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Diffstat (limited to 'games-misc/bsd-games-non-free/files/bsdgames_2.13-11.diff')
-rw-r--r--games-misc/bsd-games-non-free/files/bsdgames_2.13-11.diff1234
1 files changed, 1234 insertions, 0 deletions
diff --git a/games-misc/bsd-games-non-free/files/bsdgames_2.13-11.diff b/games-misc/bsd-games-non-free/files/bsdgames_2.13-11.diff
new file mode 100644
index 000000000000..9db1d6f4d2ed
--- /dev/null
+++ b/games-misc/bsd-games-non-free/files/bsdgames_2.13-11.diff
@@ -0,0 +1,1234 @@
+--- bsdgames-2.13.orig/atc/atc.6.in
++++ bsdgames-2.13/atc/atc.6.in
+@@ -175,7 +175,7 @@
+ to be a command and is therefore not displayed. The following are
+ some possible information lines:
+ .Pp
+-.Bd -literal -unfilled -offset indent
++.Bd -literal -offset indent
+ B4*A0: Circle @ b1
+ g7 E4: 225
+ .Ed
+@@ -438,7 +438,7 @@
+ .Em exactly
+ diagonal.
+ .Ss "FIELD FILE EXAMPLE"
+-.Bd -literal -unfilled
++.Bd -literal
+ # This is the default game.
+
+ update = 5;
+--- bsdgames-2.13.orig/bcd/bcd.6
++++ bsdgames-2.13/bcd/bcd.6
+@@ -50,7 +50,7 @@
+ .Op Fl ds Ar string ...
+ .Sh DESCRIPTION
+ The
+-.Nm "" ,
++.Nm bcd ,
+ .Nm ppt
+ and
+ .Nm morse
+--- bsdgames-2.13.orig/boggle/boggle/boggle.6
++++ bsdgames-2.13/boggle/boggle/boggle.6
+@@ -99,7 +99,7 @@
+ .El
+ .Pp
+ Help is available during play by typing
+-.Ic Sq ? .
++.Ic `?' .
+ More detailed information on the game is given there.
+ .Sh BUGS
+ If there are a great many words in the cube the final display of the words
+--- bsdgames-2.13.orig/debian/control
++++ bsdgames-2.13/debian/control
+@@ -0,0 +1,21 @@
++Source: bsdgames
++Section: games
++Priority: optional
++Build-Depends: debhelper (>= 4), libncurses5-dev, flex, bison, wenglish, wbritish, dpkg-dev (>= 1.9.0)
++Maintainer: Joey Hess <joeyh@debian.org>
++Standards-Version: 3.5.7.1
++
++Package: bsdgames
++Architecture: any
++Depends: ${shlibs:Depends}, ${misc:Depends}, wenglish | wordlist
++Conflicts: bsdgames-nonfree (<< 2.5), suidmanager (<< 0.50)
++Replaces: bsdgames-nonfree (<< 2.5)
++Description: collection of text games from BSD systems
++ This is a collection of some of the text-based games and amusements that have
++ been enjoyed for decades on unix systems.
++ .
++ Includes these programs: adventure, arithmetic, atc, backgammon, battlestar,
++ bcd, boggle, caesar, canfield, countmail, cribbage, fish, gomoku, hangman,
++ hunt, mille, monop, morse, number, pig, phantasia, pom, ppt, primes, quiz,
++ random, rain, robots, sail, snake, tetris, trek, wargames, worm, worms,
++ wump, wtf
+--- bsdgames-2.13.orig/debian/changelog
++++ bsdgames-2.13/debian/changelog
+@@ -0,0 +1,566 @@
++bsdgames (2.13-11) unstable; urgency=low
++
++ * Fixed silly typo in wargames man page. Closes: #169307
++
++ -- Joey Hess <joeyh@debian.org> Sat, 16 Nov 2002 18:58:22 -0500
++
++bsdgames (2.13-10) unstable; urgency=low
++
++ * Updated to debhelper v4.
++
++ -- Joey Hess <joeyh@debian.org> Sat, 1 Jun 2002 22:26:40 -0400
++
++bsdgames (2.13-9) unstable; urgency=low
++
++ * Moved wtf acronym list into /usr/share/games. Closes: #144804
++
++ -- Joey Hess <joeyh@debian.org> Wed, 22 May 2002 13:17:37 -0400
++
++bsdgames (2.13-8) unstable; urgency=low
++
++ * COrrected primes (really factor) man page. Closes: #144738
++
++ -- Joey Hess <joeyh@debian.org> Sat, 27 Apr 2002 11:00:25 -0400
++
++bsdgames (2.13-7) unstable; urgency=low
++
++ * Make sure boggle is always built with the same wordlist, and use the union
++ of wenglish and wbristish for that list. Building with web2 resulted in
++ too many scrabble-words..
++
++ -- Joey Hess <joeyh@debian.org> Sun, 7 Apr 2002 20:27:57 -0400
++
++bsdgames (2.13-6) unstable; urgency=low
++
++ * Fixed man page warnings, Closes: #139414
++
++ -- Joey Hess <joeyh@debian.org> Thu, 21 Mar 2002 22:24:53 -0500
++
++bsdgames (2.13-4) unstable; urgency=low
++
++ * Corrected hint => hints, Closes: #134120
++
++ -- Joey Hess <joeyh@debian.org> Fri, 15 Feb 2002 16:36:20 -0500
++
++bsdgames (2.13-3) unstable; urgency=low
++
++ * Added -m option to hangman to set MINLEN. Closes: #129998
++
++ -- Joey Hess <joeyh@debian.org> Sat, 19 Jan 2002 18:04:06 -0500
++
++bsdgames (2.13-2) unstable; urgency=low
++
++ * Fixed bad merge (that's why sail was broken).
++
++ -- Joey Hess <joeyh@debian.org> Sat, 29 Dec 2001 13:37:00 -0500
++
++bsdgames (2.13-1) unstable; urgency=low
++
++ * New upstream release.
++ * Patched sail/sync.c to build (lots of missing includes and other trivial
++ mistakes).
++
++ -- Joey Hess <joeyh@debian.org> Fri, 28 Dec 2001 18:15:41 -0500
++
++bsdgames (2.12-11) unstable; urgency=low
++
++ * Added menu hints for backgammon and gomoku, Closes: #121012, #121012
++ NB: holding off on changing menu titles until I see evidence it's really
++ necessary.
++
++ -- Joey Hess <joeyh@debian.org> Sun, 25 Nov 2001 21:48:03 -0500
++
++bsdgames (2.12-10) unstable; urgency=low
++
++ * Fixed tetris on sun systems to not lag 3 keystrokes behind, patch from
++ upstream. Closes: #97033
++
++ -- Joey Hess <joeyh@debian.org> Sun, 18 Nov 2001 17:19:18 -0500
++
++bsdgames (2.12-9) unstable; urgency=low
++
++ * Corrected cost of slime. Closes: #110782
++ * Added '-' to character class, so wargames can launch moon-buggy.
