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authorRobin H. Johnson <robbat2@gentoo.org>2015-08-08 13:49:04 -0700
committerRobin H. Johnson <robbat2@gentoo.org>2015-08-08 17:38:18 -0700
commit56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch)
tree3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-strategy/megaglest/metadata.xml
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proj/gentoo: Initial commit
This commit represents a new era for Gentoo: Storing the gentoo-x86 tree in Git, as converted from CVS. This commit is the start of the NEW history. Any historical data is intended to be grafted onto this point. Creation process: 1. Take final CVS checkout snapshot 2. Remove ALL ChangeLog* files 3. Transform all Manifests to thin 4. Remove empty Manifests 5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$ 5.1. Do not touch files with -kb/-ko keyword flags. Signed-off-by: Robin H. Johnson <robbat2@gentoo.org> X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
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diff --git a/games-strategy/megaglest/metadata.xml b/games-strategy/megaglest/metadata.xml
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+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
+<pkgmetadata>
+ <herd>games</herd>
+ <upstream>
+ <changelog>http://megaglest.svn.sourceforge.net/viewvc/megaglest/trunk/docs/CHANGELOG.txt?revision=3397</changelog>
+ <doc lang="en">http://glest.wikia.com/wiki/MG</doc>
+ <bugs-to>https://sourceforge.net/tracker/?group_id=300350&amp;atid=1266776</bugs-to>
+ <remote-id type="github">MegaGlest/megaglest-source</remote-id>
+ </upstream>
+ <use>
+ <flag name="editor">Build map editor</flag>
+ <flag name="fribidi">Enable FriBIDi support</flag>
+ <flag name="streflop">Use the library streflop. Out of synchs may
+ occur if not enabled.</flag>
+ <flag name="tools">Build model import/export tools</flag>
+ <flag name="unicode">Use unicode strings for wxwidgets</flag>
+ <flag name="wxuniversal">Use the wxUniversal port which implements
+ the various GUI controls by drawing them itself </flag>
+ <flag name="model-viewer">Build model viewer</flag>
+ </use>
+ <longdescription lang="en">
+ MegaGlest is an entertaining free (freeware and free software) and
+ open source cross-platform 3D real-time strategy (RTS) game, where
+ you control the armies of one of seven different factions: Tech,
+ Magic, Egyptians, Indians, Norsemen, Persian or Romans. The game is
+ setup in one of 17 naturally looking settings, which -like the unit
+ models- are crafted with great appreciation for detail. Additional
+ game data can be downloaded from within the game at no cost.
+ </longdescription>
+</pkgmetadata>