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-rw-r--r--games-engines/openmw/openmw-9999.ebuild25
1 files changed, 22 insertions, 3 deletions
diff --git a/games-engines/openmw/openmw-9999.ebuild b/games-engines/openmw/openmw-9999.ebuild
index 9b13f4d95f9d..82aa73331fdf 100644
--- a/games-engines/openmw/openmw-9999.ebuild
+++ b/games-engines/openmw/openmw-9999.ebuild
@@ -3,7 +3,8 @@
EAPI=7
-inherit cmake flag-o-matic xdg-utils readme.gentoo-r1
+LUA_COMPAT=( lua5-{1,3,4} luajit )
+inherit cmake flag-o-matic lua-single xdg-utils readme.gentoo-r1
DESCRIPTION="Open source reimplementation of TES III: Morrowind"
HOMEPAGE="https://openmw.org/ https://gitlab.com/OpenMW/openmw"
@@ -20,12 +21,13 @@ fi
LICENSE="GPL-3 MIT BitstreamVera ZLIB"
SLOT="0"
IUSE="doc devtools +osg-fork test +qt5"
+REQUIRED_USE="${LUA_REQUIRED_USE}"
RESTRICT="!test? ( test )"
# FIXME: Unbundle dev-games/openscenegraph-qt in extern/osgQt directory,
# used when BUILD_OPENCS flag is enabled. See bug #676266.
-RDEPEND="
+RDEPEND="${LUA_DEPS}
app-arch/lz4
dev-games/mygui
dev-games/recastnavigation
@@ -48,7 +50,9 @@ RDEPEND="
)
"
-DEPEND="${RDEPEND}"
+DEPEND="${RDEPEND}
+ dev-cpp/sol2
+"
BDEPEND="
virtual/pkgconfig
@@ -70,6 +74,7 @@ src_prepare() {
# Use the system tinyxml headers
rm -v extern/oics/tiny{str,xml}* || die
+ rm -rv extern/sol3.2.2 || die
}
src_configure() {
@@ -96,6 +101,20 @@ src_configure() {
-DBULLET_USE_DOUBLES=ON
)
+ if [[ ${ELUA} == luajit ]]; then
+ mycmakeargs+=(
+ -DUSE_LUAJIT=ON
+ )
+ else
+ mycmakeargs+=(
+ -DUSE_LUAJIT=OFF
+ -DLua_FIND_VERSION_MAJOR=$(ver_cut 1 $(lua_get_version))
+ -DLua_FIND_VERSION_MINOR=$(ver_cut 2 $(lua_get_version))
+ -DLua_FIND_VERSION_COUNT=2
+ -DLua_FIND_VERSION_EXACT=ON
+ )
+ fi
+
cmake_src_configure
}