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-rw-r--r--games-fps/quake4-bin/ChangeLog162
-rw-r--r--games-fps/quake4-bin/Manifest6
-rw-r--r--games-fps/quake4-bin/metadata.xml26
-rw-r--r--games-fps/quake4-bin/quake4-bin-1.3.2.ebuild117
-rw-r--r--games-fps/quake4-bin/quake4-bin-1.4.2.ebuild148
5 files changed, 0 insertions, 459 deletions
diff --git a/games-fps/quake4-bin/ChangeLog b/games-fps/quake4-bin/ChangeLog
deleted file mode 100644
index 379d6d1..0000000
--- a/games-fps/quake4-bin/ChangeLog
+++ /dev/null
@@ -1,162 +0,0 @@
-# ChangeLog for games-fps/quake4-bin
-# Copyright 1999-2007 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/quake4-bin/ChangeLog,v 1.34 2007/08/20 17:23:52 wolf31o2 Exp $
-
- 20 Aug 2007; Chris Gianelloni <wolf31o2@gentoo.org>
- quake4-bin-1.4.2.ebuild:
- The Czech linguas variable is cs, not cz. Thanks to Mr_Bones_ for pointing
- it out.
-
-*quake4-bin-1.4.2 (18 Aug 2007)
-
- 18 Aug 2007; Chris Gianelloni <wolf31o2@gentoo.org>
- +quake4-bin-1.4.2.ebuild:
- Version bump. Ebuild by Paul Bredbury <brebs@sent.com> and modified by me.
- Closing bug #173491 and bug #179254.
-
- 31 Jul 2007; Doug Goldstein <cardoe@gentoo.org> quake4-bin-1.3.2.ebuild:
- nvidia-legacy-drivers has merged with nvidia-drivers
-
- 12 Mar 2007; Marius Mauch <genone@gentoo.org> quake4-bin-1.3.2.ebuild:
- Replacing einfo with elog
-
- 07 Jan 2007; Chris Gianelloni <wolf31o2@gentoo.org>
- quake4-bin-1.3.2.ebuild:
- Added QA_* variables.
-
- 05 Oct 2006; Chris Gianelloni <wolf31o2@gentoo.org>
- quake4-bin-1.3.2.ebuild:
- Removed references to nvidia-glx, since it is no longer in the tree.
-
- 28 Sep 2006; Chris Gianelloni <wolf31o2@gentoo.org>
- -quake4-bin-1.3.ebuild, quake4-bin-1.3.2.ebuild:
- Stable on amd64/x86, removing older ebuilds, and removing virtual/x11 from
- dependencies.
-
-*quake4-bin-1.3.2 (06 Sep 2006)
-
- 06 Sep 2006; Chris Gianelloni <wolf31o2@gentoo.org>
- +quake4-bin-1.3.2.ebuild:
- Version bump to 1.3.2 and closing bug #143720.
-
- 06 Sep 2006; Chris Gianelloni <wolf31o2@gentoo.org>
- -quake4-bin-1.2.1.ebuild:
- Cleaning out older versions.
-
- 28 Aug 2006; Chris Gianelloni <wolf31o2@gentoo.org> quake4-bin-1.3.ebuild:
- Stable on amd64/x86.
-
-*quake4-bin-1.3 (01 Aug 2006)
-
- 01 Aug 2006; Chris Gianelloni <wolf31o2@gentoo.org>
- +quake4-bin-1.3.ebuild:
- Version bump to 1.3, now get out there fragging...
-
- 07 Jul 2006; Kristopher Kersey <augustus@gentoo.org>
- quake4-bin-1.2.1.ebuild:
- Added RDEPEND for new x11-drivers/nvidia-drivers or
- x11-drivers/nvidia-legacy-drivers.
-
- 06 Jun 2006; Chris Gianelloni <wolf31o2@gentoo.org>
- quake4-bin-1.2.1.ebuild:
- Added >=app-emulation/emul-linux-x86-xlibs-7.0 to the list of valid 32-bit
- opengl providers for amd64 per bug #135643.
