diff options
Diffstat (limited to 'games-arcade')
-rw-r--r-- | games-arcade/greenisland/Manifest | 21 | ||||
-rw-r--r-- | games-arcade/greenisland/files/greenisland-100-homedir.patch | 412 | ||||
-rw-r--r-- | games-arcade/greenisland/files/greenisland-100-makefile.patch | 27 | ||||
-rw-r--r-- | games-arcade/greenisland/greenisland-100.ebuild | 63 | ||||
-rw-r--r-- | games-arcade/greenisland/metadata.xml | 8 |
5 files changed, 0 insertions, 531 deletions
diff --git a/games-arcade/greenisland/Manifest b/games-arcade/greenisland/Manifest deleted file mode 100644 index 85f5955..0000000 --- a/games-arcade/greenisland/Manifest +++ /dev/null @@ -1,21 +0,0 @@ ------BEGIN PGP SIGNED MESSAGE----- -Hash: SHA256 - -DIST bubble_100.zip 30046887 SHA256 246013b9b5c03ba83b8628be7dacf4b0040e473ddece8882782c6f54115803eb ------BEGIN PGP SIGNATURE----- -Version: GnuPG v2.0.19 (GNU/Linux) - -iQIcBAEBCAAGBQJQlghdAAoJECZQPTSbOzNLY7AP/jewKYWjkJwwSpL1qcYlf/4d -oLPSln6pKHUbo5BNWj+qMnnY4XP4dZYZNQ5BDffoKPxCxNa/U6ggiVcCrX5L9+2u -jSb5Y3z2FYA2WCqXidrxaKV7xCcbSBeGM4NyqOHHSHXqj3cRgIi22afb9aCttBtn -iThZw2XzsfK3tFM+WOQm3T/fOnaWeIwYMc4aQzW0LekXsnpWZeT6MmjLG5+xIi5d -XnDiPFo1gRGpQ8kuXtTPVHyPsWMGc/Lm/ZCWFnRgl2mJ6tIwi78U2GnEaHakCbu1 -IZ6NdJfmBTGWMRgNvGoL+smdPa9L1UvGP7F/AT/Wgb7ngY3DFA0+G2BQEFLfCmct -AF90OzkaHg5o6VEnKd3nitZJX5ofWHsW7aVN56ssczLtNv+6He82rijq4O0A005+ -0svptjYW9d8YRkM6AkVMxzZgExjMdcJAWgslyiEd844/pogRFsRG83DzfsSNCqFW -P5gCbu3YjA0BCZj7R8wt8yQTaiUFVWGyxtYTaj60WEVSbbMKGYglIY/Pua5JV+9t -ljfJhqM4hsxh0AhqjaTnZH65EHMpwpjR38Ll08tY7k3u2J163cBbjc0ESD24y5b7 -/E0VIMAv14Li3rqeruzodJx9Z17yaTllvLUpyl9smWdG0wzyZk2Ff4fNrjx8YsIF -7Fk+t/GJFaJw53SCVGCW -=rT/8 ------END PGP SIGNATURE----- diff --git a/games-arcade/greenisland/files/greenisland-100-homedir.patch b/games-arcade/greenisland/files/greenisland-100-homedir.patch deleted file mode 100644 index 34424bc..0000000 --- a/games-arcade/greenisland/files/greenisland-100-homedir.patch +++ /dev/null @@ -1,412 +0,0 @@ -diff -Naur bubble-p/src/act.c bubble-home/src/act.c ---- bubble-p/src/act.c 2009-07-29 00:22:26.000000000 +0200 -+++ bubble-home/src/act.c 2009-10-20 14:00:16.000000000 +0200 -@@ -371,6 +371,14 @@ -
- void act_init( void )
- {
-+#ifdef __LINUX__
-+ char workfile[300];
-+ sprintf(workfile, "%s/.greenisland/save/work.sav", getenv("HOME"));
-+ char itemfile[300];
-+ sprintf(itemfile, "%s/.greenisland/save/item_wk.sav", getenv("HOME"));
-+ char targetfile[300];
-+ sprintf(targetfile, "%s/.greenisland/save/target", getenv("HOME"));
-+#endif
- long i;
- long x;
- long y;
-@@ -434,13 +442,20 @@ - }
