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author | Mike Frysinger <vapier@gentoo.org> | 2003-09-09 18:10:15 +0000 |
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committer | Mike Frysinger <vapier@gentoo.org> | 2003-09-09 18:10:15 +0000 |
commit | ad69522f5e6b57d5350a46ebda16dbe091d0e4b6 (patch) | |
tree | 1580e46b57d69a004ab7bafb3f19590605890684 /games-fps/tenebrae/tenebrae-1.04.ebuild | |
parent | New version 'n cleanup (diff) | |
download | historical-ad69522f5e6b57d5350a46ebda16dbe091d0e4b6.tar.gz historical-ad69522f5e6b57d5350a46ebda16dbe091d0e4b6.tar.bz2 historical-ad69522f5e6b57d5350a46ebda16dbe091d0e4b6.zip |
games-fps uNF uNF uNF
Diffstat (limited to 'games-fps/tenebrae/tenebrae-1.04.ebuild')
-rw-r--r-- | games-fps/tenebrae/tenebrae-1.04.ebuild | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/games-fps/tenebrae/tenebrae-1.04.ebuild b/games-fps/tenebrae/tenebrae-1.04.ebuild new file mode 100644 index 000000000000..3b1351f22ddf --- /dev/null +++ b/games-fps/tenebrae/tenebrae-1.04.ebuild @@ -0,0 +1,57 @@ +# Copyright 1999-2003 Gentoo Technologies, Inc. +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-fps/tenebrae/tenebrae-1.04.ebuild,v 1.1 2003/09/09 18:10:14 vapier Exp $ + +#ECVS_SERVER="cvs.tenebrae.sourceforge.net:/cvsroot/tenebrae" +#ECVS_MODULE="tenebrae_0" +#inherit cvs +inherit games eutils + +DESCRIPTION="adds stencil shadows and per pixel lights to quake" +HOMEPAGE="http://tenebrae.sourceforge.net/" +SRC_URI="mirror://sourceforge/tenebrae/tenebraedata.zip + mirror://gentoo/${P}.tbz2" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="x86" + +DEPEND="virtual/opengl + virtual/x11 + media-libs/libpng + sys-libs/zlib" +# sdl? ( media-libs/libsdl )" + +S=${WORKDIR} + +src_unpack() { + unpack ${A} + #cvs_src_unpack + cd tenebrae_0 + local gl="`ls -al /usr/include/GL/gl.h | awk '{print $NF}' | cut -d/ -f5`" + [ "${gl}" == "nvidia" ] && epatch ${FILESDIR}/${PV}-nvidia-opengl.patch + cd linux + sed "s:-mpentiumpro:${CFLAGS}:" Makefile.i386linux > Makefile + #if [ `use sdl` ] ; then + # cd ../sdl + # ./autogen.sh + #fi +} + +src_compile() { + cd ${S}/tenebrae_0/linux + make MASTER_DIR=${GAMES_DATADIR}/quake-data build_release || die + #if [ `use sdl` ] ; then + # cd ${S}/tenebrae_0/sdl + # egamesconf || die + # make || die + #fi +} + +src_install() { + newgamesbin tenebrae_0/linux/release*/bin/tenebrae.run tenebrae + insinto ${GAMES_DATADIR}/quake-data/tenebrae + doins ${WORKDIR}/tenebrae/* + dodoc tenebrae_0/linux/README ${WORKDIR}/Tenebrae_Readme.txt + prepgamesdirs +} |