++ This is clearly a vital fix, but I hesitate to increase the severity of
++ this upload. Closes: #93638
++
++ -- Joey Hess <joeyh@debian.org> Mon, 17 Sep 2001 00:51:07 -0400
++
++bsdgames (2.12-8) unstable; urgency=low
++
++ * Applied a patch from Igor Khavkine <i_khavki@alcor.concordia.ca> to
++ make the package build on the Hurd. Closes: #98562
++
++ -- Joey Hess <joeyh@debian.org> Wed, 23 May 2001 22:49:26 -0400
++
++bsdgames (2.12-7) unstable; urgency=low
++
++ * Modified all the rest of the menu items that need a pause after
++ running. Also fixed bashisms in the pause code..
++
++ -- Joey Hess <joeyh@debian.org> Fri, 11 May 2001 16:19:13 -0400
++
++bsdgames (2.12-6) unstable; urgency=low
++
++ * Pause after tetris-bsd exits when run from the menu, to give a chance
++ for the high scores to be seen. Closes: #96999
++
++ -- Joey Hess <joeyh@debian.org> Thu, 10 May 2001 21:49:37 -0400
++
++bsdgames (2.12-5) unstable; urgency=low
++
++ * Added AIUI, Closes: #90973
++
++ -- Joey Hess <joeyh@debian.org> Sat, 24 Mar 2001 14:27:16 -0800
++
++bsdgames (2.12-4) unstable; urgency=low
++
++ * Added real dependancy alternate (lintian).
++ * Debhelper v3.
++
++ -- Joey Hess <joeyh@debian.org> Sat, 10 Feb 2001 00:24:27 -0800
++
++bsdgames (2.12-3) unstable; urgency=low
++
++ * Corrected snake's usage message, Closes: #84852
++ * Patch from Malcolm Parsons <malcolm@ivywell.screaming.net> to fix
++ snake scoring problem, Closes: #80549
++ * Statoverride transition.
++
++ -- Joey Hess <joeyh@debian.org> Sun, 4 Feb 2001 14:06:28 -0800
++
++bsdgames (2.12-2) unstable; urgency=low
++
++ * Depends on wordlist, Closes: #76331
++
++ -- Joey Hess <joeyh@debian.org> Sun, 5 Nov 2000 15:25:06 -0800
++
++bsdgames (2.12-1) unstable; urgency=low
++
++ * New upstream release, fixing problems in battlestar. Closes: #70465
++
++ -- Joey Hess <joeyh@debian.org> Tue, 26 Sep 2000 09:21:22 -0700
++
++bsdgames (2.11-4) unstable; urgency=low
++
++ * Updated to debhelper v2.
++
++ -- Joey Hess <joeyh@debian.org> Mon, 25 Sep 2000 14:14:51 -0700
++
++bsdgames (2.11-3) unstable; urgency=low
++
++ * Fixed a typo in bcd's man page.
++
++ -- Joey Hess <joeyh@debian.org> Thu, 31 Aug 2000 21:33:33 -0700
++
++bsdgames (2.11-2) unstable; urgency=low
++
++ * Patch from pmaydell@chiark.greenend.org.uk to fix a segfault in
++ battlestar if you say "wear knfo" or similar nonsensical things.
++ (Patch also sent upstream.) Closes: #70465
++
++ -- Joey Hess <joeyh@debian.org> Mon, 28 Aug 2000 17:16:27 -0700
++
++bsdgames (2.11-1) unstable; urgency=low
++
++ * New upstream.
++
++ -- Joey Hess <joeyh@debian.org> Wed, 19 Apr 2000 14:30:22 -0700
++
++bsdgames (2.10-3) unstable; urgency=low
++
++ * Modified asian capitals quiz with some corrections. Closes: #62078
++
++ -- Joey Hess <joeyh@debian.org> Sun, 9 Apr 2000 15:16:40 -0700
++
++bsdgames (2.10-2) unstable; urgency=low
++
++ * Fixed countmail man page, Closes: #61846
++
++ -- Joey Hess <joeyh@debian.org> Wed, 5 Apr 2000 13:42:58 -0700
++
++bsdgames (2.10-1) unstable; urgency=low
++
++ * New upstream release.
++
++ -- Joey Hess <joeyh@debian.org> Sat, 12 Feb 2000 16:35:11 -0800
++
++bsdgames (2.9-4) unstable; urgency=low
++
++ * Built with ncurses5, Closes: #55448
++
++ -- Joey Hess <joeyh@debian.org> Fri, 21 Jan 2000 15:26:56 -0800
++
++bsdgames (2.9-3) unstable; urgency=low
++
++ * Download directory update.
++
++ -- Joey Hess <joeyh@debian.org> Tue, 11 Jan 2000 15:53:35 -0800
++
++bsdgames (2.9-2) unstable; urgency=low
++
++ * Build deps. Boggle is now forced to always build with wgenlish as it's
++ word list, for consitency. Unfortunatly, it cannot use the currnetly
++ install word list because it hashes it at install time.
++
++ -- Joey Hess <joeyh@debian.org> Sat, 4 Dec 1999 00:13:01 -0800
++
++bsdgames (2.9-1) unstable; urgency=low
++
++ * New upstream version.
++ * Patch from Malcolm to fix tetris-bsd score formatting if there are more
++ than 10 scores. (Closes: #50031)
++ * Include /var/games/bsdgames/sail, (Closes: #50074)
++ * Fixed robots spelling mistake, (Closes: #50075)
++ * tetris-bsd now uses its name, (Closes: #50077)
++ * Fixed phantasia/characs permissions so it's not world-readable
++ (passwords) (Closes: #50076)
++
++ -- Joey Hess <joeyh@debian.org> Sat, 13 Nov 1999 14:14:34 -0800
++
++bsdgames (2.8-5) unstable; urgency=low
++
++ * Patch from Malcolm Parsons <malcolm@bits.bris.ac.uk> to fix robots -A
++ score problem. (Closes: #49894)
++ * Patch from Malcolm to fix robots so it asks if you want a new game after
++ each game. (Closes: #49897)
++
++ -- Joey Hess <joeyh@debian.org> Thu, 11 Nov 1999 11:28:52 -0800
++
++bsdgames (2.8-4) unstable; urgency=low
++
++ * Fixed rot13 test suite to work before the package is installed.