-
- 09 May 2006; Chris Gianelloni <wolf31o2@gentoo.org>
- -quake4-bin-1.2.ebuild:
- Cleaning up older ebuilds.
-
- 09 May 2006; Chris Gianelloni <wolf31o2@gentoo.org>
- quake4-bin-1.2.1.ebuild:
- Marking stable on amd64 and x86.
-
- 02 May 2006; Chris Gianelloni <wolf31o2@gentoo.org>
- quake4-bin-1.2.1.ebuild:
- Fixed a typo.
-
- 02 May 2006; Chris Gianelloni <wolf31o2@gentoo.org>
- quake4-bin-1.2.1.ebuild:
- Forgot to install quake4smp.x86, so fixing that.
-
- 01 May 2006; Chris Gianelloni <wolf31o2@gentoo.org>
- -quake4-bin-1.0.6.ebuild, -quake4-bin-1.0.6-r1.ebuild,
- quake4-bin-1.2.ebuild:
- Marked 1.2 stable on amd64 and x86 and removing older ebuilds. I plan on
- marking 1.2.1 stable in a short time period, provided the crashes with SMP
- aren't as bad as people say. I haven't had a chance to test it on an SMP
- machine myself.
-
-*quake4-bin-1.2.1 (01 May 2006)
-
- 01 May 2006; Chris Gianelloni <wolf31o2@gentoo.org>
- +quake4-bin-1.2.1.ebuild:
- Version bump to 1.2.1 and closing bug #131604.
-
-*quake4-bin-1.2 (19 Apr 2006)
-
- 19 Apr 2006; Chris Gianelloni <wolf31o2@gentoo.org>
- +quake4-bin-1.2.ebuild:
- Version bumped to 1.2 and closing bug #127912.
-
- 31 Mar 2006; Chris Gianelloni <wolf31o2@gentoo.org>
- quake4-bin-1.0.6.ebuild, quake4-bin-1.0.6-r1.ebuild:
- Changed nostrip to strip.
-
-*quake4-bin-1.0.6-r1 (31 Mar 2006)
-
- 31 Mar 2006; Chris Gianelloni <wolf31o2@gentoo.org>
- +quake4-bin-1.0.6-r1.ebuild:
- Made some general code cleanups and closing bug #127934.
-
- 31 Mar 2006; Chris Gianelloni <wolf31o2@gentoo.org>
- -quake4-bin-1.1.ebuild:
- Removing quake4-bin 1.1 patch from portage as it was removed from upstream
- due to a recall of the Windows patch that will create incompatible net code.
-
- 29 Mar 2006; Chris Gianelloni <wolf31o2@gentoo.org> quake4-bin-1.1.ebuild:
- Fixed typo in SRC_URI.
-
-*quake4-bin-1.1 (29 Mar 2006)
-
- 29 Mar 2006; Chris Gianelloni <wolf31o2@gentoo.org>
- +quake4-bin-1.1.ebuild:
- Version bump to 1.1 and closing bug #127912.
-
- 15 Mar 2006; Chris Gianelloni <wolf31o2@gentoo.org>
- quake4-bin-1.0.6.ebuild:
- Changed to use idsoftware thirdpartymirror.
-
- 22 Jan 2006; Chris Gianelloni <wolf31o2@gentoo.org>
- quake4-bin-1.0.6.ebuild:
- Marking stable on amd64.
-
- 22 Jan 2006; Chris Gianelloni <wolf31o2@gentoo.org>
- quake4-bin-1.0.6.ebuild:
- Marked stable on x86 and closing bug #119970.
-
- 05 Jan 2006; Chris Gianelloni <wolf31o2@gentoo.org>
- quake4-bin-1.0.6.ebuild:
- Added modular X dependencies.
