blob: 2e753aa02adc25bfcdf42c80819453cb5a922bbc (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
|
# Copyright 1999-2012 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-strategy/openra/openra-20120504.ebuild,v 1.2 2012/05/04 17:31:14 hasufell Exp $
EAPI=3
inherit eutils mono gnome2-utils games
DESCRIPTION="A free RTS engine supporting games like Command & Conquer and Red Alert"
HOMEPAGE="http://open-ra.org/"
SRC_URI="http://dev.gentoo.org/~hasufell/distfiles/${P}.tar.xz"
LICENSE="GPL-3"
SLOT="0"
KEYWORDS="~amd64 ~x86"
IUSE="cg"
DEPEND="dev-dotnet/libgdiplus
dev-lang/mono
media-libs/freetype:2[X]
media-libs/libsdl[X,opengl,video]
media-libs/openal
virtual/jpeg
virtual/opengl
cg? ( >=media-gfx/nvidia-cg-toolkit-2.1.0017 )"
RDEPEND="${DEPEND}"
src_prepare() {
epatch "${FILESDIR}"/${P}-makefile.patch
# register game-version
sed \
-e "/Version/s/{DEV_VERSION}/release-${PV}/" \
-i mods/{ra,cnc}/mod.yaml || die
}
src_install() {
emake \
datadir="${GAMES_DATADIR}" \
bindir="${GAMES_BINDIR}" \
libdir="$(games_get_libdir)/${PN}" \
DESTDIR="${D}" \
install || die
# icons
insinto /usr/share/icons/
doins -r packaging/linux/hicolor
# desktop entries
local myrenderer=$(usex cg Cg Gl)
make_desktop_entry "${PN} Game.Mods=cnc Graphics.Renderer=${myrenderer}" \
"OpenRA CNC" ${PN}
make_desktop_entry "${PN} Game.Mods=ra Graphics.Renderer=${myrenderer}" \
"OpenRA RA" ${PN}
make_desktop_entry "${PN}-editor" "OpenRA Map Editor" ${PN}
dodoc "${FILESDIR}"/README.gentoo README HACKING CHANGELOG
# file permissions
prepgamesdirs
}
pkg_preinst() {
games_pkg_preinst
gnome2_icon_savelist
}
pkg_postinst() {
games_pkg_postinst
gnome2_icon_cache_update
if use cg ; then
elog "If you have problems starting the game consider switching"
elog "back to Graphics.Renderer=Gl in openra*.desktop or manually"
elog "run:"
elog "${PN} Game.Mods=\$mod Graphics.Renderer=Gl"
fi
}
pkg_postrm() {
gnome2_icon_cache_update
}
|