++ Closes: #48559
++
++ -- Joey Hess <joeyh@debian.org> Thu, 28 Oct 1999 11:35:49 -0700
++
++bsdgames (2.8-3) unstable; urgency=low
++
++ * Patch from William Brioschi to make random work on alpha. Closes: #47903
++ (forwared upstream)
++
++ -- Joey Hess <joeyh@debian.org> Sun, 24 Oct 1999 16:27:54 -0700
++
++bsdgames (2.8-2) unstable; urgency=low
++
++ * Corrected the capital of Monaco. (Closes: #46119)
++
++ -- Joey Hess <joeyh@debian.org> Mon, 27 Sep 1999 12:53:20 -0700
++
++bsdgames (2.8-1) unstable; urgency=low
++
++ * New upstream release.
++ * Updated copyright based on the updated COPYING file
++ * RUn the regression tests at build time.
++
++ -- Joey Hess <joeyh@debian.org> Sun, 26 Sep 1999 14:30:06 -0700
++
++bsdgames (2.7-3) unstable; urgency=low
++
++ * FHS. This involves moving to /var/games for all game data. Score files
++ are moved to there in the postinst now.
++ * Removed bashisms in debian/rules
++
++ -- Joey Hess <joeyh@debian.org> Wed, 8 Sep 1999 17:02:12 -0700
++
++bsdgames (2.7-2) unstable; urgency=low
++
++ * Removed 2 patches I made that are no longer necessary.
++
++ -- Joey Hess <joeyh@debian.org> Wed, 7 Apr 1999 14:53:52 -0700
++
++bsdgames (2.7-1) unstable; urgency=low
++
++ * New upstream release.
++
++ -- Joey Hess <joeyh@debian.org> Tue, 6 Apr 1999 23:50:51 -0700
++
++bsdgames (2.6-2) unstable; urgency=low
++
++ * Fixed backgammon to correctly calculate the game value, patch from
++ sjl@debian.lib.monash.edu.au (Stuart Lamble) (#35038)
++
++ -- Joey Hess <joeyh@debian.org> Thu, 25 Mar 1999 13:33:07 -0800
++
++bsdgames (2.6-1) unstable; urgency=low
++
++ * New upstream release.
++
++ -- Joey Hess <joeyh@debian.org> Sun, 20 Dec 1998 00:24:18 -0500
++
++bsdgames (2.5-4) frozen unstable; urgency=low
++
++ * Commented out a bogus sprintf prototype in sail/sync.c, makes sail
++ not segfault on startup. (#30246).
++
++ -- Joey Hess <joeyh@debian.org> Tue, 1 Dec 1998 12:52:14 -0800
++
++bsdgames (2.5-3) unstable; urgency=low
++
++ * Built with newest debhelper to change how sgid binaries are registered.
++
++ -- Joey Hess <joeyh@debian.org> Tue, 27 Oct 1998 20:59:48 -0800
++
++bsdgames (2.5-2) unstable; urgency=low
++
++ * Removed bougs wordlist | wenglish dependancy.
++
++ -- Joey Hess <joeyh@debian.org> Thu, 1 Oct 1998 12:59:53 -0700
++
++bsdgames (2.5-1) unstable; urgency=low
++
++ * New upstream release - boggle is now free.
++
++ -- Joey Hess <joeyh@debian.org> Thu, 24 Sep 1998 17:17:32 -0700
++
++bsdgames (2.4-1) unstable; urgency=low
++
++ * New upstream release.
++
++ -- Joey Hess <joeyh@debian.org> Sat, 5 Sep 1998 15:49:53 -0700
++
++bsdgames (2.3-2) unstable; urgency=low
++
++ * Make NEWS be a symlink to the upstream changelog, so the file name is
++ preserved.
++
++ -- Joey Hess <joeyh@debian.org> Thu, 20 Aug 1998 15:57:14 -0700
++
++bsdgames (2.3-1) unstable; urgency=low
++
++ * New upstream release, that fixes a file in /tmp security hole in sail
++ and also integrates many security fixes from OpenBSD intended to let the
++ games run sgid games.
++ * Given those fixes, I've re-enabled the sgid games bit on the games
++ that need it, and removed the README.Debian about this.
++ * Reworked how configure script is run, following the author's new docs in
++ PACKAGING.
++ * Applied patch from upstream to fix #25933, segfault in number if given a
++ negative value.
++ * Re-enabled bell in robots, it seems to work ok in an xterm now.
++
++ -- Joey Hess <joeyh@debian.org> Wed, 19 Aug 1998 14:54:48 -0700
++
++bsdgames (2.1-8) unstable; urgency=low
++
++ * Use single = in postrm (#25512).
++
++ -- Joey Hess <joeyh@debian.org> Fri, 7 Aug 1998 12:14:35 -0700
++
++bsdgames (2.1-7) unstable; urgency=low
++
++ * Fixed menu file so adventure will show up.
++
++ -- Joey Hess <joeyh@debian.org> Wed, 5 Aug 1998 14:21:20 -0700
++
++bsdgames (2.1-6) unstable; urgency=low
++
++ * Once more rebuilt with newer ncurses lib to fix worm and mille
++ segfaults. Why is ncusrses doing this to me?
++
++ -- Joey Hess <joeyh@debian.org> Wed, 22 Jul 1998 20:22:01 -0700
++
++bsdgames (2.1-5) unstable; urgency=low
++
++ * Rebuilt with fakeroot to fix libtricks breakage.
++
++ -- Joey Hess <joeyh@debian.org> Thu, 16 Jul 1998 11:03:20 -0700
++
++bsdgames (2.1-4) unstable; urgency=low
++
++ * Fixed minor spelling error in quiz/europe (#24586), reported by Branden
++ Robinson.
++
++ -- Joey Hess <joeyh@debian.org> Tue, 14 Jul 1998 23:02:23 -0700
++
++bsdgames (2.1-3) frozen unstable; urgency=medium
++
++ * Reluctantly removed all sgid bits from all games in the package.
++ I have found at least 2 easy exploits of a sgid bit that get you sgid
++ games shells, and there are probably many more. See the TODO, which has
++ a security audit as it's first priority, but explains the difficulties
++ of one.
++ * Added a README.Debian exaplaining this in greater detail.
++
++ -- Joey Hess <joeyh@debian.org> Thu, 18 Jun 1998 10:06:54 -0700
++
++bsdgames (2.1-2) frozen unstable; urgency=low
++
++ * Just rebuilt with newer ncurses lib to fix worm and mille segfaults.
++
++ -- Joey Hess <joeyh@debian.org> Sun, 7 Jun 1998 09:17:11 -0400
++
++bsdgames (2.1-1) frozen unstable; urgency=low
++
++ * New upstream bugfix release:
++ - adds man page for wargames to upstream source.
++ - uses .Bstar for battlestar save game file (a change I made long ago to
++ the debian version)
++ - changes to build process that don't affect us.