-
-*quake4-bin-1.0.6 (13 Dec 2005)
-
- 13 Dec 2005; Chris Gianelloni <wolf31o2@gentoo.org>
- -quake4-bin-1.0.5.ebuild, +quake4-bin-1.0.6.ebuild:
- Version bumped to 1.0.6, closing bug #115420, and removing older versions.
-
- 22 Nov 2005; Chris Gianelloni <wolf31o2@gentoo.org>
- quake4-bin-1.0.5.ebuild:
- Added full path for bug #111143.
-
-*quake4-bin-1.0.5 (16 Nov 2005)
-
- 16 Nov 2005; Chris Gianelloni <wolf31o2@gentoo.org>
- +quake4-bin-1.0.5.ebuild, -quake4-bin-1.0.2147.12.ebuild:
- Version bumped and closing bug #112725.
-
-*quake4-bin-1.0.2147.12 (24 Oct 2005)
-
- 24 Oct 2005; Chris Gianelloni <wolf31o2@gentoo.org> +metadata.xml,
- +quake4-bin-1.0.2147.12.ebuild:
- Initial import. Ebuilds by me. Closing bug #109825.
-
diff --git a/games-fps/quake4-bin/Manifest b/games-fps/quake4-bin/Manifest
deleted file mode 100644
index adfc288..0000000
--- a/games-fps/quake4-bin/Manifest
+++ /dev/null
@@ -1,6 +0,0 @@
-DIST quake4-linux-1.3-2.x86.run 239448644 RMD160 a5cdf416c225f1b60ae93a26e0185bb719353ccd SHA1 271341e8b14f91c99dbe6c62e8a9dc96d8160549 SHA256 d85d62791aaf56039f131997ccadbddeac17f83d7420102ca5a059af1f284252
-DIST quake4-linux-1.4.2.x86.run 287552973 RMD160 eb55c5c1c0cae68476bea10c58e40db722f2a068 SHA1 870bbda920b846c51904b22c40ce15aac8c9183b SHA256 9203b387b1a4075a1b9ad1eb7be32b49a88141a448d9330d9cbe1f40a145bd6a
-EBUILD quake4-bin-1.3.2.ebuild 3099 RMD160 e4465fe026bef1a07d01ee6e76fcb2c0387f9124 SHA1 43a745d7114a61064bb6b1303e5f828103d646d4 SHA256 69d0098ebfaa980e080f876bbe4542ec117a6eb8ab7deb9de8c8a62781c2fbc6
-EBUILD quake4-bin-1.4.2.ebuild 3909 RMD160 ceec97fe655d2cfafaf300014b2c98b157ce7f6a SHA1 55873fd2c36978611bb0797a0df0b0b3748b52e1 SHA256 d247d77f73491af23fb57343f8dbdc15dbc0bd3856502a8444cff370ebdfec6b
-MISC ChangeLog 5422 RMD160 e639aa189fe0973f31c72390ee24a3ac63415326 SHA1 dbf3ec62d9741a74bad5fe08c1cde88582d699f6 SHA256 fa16461ff899b7e1ec521c366ac900b02c09d5ee2d9f17bec2ac829a7806414b
-MISC metadata.xml 1142 RMD160 87e65b25ade5c2a1a54f03d4d7b32320ea117bd8 SHA1 d0aa0f84f9602dda50f3b9ac1612e60dff3e4165 SHA256 35b22179cb9042f1d559c9c6f3a4f83806d8797e9849cf9a3c5701514b015da1
diff --git a/games-fps/quake4-bin/metadata.xml b/games-fps/quake4-bin/metadata.xml
deleted file mode 100644
index c8e85be..0000000
--- a/games-fps/quake4-bin/metadata.xml
+++ /dev/null
@@ -1,26 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
-<pkgmetadata>
-<herd>games</herd>
-<maintainer>
- <email>wolf31o2@gentoo.org</email>
- <name>Chris Gianelloni</name>
-</maintainer>
-<longdescription>
-In a desparate war for Earth's survival against and unrelenting alient enemy,
-the only way to defeat them is to become one of them.
