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# Copyright 1999-2006 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2004-data/ut2004-data-3186-r2.ebuild,v 1.2 2006/03/31 21:31:47 wolf31o2 Exp $
inherit games games-ut2k4mod
DESCRIPTION="Unreal Tournament 2004 - This is the data portion of UT2004"
HOMEPAGE="http://www.unrealtournament2004.com/"
SRC_URI=""
LICENSE="ut2003"
SLOT="0"
KEYWORDS="~amd64 ~x86"
RESTRICT="strip"
IUSE=""
DEPEND="games-util/uz2unpack"
S=${WORKDIR}
GAMES_LICENSE_CHECK="yes"
dir=${GAMES_PREFIX_OPT}/ut2004
Ddir=${D}/${dir}
pkg_setup() {
ewarn "This is a huge package. If you do not have at least 7GB of free"
ewarn "disk space in ${PORTAGE_TMPDIR} and also in ${GAMES_PREFIX_OPT} then"
ewarn "you should abort this installation now and free up some space."
games_pkg_setup
check_dvd
if [[ "${USE_DVD}" -eq 1 ]]
then
DISK1="CD1/"
DISK2="CD2/"
DISK3="CD3/"
DISK4="CD4/"
DISK5="CD5/"
DISK6="CD6/"
if [[ "${USE_ECE_DVD}" -eq 1 ]]
then
cdrom_get_cds "${DISK1}"System/UT2004.ini \
"${DISK2}"Textures/2K4Fonts.utx.uz2 \
"${DISK3}"Textures/ONSDeadVehicles-TX.utx.uz2 \
"${DISK4}"Textures/XGameShaders2004.utx.uz2 \
"${DISK5}"Speech/ons.xml \
"${DISK6}"/DirectX9/BDA.cab
else
cdrom_get_cds "${DISK1}"/System/UT2004.ini \
"${DISK2}"/Textures/2K4Fonts.utx.uz2 \
"${DISK3}"/Textures/ONSDeadVehicles-TX.utx.uz2 \
"${DISK4}"/Music/KR-UT2004-Menu.ogg \
"${DISK5}"/Speech/ons.xml "${DISK6}"/DirectX9/BDA.cab
fi
else
cdrom_get_cds System/UT2004.ini \
Textures/2K4Fonts.utx.uz2 \
Textures/ONSDeadVehicles-TX.utx.uz2 \
Music/KR-UT2004-Menu.ogg \
Speech/ons.xml DirectX9/BDA.cab
fi
}
src_unpack() {
unpack_makeself "${CDROM_ROOT}"/linux-installer.sh \
|| die "unpacking linux installer"
use x86 && tar -xf "${S}"/linux-x86.tar
use amd64 && tar -xf "${S}"/linux-amd64.tar
}
src_install() {
dodir "${dir}"/System/editorres
# Disk 1
einfo "Copying files from Disk 1..."
cp -r "${CDROM_ROOT}/${DISK1}"{Animations,ForceFeedback,Help,KarmaData,Maps,Sounds,Web} "${Ddir}" \
|| die "copying files"
cp -r "${CDROM_ROOT}/${DISK1}"System/{editorres,*.{bat,bmp,dat,det,est,frt,ini,int,itt,kot,md5,smt,tmt,u,ucl,upl,url}} \
"${Ddir}"/System || die "copying files"
mkdir -p "${Ddir}"/Manual || die "creating manual folder"
cp "${CDROM_ROOT}/${DISK1}"Manual/Manual.pdf "${Ddir}"/Manual \
|| die "copying manual"
mkdir -p "${Ddir}"/Benchmark/Stuff || die "creating benchmark folders"
cp -r "${CDROM_ROOT}/${DISK1}"Benchmark/Stuff/* "${Ddir}"/Benchmark/Stuff \
|| die "copying benchmark files"
cdrom_load_next_cd
# Disk 2
einfo "Copying files from Disk 2..."
cp -r "${CDROM_ROOT}/${DISK2}"{Sounds,Textures} "${Ddir}" || die "copying files"
cdrom_load_next_cd
# Disk 3
einfo "Copying files from Disk 3..."
