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--- Makefile.in.orig	2005-02-02 01:41:14.000000000 -0500
+++ Makefile.in	2005-02-02 01:41:56.000000000 -0500
@@ -782,19 +782,19 @@
 install-data-local:
 	@$(NORMAL_INSTALL)
 	if test -d $(srcdir)/image; then \
-	  $(mkinstalldirs)     $(game_datadir); \
-	  $(mkinstalldirs) $(game_datadir)/image; \
-	  cp -r $(srcdir)/image/* $(game_datadir)/image;\
+	  $(mkinstalldirs)     $(DESTDIR)$(game_datadir); \
+	  $(mkinstalldirs) $(DESTDIR)$(game_datadir)/image; \
+	  cp -r $(srcdir)/image/* $(DESTDIR)$(game_datadir)/image;\
 	fi; \
 	if test -d $(srcdir)/level; then \
-	  $(mkinstalldirs) $(game_datadir)/ ; \
-	  $(mkinstalldirs) $(game_datadir)//level; \
-	  cp -r $(srcdir)/level/* $(game_datadir)//level;\
+	  $(mkinstalldirs) $(DESTDIR)$(game_datadir)/ ; \
+	  $(mkinstalldirs) $(DESTDIR)$(game_datadir)//level; \
+	  cp -r $(srcdir)/level/* $(DESTDIR)$(game_datadir)//level;\
 	fi; \
 	if test -d $(srcdir)/sounds; then \
-	  $(mkinstalldirs) $(game_datadir)/ ; \
-	  $(mkinstalldirs) $(game_datadir)//sounds; \
-	  cp -r $(srcdir)/sounds/* $(game_datadir)//sounds;\
+	  $(mkinstalldirs) $(DESTDIR)$(game_datadir)/ ; \
+	  $(mkinstalldirs) $(DESTDIR)$(game_datadir)//sounds; \
+	  cp -r $(srcdir)/sounds/* $(DESTDIR)$(game_datadir)//sounds;\
 	fi;
 # Tell versions [3.59,3.63) of GNU make to not export all variables.
 # Otherwise a system limit (for SysV at least) may be exceeded.
--- Makefile.am.orig	2005-02-02 01:47:12.000000000 -0500
+++ Makefile.am	2005-02-02 01:48:57.000000000 -0500
@@ -67,17 +67,17 @@
 install-data-local:
 	@$(NORMAL_INSTALL)
 	if test -d $(srcdir)/image; then \
-	  $(mkinstalldirs)     $(game_datadir); \
-	  $(mkinstalldirs) $(game_datadir)/image; \
-	  cp -r $(srcdir)/image/* $(game_datadir)/image;\
+	  $(mkinstalldirs)     $(DESTDIR)$(game_datadir); \
+	  $(mkinstalldirs) $(DESTDIR)$(game_datadir)/image; \
+	  cp -r $(srcdir)/image/* $(DESTDIR)$(game_datadir)/image;\
 	fi; \
 	if test -d $(srcdir)/level; then \
-	  $(mkinstalldirs) $(game_datadir)/ ; \
-	  $(mkinstalldirs) $(game_datadir)//level; \
-	  cp -r $(srcdir)/level/* $(game_datadir)//level;\
+	  $(mkinstalldirs) $(DESTDIR)$(game_datadir)/ ; \
+	  $(mkinstalldirs) $(DESTDIR)$(game_datadir)//level; \
+	  cp -r $(srcdir)/level/* $(DESTDIR)$(game_datadir)//level;\
 	fi; \
 	if test -d $(srcdir)/sounds; then \
-	  $(mkinstalldirs) $(game_datadir)/ ; \
-	  $(mkinstalldirs) $(game_datadir)//sounds; \
-	  cp -r $(srcdir)/sounds/* $(game_datadir)//sounds;\
+	  $(mkinstalldirs) $(DESTDIR)$(game_datadir)/ ; \
+	  $(mkinstalldirs) $(DESTDIR)$(game_datadir)//sounds; \
+	  cp -r $(srcdir)/sounds/* $(DESTDIR)$(game_datadir)//sounds;\
 	fi;