++ - bugfixes.
++
++ -- Joey Hess <joeyh@debian.org> Mon, 30 Mar 1998 12:03:30 -0800
++
++bsdgames (2.0-4) unstable; urgency=low
++
++ * No high score files are conffiles now.
++ * For phantasia's "monsters" and "void" files, which cannot be simply
++ touched in the postinst, I now copy them over from
++ /usr/share/games/bsdgames/phantasia in the postinst, if they don't
++ already exist.
++
++ -- Joey Hess <joeyh@debian.org> Tue, 10 Mar 1998 18:08:51 -0800
++
++bsdgames (2.0-3) unstable; urgency=low
++
++ * Added a man page for wargames. (Wow, never thought my movie guide book
++ would be useful in debian development!)
++
++ -- Joey Hess <joeyh@debian.org> Sun, 22 Feb 1998 18:42:17 -0800
++
++bsdgames (2.0-2) unstable; urgency=low
++
++ * Updated standards-version.
++
++ -- Joey Hess <joeyh@debian.org> Mon, 9 Feb 1998 15:09:56 -0800
++
++bsdgames (2.0-1) unstable; urgency=low
++
++ * New upstream release.
++ * Sail works again now, added back to package. Now all games are properly
++ working with libc6, at last.
++ * Removed hunt from the debian menu - for now, you need to manually run
++ huntd, and then hunt.
++
++ -- Joey Hess <joeyh@debian.org> Fri, 26 Dec 1997 13:34:34 -0500
++
++bsdgames (1.5-4) unstable; urgency=low
++
++ * Sparc fixes:
++ - Removed strcpy(), strncpy() prototypes.
++ - Modified snake/snake/move.c to not redefine raw().
++ - Modified worms.c to not redefine random.
++
++ -- Joey Hess <joeyh@debian.org> Thu, 11 Dec 1997 12:10:17 -0500
++
++bsdgames (1.5-3) unstable; urgency=low
++
++ * Fixed adventure to work again, and added it back into the package.
++ Thanks, Culus!
++ * Moved screen savers into Screen/Save/Text menu.
++
++ -- Joey Hess <joeyh@debian.org> Fri, 21 Nov 1997 16:22:14 -0500
++
++bsdgames (1.5-2) unstable; urgency=low
++
++ * Removed the factor program, which is also in shellutils (#14676).
++ * Modified primes.6 man page, so it only documents the primes program
++ (used to document factor and primes).
++ * Install factor.6 as primes.6, instead of making a symlink.
++ * Use debhelper.
++
++ -- Joey Hess <joeyh@debian.org> Sun, 9 Nov 1997 14:13:05 -0500
++
++bsdgames (1.5-1) unstable; urgency=low
++
++ * New upstream release.
++ - new games: adventure, phantasia, pig, quiz, random.
++ - updated other games to new versions.
++ * Libc6 at last.
++ - however, adventure and sail are currently broken under libc6,
++ and not included in the binary package.
++ * Changed how the configure script is run during building, new method
++ is more robust.
++ * Fixed menu file entry for go fish to pause after end of game so the user
++ can see who won.
++ * Make tetris-bsd score file a conffile.
++ * Use pristine upstream source.
++
++ -- Joey Hess <joeyh@debian.org> Sat, 19 Jul 1997 12:25:03 -0400
++
++bsdgames (1.4-1) unstable; urgency=low
++
++ * New upstream release, incorporates many of the changes I made for
++ debian.
++ * No longer have to delete bog and paranioa out of the upstream source,
++ they have been split out into a bsdgames-nonfree package.
++ * Tetris is now part of the upstream source, no need for tetris.shar.
++ * /usr/games/tetris renamed to /usr/games/tetris-bsd
++ * /usr/share used for arch-independant data.
++ * Reccommends: wordlist | wenglish; closes #8487
++
++ -- Joey Hess <joeyh@debian.org> Thu, 1 May 1997 23:07:46 -0400
++
++bsdgames (1.3-8) unstable; urgency=low
++
++ * Removed fortune from descrition, as fortune is not included in this
++ package (#9168).
++ * Converted menufile to menu-1 format.
++
++ -- Joey Hess <joeyh@debian.org> Mon, 28 Apr 1997 13:25:24 -0400
++
++bsdgames (1.3-7) frozen unstable; urgency=low
++
++ * Fixed problem with including tetris in the source package. Tetris is now
++ included as a shar archive.
++
++ -- Joey Hess <joeyh@debian.org> Wed, 16 Apr 1997 18:39:31 -0400
++
++bsdgames (1.3-6) frozen unstable; urgency=low
++
++ * Fixed segfault in backgammon if any command line options were given.
++ * Use backgammon -pb in the debian menu file.
++
++ -- Joey Hess <joeyh@debian.org> Tue, 15 Apr 1997 14:27:04 -0400
++
++bsdgames (1.3-5) frozen unstable; urgency=low
++
++ * Hacked around in mille to fix bug #8556.
++
++ -- Joey Hess <joeyh@debian.org> Tue, 8 Apr 1997 20:03:23 -0400
++
++bsdgames (1.3-4) unstable; urgency=low
++
++ * Fixed sparse files problem (#8488) -- the package should install in much
++ less space now.
++ * Routine update of debian/rules:
++ Run dpkg-gencontrol after debstd, and delete substvars during clean.
++
++ -- Joey Hess <joeyh@debian.org> Fri, 4 Apr 1997 19:48:12 -0500
++
++bsdgames (1.3-3) unstable; urgency=low
++
++ * Fixed problems in source package:
++ * Removed binaries in hangman directory.
++ * dpkg-source -x would not work with version 1.3-2. Fixed this.
++ * Corrected typo in hangman's man page.
++
++ -- Joey Hess <joeyh@debian.org> Wed, 26 Mar 1997 14:02:24 -0500
++
++bsdgames (1.3-2) unstable; urgency=low
++
++ * robots: if player cannot move, don't print junk characters in xterm when
++ trying to beep.
++ * Routine update of debian/rules:
++ Run dpkg-gencontrol after debstd, and delete substvars during clean.
++ * Added tetris, thanks to David Frey <david@eos.lugs.ch>.
++
++ -- Joey Hess <joeyh@debian.org> Sun, 23 Mar 1997 18:05:41 -0500
++
++bsdgames (1.3-1) unstable; urgency=low
++
++ * First release.
++ * Link with -ncurses instead of -termcap.
++ * "rm -r bog paranioa" to remove them from the source package. Their
++ copyright doesn't let them be in debian.
++ * Many changes to get it all to compile.
++ * More changes for debian packaging; moved score files into /var, made
++ some programs sgid games so they could write to score files, etc.
++ * Fixed up man pages.
