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diff -u elc.orig/shader.c elc/shader.c
--- elc.orig/shader.c	2005-09-28 09:12:58.000000000 +0100
+++ elc/shader.c	2006-09-03 11:54:12.140740264 +0100
@@ -56,8 +56,8 @@
 	VertexShaderObject = ELglCreateShaderObjectARB(GL_VERTEX_SHADER_ARB);
 	FragmentShaderObject = ELglCreateShaderObjectARB(GL_FRAGMENT_SHADER_ARB);
 
-	load_shader(VertexShaderObject, "/home/daniel/Develop/el-cvs/elc/shader/normal_mapping_vs.gls");
-	load_shader(FragmentShaderObject, "/home/daniel/Develop/el-cvs/elc/shader/normal_mapping_fs.gls");
+	load_shader(VertexShaderObject, "shader/normal_mapping_vs.gls");
+	load_shader(FragmentShaderObject, "shader/normal_mapping_fs.gls");
 
 	ELglCompileShaderARB(VertexShaderObject);
 	ELglCompileShaderARB(FragmentShaderObject);