-
-Earth is under seige by the Strogg, a barbaric alien race moving through the
-universe consuming, recycling and annihilating any civilization in their path.
-In a deperate attempt to survive, an armada of Earth's finest warriors is sent
-to take the battle to the Strogg home planet.
-
-You are Matthow Kane, an elite member of Rhino Squad and Eath's valiant invasion
-force. Fight alone, with your squad, or in hover tanks and mechanized walkers
-as you engage in a heroic mission the the heart of the Strogg war machine.
-
-Quake 4 is the fourth installment of the extremely popular and successful Quake
-series by id software. This game is commercial software, and requires the data
-from a retail copy of the game to play.
-</longdescription>
-</pkgmetadata>
diff --git a/games-fps/quake4-bin/quake4-bin-1.3.2.ebuild b/games-fps/quake4-bin/quake4-bin-1.3.2.ebuild
deleted file mode 100644
index cf5b1b1..0000000
--- a/games-fps/quake4-bin/quake4-bin-1.3.2.ebuild
+++ /dev/null
@@ -1,117 +0,0 @@
-# Copyright 1999-2007 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/quake4-bin/quake4-bin-1.3.2.ebuild,v 1.7 2007/07/31 14:37:48 cardoe Exp $
-
-inherit eutils versionator games
-
-MY_PV=$(replace_version_separator 2 '-')
-
-DESCRIPTION="Sequel to Quake 2, an id Software 3D first-person shooter"
-HOMEPAGE="http://www.quake4game.com/"
-SRC_URI="mirror://idsoftware/quake4/linux/quake4-linux-${MY_PV}.x86.run"
-
-LICENSE="QUAKE4"
-SLOT="0"
-KEYWORDS="-* amd64 x86"
-IUSE="alsa cdinstall dedicated opengl"
-RESTRICT="strip"
-
-UIDEPEND="virtual/opengl
- x86? (
- x11-libs/libXext
- x11-libs/libX11
- x11-libs/libXau
- x11-libs/libXdmcp
- media-libs/libsdl
- )
- amd64? (
- app-emulation/emul-linux-x86-sdl
- app-emulation/emul-linux-x86-xlibs
- || (
- >=app-emulation/emul-linux-x86-xlibs-7.0
- x11-drivers/nvidia-drivers
- >=x11-drivers/ati-drivers-8.8.25-r1
- )
- )
- alsa? ( >=media-libs/alsa-lib-1.0.6 )"
-RDEPEND="sys-libs/glibc
- dedicated? ( app-misc/screen )
- amd64? ( app-emulation/emul-linux-x86-baselibs )
- opengl? ( ${UIDEPEND} )
- cdinstall? ( games-fps/quake4-data )
- !dedicated? ( !opengl? ( ${UIDEPEND} ) )"
-
-S=${WORKDIR}
-
-GAMES_CHECK_LICENSE="yes"
-dir=${GAMES_PREFIX_OPT}/quake4
-Ddir=${D}/${dir}
-
-QA_TEXTRELS="${dir}/libSDL-1.2.id.so.0
- ${dir}/pb/pbags.so
- ${dir}/pb/pbcl.so
- ${dir}/pb/pbag.so
- ${dir}/pb/pbsv.so
- ${dir}/pb/pbcls.so"
-QA_EXECSTACK="${dir}/quake4.x86
- ${dir}/libSDL-1.2.id.so.0
- ${dir}/q4ded.x86
- ${dir}/libgcc_s.so.1
- ${dir}/quake4smp.x86
- ${dir}/libstdc++.so.6"
-
-src_unpack() {
- unpack_makeself ${A}
-}
-
-src_install() {
- insinto "${dir}"
- exeinto "${dir}"
-
- doins *.txt README q4icon.bmp us/version.info README-1.3.htm || die "docs"
- doins -r pb || die "pb"
- doexe openurl.sh || die "openurl.sh"
