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authorIonen Wolkens <ionen@gentoo.org>2022-08-11 02:07:36 -0400
committerIonen Wolkens <ionen@gentoo.org>2022-08-11 03:37:08 -0400
commit695bdbfb4f53508f83dec59adb270b87a08300a4 (patch)
tree0aaa7d45624713e5d1da8729503945250e2ef521 /games-fps
parentgames-emulation/openmsx: drop 17.0 (diff)
downloadgentoo-695bdbfb4f53508f83dec59adb270b87a08300a4.tar.gz
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gentoo-695bdbfb4f53508f83dec59adb270b87a08300a4.zip
games-fps/eduke32: drop 20220422.10033
Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
Diffstat (limited to 'games-fps')
-rw-r--r--games-fps/eduke32/Manifest1
-rw-r--r--games-fps/eduke32/eduke32-20220422.10033.ebuild218
2 files changed, 0 insertions, 219 deletions
diff --git a/games-fps/eduke32/Manifest b/games-fps/eduke32/Manifest
index 631203f47101..187d57d23b77 100644
--- a/games-fps/eduke32/Manifest
+++ b/games-fps/eduke32/Manifest
@@ -5,5 +5,4 @@ DIST duke3d_psx-1.11.zip 7636016 BLAKE2B 63094c0eb2343e443f98844675ddc23a138d87c
DIST duke3d_voxels-1.21.zip 2997999 BLAKE2B dcb3103a82b45cfcf906d00147a57fe47997680ff7550973ed9741e62e78f9a099c1a13f65eaa133076d6551fcdfbf34e28ff59f2ad59f91ece98753e7d39523 SHA512 4b55dcc192cb2aa8830250fd222664272176bea8f6c6e4ac6d488abfecb1332b5793986c164fde78901904e2bde37e6ee4aa020c5eb578002de8f6102f44df15
DIST duke3d_xxx-1.33.zip 26586453 BLAKE2B 7e3c46172d3db1b2eb49eb07f243a9ead4f260d6b1dcae9f8bd599b8e9ba3a19068032afeb4ec2cf61742b6216e3a06c24f2b7e8903f9636f9d00f4d57ada47f SHA512 4783d159610fc178e748446b7a5f9c13d90e1aca3cef34deb82e99655b7f4a254f1130e16dbcfad9013b95bc07161d5c5dccfcc552fbb7a88404b4b9cedbadbf
DIST eduke32_classic.png 5129 BLAKE2B 332ad44b7f6b4f51362387aa6870e7db54423ca5a1f0586cb5019322fb72317d8e88e0bbf46ac89b56290db7e2e4a8442179a6eb87a615fd741b5f00ce96a1c8 SHA512 b41dece8f1ddcadde3367a83f6029ffdc5805811b40380e270169684fb3b368258bd8caeb55623dadffb6fb9d72faf9a3d75907722623f4fac94a4347f8ce833
-DIST eduke32_src_20220422-10033-3927367ba.tar.xz 20777836 BLAKE2B 7c62a831c8daa5ba2f30e4dd80261aad87cb808eca28d0036f116c537de4d14b3fc2ca6fd325379aca21e7a2a6ab01dccce16907e108d932d5d62e3e0228aca5 SHA512 aac039500e9babc85d50d616868abff145ea145b3f53e9512c905acc084e9a193a7e0bbbd18c9976ad8ad306deccf6e23a66686edb06970b4b943a31938f0229
DIST eduke32_src_20220702-10113-e27a7b621.tar.xz 20787584 BLAKE2B 977dddf96f54fd2e30de148de16e62a27b736acdb0d17e1d4fef7991b601c141c1242257bb7bed25d50baba4dff04aa3bdc060d4f83ba98fd724342de588c0dc SHA512 fe9ff5444934a4a0c10db9723a3ef317ac7aab55ccbdaf62ffabbd557e91537b92127d16231afff3a4bd9baadae559ff8cd8c3f2d02909a0d8267352fcac01fa
diff --git a/games-fps/eduke32/eduke32-20220422.10033.ebuild b/games-fps/eduke32/eduke32-20220422.10033.ebuild
deleted file mode 100644
index e3608e25cc4c..000000000000
--- a/games-fps/eduke32/eduke32-20220422.10033.ebuild
+++ /dev/null
@@ -1,218 +0,0 @@
-# Copyright 1999-2022 Gentoo Authors
-# Distributed under the terms of the GNU General Public License v2
