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author | Michael Mair-Keimberger <mmk@levelnine.at> | 2023-10-28 10:52:50 +0200 |
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committer | Joonas Niilola <juippis@gentoo.org> | 2023-10-28 12:18:14 +0300 |
commit | c012c40ba2a384244ad433e37babe4fed402ef0e (patch) | |
tree | 9e851961871713e5079abbd1740c4dbd2d1bcf77 /media-gfx/blender/files | |
parent | dev-java/icu4j: drop 72.1 (diff) | |
download | gentoo-c012c40ba2a384244ad433e37babe4fed402ef0e.tar.gz gentoo-c012c40ba2a384244ad433e37babe4fed402ef0e.tar.bz2 gentoo-c012c40ba2a384244ad433e37babe4fed402ef0e.zip |
media-gfx/blender: remove unused patch
Signed-off-by: Michael Mair-Keimberger <mmk@levelnine.at>
Closes: https://github.com/gentoo/gentoo/pull/33556
Signed-off-by: Joonas Niilola <juippis@gentoo.org>
Diffstat (limited to 'media-gfx/blender/files')
-rw-r--r-- | media-gfx/blender/files/blender-4.0.0-ocio-2.3.0.patch | 110 |
1 files changed, 0 insertions, 110 deletions
diff --git a/media-gfx/blender/files/blender-4.0.0-ocio-2.3.0.patch b/media-gfx/blender/files/blender-4.0.0-ocio-2.3.0.patch deleted file mode 100644 index e6cc4a6fa026..000000000000 --- a/media-gfx/blender/files/blender-4.0.0-ocio-2.3.0.patch +++ /dev/null @@ -1,110 +0,0 @@ -From 458917773afb4cdf8e1189c0bf5aff7feda6a664 Mon Sep 17 00:00:00 2001 -From: Brecht Van Lommel <brecht@blender.org> -Date: Mon, 2 Oct 2023 17:31:08 +0200 -Subject: [PATCH] Build: changes to build with OpenColorIO 2.3 - -Ref #113157 ---- - intern/opencolorio/ocio_impl_glsl.cc | 12 +++++++++- - .../ocio_color_space_conversion_shader.cc | 24 +++++++++++++++++++ - 2 files changed, 35 insertions(+), 1 deletion(-) - -diff --git a/intern/opencolorio/ocio_impl_glsl.cc b/intern/opencolorio/ocio_impl_glsl.cc -index 8d46a2f0773..35e4d0b7a90 100644 ---- a/intern/opencolorio/ocio_impl_glsl.cc -+++ b/intern/opencolorio/ocio_impl_glsl.cc -@@ -343,8 +343,15 @@ static bool addGPULut1D2D(OCIO_GPUTextures &textures, - unsigned int height = 0; - GpuShaderCreator::TextureType channel = GpuShaderCreator::TEXTURE_RGB_CHANNEL; - Interpolation interpolation = INTERP_LINEAR; -+#if OCIO_VERSION_HEX >= 0x02030000 -+ /* Always use 2D textures in OpenColorIO 2.3, simpler and same performance. */ -+ GpuShaderDesc::TextureDimensions dimensions = GpuShaderDesc::TEXTURE_2D; -+ shader_desc->getTexture( -+ index, texture_name, sampler_name, width, height, channel, dimensions, interpolation); -+#else - shader_desc->getTexture( - index, texture_name, sampler_name, width, height, channel, interpolation); -+#endif - - const float *values; - shader_desc->getTextureValues(index, values); -@@ -358,6 +365,7 @@ static bool addGPULut1D2D(OCIO_GPUTextures &textures, - GPU_R16F; - - OCIO_GPULutTexture lut; -+#if OCIO_VERSION_HEX < 0x02030000 - /* There does not appear to be an explicit way to check if a texture is 1D or 2D. - * It depends on more than height. So check instead by looking at the source. */ - std::string sampler1D_name = std::string("sampler1D ") + sampler_name; -@@ -365,7 +373,9 @@ static bool addGPULut1D2D(OCIO_GPUTextures &textures, - lut.texture = GPU_texture_create_1d( - texture_name, width, 1, format, GPU_TEXTURE_USAGE_SHADER_READ, values); - } -- else { -+ else -+#endif -+ { - lut.texture = GPU_texture_create_2d( - texture_name, width, height, 1, format, GPU_TEXTURE_USAGE_SHADER_READ, values); - } -diff --git a/source/blender/compositor/realtime_compositor/cached_resources/intern/ocio_color_space_conversion_shader.cc b/source/blender/compositor/realtime_compositor/cached_resources/intern/ocio_color_space_conversion_shader.cc -index 4cdbb52a6ba..52492754c0f 100644 ---- a/source/blender/compositor/realtime_compositor/cached_resources/intern/ocio_color_space_conversion_shader.cc -+++ b/source/blender/compositor/realtime_compositor/cached_resources/intern/ocio_color_space_conversion_shader.cc -@@ -95,6 +95,18 @@ class GPUShaderCreator : public OCIO::GpuShaderCreator { - return GPU_max_texture_size(); - } - -+# if OCIO_VERSION_HEX >= 0x02030000 -+ void setAllowTexture1D(bool allowed) override -+ { -+ allow_texture_1D_ = allowed; -+ } -+ -+ bool getAllowTexture1D() const override -+ { -+ return allow_texture_1D_; -+ } -+# endif -+ - bool addUniform(const char *name, const DoubleGetter &get_double) override - { - /* Check if a resource exists with the same name and assert if it is the case, returning false -@@ -201,6 +213,9 @@ class GPUShaderCreator : public OCIO::GpuShaderCreator { - uint width, - uint height, - TextureType channel, -+# if OCIO_VERSION_HEX >= 0x02030000 -+ OCIO::GpuShaderDesc::TextureDimensions dimensions, -+# endif - OCIO::Interpolation interpolation, - const float *values) override - { -@@ -216,7 +231,11 @@ class GPUShaderCreator : public OCIO::GpuShaderCreator { - GPUTexture *texture; - eGPUTextureFormat texture_format = (channel == TEXTURE_RGB_CHANNEL) ? GPU_RGB16F : GPU_R16F; - /* A height of 1 indicates a 1D texture according to the OCIO API. */ -+# if OCIO_VERSION_HEX >= 0x02030000 -+ if (dimensions == OCIO::GpuShaderDesc::TEXTURE_1D) { -+# else - if (height == 1) { -+# endif - texture = GPU_texture_create_1d( - texture_name, width, 1, texture_format, GPU_TEXTURE_USAGE_SHADER_READ, values); - shader_create_info_.sampler(textures_.size() + 1, ImageType::FLOAT_1D, resource_name); -@@ -398,6 +417,11 @@ class GPUShaderCreator : public OCIO::GpuShaderCreator { - /* A vectors that stores the created uniform buffers when bind_shader_and_resources() is called, - * so that they can be properly unbound and freed in the unbind_shader_and_resources() method. */ - Vector<GPUUniformBuf *> uniform_buffers_; -+ -+# if OCIO_VERSION_HEX >= 0x02030000 -+ /* Allow creating 1D textures, or only use 2D textures. */ -+ bool allow_texture_1D_ = true; -+# endif - }; - - #else --- -2.30.2 - |