- doexe bin/Linux/x86/quake4.x86 bin/Linux/x86/q4ded.x86 \
- bin/Linux/x86/libgcc_s.so.1 bin/Linux/x86/libstdc++.so.* \
- bin/Linux/x86/libSDL-1.2.id.so.0 bin/Linux/x86/quake4smp.x86 \
- || die "doexe x86 exes/libs"
-
- insinto "${dir}"/q4base
- doins q4base/* us/q4base/* || die "doins q4base"
- if use dedicated
- then
- games_make_wrapper quake4-ded ./q4ded.x86 "${dir}" "${dir}"
- fi
-
- if use opengl || ! use dedicated
- then
- games_make_wrapper quake4 ./quake4.x86 "${dir}" "${dir}"
- games_make_wrapper quake4-smp ./quake4smp.x86 "${dir}" "${dir}"
-# doicon ${FILESDIR}/quake4.png || die "copying icon"
-# make_desktop_entry quake4 "Quake IV" quake4.png
-# make_desktop_entry quake4-smp "Quake IV (SMP)" quake4.png
- newicon q4icon.bmp quake4.bmp || die "copying icon"
- make_desktop_entry quake4 "Quake IV" /usr/share/pixmaps/quake4.bmp
- make_desktop_entry quake4-smp "Quake IV (SMP)" /usr/share/pixmaps/quake4.bmp
- fi
-
- prepgamesdirs
-}
-
-pkg_postinst() {
- games_pkg_postinst
-
- if ! use cdinstall
- then
- elog "You need to copy pak001.pk4 through pak012.pk4, along with"
- elog "zpak*.pk4 from either your installation media or your hard drive"
- elog "to ${dir}/q4base before running the game."
- echo
- fi
- if use opengl || ! use dedicated
- then
- elog "To play the game run:"
- elog " quake4"
- echo
- fi
-}
diff --git a/games-fps/quake4-bin/quake4-bin-1.4.2.ebuild b/games-fps/quake4-bin/quake4-bin-1.4.2.ebuild
deleted file mode 100644
index 8c53989..0000000
--- a/games-fps/quake4-bin/quake4-bin-1.4.2.ebuild
+++ /dev/null
@@ -1,148 +0,0 @@
-# Copyright 1999-2007 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/quake4-bin/quake4-bin-1.4.2.ebuild,v 1.2 2007/08/20 17:23:52 wolf31o2 Exp $
-
-inherit eutils games
-
-DESCRIPTION="Sequel to Quake 2, an id Software 3D first-person shooter"
-HOMEPAGE="http://www.quake4game.com/"
-SRC_URI="mirror://idsoftware/quake4/linux/quake4-linux-${PV}.x86.run"
-
-LICENSE="QUAKE4"
-SLOT="0"
-KEYWORDS="-* ~amd64 ~x86"
-IUSE="alsa cdinstall dedicated linguas_cs linguas_fr linguas_it linguas_pl linguas_ru opengl"
-
-RESTRICT="strip"
-
-UIDEPEND="virtual/opengl
- x86? (
- x11-libs/libXext
- x11-libs/libX11
- x11-libs/libXau
- x11-libs/libXdmcp
- media-libs/libsdl )
- amd64? (
- app-emulation/emul-linux-x86-compat
- app-emulation/emul-linux-x86-sdl
- app-emulation/emul-linux-x86-xlibs
- || (
- >=app-emulation/emul-linux-x86-xlibs-7.0
- x11-drivers/nvidia-drivers
- >=x11-drivers/ati-drivers-8.8.25-r1 ) )
- alsa? ( >=media-libs/alsa-lib-1.0.6 )"
-
-RDEPEND="sys-libs/glibc
- dedicated? ( app-misc/screen )
- amd64? ( app-emulation/emul-linux-x86-baselibs )
- opengl? ( ${UIDEPEND} )
- cdinstall? ( games-fps/quake4-data )
- !dedicated? ( !opengl? ( ${UIDEPEND} ) )"