-
- ResetGameFlag2( );
-+#ifdef __LINUX__
-+ LoadGameFlag2(workfile);
-+#else
- LoadGameFlag2( "save/work.sav");
-+#endif
- for ( i = 0; i < 512; i++ )
- {
- save_data[i] = gameflag2[i];
- }
--
-+#ifdef __LINUX__
-+ LoadFile( targetfile, &target_save[0], sizeof( target_save ) );
-+#else
- LoadFile( "save/target", &target_save[0], sizeof( target_save ) );
-+#endif
-
- // player[6] = save_data[8]; /* スキル */
- // player[7] = save_data[7]; /* ハートのかけら所持個数 */
-@@ -2074,10 +2089,20 @@ - /* 一時ファイル保存 */
- void save_file_w( )
- {
-+#ifdef __LINUX__
-+ char configfile[300];
-+ sprintf(configfile, "%s/.greenisland/save/config", getenv("HOME"));
-+ char workfile[300];
-+ sprintf(workfile, "%s/.greenisland/save/work.sav", getenv("HOME"));
-+ char itemfile[300];
-+ sprintf(itemfile, "%s/.greenisland/save/item_wk.sav", getenv("HOME"));
-+#endif
- long i;
--
-+#ifdef __LINUX__
-+ SaveGameFlag(configfile);
-+#else
- SaveGameFlag("save/config");
--
-+#endif
-
- ResetGameFlag2( );
- // save_data[7] = player[7]; /* ハートのかけら所持個数 */
-@@ -2093,16 +2118,22 @@ - {
- gameflag2[i] = save_data[i];
- }
-+#ifdef __LINUX__
-+ SaveGameFlag2(workfile);
-+#else
- SaveGameFlag2( "save/work.sav");
--
-+#endif
- /* アイテム取得情報 */
- ResetGameFlag2();
- for ( i = 0; i < 500; i++ )
- {
- gameflag2[i] = item_wk[i];
- }
-+#ifdef __LINUX__
-+ SaveGameFlag2(itemfile);
-+#else
- SaveGameFlag2("save/item_wk.sav");
--
-+#endif
- }
-
-
-diff -Naur bubble-p/src/ending.c bubble-home/src/ending.c ---- bubble-p/src/ending.c 2009-07-31 01:05:30.000000000 +0200 -+++ bubble-home/src/ending.c 2009-10-20 13:52:22.000000000 +0200 -@@ -60,6 +60,10 @@ -
- void ending_init( void )
- {
-+#ifdef __LINUX__
-+ char targetfile[300];
-+ sprintf(targetfile, "%s/.greenisland/save/target", getenv("HOME"));
-+#endif
- int stage_hosei;
- int x;
- int y;
-@@ -107,7 +111,11 @@ - LoadBitmap("image/sys/waku.bmp",109,true); //プレーンナンバー2にシステム用BMPを読み込む
- soundPlayBgm( EN_BGM_GAME07 );
-
-+#ifdef __LINUX__
-+ LoadFile( targetfile, &target_save[0], sizeof( target_save ) );
-+#else
- LoadFile( "save/target", &target_save[0], sizeof( target_save ) );
-+#endif
- tergetnam = 0;
- for ( x = 0; x < 5; x++ )
- {
-diff -Naur bubble-p/src/init.c bubble-home/src/init.c ---- bubble-p/src/init.c 2009-07-26 15:05:46.000000000 +0200 -+++ bubble-home/src/init.c 2009-10-20 13:55:44.000000000 +0200 -@@ -15,6 +15,11 @@ - #include <unistd.h>
- #endif
-
-+#ifdef __LINUX__
-+#include <fcntl.h>
-+#endif
-+
-+
- //#define MacOS
-
- void main_init( void );
-@@ -25,6 +30,17 @@ -