++ * battlestar: renamed save file to ~/.Bstar
++ * cribbage: display help properly even if PAGER is not set to an absolute
++ pathname of the pager.
++ * snscore: don't segfault if the score file is empty.
++ * snscore: don't give "too many players" error.
++
++ -- Joey Hess <joeyh@debian.org> Thu, 20 Mar 1997 23:31:16 -0500
+--- bsdgames-2.13.orig/debian/compat
++++ bsdgames-2.13/debian/compat
+@@ -0,0 +1 @@
++4
+--- bsdgames-2.13.orig/debian/copyright
++++ bsdgames-2.13/debian/copyright
+@@ -0,0 +1,9 @@
++This is a Debian prepackaged version of the BSD games package.
++
++This package was put together by Joey Hess <joeyh@debian.org>, using
++sources from:
++ ftp://sunsite.unc.edu/pub/Linux/games/
++
++Here is the full text of the COPYING file:
++
++
+--- bsdgames-2.13.orig/debian/menu
++++ bsdgames-2.13/debian/menu
+@@ -0,0 +1,53 @@
++?package(bsdgames):needs="text" section="Apps/Educational" \
++ title="Arithmetic Quiz" command="sh -c '/usr/games/arithmetic;echo PRESS ENTER;read line'"
++?package(bsdgames):needs="text" section="Games/Simulation" \
++ title="Air Traffic Controller" \
++ command="sh -c '/usr/games/atc ; echo;echo PRESS ENTER;read line'"
++?package(bsdgames):needs="text" section="Games/Adventure" \
++ title="Battlestar" command="sh -c '/usr/games/battlestar;echo PRESS ENTER;read line'"
++?package(bsdgames):needs="text" section="Games/Card" \
++ title="Canfield" command="/usr/games/canfield"
++?package(bsdgames):needs="text" section="Games/Card" \
++ title="Cribbage" command="/usr/games/cribbage"
++?package(bsdgames):needs="text" section="Games/Card" \
++ title="Go Fish" \
++ command="sh -c '/usr/games/fish;echo;echo PRESS ENTER;read line'"
++?package(bsdgames):needs="text" section="Games/Card" \
++ title="Mille Bournes" command="/usr/games/mille"
++?package(bsdgames):needs="text" section="Games/Board" \
++ title="Monopoly" command="/usr/games/monop"
++?package(bsdgames):needs="text" section="Games/Board" hints="Backgammon" \
++ title="Backgammon" command="/usr/games/backgammon -pb"
++?package(bsdgames):needs="text" section="Screen/Save/Text" \
++ title="Rain" command="/usr/games/rain"
++?package(bsdgames):needs="text" section="Games/Arcade" \
++ title="Robots" command="/usr/games/robots"
++?package(bsdgames):needs="text" section="Games/Simulation" \
++ title="Sail" command="/usr/games/sail"
++?package(bsdgames):needs="text" section="Games/Arcade" \
++ title="Snake" command="sh -c '/usr/games/snake;echo PRESS ENTER;read line'"
++?package(bsdgames):needs="text" section="Games/Arcade" \
++ title="Star Trek" command="/usr/games/trek"
++?package(bsdgames):needs="text" section="Games/Arcade" \
++ title="Worm" command="sh -c '/usr/games/worm;echo PRESS ENTER;read line'"
++?package(bsdgames):needs="text" section="Screen/Save/Text" \
++ title="Worms" command="/usr/games/worms"
++?package(bsdgames):needs="text" section="Games/Adventure" \
++ title="Hunt the Wumpus" command="/usr/games/wump"
++?package(bsdgames):needs="text" section="Games/Tetris-like" \
++ title="Bsd Tetris" \
++ command="sh -c '/usr/games/tetris-bsd;echo;echo PRESS ENTER;read line'"
++?package(bsdgames):needs="text" section="Games/Board" hints="Go" \
++ title="Gomoku" \
++ command="/usr/games/gomoku"
++?package(bsdgames):needs="text" section="Games/Adventure" \
++ title="Phantasia" \
++ command="/usr/games/phantasia"
++?package(bsdgames):needs="text" section="Games/Adventure" \
++ title="Adventure" \
++ command="/usr/games/adventure"
++?package(bsdgames):needs="text" section="Games/Puzzles" \
++ title="Hangman" command="/usr/games/hangman"
++?package(bsdgames):needs="text" section="Games/Puzzles" \
++ title="Boggle" \
++ command=/usr/games/boggle
+--- bsdgames-2.13.orig/debian/postinst
++++ bsdgames-2.13/debian/postinst
+@@ -0,0 +1,46 @@
++#!/bin/sh -e
++
++SCOREFILES="
++ /var/games/bsdgames/atc_score
++ /var/games/bsdgames/battlestar.log
++ /var/games/bsdgames/cfscores
++ /var/games/bsdgames/criblog
++ /var/games/bsdgames/robots_roll
++ /var/games/bsdgames/saillog
++ /var/games/bsdgames/snake.log
++ /var/games/bsdgames/snakerawscores
++ /var/games/bsdgames/tetris-bsd.scores
++ /var/games/bsdgames/phantasia/characs
++ /var/games/bsdgames/phantasia/gold
++ /var/games/bsdgames/phantasia/lastdead
++ /var/games/bsdgames/phantasia/mess
++ /var/games/bsdgames/phantasia/motd
++ /var/games/bsdgames/phantasia/scoreboard
++ /var/games/bsdgames/phantasia/void
++ /var/games/bsdgames/phantasia/monsters"
++
++# These files cannot just be zero-byte files:
++if [ ! -e /var/games/bsdgames/phantasia/void ]; then
++ cp /usr/share/games/bsdgames/phantasia/void \
++ /var/games/bsdgames/phantasia/void
++fi
++if [ ! -e /var/games/bsdgames/phantasia/monsters ] ; then
++ cp /usr/share/games/bsdgames/phantasia/monsters \
++ /var/games/bsdgames/phantasia/monsters
++fi
++
++touch $SCOREFILES
++chown root.games $SCOREFILES
++chmod 664 $SCOREFILES
++
++# These files may not be world-readable as they have passwords
++# in them.
++chmod 660 /var/games/bsdgames/phantasia/characs
++
++# I have to make this directory here, because older version of this package
++# always deleted it in their postrm. Oops.
