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author | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 13:49:04 -0700 |
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committer | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 17:38:18 -0700 |
commit | 56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch) | |
tree | 3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-strategy/megaglest/metadata.xml | |
download | gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.gz gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.bz2 gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.zip |
proj/gentoo: Initial commit
This commit represents a new era for Gentoo:
Storing the gentoo-x86 tree in Git, as converted from CVS.
This commit is the start of the NEW history.
Any historical data is intended to be grafted onto this point.
Creation process:
1. Take final CVS checkout snapshot
2. Remove ALL ChangeLog* files
3. Transform all Manifests to thin
4. Remove empty Manifests
5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$
5.1. Do not touch files with -kb/-ko keyword flags.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests
X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project
X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration
X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn
X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts
X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration
X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging
X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-strategy/megaglest/metadata.xml')
-rw-r--r-- | games-strategy/megaglest/metadata.xml | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/games-strategy/megaglest/metadata.xml b/games-strategy/megaglest/metadata.xml new file mode 100644 index 000000000000..ca0584f15be5 --- /dev/null +++ b/games-strategy/megaglest/metadata.xml @@ -0,0 +1,31 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> +<pkgmetadata> + <herd>games</herd> + <upstream> + <changelog>http://megaglest.svn.sourceforge.net/viewvc/megaglest/trunk/docs/CHANGELOG.txt?revision=3397</changelog> + <doc lang="en">http://glest.wikia.com/wiki/MG</doc> + <bugs-to>https://sourceforge.net/tracker/?group_id=300350&atid=1266776</bugs-to> + <remote-id type="github">MegaGlest/megaglest-source</remote-id> + </upstream> + <use> + <flag name="editor">Build map editor</flag> + <flag name="fribidi">Enable FriBIDi support</flag> + <flag name="streflop">Use the library streflop. Out of synchs may + occur if not enabled.</flag> + <flag name="tools">Build model import/export tools</flag> + <flag name="unicode">Use unicode strings for wxwidgets</flag> + <flag name="wxuniversal">Use the wxUniversal port which implements + the various GUI controls by drawing them itself </flag> + <flag name="model-viewer">Build model viewer</flag> + </use> + <longdescription lang="en"> + MegaGlest is an entertaining free (freeware and free software) and + open source cross-platform 3D real-time strategy (RTS) game, where + you control the armies of one of seven different factions: Tech, + Magic, Egyptians, Indians, Norsemen, Persian or Romans. The game is + setup in one of 17 naturally looking settings, which -like the unit + models- are crafted with great appreciation for detail. Additional + game data can be downloaded from within the game at no cost. + </longdescription> +</pkgmetadata> |