- int main(int argc, char *argv[])
- {
-+#ifdef __LINUX__
-+ char cfg_path[300];
-+ sprintf(cfg_path, "%s/.greenisland/", getenv("HOME"));
-+ mkdir(cfg_path, 0755);
-+ char save_path[300];
-+ sprintf(save_path, "%s/.greenisland/save/", getenv("HOME"));
-+ mkdir(save_path, 0755);
-+ char replay_path[300];
-+ sprintf(replay_path, "%s/.greenisland/replay/", getenv("HOME"));
-+ mkdir(replay_path, 0755);
-+#endif
- SDL_Rect rect;
- Uint32 flags;
- int color = 32;
-@@ -190,13 +206,18 @@ -
- void ExitProgram(void)
- {
--
-+#ifdef __LINUX__
-+ char configfile[300];
-+ sprintf(configfile, "%s/.greenisland/save/config", getenv("HOME"));
-+#endif
- soundStopBgm(0);
- soundStopSeAll();
- soundRelease();
--
-+#ifdef __LINUX__
-+ SaveGameFlag(configfile);
-+#else
- SaveGameFlag("save/config");
--
-+#endif
- closePAD();
- // closeSDL();
- SDL_Quit();
-@@ -210,10 +231,17 @@ -
- void main_init_config( void )
- {
-+#ifdef __LINUX__
-+ char configfile[300];
-+ sprintf(configfile, "%s/.greenisland/save/config", getenv("HOME"));
-+#endif
- int i;
- i = 0;
--
-+#ifdef __LINUX__
-+ if ( ! ( LoadGameFlag(configfile) == 0 ) )
-+#else
- if ( ! ( LoadGameFlag("save/config") == 0 ) )
-+#endif
- {
- /* ファイルが存在しない場合の初期値設定 */
- ResetGameFlag();
-diff -Naur bubble-p/src/option.c bubble-home/src/option.c ---- bubble-p/src/option.c 2009-07-31 01:08:42.000000000 +0200 -+++ bubble-home/src/option.c 2009-10-20 14:12:26.000000000 +0200 -@@ -71,6 +71,13 @@ -
- void option_init( void )
- {
-+#ifdef __LINUX__
-+
-+ char targetfile[300];
-+
-+ sprintf(targetfile, "%s/.greenisland/save/target", getenv("HOME"));
-+
-+#endif
- int i;
- int wk;
-
-@@ -116,7 +123,7 @@ - LoadBitmap("image/sys/waku.bmp",109,0); //プレーンナンバー2にシステム用BMPを読み込む
-
-
-- LoadFile( "save/target", &target_save[0], sizeof( target_save ) );
-+ LoadFile( targetfile, &target_save[0], sizeof( target_save ) );
-
- // bgm_midi( );
-
-@@ -258,6 +265,11 @@ -
- void option_keys( void )
- {
-+#ifdef __LINUX__
-+ char configfigfile[300];
-+ sprintf(configfigfile, "%s/.greenisland/save/config.fig", getenv("HOME"));
-+
-+#endif
- int load_rc = 0;
-
- if ( ag == 0 )
-@@ -375,7 +387,7 @@ - gameflag[133] = selct[2]; //上キー
- gameflag[134] = selct[3]; //開始演出
- gameflag[131] = selct[4]; //言語
-- SaveGameFlag("config/config.fig");
-+ SaveGameFlag(configfigfile);
-
- gameflag[40] = 1; /* モードによって変える */
- g_scene = EN_SN_TITLE;
-diff -Naur bubble-p/src/stageselect.c bubble-home/src/stageselect.c ---- bubble-p/src/stageselect.c 2009-03-24 17:16:14.000000000 +0100 -+++ bubble-home/src/stageselect.c 2009-10-20 14:05:11.000000000 +0200 -@@ -64,6 +64,10 @@ -
