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# Copyright 1999-2006 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2003-data/ut2003-data-2107.ebuild,v 1.7 2006/10/24 23:04:38 wolf31o2 Exp $
inherit eutils games
DESCRIPTION="Unreal Tournament 2003 - Sequel to the 1999 Game of the Year multi-player first-person shooter"
HOMEPAGE="http://www.unrealtournament2003.com/"
SRC_URI="http://download.factoryunreal.com/mirror/UT2003CrashFix.zip"
LICENSE="ut2003"
SLOT="0"
KEYWORDS="amd64 x86"
IUSE=""
RESTRICT="strip"
DEPEND="virtual/libc
app-arch/unzip
games-util/uz2unpack"
S="${WORKDIR}"
GAMES_LICENSE_CHECK="yes"
dir="${GAMES_PREFIX_OPT}/ut2003"
Ddir="${D}/${dir}"
pkg_setup() {
games_pkg_setup
ewarn "The installed game takes about 2.7GB of space!"
}
src_unpack() {
cdrom_get_cds System/Packages.md5 StaticMeshes/AWHardware.usx.uz2 \
Extras/MayaPLE/Maya4PersonalLearningEditionEpic.exe
unzip ${DISTDIR}/UT2003CrashFix.zip \
|| die "unpacking crash-fix"
}
src_install() {
dodir ${dir}/System
# Disk 1
einfo "Copying files from Disk 1..."
cp -r ${CDROM_ROOT}/{Animations,ForceFeedback,KarmaData,Maps,Sounds,Textures,Web} ${Ddir} || die "copying files"
cp -r ${CDROM_ROOT}/System/{editorres,*.{bmp,dat,det,est,frt,ini,int,itt,md5,u,upl,url}} ${Ddir}/System || die "copying files"
insinto ${dir}/Benchmark/Stuff
cp -r ${CDROM_ROOT}/Benchmark/Stuff/* ${Ddir}/Benchmark/Stuff \
|| die "copying benchmark files"
cdrom_load_next_cd
# Disk 2
einfo "Copying files from Disk 2..."
cp -r ${CDROM_ROOT}/{Music,Sounds,StaticMeshes,Textures} ${Ddir} \
|| die "copying files"
cdrom_load_next_cd
# Disk 3
einfo "Copying files from Disk 3..."
cp -r ${CDROM_ROOT}/Sounds ${Ddir}|| die "copying files"
unpack_makeself ${CDROM_ROOT}/linux_installer.sh \
|| die "unpacking linux installer"
tar xf ${S}/ut2003lnxbins.tar \
|| die "unpacking original binaries/libraries"
# create empty files in Benchmark
for j in {CSVs,Logs,Results} ; do
mkdir -p ${Ddir}/Benchmark/${j} || die "creating folders"
touch ${Ddir}/Benchmark/${j}/DO_NOT_DELETE.ME || die "creating files"
done
# Cleaning up our installation
rm ${Ddir}/System/{Build,Def{ault,User},Manifest,UT2003,User}.ini \
|| die "deleting ini files"
rm -f ${Ddir}/System/{Core,Engine,Setup,UnrealGame,Window,XGame,XInterface,XWeapons}.{det,est,frt,int,itt,u} || die "deleting files that have been patched"
rm -rf ${Ddir}/Web/ServerAdmin || die "deleting server admin web pages"
rm -f ${Ddir}/System/{Editor,Fire,IpDrv,UnrealEd,Vehicles,XEffects,XPickups,XWebAdmin}.u || die "removing files that will be coming from the patch"
rm -f ${Ddir}/System/{UWeb,XAdmin}.{int,u} || die "removing patched files"
rm -f ${Ddir}/System/GamePlay.{det,itt,u} || die "patch files removal"
rm -f ${Ddir}/System/XMaps.{det,est} ${Ddir}/System/Xweapons.itt \
|| die "removing unused files"
rm -f ${Ddir}/System/Manifest.int ${Ddir}/System/Packages.md5 \
|| die "cleanup"
# install extra help files
insinto ${dir}/Help
doins ${S}/Help/Unreal.bmp
# install Default and DefUser ini files
insinto ${dir}/System
doins ${S}/System/Def{ault,User}.ini
# install eula
insinto ${dir}
doins ${S}/eula/License.int
# copying extra/updater
cp -r ${S}/{extras,updater} ${Ddir} || die "copying extras/updater"
rm -f ${Ddir}/updater/update || die "removing update"
# copy libraries
exeinto ${dir}/System
doexe ${S}/System/libSDL-1.2.so.0 \
|| die "copying libSDL"
# uncompressing files
einfo "Uncompressing files... this may take a while..."
for j in {Animations,Maps,Sounds,StaticMeshes,Textures} ; do
games_ut_unpack ${Ddir}/${j} || die "uncompressing files"
done
# installing documentation/icon
dodoc ${S}/README.linux || die "dodoc README.linux"
newicon ${S}/Unreal.xpm ut2003.xpm || die "copying icon"
insinto ${dir}
doins ${S}/README.linux ${S}/Unreal.xpm || die "copying readme/icon"
# copy ut2003/ucc
exeinto ${dir}
doexe ${S}/bin/ut2003 ${S}/ucc || die "copying ut2003/ucc"
# Here we apply DrSiN's crash patch
cp ${S}/CrashFix/System/crashfix.u ${Ddir}/System
ed ${Ddir}/System/Default.ini >/dev/null 2>&1 <<EOT
$
?Engine.GameInfo?
a
AccessControlClass=crashfix.iaccesscontrolini
.
w
q
EOT
# Here we apply fix for bug #54726
dosed "s:UplinkToGamespy=True:UplinkToGamespy=False:" \
${dir}/System/Default.ini
# now, since these files are coming off a cd, the times/sizes/md5sums wont
# be different ... that means portage will try to unmerge some files (!)
# we run touch on ${D} so as to make sure portage doesnt do any such thing
find ${Ddir} -exec touch '{}' \;
prepgamesdirs
}
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