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author | Chris Gianelloni <wolf31o2@gentoo.org> | 2006-06-29 16:09:02 +0000 |
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committer | Chris Gianelloni <wolf31o2@gentoo.org> | 2006-06-29 16:09:02 +0000 |
commit | e3ae4514117215843756eda0200dd0708af0e741 (patch) | |
tree | 6036170be2cb1fc63f52be2556ab6e214ca7fe41 /games-puzzle/tint/tint-0.03a.ebuild | |
parent | Fixed binaries being pre-stripped. Thanks to Tristan Heaven <tristanheaven@g... (diff) | |
download | historical-e3ae4514117215843756eda0200dd0708af0e741.tar.gz historical-e3ae4514117215843756eda0200dd0708af0e741.tar.bz2 historical-e3ae4514117215843756eda0200dd0708af0e741.zip |
Fixed binaries being pre-stripped. Thanks to Tristan Heaven <tristanheaven@gmail.com> for the patch. Closing bug #137726.
Package-Manager: portage-2.1.1_pre1-r2
Diffstat (limited to 'games-puzzle/tint/tint-0.03a.ebuild')
-rw-r--r-- | games-puzzle/tint/tint-0.03a.ebuild | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/games-puzzle/tint/tint-0.03a.ebuild b/games-puzzle/tint/tint-0.03a.ebuild index f914621c6175..d468451b6685 100644 --- a/games-puzzle/tint/tint-0.03a.ebuild +++ b/games-puzzle/tint/tint-0.03a.ebuild @@ -1,13 +1,13 @@ -# Copyright 1999-2005 Gentoo Foundation +# Copyright 1999-2006 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-puzzle/tint/tint-0.03a.ebuild,v 1.6 2005/12/23 11:07:41 nigoro Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-puzzle/tint/tint-0.03a.ebuild,v 1.7 2006/06/29 16:09:02 wolf31o2 Exp $ inherit eutils games MY_P=${P/-/_} DESCRIPTION="Tint Is Not Tetris, a ncurses based clone of the original Tetris(tm) game" HOMEPAGE="http://oasis.frogfoot.net/code/tint/" -SRC_URI="http://oasis.frogfoot.net/code/tint/download/$PV/$MY_P.tar.gz" +SRC_URI="http://oasis.frogfoot.net/code/tint/download/${PV}/${MY_P}.tar.gz" LICENSE="as-is" SLOT="0" @@ -17,14 +17,16 @@ IUSE="" DEPEND=">=sys-libs/ncurses-5.4-r1" src_unpack() { - unpack $A + unpack ${A} cd "${S}" epatch "${FILESDIR}/${PV}-warnings.patch" + sed -i '/STRIP/d' Makefile || die "sed failed" } src_compile() { emake \ CFLAGS="${CFLAGS}" \ + LDFLAGS="${LDFLAGS}" \ localstatedir="${GAMES_STATEDIR}" \ || die "emake failed" } |