- void stageselect_init( void )
- {
-+#ifdef __LINUX__
-+ char targetfile[300];
-+ sprintf(targetfile, "%s/.greenisland/save/target", getenv("HOME"));
-+#endif
- scene_exit = 1;
-
- mode = 0; //現在選択されている項目 0:GAMESTART 1:OPTION 2:EXIT
-@@ -101,9 +105,11 @@ - LoadBitmap("image/sys/fonts3.bmp",18,true); //プレーンナンバー2にシステム用BMPを読み込む
- LoadBitmap("image/sys/waku.bmp",109,true); //プレーンナンバー2にシステム用BMPを読み込む
-
--
-+#ifdef __LINUX__
-+ LoadFile( targetfile, &target_save[0], sizeof( target_save ) );
-+#else
- LoadFile( "save/target", &target_save[0], sizeof( target_save ) );
--
-+#endif
- if ( gameflag[70] == 0 )
- {
- soundPlayBgm( EN_BGM_GAME01 );
-@@ -126,6 +132,12 @@ -
- void stageselect_keys( void )
- {
-+#ifdef __LINUX__
-+ char workfile[300];
-+ sprintf(workfile, "%s/.greenisland/save/work.sav", getenv("HOME"));
-+ char itemfile[300];
-+ sprintf(itemfile, "%s/.greenisland/save/item_wk.sav", getenv("HOME"));
-+#endif
- if ( IsPushKey( gameflag[0] ) )
- {
- soundPlaySe( EN_SE_SELECT );
-@@ -185,11 +197,17 @@ - gameflag[70] = 1;
- gameflag[128] = 0; //マップビュー
- gameflag[129] = 1; //ステージセレクトから開始
-+#ifdef __LINUX__
-+ SaveGameFlag2(workfile);
-+#else
- SaveGameFlag2( "save/work.sav");
--
-+#endif
- ResetGameFlag2( );
-+#ifdef __LINUX__
-+ SaveGameFlag2(itemfile);
-+#else
- SaveGameFlag2( "save/item_wk.sav");
--
-+#endif
- gameflag[40] = 4;
- g_scene = EN_SN_ACT;
- scene_exit=0;
-diff -Naur bubble-p/src/title.c bubble-home/src/title.c ---- bubble-p/src/title.c 2009-06-27 14:39:28.000000000 +0200 -+++ bubble-home/src/title.c 2009-10-20 14:09:04.000000000 +0200 -@@ -147,6 +147,12 @@ -
- void title_keys( void )
- {
-+#ifdef __LINUX__
-+ char workfile[300];
-+ sprintf(workfile, "%s/.greenisland/save/work.sav", getenv("HOME"));
-+ char itemfile[300];
-+ sprintf(itemfile, "%s/.greenisland/save/item_wk.sav", getenv("HOME"));
-+#endif
- if ( IsPushKey( gameflag[0] ) )
- {
- soundPlaySe( EN_SE_SELECT );
-@@ -287,11 +293,17 @@ - gameflag[70] = 1;
- gameflag[128] = 0; //マップビュー
- gameflag[129] = 0; //ステージセレクトから開始
-+#ifdef __LINUX__
-+ SaveGameFlag2(workfile);
-+#else
- SaveGameFlag2( "save/work.sav");
--
-+#endif
- ResetGameFlag2( );
-+#ifdef __LINUX__
-+ SaveGameFlag2(itemfile);
-+#else
- SaveGameFlag2( "save/item_wk.sav");
--
-+#endif
- gameflag[40] = 4;
- g_scene = EN_SN_ACT;
- scene_exit=0;
-@@ -317,11 +329,17 @@ - gameflag[70] = 1;
- gameflag[128] = 0; //マップビュー
- gameflag[129] = 0; //ステージセレクトから開始
-+#ifdef __LINUX__
-+ SaveGameFlag2(workfile);
-+#else
- SaveGameFlag2( "save/work.sav");
