blob: fe53db03f6cedde032c6463dd41796828e41ff03 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
|
# Copyright 1999-2012 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: $
EAPI=3
inherit cmake-utils eutils games subversion
DESCRIPTION="ZDoom is an enhanced port of the official DOOM source code"
HOMEPAGE="http://www.zdoom.org"
ESVN_REPO_URI="http://mancubus.net/svn/hosted/zdoom/zdoom/trunk"
#SRC_URI="http://www.zdoom.org/files/${PN}/2.5/${P}-src.7z"
LICENSE="BSD BUILD DOOM"
SLOT="0"
KEYWORDS=""
IUSE="gtk mmx"
RDEPEND="app-arch/bzip2
media-libs/fmod
media-sound/fluidsynth
sys-libs/zlib
virtual/jpeg
x11-libs/libXcursor
gtk? ( x11-libs/gtk+:2 )"
DEPEND="${RDEPEND}
mmx? ( || ( dev-lang/nasm dev-lang/yasm ) )"
S="${WORKDIR}"
src_prepare() {
# Add new versions of FMOD
sed -i \
-e "s:\(set( MAJOR_VERSIONS\):\1 \"40\" \"38\":" \
src/CMakeLists.txt || die
# Use default game data path
sed -i \
-e "s:/usr/local/share/:${GAMES_DATADIR}/doom-data/:" \
src/sdl/i_system.h || die "sed i_system.h failed"
}
src_configure() {
mycmakeargs=(
"-DFMOD_LOCAL_LIB_DIRS=/opt/fmodex/api/lib"
"-DFMOD_INCLUDE_DIR=/opt/fmodex/api/inc"
# "-DSHARE_DIR=\"${GAMES_DATADIR}/doom-data\""
$(cmake-utils_use_no gtk GTK)
$(cmake-utils_use_no mmx ASM)
)
cmake-utils_src_configure
}
src_compile() {
cmake-utils_src_compile
}
src_install() {
dogamesbin "${CMAKE_BUILD_DIR}/${PN}" || die "dogamesbin failed"
insinto "${GAMES_DATADIR}/doom-data"
doins "${CMAKE_BUILD_DIR}/${PN}.pk3" || die "doins failed"
dodoc docs/commands.txt
dohtml docs/console.{css,html}
prepgamesdirs
}
pkg_postinst() {
games_pkg_postinst
echo
elog "Copy or link wad files into ${GAMES_DATADIR}/doom-data/"
elog "(the files must be readable by the 'games' group)."
elog
elog "To play, simply run:"
elog
elog " zdoom"
echo
}
|