cp -r "${CDROM_ROOT}/${DISK3}"Textures "${Ddir}" || die "copying files"
cdrom_load_next_cd
# Disk 4
einfo "Copying files from Disk 4..."
if [[ "${USE_ECE_DVD}" -eq 1 ]]
then
cp -r "${CDROM_ROOT}/${DISK4}"{StaticMeshes,Textures} "${Ddir}" \
|| die "copying files"
else
cp -r "${CDROM_ROOT}/${DISK4}"{Music,StaticMeshes,Textures} "${Ddir}" \
|| die "copying files"
fi
cdrom_load_next_cd
# Disk 5
einfo "Copying files from Disk 5..."
if [[ "${USE_ECE_DVD}" -eq 1 ]]
then
cp -r "${CDROM_ROOT}/${DISK5}"{Music,Sounds,Speech,StaticMeshes} "${Ddir}" \
|| die "copying files"
else
cp -r "${CDROM_ROOT}/${DISK5}"{Music,Sounds,Speech} "${Ddir}" \
|| die "copying files"
fi
cdrom_load_next_cd
# Disk 6
einfo "Copying files from Disk 6..."
cp -r "${CDROM_ROOT}/${DISK6}"/Sounds "${Ddir}" \
|| die "copying files"
# Create empty files in Benchmark
for j in {CSVs,Logs,Results}
do
mkdir -p "${Ddir}/Benchmark/${j}" || die "creating folders"
touch "${Ddir}/Benchmark/${j}"/DO_NOT_DELETE.ME || die "creating files"
done
# Install extra help files
insinto "${dir}"/Help
doins "${S}"/Unreal.bmp
# Install EULA
insinto "${dir}"
doins "${S}"/UT2004_EULA.txt
# Install System.inis
insinto "${dir}"/System
doins "${S}"/ini-{det,est,frt,int,itt,kot,smt,tmt}.tar
# Copy ut2004
exeinto "${dir}"
doexe "${S}"/bin/ut2004 || die "copying ut2004"
exeinto "${dir}"/System
# We install the provided libraries because upstream wants it that way.
# If you want to use your own system binaries, then feel free to uncomment
# the following. You will also want to comment the doexe lines below that
# installs the libraries.
# newexe "${S}"/System/openal.so openal.so-binary
# newexe "${S}"/System/libSDL-1.2.so.0 libSDL-1.2.so.0-binary
doexe ${S}/System/{libSDL-1.2.so.0,openal.so} \
|| die "copying libraries"
doexe "${S}"/System/{u{cc,t2004}-bin} \
|| die "copying libs/ucc/ut2004"
# Uncompressing files
einfo "Uncompressing files... this *will* take a while..."
for j in {Animations,Maps,Sounds,StaticMeshes,Textures}
do
chmod -R u+w "${Ddir}/${j}" || die "chmod in uncompress"
games_ut_unpack "${Ddir}/${j}" || die "uncompressing files"
done
# Removing unneccessary files in System and Help
rm -f "${Ddir}"/Help/{InstallerLogo.bmp,SAPI-EULA.txt,{Unreal,UnrealEd}.ico}
rm -f "${Ddir}"/System/*.tar
rm -f "${Ddir}"/System/{{License,Manifest}.smt,{ucc,StdOut}.log}
rm -f "${Ddir}"/System/{User,UT2004,Manifest}.ini
rm -f "${Ddir}"/System/{Manifest.int,Packages.md5}
# Installing documentation/icon
dodoc "${S}"/README.linux || die "dodoc README.linux"
insinto /usr/share/pixmaps
doins "${S}"/ut2004.xpm || die "copying pixmap"
insinto "${dir}"
doins "${S}"/{README.linux,ut2004.xpm} || die "copying readme/icon"
# Now, since these files are coming off a CD, the times/sizes/md5sums won't
# be different ... that means portage will try to unmerge some files (!)
# We run touch on ${D} so as to make sure portage doesn't do any such thing
find "${Ddir}" -exec touch '{}' \;
prepgamesdirs
}
pkg_postinst() {
games_pkg_postinst
echo
einfo "This is only the data portion of the game. To play UT2004, you"
einfo "still need to emerge ut2004."
echo
}
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