--
-+#endif
- ResetGameFlag2( );
-+#ifdef __LINUX__
-+ SaveGameFlag2(itemfile);
-+#else
- SaveGameFlag2( "save/item_wk.sav");
--
-+#endif
- gameflag[40] = 4;
- g_scene = EN_SN_ACT;
- scene_exit=0;
-@@ -344,11 +362,17 @@ - gameflag[70] = 1;
- gameflag[128] = 1; //マップビュー
- gameflag[129] = 0; //ステージセレクトから開始
-+#ifdef __LINUX__
-+ SaveGameFlag2(workfile);
-+#else
- SaveGameFlag2( "save/work.sav");
--
-+#endif
- ResetGameFlag2( );
-+#ifdef __LINUX__
-+ SaveGameFlag2(itemfile);
-+#else
- SaveGameFlag2( "save/item_wk.sav");
--
-+#endif
- gameflag[40] = 4;
- g_scene = EN_SN_ACT;
- scene_exit=0;
-@@ -366,11 +390,17 @@ - gameflag[70] = 1;
- gameflag[128] = 0; //マップビュー
- gameflag[129] = 0; //ステージセレクトから開始
-+#ifdef __LINUX__
-+ SaveGameFlag2(workfile);
-+#else
- SaveGameFlag2( "save/work.sav");
--
-+#endif
- ResetGameFlag2( );
-+#ifdef __LINUX__
-+ SaveGameFlag2(itemfile);
-+#else
- SaveGameFlag2( "save/item_wk.sav");
--
-+#endif
- gameflag[40] = 4;
- g_scene = EN_SN_ACT;
- scene_exit=0;
-@@ -427,11 +457,17 @@ - gameflag[132] = 1; //リプレイ
- gameflag[129] = 0; //ステージセレクトから開始
- gameflag[70] = 1;
-+#ifdef __LINUX__
-+ SaveGameFlag2(workfile);
-+#else
- SaveGameFlag2( "save/work.sav");
--
-+#endif
- ResetGameFlag2( );
-+#ifdef __LINUX__
-+ SaveGameFlag2(itemfile);
-+#else
- SaveGameFlag2( "save/item_wk.sav");
--
-+#endif
- gameflag[40] = 4;
- g_scene = EN_SN_ACT;
- scene_exit=0;
diff --git a/games-arcade/greenisland/files/greenisland-100-makefile.patch b/games-arcade/greenisland/files/greenisland-100-makefile.patch deleted file mode 100644 index 93b3b38..0000000 --- a/games-arcade/greenisland/files/greenisland-100-makefile.patch +++ /dev/null @@ -1,27 +0,0 @@ -diff -Naur src/Makefile src/Makefile ---- src/Makefile 2008-05-14 03:08:04.000000000 +0200 -+++ src/Makefile 2009-10-19 14:53:38.000000000 +0200 -@@ -5,14 +5,13 @@ - CFLAGS = $(DEFAULT_CFLAGS) - CXXFLAGS = $(DEFAULT_CFLAGS) - #LDFLAGS = `sdl-config --libs` --LDFLAGS = -L/usr/local/mingw32/lib -logg -lvorbis -lvorbisenc -lvorbisfile -lsmpeg -lmingw32 -lSDL_gfx -lSDL_mixer -lSDLmain -lSDL -mwindows -mno-cygwin -- -+LDFLAGS = -lSDL_gfx -lSDL_mixer - OBJS = ram.o util_snd.o function.o dconv.o scene.o title.o init.o act.o option.o ending.o logo.o stageselect.o demo.o - - SOURCES = $(patsubst %.o, %.c, $(OBJS)) - - ifeq ($(wildcard .depend),.depend) --do-it-all: RotateGear -+do-it-all: ../greenisland - include .depend - else - do-it-all: depend recursive -@@ -28,5 +27,5 @@ - clean: - $(RM) $(OBJS) *~ .depend RotateGear.exe - --RotateGear: $(OBJS) -+../greenisland: $(OBJS) - $(CXX) -o $@ $(OBJS) $(LDFLAGS) diff --git a/games-arcade/greenisland/greenisland-100.ebuild b/games-arcade/greenisland/greenisland-100.ebuild deleted file mode 100644 index e1b58f8..0000000 --- a/games-arcade/greenisland/greenisland-100.ebuild +++ /dev/null @@ -1,63 +0,0 @@ -# Copyright 1999-2009 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header: $ - -EAPI="2" - -MY_PN=bubble - -inherit eutils games - -DESCRIPTION="multiplatform platform puzzle game" -HOMEPAGE="http://maglog.jp/alpha-secret-base/Article717753.html" -SRC_URI="http://www.geocities.jp/dij4121/alpha/data/${MY_PN}_${PV}.zip" -LICENSE="Yawaraka-flexible" -KEYWORDS="~x86" -IUSE="" -SLOT="0" - -RDEPEND="media-libs/libsdl - media-libs/sdl-image - media-libs/sdl-gfx - media-libs/sdl-mixer[vorbis]" -DEPEND="${RDEPEND} - app-arch/unzip" - -S=${WORKDIR}/${MY_PN} - -src_prepare(){ - rm src/.depend src/*.o - rm image/player/*.psd - epatch ${FILESDIR}/"${P}-makefile.patch" - epatch ${FILESDIR}/"${P}-homedir.patch" - sed -i -e "s:sound/:"${GAMES_DATADIR}"/"${PN}"/sound/:g" -i src/init.c - sed -i -e "s:data/:"${GAMES_DATADIR}"/"${PN}"/data/:g" -i src/act.c - sed -i -e "s:image/:"${GAMES_DATADIR}"/"${PN}"/image/:g" -i src/demo.c - sed -i -e "s:image/:"${GAMES_DATADIR}"/"${PN}"/image/:g" -i src/ending.c - sed -i -e "s:image/:"${GAMES_DATADIR}"/"${PN}"/image/:g" -i src/act.c - sed -i -e "s:image/:"${GAMES_DATADIR}"/"${PN}"/image/:g" -i src/logo.c - sed -i -e "s:image/:"${GAMES_DATADIR}"/"${PN}"/image/:g" -i src/init.c - sed -i -e "s:image/:"${GAMES_DATADIR}"/"${PN}"/image/:g" -i src/option.c - sed -i -e "s:image/:"${GAMES_DATADIR}"/"${PN}"/image/:g" -i src/title.c - sed -i -e "s:image/:"${GAMES_DATADIR}"/"${PN}"/image/:g" -i src/stageselect.c -} - -src_compile() { - cd src - emake || die "make failed" -} -src_install() { - dogamesbin ${PN} - local datadir="${GAMES_DATADIR}"/"${PN}" - dodir ${datadir} - insinto "${GAMES_DATADIR}"/"${PN}" - doins -r sound data image || die - make_desktop_entry "${PN}" "${PN}" - dodoc readme_e.txt - prepgamesdirs -} - -pkg_postinst() { - games_pkg_postinst - -}
\ No newline at end of file diff --git a/games-arcade/greenisland/metadata.xml b/games-arcade/greenisland/metadata.xml deleted file mode 100644 index c18eb4b..0000000 --- a/games-arcade/greenisland/metadata.xml +++ /dev/null @@ -1,8 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> -<pkgmetadata> -<maintainer type="person"> - <email>frostworks@gmx.de</email> - <name>Marcel Unbehaun</name> -</maintainer> -</pkgmetadata> |