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authorStefan Strogin <steils@gentoo.org>2020-01-28 22:53:13 +0200
committerStefan Strogin <steils@gentoo.org>2020-01-28 22:54:28 +0200
commit53d5d5bd85451baa1484b39a9861514e07f12c75 (patch)
treeeac6e916b5e74f91cbca4070030dfa602b3b1124 /games-roguelike/nethack/files
parentdev-python/Numdifftools: Permit *-python2 packages (diff)
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games-roguelike/nethack: drop old and vulnerable 3.6.1, 3.6.3
Bug: https://bugs.gentoo.org/706200 Package-Manager: Portage-2.3.85, Repoman-2.3.20 Signed-off-by: Stefan Strogin <steils@gentoo.org>
Diffstat (limited to 'games-roguelike/nethack/files')
-rw-r--r--games-roguelike/nethack/files/nethack-3.6.0-hint-tty19
-rw-r--r--games-roguelike/nethack/files/nethack-3.6.0-hint-x1123
-rw-r--r--games-roguelike/nethack/files/nethack-3.6.1-recover.patch115
3 files changed, 0 insertions, 157 deletions
diff --git a/games-roguelike/nethack/files/nethack-3.6.0-hint-tty b/games-roguelike/nethack/files/nethack-3.6.0-hint-tty
deleted file mode 100644
index 3c250e7e719c..000000000000
--- a/games-roguelike/nethack/files/nethack-3.6.0-hint-tty
+++ /dev/null
@@ -1,19 +0,0 @@
-#-PRE
-
-LINK=$(CC)
-
-WINSRC = $(WINTTYSRC)
-WINOBJ = $(WINTTYOBJ)
-WINLIB = $(WINTTYLIB)
-
-GAMEPERM = 02755
-VARDIRPERM = 0770
-VARFILEPERM = 0660
-CHOWN = true
-CHGRP = true
-
-
-#-POST
-
-# needed for external pager, bug #57410
-DATNODLB = $(VARDATND) license $(DATHELP)
diff --git a/games-roguelike/nethack/files/nethack-3.6.0-hint-x11 b/games-roguelike/nethack/files/nethack-3.6.0-hint-x11
deleted file mode 100644
index d0d1a8d4cd42..000000000000
--- a/games-roguelike/nethack/files/nethack-3.6.0-hint-x11
+++ /dev/null
@@ -1,23 +0,0 @@
-#-PRE
-
-LINK=$(CC)
-
-VARDATND = x11tiles NetHack.ad pet_mark.xbm pilemark.xbm rip.xpm
-
-WINSRC = $(WINTTYSRC) $(WINX11SRC)
-WINOBJ = $(WINTTYOBJ) $(WINX11OBJ)
-WINLIB = $(WINTTYLIB) $(WINX11LIB)
-
-GAMEPERM = 02755
-VARDIRPERM = 0770
-VARFILEPERM = 0660
-CHOWN = true
-CHGRP = true
-
-
-#-POST
-
-# needed for external pager, bug #57410
-DATNODLB = $(VARDATND) license $(DATHELP)
-
-WINX11LIB = -lXaw -lXmu -lXext -lXt -lX11 -lXpm
diff --git a/games-roguelike/nethack/files/nethack-3.6.1-recover.patch b/games-roguelike/nethack/files/nethack-3.6.1-recover.patch
deleted file mode 100644
index c7ad7808a2c3..000000000000
--- a/games-roguelike/nethack/files/nethack-3.6.1-recover.patch
+++ /dev/null
@@ -1,115 +0,0 @@
-From 5d9a3ac6b9eaf63167e5c7c01f0bb33d383dab14 Mon Sep 17 00:00:00 2001
-From: Luis Ressel <aranea@aixah.de>
-Date: Tue, 21 Aug 2018 22:57:09 +0200
-Subject: [PATCH] doc: Rename recover to recover-nethack
-
----
- doc/recover.6 | 30 +++++++++++++++---------------
- 1 file changed, 15 insertions(+), 15 deletions(-)
-
-diff --git a/doc/recover.6 b/doc/recover.6
-index 1209d31d..c3fdd851 100644
---- a/doc/recover.6
-+++ b/doc/recover.6
-@@ -1,4 +1,4 @@
--.TH RECOVER 6 "14 December 2015" NETHACK
-+.TH RECOVER-NETHACK 6 "14 December 2015" NETHACK
- .de ND
- .ds Nd \\$3
- ..
-@@ -13,9 +13,9 @@
- .NR $NHDT-Revision: 1.9 $
- .ds Na Kenneth Lorber
- .SH NAME
--recover \- recover a NetHack game interrupted by disaster
-+recover-nethack \- recover a NetHack game interrupted by disaster
- .SH SYNOPSIS
--.B recover
-+.B recover-nethack
- [
- .B \-d
- .I directory
-@@ -33,7 +33,7 @@ so such games can be recovered at the point of the last level change.
- The
- .I base
- options tell
--.I recover
-+.I recover-nethack
- which files to process.
- Each base option specifies recovery of a separate game.
- .PP
-@@ -83,47 +83,47 @@ by a user number to avoid conflicts,
- or "xlock" if the number of concurrent players is being limited.
- It may be necessary to look in the playground to find the correct
- base name of the interrupted game.
--.I recover
-+.I recover-nethack
- will transform these level files into a save file of the same name as
- .I nethack
- would have used.
- .PP
- Since
--.I recover
-+.I recover-nethack
- must be able to read and delete files from the playground
- and create files in the save directory,
- it has interesting interactions with game security.
- Giving ordinary players access to
--.I recover
-+.I recover-nethack
- through setuid or setgid is tantamount to leaving the playground
- world-writable,
- with respect to both cheating and messing up other players.
- For a single-user system, this of course does not change anything,
- so some of the microcomputer ports install
--.I recover
-+.I recover-nethack
- by default.
- .PP
- For a multi-user system,
- the game administrator may want to arrange for all .0 files in the
--playground to be fed to recover when the host machine boots,
-+playground to be fed to recover-nethack when the host machine boots,
- and handle game crashes individually.
- If the user population is sufficiently trustworthy,
--.I recover
-+.I recover-nethack
- can be installed with the same permissions the
- .I nethack
- executable has.
- In either case,
--.I recover
-+.I recover-nethack
- is easily compiled from the distribution utility directory.
- .SH NOTES
- .PP
- Like
- .I nethack
- itself,
--.I recover
-+.I recover-nethack
- will overwrite existing savefiles of the same name.
- Savefiles created by
--.I recover
-+.I recover-nethack
- are uncompressed;
- they may be compressed afterwards if desired,
- but even a compression-using
-@@ -133,12 +133,12 @@ will find them in the uncompressed form.
- nethack(6)
- .SH BUGS
- .PP
--.I recover
-+.I recover-nethack
- makes no attempt to find out if a base name specifies a game in progress.
- If multiple machines share a playground, this would be impossible to
- determine.
- .PP
--.I recover
-+.I recover-nethack
- should be taught to use the nethack playground locking mechanism to
- avoid conflicts.
- .SH COPYRIGHT
---
-2.18.0
-