++mkdir -p /var/games/bsdgames/sail
++chown root.games /var/games/bsdgames/sail
++chmod g+rws /var/games/bsdgames/sail
++
++#DEBHELPER#
+--- bsdgames-2.13.orig/debian/postrm
++++ bsdgames-2.13/debian/postrm
+@@ -0,0 +1,29 @@
++#!/bin/sh -e
++
++SCOREFILES="
++ /var/games/bsdgames/atc_score
++ /var/games/bsdgames/battlestar.log
++ /var/games/bsdgames/cfscores
++ /var/games/bsdgames/criblog
++ /var/games/bsdgames/robots_roll
++ /var/games/bsdgames/saillog
++ /var/games/bsdgames/snake.log
++ /var/games/bsdgames/snakerawscores
++ /var/games/bsdgames/tetris-bsd.scores
++ /var/games/bsdgames/phantasia/characs
++ /var/games/bsdgames/phantasia/gold
++ /var/games/bsdgames/phantasia/lastdead
++ /var/games/bsdgames/phantasia/mess
++ /var/games/bsdgames/phantasia/motd
++ /var/games/bsdgames/phantasia/scoreboard
++ /var/games/bsdgames/phantasia/void
++ /var/games/bsdgames/phantasia/monsters"
++
++# Remove high score files on purge.
++if [ "$1" = "purge" ]; then
++ rm -f $SCOREFILES
++ rmdir /var/games/bsdgames/phantasia /var/games/bsdgames/sail \
++ /var/games/bsdgames /var/games 2>/dev/null || true
++fi
++
++#DEBHELPER#
+--- bsdgames-2.13.orig/debian/preinst
++++ bsdgames-2.13/debian/preinst
+@@ -0,0 +1,55 @@
++#!/bin/sh -e
++
++SCOREFILES="
++ /var/games/bsdgames/atc_score
++ /var/games/bsdgames/battlestar.log
++ /var/games/bsdgames/cfscores
++ /var/games/bsdgames/criblog
++ /var/games/bsdgames/saillog
++ /var/games/bsdgames/snake.log
++ /var/games/bsdgames/snakerawscores
++ /var/games/bsdgames/tetris-bsd.scores
++ /var/games/bsdgames/phantasia/characs
++ /var/games/bsdgames/phantasia/gold
++ /var/games/bsdgames/phantasia/lastdead
++ /var/games/bsdgames/phantasia/mess
++ /var/games/bsdgames/phantasia/motd
++ /var/games/bsdgames/phantasia/scoreboard
++ /var/games/bsdgames/phantasia/void
++ /var/games/bsdgames/phantasia/monsters"
++
++# We used to keep score files in /var/lib/games, and if files are there,
++# move them into the new location.
++if [ -d /var/lib/games ]; then
++
++ # Have to set up directory hierarchy, since this is running as a
++ # preinst.
++ mkdir -p /var/games/bsdgames/phantasia
++ chown root.games /var/games/bsdgames \
++ /var/games/bsdgames/phantasia
++ chmod g+rws /var/games/bsdgames \
++ /var/games/bsdgames/phantasia
++
++ for file in $SCOREFILES; do
++ oldfile=`echo $file | sed s:/var/games/:/var/lib/games/:`
++ if [ -e $oldfile ]; then
++ if [ ! -e $file ]; then
++ mv -f $oldfile $file
++ else
++ rm -f $oldfile
++ fi
++ fi
++ done
++
++ # Delete the old directory hierarchy.
++ rm -rf /var/lib/games/bsdgames
++fi
++
++# I didn't move robots_roll above, because the version used by old bsdgames has
++# a different file format. Make sure that if I'm ugrading from pre 2.8 days,
++# the old file is deleted.
++if [ "$1" = "upgrade" ] && dpkg --compare-versions "$2" lt 2.8; then
++ rm -rf /var/games/bsdgames/robots_roll
++fi
++
++#DEBHELPER#
+--- bsdgames-2.13.orig/debian/rules
++++ bsdgames-2.13/debian/rules
+@@ -0,0 +1,98 @@
++#!/usr/bin/make -f
++
++build: build-stamp
++build-stamp:
++ dh_testdir
++
++ # Set up wordlist
++ cat /usr/share/dict/american-english /usr/share/dict/british-english | \
++ sort | uniq > temp-dictionary
++
++ ./configure
++ $(MAKE)
++ $(MAKE) test
++ touch build-stamp
++
++clean:
++ dh_testdir
++ dh_testroot
++ rm -f build-stamp
++ dh_clean temp-dictionary
++ -$(MAKE) -i distclean
++
++binary-indep: build
++
++binary-arch: build
++ dh_testdir
++ dh_testroot
++ dh_clean
++ dh_installdirs usr/share/doc/bsdgames \
++ usr/share/games/bsdgames/phantasia
++
++ $(MAKE) install
++ cp atc/BUGS debian/bsdgames/usr/share/doc/bsdgames/BUGS.atc
++ cp hunt/README debian/bsdgames/usr/share/doc/bsdgames/README.hunt
++ cp hunt/README.linux debian/bsdgames/usr/share/doc/bsdgames/README.linux.hunt
++ cp phantasia/README debian/bsdgames/usr/share/doc/bsdgames/README.phantasia
++ cp boggle/README debian/bsdgames/usr/share/doc/bsdgames/README.boggle
++ cp boggle/README.linux debian/bsdgames/usr/share/doc/bsdgames/README.linux.boggle
++ # Since factor is not installed, and primes.6 is a symlink to
++ # factor.6, I need to change that to the actual man page.
++ -rm -f debian/bsdgames/usr/share/man/man6/factor.6.gz \
++ debian/bsdgames/usr/share/man/man6/primes.6
++ cp factor/factor.6 debian/bsdgames/usr/share/man/man6/primes.6
++ # Move phantasia's binary state files into /usr, they are copied
++ # back to /var in the postinst.
++ mv debian/bsdgames/var/games/bsdgames/phantasia/monsters \
++ debian/bsdgames/var/games/bsdgames/phantasia/void \
++ debian/bsdgames/usr/share/games/bsdgames/phantasia/
++
++ dh_installdocs ChangeLog ChangeLog.0 TODO README \
++ trek/USD.doc/trek.me SECURITY THANKS AUTHORS BUGS YEAR2000
++ cat COPYING >> debian/bsdgames/usr/share/doc/bsdgames/copyright
++ dh_installexamples
++ dh_installmenu
++ dh_installcron
++ dh_installchangelogs -k NEWS
++ dh_strip
++ dh_compress
++ dh_fixperms
++
++ chmod -R u+rw debian/bsdgames/usr/
++ # Games with score files need to be set up sgid games.
++ chown root.games debian/bsdgames/usr/games/atc \
++ debian/bsdgames/usr/games/battlestar \
++ debian/bsdgames/usr/games/canfield \
++ debian/bsdgames/usr/games/cribbage \
++ debian/bsdgames/usr/games/robots \
++ debian/bsdgames/usr/games/snake \
++ debian/bsdgames/usr/games/tetris-bsd \
++ debian/bsdgames/usr/games/phantasia \
++ debian/bsdgames/usr/games/sail
++ chmod g+s debian/bsdgames/usr/games/atc \
++ debian/bsdgames/usr/games/battlestar \
++ debian/bsdgames/usr/games/canfield \
++ debian/bsdgames/usr/games/cribbage \
++ debian/bsdgames/usr/games/robots \
++ debian/bsdgames/usr/games/snake \
++ debian/bsdgames/usr/games/tetris-bsd \
++ debian/bsdgames/usr/games/phantasia \
++ debian/bsdgames/usr/games/sail
++ # The game directories need to be sgid too, and let's
++ # remove all the zero byte score files in them.
