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# Copyright 1999-2010 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-action/d1x-rebirth/d1x-rebirth-0.50.ebuild,v 1.4 2010/03/09 12:33:33 abcd Exp $
inherit eutils games
# DV is the Descent version. Used because the d2x-rebirth ebuild is similar.
DV="1"
DATE="20061025"
DVX=d${DV}x
FILE_START="${PN}_v${PV}-src-${DATE}"
SRC_STEM="http://www.dxx-rebirth.de/download/dxx"
DESCRIPTION="Descent Rebirth - enhanced Descent 1 client"
HOMEPAGE="http://www.dxx-rebirth.de/"
SRC_URI="${SRC_STEM}/oss/src/${FILE_START}.tar.gz
${SRC_STEM}/res/dxx-rebirth_icons.zip
${SRC_STEM}/res/${PN}_hires-briefings.zip
${SRC_STEM}/res/${PN}_hires-fonts.zip"
# Licence info at bug #117344.
# All 3 licences apply.
LICENSE="D1X
GPL-2
as-is"
SLOT="0"
# Should work on amd64 also
KEYWORDS="~amd64 x86"
IUSE="awe32 debug demo mpu401 opengl mixer"
QA_EXECSTACK="${GAMES_BINDIR:1}/${PN}"
UIRDEPEND="media-libs/alsa-lib
>=media-libs/libsdl-1.2.9
>=media-libs/sdl-image-1.2.3-r1
mixer? ( media-libs/sdl-mixer )
>=dev-games/physfs-1.0.1
opengl? (
virtual/glu
virtual/opengl )
x11-libs/libX11"
UIDEPEND="x11-proto/xf86dgaproto
x11-proto/xf86vidmodeproto
x11-proto/xproto"
# There is no ebuild for descent1-data
RDEPEND="${UIRDEPEND}
demo? ( games-action/descent1-demodata )"
DEPEND="${UIRDEPEND}
${UIDEPEND}
dev-util/scons
app-arch/unzip"
S=${WORKDIR}/${PN}
dir=${GAMES_DATADIR}/${DVX}
src_unpack() {
unpack ${A}
cd "${S}"
# "sdl_only=1" does not compile otherwise:
# arch/sdl/clipboard.o: In function `getClipboardText':
# clipboard.c:(.text+0x89): undefined reference to `XGetSelectionOwner'
sed -i \
-e "s:'SDL':'SDL', 'X11':" \
-e "s:-O2:${CXXFLAGS}:" \
SConstruct || die "sed SConstruct failed"
# Midi music - awe32 for most SoundBlaster cards
if use awe32 ; then
sed -i \
-e "s://#define WANT_AWE32 1:#define WANT_AWE32 1:" \
arch/linux/hmiplay.c || die "sed awe32 failed"
elif use mpu401 ; then
sed -i \
-e "s://#define WANT_MPU401 1:#define WANT_MPU401 1:" \
arch/linux/hmiplay.c || die "sed mpu401 failed"
fi
}
src_compile() {
local opts
use debug && opts="${opts} debug=1"
use mixer && opts="${opts} sdlmixer=1"
use x86 || opts="${opts} no_asm=1"
use opengl || opts="${opts} sdl_only=1"
use demo && opts="${opts} shareware=1"
# From "scons -h"
# sharepath must end with a slash.
scons \
${opts} \
sharepath="${dir}/" \
|| die "scons failed"
}
src_install() {
# Reasonable set of default options.
# Don't bother with ${DVX}.ini file.
local params="-gl_trilinear -gl_anisotropy 8.0 -gl_16bpp -gl_16bittextures -gl_reticle 2 -fullscreen -menu_gameres -nomovies -nocdrom"
local exe=${PN}-sdl
use opengl && exe=${PN}-gl
newgamesbin ${exe} ${PN} || die "newgamesbin ${exe} failed"
games_make_wrapper ${PN}-common "${PN} ${params}"
doicon "${WORKDIR}/${PN}.xpm"
make_desktop_entry ${PN}-common "Descent ${DV} Rebirth" "${PN}"
insinto "${dir}"
doins "${WORKDIR}"/*.{pcx,fnt} || die
dodoc *.txt
prepgamesdirs
}
pkg_postinst() {
games_pkg_postinst
if use demo ; then
elog "${PN} has been compiled specifically for the demo data."
else
elog "Place the DOS data files in ${dir}"
ewarn "Re-emerge with the 'demo' USE flag if this error is shown:"
ewarn " Error: Not enough strings in text file"
fi
elog "To play the game with common options, run: ${PN}-common"
echo
}
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