diff options
Diffstat (limited to 'games-fps/nexuiz/nexuiz-2.5.2.ebuild')
-rw-r--r-- | games-fps/nexuiz/nexuiz-2.5.2.ebuild | 134 |
1 files changed, 134 insertions, 0 deletions
diff --git a/games-fps/nexuiz/nexuiz-2.5.2.ebuild b/games-fps/nexuiz/nexuiz-2.5.2.ebuild new file mode 100644 index 000000000000..a6cd78440128 --- /dev/null +++ b/games-fps/nexuiz/nexuiz-2.5.2.ebuild @@ -0,0 +1,134 @@ +# Copyright 1999-2015 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Id$ + +EAPI=5 +inherit eutils games + +MY_PN=Nexuiz +MY_P=${PN}-${PV//./} +MAPS=nexmappack_r2 +DESCRIPTION="Deathmatch FPS based on DarkPlaces, an advanced Quake 1 engine" +HOMEPAGE="http://www.nexuiz.com/" +SRC_URI="mirror://sourceforge/${PN}/${MY_P}.zip + maps? ( mirror://sourceforge/${PN}/${MAPS}.zip )" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="amd64 ~ppc x86" +IUSE="alsa dedicated maps opengl sdl" + +# no headers for libpng needed +UIRDEPEND="media-libs/libogg + media-libs/libvorbis + media-libs/libtheora + >=media-libs/libpng-1.4 + media-libs/libmodplug + x11-libs/libX11 + x11-libs/libXau + x11-libs/libXdmcp + x11-libs/libXpm + x11-libs/libXext + x11-libs/libXxf86dga + x11-libs/libXxf86vm + virtual/opengl + alsa? ( media-libs/alsa-lib ) + sdl? ( media-libs/libsdl[joystick,opengl,video] )" +UIDEPEND="x11-proto/xextproto + x11-proto/xf86dgaproto + x11-proto/xf86vidmodeproto + x11-proto/xproto" +RDEPEND="virtual/jpeg + net-misc/curl + opengl? ( ${UIRDEPEND} ) + !dedicated? ( !opengl? ( ${UIRDEPEND} ) )" +DEPEND="${RDEPEND} + app-arch/unzip + opengl? ( ${UIDEPEND} ) + !dedicated? ( !opengl? ( ${UIDEPEND} ) )" + +S=${WORKDIR}/darkplaces + +src_unpack() { + unpack ${MY_P}.zip + + local f + for f in "${MY_PN}"/sources/*.zip ; do + unpack ./${f} + done + + if use maps ; then + cd "${WORKDIR}"/${MY_PN} + unpack ${MAPS}.zip + fi +} + +src_prepare() { + epatch "${FILESDIR}"/${P}-libpng-1.4.patch + + # Make the game automatically look in the correct data directory + sed -i \ + -e "/^CC=/d" \ + -e "s:-O2:${CFLAGS}:" \ + -e "/-lm/s:$: ${LDFLAGS}:" \ + -e '/^STRIP/s/strip/true/' \ + makefile.inc || die + + sed -i \ + -e '1i DP_LINK_TO_LIBJPEG=1' \ + -e "s:ifdef DP_.*:DP_FS_BASEDIR=${GAMES_DATADIR}/nexuiz\n&:" \ + makefile || die + + if ! use alsa ; then + sed -i \ + -e "/DEFAULT_SNDAPI/s:ALSA:OSS:" \ + makefile || die + fi +} + +src_compile() { + if use opengl || ! use dedicated ; then + emake cl-${PN} + if use sdl ; then + emake sdl-${PN} + fi + fi + + if use dedicated ; then + emake sv-${PN} + fi +} + +src_install() { + if use opengl || ! use dedicated ; then + dogamesbin ${PN}-glx + doicon ${PN}.xpm + make_desktop_entry ${PN}-glx "Nexuiz (GLX)" + if use sdl ; then + dogamesbin ${PN}-sdl + make_desktop_entry ${PN}-sdl "Nexuiz (SDL)" + dosym ${PN}-sdl "${GAMES_BINDIR}"/${PN} + else + dosym ${PN}-glx "${GAMES_BINDIR}"/${PN} + fi + fi + + if use dedicated ; then + dogamesbin ${PN}-dedicated + fi + + cd "${WORKDIR}"/${MY_PN} || die + + dodoc Docs/*.txt + dohtml -r readme.html Docs + + insinto "${GAMES_DATADIR}"/${PN} + + if use dedicated ; then + doins -r server + fi + + doins -r data havoc + + prepgamesdirs +} |