++ chown root.games debian/bsdgames/var/games/bsdgames/ \
++ debian/bsdgames/var/games/bsdgames/sail \
++ debian/bsdgames/var/games/bsdgames/phantasia
++ chmod g+rws debian/bsdgames/var/games/bsdgames/ \
++ debian/bsdgames/var/games/bsdgames/sail \
++ debian/bsdgames/var/games/bsdgames/phantasia
++ find debian/bsdgames/var/games/bsdgames -size 0 -exec rm {} \;
++
++ dh_installdeb
++ dh_shlibdeps
++ dh_gencontrol
++ dh_md5sums
++ dh_builddeb
++
++binary: binary-indep binary-arch
++.PHONY: build clean binary-indep binary-arch binary
+--- bsdgames-2.13.orig/debian/watch
++++ bsdgames-2.13/debian/watch
+@@ -0,0 +1,2 @@
++version=2
++ftp://sunsite.unc.edu/pub/Linux/games/bsd-games-([0-9]+.*).tar.gz
+--- bsdgames-2.13.orig/factor/factor.6
++++ bsdgames-2.13/factor/factor.6
+@@ -1,4 +1,4 @@
+-.\" $NetBSD: factor.6,v 1.6 2001/04/02 22:42:38 wiz Exp $
++.\" $NetBSD: factor.6,v 1.5 1997/10/10 12:51:27 lukem Exp $
+ .\"
+ .\" Copyright (c) 1989, 1993
+ .\" The Regents of the University of California. All rights reserved.
+@@ -42,13 +42,12 @@
+ .\" chongo <for a good prime call: 391581 * 2^216193 - 1> /\oo/\
+ .\"
+ .Dd May 31, 1993
+-.Dt FACTOR 6
++.Dt PRIMES 6
+ .Os
+ .Sh NAME
+-.Nm factor ,
+ .Nm primes
+ .Nd
+-factor a number, generate primes
++generate primes
+ .Sh SYNOPSIS
+ .Nm
+ .Op Ar number ...
+@@ -57,32 +56,6 @@
+ .Op Ar start Op Ar stop
+ .Sh DESCRIPTION
+ The
+-.Nm
+-utility will factor integers between -2147483648 and 2147483647 inclusive.
+-When a number is factored, it is printed, followed by a
+-.Dq \: ,
+-and the list of factors on a single line.
+-Factors are listed in ascending order, and are preceded by a space.
+-If a factor divides a value more than once, it will be printed
+-more than once.
+-.Pp
+-When
+-.Nm
+-is invoked with one or more arguments,
+-each argument will be factored.
+-.Pp
+-When
+-.Nm
+-is invoked with no arguments,
+-.Nm
+-reads numbers, one per line, from standard input, until end of file or error.
+-Leading white-space and empty lines are ignored.
+-Numbers may be preceded by a single - or +.
+-Numbers are terminated by a non-digit character (such as a newline).
+-After a number is read, it is factored.
+-Input lines must not be longer than 255 characters.
+-.Pp
+-The
+ .Nm primes
+ utility prints primes in ascending order, one per line, starting at or above
+ .Ar start
+@@ -113,14 +86,6 @@
+ .Ar start
+ value is terminated by a non-digit character (such as a newline).
+ The input line must not be longer than 255 characters.
+-.Sh DIAGNOSTICS
+-Out of range or invalid input results in
+-.Sq ouch
+-being written to standard error.
+ .Sh BUGS
+-.Nm
+-cannot handle the
+-.Dq 10 most wanted
+-factor list,
+ .Nm primes
+ won't get you a world record.
+--- bsdgames-2.13.orig/hangman/extern.c
++++ bsdgames-2.13/hangman/extern.c
+@@ -61,6 +61,7 @@
+ };
+
+ int Errors, Wordnum = 0;
++unsigned int Minlen = MINLEN;
+
+ double Average = 0.0;
+
+--- bsdgames-2.13.orig/hangman/getword.c
++++ bsdgames-2.13/hangman/getword.c
+@@ -64,7 +64,7 @@
+ if (fgets(Word, BUFSIZ, inf) == NULL)
+ continue;
+ Word[strlen(Word) - 1] = '\0';
+- if (strlen(Word) < MINLEN)
++ if (strlen(Word) < Minlen)
+ continue;
+ for (wp = Word; *wp; wp++)
+ if (!islower(*wp))
+--- bsdgames-2.13.orig/hangman/hangman.6.in
++++ bsdgames-2.13/hangman/hangman.6.in
+@@ -42,6 +42,7 @@
+ .Sh SYNOPSIS
+ .Nm
+ .Op Fl d Ar wordlist
++.Op Fl m Ar minlen
+ .Sh DESCRIPTION
+ In
+ .Nm "" ,
+@@ -55,6 +56,8 @@
+ Use the specified
+ .Ar wordlist
+ instead of the default one named below.
++.It Fl m
++Set the minimum word length to use. The default is 6 letters.
