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--- Makefile.in.orig 2005-02-02 01:41:14.000000000 -0500
+++ Makefile.in 2005-02-02 01:41:56.000000000 -0500
@@ -782,19 +782,19 @@
install-data-local:
@$(NORMAL_INSTALL)
if test -d $(srcdir)/image; then \
- $(mkinstalldirs) $(game_datadir); \
- $(mkinstalldirs) $(game_datadir)/image; \
- cp -r $(srcdir)/image/* $(game_datadir)/image;\
+ $(mkinstalldirs) $(DESTDIR)$(game_datadir); \
+ $(mkinstalldirs) $(DESTDIR)$(game_datadir)/image; \
+ cp -r $(srcdir)/image/* $(DESTDIR)$(game_datadir)/image;\
fi; \
if test -d $(srcdir)/level; then \
- $(mkinstalldirs) $(game_datadir)/ ; \
- $(mkinstalldirs) $(game_datadir)//level; \
- cp -r $(srcdir)/level/* $(game_datadir)//level;\
+ $(mkinstalldirs) $(DESTDIR)$(game_datadir)/ ; \
+ $(mkinstalldirs) $(DESTDIR)$(game_datadir)//level; \
+ cp -r $(srcdir)/level/* $(DESTDIR)$(game_datadir)//level;\
fi; \
if test -d $(srcdir)/sounds; then \
- $(mkinstalldirs) $(game_datadir)/ ; \
- $(mkinstalldirs) $(game_datadir)//sounds; \
- cp -r $(srcdir)/sounds/* $(game_datadir)//sounds;\
+ $(mkinstalldirs) $(DESTDIR)$(game_datadir)/ ; \
+ $(mkinstalldirs) $(DESTDIR)$(game_datadir)//sounds; \
+ cp -r $(srcdir)/sounds/* $(DESTDIR)$(game_datadir)//sounds;\
fi;
# Tell versions [3.59,3.63) of GNU make to not export all variables.
# Otherwise a system limit (for SysV at least) may be exceeded.
--- Makefile.am.orig 2005-02-02 01:47:12.000000000 -0500
+++ Makefile.am 2005-02-02 01:48:57.000000000 -0500
@@ -67,17 +67,17 @@
install-data-local:
@$(NORMAL_INSTALL)
if test -d $(srcdir)/image; then \
- $(mkinstalldirs) $(game_datadir); \
- $(mkinstalldirs) $(game_datadir)/image; \
- cp -r $(srcdir)/image/* $(game_datadir)/image;\
+ $(mkinstalldirs) $(DESTDIR)$(game_datadir); \
+ $(mkinstalldirs) $(DESTDIR)$(game_datadir)/image; \
+ cp -r $(srcdir)/image/* $(DESTDIR)$(game_datadir)/image;\
fi; \
if test -d $(srcdir)/level; then \
- $(mkinstalldirs) $(game_datadir)/ ; \
- $(mkinstalldirs) $(game_datadir)//level; \
- cp -r $(srcdir)/level/* $(game_datadir)//level;\
+ $(mkinstalldirs) $(DESTDIR)$(game_datadir)/ ; \
+ $(mkinstalldirs) $(DESTDIR)$(game_datadir)//level; \
+ cp -r $(srcdir)/level/* $(DESTDIR)$(game_datadir)//level;\
fi; \
if test -d $(srcdir)/sounds; then \
- $(mkinstalldirs) $(game_datadir)/ ; \
- $(mkinstalldirs) $(game_datadir)//sounds; \
- cp -r $(srcdir)/sounds/* $(game_datadir)//sounds;\
+ $(mkinstalldirs) $(DESTDIR)$(game_datadir)/ ; \
+ $(mkinstalldirs) $(DESTDIR)$(game_datadir)//sounds; \
+ cp -r $(srcdir)/sounds/* $(DESTDIR)$(game_datadir)//sounds;\
fi;
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