-
-EAPI=8
-
-inherit desktop toolchain-funcs xdg-utils
-
-EGIT_COMMIT="3927367ba"
-MY_BUILD="$(ver_cut 2)"
-MY_DATE="$(ver_cut 1)"
-MY_PV_HRP="5.4"
-MY_PV_OFFENSIVE_XXX="1.33"
-MY_PV_OPL="2.01"
-MY_PV_PSX="1.11"
-MY_PV_SC55="4.02"
-MY_PV_VOXELS="1.21"
-
-DESCRIPTION="An open source engine port of the classic PC first person shooter Duke Nukem 3D"
-HOMEPAGE="http://www.eduke32.com/"
-SRC_URI="
- http://dukeworld.com/eduke32/synthesis/${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}/${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz
- https://www.eduke32.com/images/eduke32_classic.png
- hrp? ( http://www.duke4.org/files/nightfright/hrp/duke3d_hrp.zip -> duke3d_hrp-${MY_PV_HRP}.zip )
- offensive? ( http://www.duke4.org/files/nightfright/related/duke3d_xxx.zip -> duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip )
- opl? ( https://www.moddb.com/downloads/mirror/95750/102/ce9e8f422c6cccdb297852426e96740a -> duke3d_musopl-${MY_PV_OPL}.zip )
- psx? ( http://www.duke4.org/files/nightfright/related/duke3d_psx.zip -> duke3d_psx-${MY_PV_PSX}.zip )
- sc-55? ( http://www.duke4.org/files/nightfright/music/duke3d_music-sc55.zip -> duke3d_music-sc55-${MY_PV_SC55}.zip )
- voxels? ( https://www.dropbox.com/s/yaxfahyvskyvt4r/duke3d_voxels.zip -> duke3d_voxels-${MY_PV_VOXELS}.zip )
-"
-S="${WORKDIR}/${PN}_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}"
-
-LICENSE="BUILDLIC GPL-2 HRP"
-SLOT="0"
-KEYWORDS="~amd64 ~arm ~arm64 ~ppc64 ~x86"
-IUSE="duke3d fluidsynth gtk hrp offensive opengl opl png psx sc-55 server sdk timidity tools voidsw voxels vpx xmp"
-REQUIRED_USE="
- hrp? ( duke3d !voxels )
- offensive? ( duke3d )
- opl? ( duke3d !sc-55 )
- psx? ( duke3d )
- sc-55? ( duke3d !opl )
- voxels? ( !hrp )
- vpx? ( opengl )
-"
-
-# There are no tests,
-# instead it tries to build a test game, which does not compile
-RESTRICT="bindist test"
-
-RDEPEND="
- media-libs/flac
- media-libs/libogg
- media-libs/libsdl2[alsa,joystick,opengl?,sound,video]
- media-libs/libvorbis
- media-libs/sdl2-mixer[flac,fluidsynth?,midi,timidity?,vorbis]
- sys-libs/zlib
- gtk? ( x11-libs/gtk+:2 )
- opengl? (
- virtual/glu
- virtual/opengl
- )
- png? ( media-libs/libpng:0= )
- vpx? ( media-libs/libvpx:= )
- xmp? ( media-libs/exempi:2= )
-"
-
-DEPEND="
- ${RDEPEND}
- timidity? ( media-sound/timidity++ )
-"
-
-BDEPEND="
- app-arch/unzip
- x86? ( dev-lang/nasm )
-"
-
-PDEPEND="duke3d? ( games-fps/duke3d-data )"
-
-PATCHES=(
- "${FILESDIR}/${PN}-20190820.8043-search-duke3d-path.patch"
- "${FILESDIR}/${PN}-20200505.8904-gcc10.patch"
- "${FILESDIR}/${PN}-20220204.9957-log-to-tmpdir.patch"
-)
-
-src_unpack() {
- # Extract only the eduke32 archive
- unpack ${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz
-
- # Unpack only the documentation
- if use hrp; then
- unzip -q "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip hrp_readme.txt hrp_todo.txt || die
- fi
- if use offensive; then
- unzip -q "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip xxx_readme.txt || die