+ .El
+ .Sh FILES
+ .Bl -tag -width @hangman_wordsfile@ -compact
+--- bsdgames-2.13.orig/hangman/hangman.h
++++ bsdgames-2.13/hangman/hangman.h
+@@ -73,6 +73,7 @@
+ extern const char *const Noose_pict[];
+
+ extern int Errors, Wordnum;
++extern unsigned int Minlen;
+
+ extern double Average;
+
+--- bsdgames-2.13.orig/hangman/main.c
++++ bsdgames-2.13/hangman/main.c
+@@ -62,14 +62,21 @@
+ /* Revoke setgid privileges */
+ setregid(getgid(), getgid());
+
+- while ((ch = getopt(argc, argv, "d:")) != -1) {
++ while ((ch = getopt(argc, argv, "m:d:")) != -1) {
+ switch (ch) {
+ case 'd':
+ Dict_name = optarg;
+ break;
++ case 'm':
++ Minlen = atoi(optarg);
++ if (Minlen < 2) {
++ fprintf(stderr, "minlen too short\n");
++ exit(1);
++ }
++ break;
+ case '?':
+ default:
+- (void)fprintf(stderr, "usage: hangman [-d wordlist]\n");
++ (void)fprintf(stderr, "usage: hangman [-d wordlist] [-m minlen]\n");
+ exit(1);
+ }
+ }
+--- bsdgames-2.13.orig/hunt/hunt/hunt.6.in
++++ bsdgames-2.13/hunt/hunt/hunt.6.in
+@@ -164,13 +164,13 @@
+ .It Ic @
+ Throw biggest bomb (Takes 441 charges)
+ .It Ic o
+-Throw small slime (Takes 15 charges)
++Throw small slime (Takes 5 charges)
+ .It Ic O
+-Throw big slime (Takes 30 charges)
++Throw big slime (Takes 10 charges)
+ .It Ic p
+-Throw bigger slime (Takes 45 charges)
++Throw bigger slime (Takes 15 charges)
+ .It Ic P
+-Throw biggest slime (Takes 60 charges)
++Throw biggest slime (Takes 20 charges)
+ .It Ic s
+ Scan (show where other players are) (Takes 1 charge)
+ .It Ic c
+--- bsdgames-2.13.orig/phantasia/Makefrag
++++ bsdgames-2.13/phantasia/Makefrag
+@@ -41,11 +41,11 @@
+ $(INSTALL_SCORE_GAME) phantasia/phantasia $(INSTALL_PREFIX)$(GAMESDIR)/phantasia
+ $(HIDE_GAME) phantasia
+ (set -e; for f in $(phantasia_VFILES1); do \
+- cp phantasia/$$f $(PHANTASIA_DIR)/$$f; \
++ cp phantasia/$$f $(INSTALL_PREFIX)$(PHANTASIA_DIR)/$$f; \
+ $(INSTALL_SCORE_FILE) $(PHANTASIA_DIR)/$$f; done)
+ (set -e; for f in $(phantasia_VFILES2); do \
+ if [ ! -e $(PHANTASIA_DIR)/$$f ]; then \
+- cp phantasia/$$f $(PHANTASIA_DIR)/$$f; fi; done; \
++ cp phantasia/$$f $(INSTALL_PREFIX)$(PHANTASIA_DIR)/$$f; fi; done; \
+ $(INSTALL_SCORE_FILE) $(PHANTASIA_DIR)/scoreboard; \
+ $(INSTALL_SCORE_FILE) -p $(PHANTASIA_DIR)/characs)
+ $(INSTALL_MANUAL) phantasia/phantasia.6
+--- bsdgames-2.13.orig/tetris/screen.c
++++ bsdgames-2.13/tetris/screen.c
+@@ -292,6 +292,8 @@
+ newtt = oldtt;
+ newtt.c_lflag &= ~(ICANON|ECHO);
+ newtt.c_oflag &= ~OXTABS;
++ newtt.c_cc[VMIN] = 1; /* don't lag behind 3 keystrokes on sun */
++ newtt.c_cc[VTIME] = 0; /* systems -- JEH */
+ if (tcsetattr(0, TCSADRAIN, &newtt) < 0)
+ stop("tcsetattr() fails");
+ ospeed = cfgetospeed(&newtt);
+--- bsdgames-2.13.orig/trek/trek.6.in
++++ bsdgames-2.13/trek/trek.6.in
+@@ -81,7 +81,7 @@
+ .Sh AUTHOR
+ Eric Allman
+ .Sh SEE ALSO
+-.Pa /usr/share/doc/usd/31.trek
++.Pa /usr/share/doc/bsdgames/trek.me.gz
+ .Sh COMMAND SUMMARY
+ .Bl -item -compact
+ .It
+--- bsdgames-2.13.orig/wargames/wargames.6
++++ bsdgames-2.13/wargames/wargames.6
+@@ -44,6 +44,6 @@
+ resulting is much smaller....
+ .Sh SEE ALSO
+ .Sy Wargames ,
+-the movie (an MGM production, PGP 13, directed by John Badham, 1983).
++the movie (an MGM production, PG 13, directed by John Badham, 1983).
+ .Sh AUTHOR
+ This manual page was written by Joey Hess <joeyh@kitenet.net>.
+--- bsdgames-2.13.orig/AUTHORS
++++ bsdgames-2.13/AUTHORS
+@@ -8,7 +8,7 @@
+ 1997; I divided it into bsd-games and bsd-games-non-free according to
+ the established (DFSG/OSD) definition, following the division used for
+ the Debian package of 1.3. Much of the packaging has been written or
+-extensively modified by myself. Joey Hess <joeyh@master.debian.org>
++extensively modified by myself. Joey Hess <joeyh@debian.org>
+ wrote the manpages for wargames and paranoia.
+
+ Based on the source and manpages, here are the details of the people
+--- bsdgames-2.13.orig/THANKS
++++ bsdgames-2.13/THANKS
+@@ -12,7 +12,7 @@
+
+ For recent work (since 1.3), thanks to:
+
+-Joey Hess <joeyh@master.debian.org>
++Joey Hess <joeyh@debian.org>
+
+ For the Debian patches, which covered what was needed to make the games
+ compile with current libraries, provided many bug fixes and showed
+--- bsdgames-2.13.orig/config.params
++++ bsdgames-2.13/config.params
+@@ -0,0 +1,40 @@
++# This file is read by configure and is used during the build of the
++# Debian package.
++
++# Don't run configure interactively.
++bsd_games_cfg_non_interactive=y
++
++# Install into here for building the package.
++bsd_games_cfg_install_prefix=`pwd`/debian/bsdgames
++
++# Do not build or install these games:
++bsd_games_cfg_no_build_dirs="dm banner fortune factor"
++
++# Keep huntd in /usr/sbin as it was in the past. I may
++# change this later.
++bsd_games_cfg_sbindir=/usr/sbin
++
++# Debian doesn't like cluttering up the /usr/*/games/ dirs too much,
++# use a subdir. /var too.
++bsd_games_cfg_usrlibdir=/usr/lib/games/bsdgames
++bsd_games_cfg_sharedir=/usr/share/games/bsdgames
++bsd_games_cfg_varlibdir=/var/games/bsdgames
++
++# Do not do chown now, we arn't running as root.
++bsd_games_cfg_do_chown=n
++
++# Debian perfers symlinks for manpages.
++bsd_games_cfg_use_dot_so=symlinks
++
++# I'll handle manpage compressing.
++bsd_games_cfg_gzip_manpages=n
++
++# Policy says to use /usr/bin/pager by default.
++bsd_games_cfg_pager=/usr/bin/pager
++
++# Always use the same wordlist for boggle, and don't use web2, it's too
++# big. Instead, use the union of the wenglish and wbritish wordlists.
++bsd_games_cfg_dictionary_src=`pwd`/temp-dictionary
++
++# Put it in /usr/share/games with the rest of the games data.
++bsd_games_cfg_wtf_acronymfile=/usr/share/games/bsdgames/acronyms
+