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diff -Naur scummvm-0.6.0.orig/base/main.cpp scummvm-0.6.0/base/main.cpp
--- scummvm-0.6.0.orig/base/main.cpp 2004-04-28 19:48:07.199890232 +0200
+++ scummvm-0.6.0/base/main.cpp 2004-04-28 19:51:21.806305560 +0200
@@ -262,7 +262,7 @@
// Free up memory
delete engine;
-};
+}
#ifndef _WIN32_WCE
int main(int argc, char *argv[]) {
diff -Naur scummvm-0.6.0.orig/scumm/actor.cpp scummvm-0.6.0/scumm/actor.cpp
--- scummvm-0.6.0.orig/scumm/actor.cpp 2004-04-28 19:48:07.272879136 +0200
+++ scummvm-0.6.0/scumm/actor.cpp 2004-04-28 19:48:55.117605632 +0200
@@ -789,14 +789,14 @@
return _V1_talkingActor;
else
return VAR(VAR_TALK_ACTOR);
-};
+}
void ScummEngine::talkingActor(int value) {
if (_gameId == GID_MANIAC && _version == 1)
_V1_talkingActor = value;
else
VAR(VAR_TALK_ACTOR) = value;
-};
+}
void ScummEngine::showActors() {
int i;
diff -Naur scummvm-0.6.0.orig/scumm/debugger.cpp scummvm-0.6.0/scumm/debugger.cpp
--- scummvm-0.6.0.orig/scumm/debugger.cpp 2004-04-28 19:48:07.256881568 +0200
+++ scummvm-0.6.0/scumm/debugger.cpp 2004-04-28 19:49:32.345946064 +0200
@@ -57,7 +57,7 @@
va_end(va);
debug(buf);
-};
+}
ScummDebugger::ScummDebugger(ScummEngine *s)
: Common::Debugger<ScummDebugger>() {
@@ -592,7 +592,7 @@
DebugPrintf("Unknown flag. Type 'Debug ?' for syntax\n");
return true;
-};
+}
bool ScummDebugger::Cmd_DebugLevel(int argc, const char **argv) {
if (argc == 1) {
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