- fi
- if use opl; then
- unzip -q "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip readme.txt || die
- mv readme.txt opl_readme.txt || die
- fi
- if use sc-55; then
- unzip -q "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip readme/music_readme.txt || die
- fi
- if use voxels; then
- unzip -q "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip voxelpack_readme.txt || die
- fi
-}
-
-src_compile() {
- local myemakeopts=(
- ALLOCACHE_AS_MALLOC=0
- AS="$(tc-getAS)"
- CC="$(tc-getCC)"
- CXX="$(tc-getCXX)"
- CLANG=0
- CPLUSPLUS=1
- CUSTOMOPT=""
- DEBUGANYWAY=0
- F_JUMP_TABLES=""
- FORCEDEBUG=0
- HAVE_FLAC=1
- HAVE_GTK2=$(usex gtk 1 0)
- HAVE_XMP=$(usex xmp 1 0)
- LINKED_GTK=$(usex gtk 1 0)
- LTO=1
- LUNATIC=0
- KRANDDEBUG=0
- MEMMAP=0
- MIXERTYPE=SDL
- NETCODE=$(usex server 1 0)
- NOASM=0
- OPTLEVEL=0
- OPTOPT=""
- PACKAGE_REPOSITORY=1
- POLYMER=$(usex opengl 1 0)
- PRETTY_OUTPUT=0
- PROFILER=0
- RELEASE=1
- RENDERTYPE=SDL
- SDL_TARGET=2
- SIMPLE_MENU=0
- STRIP=""
- TANDALONE=0
- STARTUP_WINDOW=$(usex gtk 1 0)
- USE_OPENGL=$(usex opengl 1 0)
- USE_LIBVPX=$(usex vpx 1 0)
- USE_LIBPNG=$(usex png 1 0)
- USE_LUAJIT_2_1=0
- WITHOUT_GTK=$(usex gtk 0 1)
- )
-
- emake "${myemakeopts[@]}"
-
- use tools && emake utils "${myemakeopts[@]}"
- use voidsw && emake sw "${myemakeopts[@]}"
-}
-
-src_install() {
- dobin eduke32 mapster32 "${FILESDIR}"/eduke32-bin
- use voidsw && dobin voidsw "${FILESDIR}"/voidsw-bin
-
- if use tools; then
- local tools=(
- arttool
- bsuite
- cacheinfo
- generateicon
- givedepth
- ivfrate
- kextract
- kgroup
- kmd2tool
- makesdlkeytrans
- map2stl
- md2tool
- mkpalette
- transpal
- unpackssi
- wad2art
- wad2map
- )
-
- dobin "${tools[@]}"
- fi
-
- keepdir /usr/share/games/eduke32
- insinto /usr/share/games/eduke32
-
- use hrp && doins "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip
- use offensive && doins "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip
- use opl && doins "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip
- use psx && doins "${DISTDIR}"/duke3d_psx-${MY_PV_PSX}.zip
- use sc-55 && doins "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip
- use sdk && doins -r package/sdk
- use voxels && doins "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip
-
- newicon "${DISTDIR}"/eduke32_classic.png eduke32.png
-
- make_desktop_entry eduke32-bin EDuke32 eduke32 Game
- make_desktop_entry mapster32 Mapster32 eduke32 Game
- use voidsw && make_desktop_entry voidsw-bin VoidSW voidsw Game
-
- local DOCS=( package/sdk/samples/*.txt source/build/doc/*.txt )
- use hrp && DOCS+=( "${WORKDIR}"/hrp_readme.txt "${WORKDIR}"/hrp_todo.txt )
- use offensive && DOCS+=( "${WORKDIR}"/xxx_readme.txt )
- use opl && DOCS+=( "${WORKDIR}"/opl_readme.txt )
- use sc-55 && DOCS+=( "${WORKDIR}"/readme/music_readme.txt )
- use voxels && DOCS+=( "${WORKDIR}"/voxelpack_readme.txt )
-
- einstalldocs
-}
-
-pkg_postinst() {
- xdg_icon_cache_update
-}
-
-pkg_postrm() {
- xdg_icon_cache_update
-}