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Diffstat (limited to 'games-emulation')
-rw-r--r--games-emulation/zsnes/Manifest14
-rw-r--r--games-emulation/zsnes/zsnes-1.51.ebuild17
2 files changed, 14 insertions, 17 deletions
diff --git a/games-emulation/zsnes/Manifest b/games-emulation/zsnes/Manifest
index c9c3a7c9339a..2c1ac46cef37 100644
--- a/games-emulation/zsnes/Manifest
+++ b/games-emulation/zsnes/Manifest
@@ -23,10 +23,10 @@ EBUILD zsnes-1.42.ebuild 1506 RMD160 acfb4288a677b5bb41ad8392695b96506866e32a SH
MD5 d2185588da42a9edd0f6ce9288ce33b6 zsnes-1.42.ebuild 1506
RMD160 acfb4288a677b5bb41ad8392695b96506866e32a zsnes-1.42.ebuild 1506
SHA256 76ea0337597ce7b0cd921b24e626db5aa5938b632fabc1b0c52d03f1efe92fa2 zsnes-1.42.ebuild 1506
-EBUILD zsnes-1.51.ebuild 2331 RMD160 f6344b35242ae50465ebed88d12ebb790c2b1eaf SHA1 2c621aa0b4ef0b005adbbc161675f2c1b576dc03 SHA256 de5700d47631d47e685506a9fe73490732d9249a2f1229a6bca13f73bff452f7
-MD5 a79421d9e557fc9a8007fbf1cdbaffe3 zsnes-1.51.ebuild 2331
-RMD160 f6344b35242ae50465ebed88d12ebb790c2b1eaf zsnes-1.51.ebuild 2331
-SHA256 de5700d47631d47e685506a9fe73490732d9249a2f1229a6bca13f73bff452f7 zsnes-1.51.ebuild 2331
+EBUILD zsnes-1.51.ebuild 2253 RMD160 aa179fc93371b953f251ed96d6b3747280f427e5 SHA1 7e2ca0a0912995b1d784fa94fe92a71d2c3f91f9 SHA256 85b59ac554563993ddaa871f0ed4f73ee0c9bfaaf5e0c1a33b20ae804f671d02
+MD5 4da872c4f767a406fb1c92208bc0595a zsnes-1.51.ebuild 2253
+RMD160 aa179fc93371b953f251ed96d6b3747280f427e5 zsnes-1.51.ebuild 2253
+SHA256 85b59ac554563993ddaa871f0ed4f73ee0c9bfaaf5e0c1a33b20ae804f671d02 zsnes-1.51.ebuild 2253
MISC ChangeLog 6522 RMD160 a14758ff9cc5a8d0a4841d15a7322a89733346b8 SHA1 cac10e67b029d7690cab87b6c767884a9aade96f SHA256 bd75739f155e2d0ef042ec306634d6a3153700693567737e3ffb0c50773af9ea
MD5 3006422091a55cd2058a075e7d6f1a45 ChangeLog 6522
RMD160 a14758ff9cc5a8d0a4841d15a7322a89733346b8 ChangeLog 6522
@@ -44,7 +44,7 @@ SHA256 f9ba651da95dcbc8a7c53b572bc4ecd38f552891b26c351b8ab719177399e6c1 files/di
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v2.0.1 (GNU/Linux)
-iD8DBQFFwKp5GDyatLGpTbYRAmG5AJ9MljnuUJg04SCypdHuO2f7DJEB1QCfaHH9
-zFgxyqPg1DjX3wV4zHGDMow=
-=ozKj
+iD8DBQFFwLdadz7hIScOURERApAvAKCLB5nzJZQf64PxmbCGhO+Jga2q6QCfYS7t
+6SrsCfF7MXJf3sK4wMPS88Y=
+=cK1N
-----END PGP SIGNATURE-----
diff --git a/games-emulation/zsnes/zsnes-1.51.ebuild b/games-emulation/zsnes/zsnes-1.51.ebuild
index cc2a7d9cdf02..85b6854532e1 100644
--- a/games-emulation/zsnes/zsnes-1.51.ebuild
+++ b/games-emulation/zsnes/zsnes-1.51.ebuild
@@ -1,11 +1,8 @@
# Copyright 1999-2007 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-emulation/zsnes/zsnes-1.51.ebuild,v 1.5 2007/01/31 14:40:50 drizzt Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-emulation/zsnes/zsnes-1.51.ebuild,v 1.6 2007/01/31 15:35:47 nyhm Exp $
-WANT_AUTOCONF="latest"
-WANT_AUTOMAKE="latest"
-
-inherit eutils autotools flag-o-matic games toolchain-funcs
+inherit eutils autotools flag-o-matic toolchain-funcs games
DESCRIPTION="SNES (Super Nintendo) emulator that uses x86 assembly"
HOMEPAGE="http://www.zsnes.com/ http://ipherswipsite.com/zsnes/"
@@ -16,18 +13,19 @@ SLOT="0"
KEYWORDS="-* ~amd64 ~x86"
IUSE="ao custom-cflags opengl png"
-RDEPEND=">=media-libs/libsdl-1.2.0
+RDEPEND="media-libs/libsdl
>=sys-libs/zlib-1.2.3-r1
amd64? ( app-emulation/emul-linux-x86-sdl )
!amd64? ( ao? ( media-libs/libao ) )
opengl? ( virtual/opengl )
png? ( media-libs/libpng )"
DEPEND="${RDEPEND}
- >=dev-lang/nasm-0.98"
+ dev-lang/nasm"
-S="${WORKDIR}/${PN}_${PV//./_}/src"
+S=${WORKDIR}/${PN}_${PV//./_}/src
pkg_setup() {
+ games_pkg_setup
if use ao && [[ "${ARCH}" = "amd64" ]]; then
ewarn "libao use flag is disabled on amd64 since deps cannot be met."
fi
@@ -36,7 +34,6 @@ pkg_setup() {
src_unpack() {
unpack ${A}
cd "${S}"
- cp "icons/48x48x32.png" "${T}/${PN}.png"
# Workaround for old libz
[[ "${ARCH}" = amd64 ]] && epatch "${FILESDIR}"/${P}-gzdirect.patch
@@ -88,6 +85,6 @@ src_install() {
dodoc ../docs/{*.txt,README.LINUX}
dohtml -r ../docs/Linux/*
make_desktop_entry zsnes ZSNES zsnes.png
- doicon "${T}/${PN}.png"
+ newicon icons/48x48x32.png ${PN}.png
prepgamesdirs
}