 1983). + .Sh AUTHOR + This manual page was written by Joey Hess <joeyh@kitenet.net>. +--- bsdgames-2.13.orig/AUTHORS ++++ bsdgames-2.13/AUTHORS +@@ -8,7 +8,7 @@ + 1997; I divided it into bsd-games and bsd-games-non-free according to + the established (DFSG/OSD) definition, following the division used for + the Debian package of 1.3. Much of the packaging has been written or +-extensively modified by myself. Joey Hess <joeyh@master.debian.org> ++extensively modified by myself. Joey Hess <joeyh@debian.org> + wrote the manpages for wargames and paranoia. + + Based on the source and manpages, here are the details of the people +--- bsdgames-2.13.orig/THANKS ++++ bsdgames-2.13/THANKS +@@ -12,7 +12,7 @@ + + For recent work (since 1.3), thanks to: + +-Joey Hess <joeyh@master.debian.org> ++Joey Hess <joeyh@debian.org> + + For the Debian patches, which covered what was needed to make the games + compile with current libraries, provided many bug fixes and showed +--- bsdgames-2.13.orig/config.params ++++ bsdgames-2.13/config.params +@@ -0,0 +1,40 @@ ++# This file is read by configure and is used during the build of the ++# Debian package. ++ ++# Don't run configure interactively. ++bsd_games_cfg_non_interactive=y ++ ++# Install into here for building the package. ++bsd_games_cfg_install_prefix=`pwd`/debian/bsdgames ++ ++# Do not build or install these games: ++bsd_games_cfg_no_build_dirs="dm banner fortune factor" ++ ++# Keep huntd in /usr/sbin as it was in the past. I may ++# change this later. ++bsd_games_cfg_sbindir=/usr/sbin ++ ++# Debian doesn't like cluttering up the /usr/*/games/ dirs too much, ++# use a subdir. /var too. ++bsd_games_cfg_usrlibdir=/usr/lib/games/bsdgames ++bsd_games_cfg_sharedir=/usr/share/games/bsdgames ++bsd_games_cfg_varlibdir=/var/games/bsdgames ++ ++# Do not do chown now, we arn't running as root. ++bsd_games_cfg_do_chown=n ++ ++# Debian perfers symlinks for manpages. ++bsd_games_cfg_use_dot_so=symlinks ++ ++# I'll handle manpage compressing. ++bsd_games_cfg_gzip_manpages=n ++ ++# Policy says to use /usr/bin/pager by default. ++bsd_games_cfg_pager=/usr/bin/pager ++ ++# Always use the same wordlist for boggle, and don't use web2, it's too ++# big. Instead, use the union of the wenglish and wbritish wordlists. ++bsd_games_cfg_dictionary_src=`pwd`/temp-dictionary ++ ++# Put it in /usr/share/games with the rest of the games data. ++bsd_games_cfg_wtf_acronymfile=/usr/share/games/bsdgames/acronyms + |