-
-S=${WORKDIR}
-dir=${GAMES_PREFIX_OPT}/quake4
-Ddir=${D}/${dir}
-
-GAMES_CHECK_LICENSE="yes"
-
-QA_TEXTRELS="${dir:1}/pb/pbag.so
- ${dir:1}/pb/pbags.so
- ${dir:1}/pb/pbcl.so
- ${dir:1}/pb/pbcls.so
- ${dir:1}/pb/pbsv.so
- ${dir:1}/libSDL-1.2.id.so.0"
-QA_EXECSTACK="${dir:1}/quake4.x86
- ${dir:1}/quake4smp.x86
- ${dir:1}/q4ded.x86
- ${dir:1}/libgcc_s.so.1
- ${dir:1}/libSDL-1.2.id.so.0
- ${dir:1}/libstdc++.so.6"
-
-zpaklang() {
- if ! use linguas_${1} ; then
- einfo "Removing ${2} zpak files"
- rm -f q4base/zpak_${2}*
- fi
-}
-
-src_unpack() {
- unpack_makeself ${A}
-
- mv q4icon.bmp quake4.bmp || die
-
- # Am including the Spanish files because Spanish is the default language
- #zpaklang es spanish
- zpaklang cs czech
- zpaklang fr french
- zpaklang it italian
- zpaklang pl polish
- zpaklang ru russian
-
- # Rename the .off files, so they will be used
- cd q4base
- if [[ ! -z $(ls *.off 2> /dev/null) ]] ; then
- local f
- for f in *.off ; do
- einfo "Renaming ${f}"
- mv "${f}" "${f%.off}" || die "mv ${f}"
- done
- fi
-}
-
-src_install() {
- insinto "${dir}"
- doins *.{htm,txt} README us/version.info || die "docs"
- doins -r pb q4mp || die "doins pb q4mp"
-
- exeinto "${dir}"
- doexe openurl.sh || die "openurl.sh"
- doexe bin/Linux/x86/{quake4{,smp}.x86,q4ded.x86,*.so.?} \
- || die "doexe x86 exes/libs"
-
- insinto "${dir}"/q4base
- doins q4base/* us/q4base/* || die "doins q4base"
- if use dedicated ; then
- games_make_wrapper quake4-ded ./q4ded.x86 "${dir}" "${dir}"
- fi
-
- if use opengl || ! use dedicated ; then
- doicon quake4.bmp || die "doicon"
- games_make_wrapper quake4 "./quake4.x86" "${dir}" "${dir}"
- games_make_wrapper quake4-smp ./quake4smp.x86 "${dir}" "${dir}"
- icon_path="quake4"
- if [ -e "${FILESDIR}"/quake4.png ]
- then
- doicon "${FILESDIR}"/quake4.png || die "copying icon"
- elif [ -e "${DISTDIR}"/quake4.png ]
- then
- doicon "${DISTDIR}"/quake4.png || die "copying icon"
- else
- icon_path=/usr/share/pixmaps/quake4.bmp
- fi
- make_desktop_entry quake4 "Quake IV" ${icon_path}
- make_desktop_entry quake4-smp "Quake IV (SMP)" ${icon_path}
- fi
-
- prepgamesdirs
-}
-
-pkg_postinst() {
- games_pkg_postinst
-
- if ! use cdinstall ; then
- elog "You need to copy pak001.pk4 through pak012.pk4, along with"
- elog "zpak*.pk4 from either your installation media or your hard drive"
- elog "to ${dir}/q4base before running the game."
- echo
- fi
- if use opengl || ! use dedicated ; then
- elog "To play the game, run: quake4"
- elog
- # The default language is Spanish!
- elog "To reset the language from Spanish to English, run:"
- elog " sed -i 's:spanish:english:' ~/.quake4/q4base/Quake4Config.cfg"
- elog
- elog "Saved games from previous Quake 4 versions might not be compatible."
- echo
- fi
-}