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# Copyright 1999-2004 Gentoo Technologies, Inc.
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/tribes2/tribes2-25034.ebuild,v 1.3 2004/02/16 13:45:24 wolf31o2 Exp $
inherit games
IUSE=""
DESCRIPTION="Tribes 2 - Team Combat on an Epic Scale"
HOMEPAGE="http://www.lokigames.com/products/tribes2/"
SRC_URI="http://www.libsdl.org/projects/tribes2/release/tribes2-${PV}-cdrom-x86.run
http://dl1.ilangame.com/Tribes%20Series/Tribes%202/Patches/tribes2-${PV}-cdrom-x86.run
http://3dgamers.planetmirror.com/pub/3dgamers/games/tribes2/tribes2-${PV}-cdrom-x86.run"
LICENSE="LOKI-EULA"
SLOT="0"
KEYWORDS="x86"
RESTRICT="nostrip nomirror"
DEPEND="virtual/glibc"
RDEPEND="${DEPEND}
virtual/opengl"
dir=${GAMES_PREFIX_OPT}/${PN}
Ddir=${D}/${dir}
pkg_setup() {
check_license || die "License check failed"
ewarn "The installed game takes about 507MB of space!"
cdrom_get_cds README.tribes2d
games_pkg_setup
}
src_unpack() {
unpack_makeself || die "unpacking patch"
}
src_install() {
dodir ${dir}
einfo "Copying files... this may take a while..."
exeinto /opt/${PN}
doexe ${CDROM_ROOT}/bin/x86/glibc-2.1/{t2launch,tribes2,tribes2.dynamic,tribes2d,tribes2d-restart.sh,tribes2d.dynamic}
cp ${CDROM_ROOT}/{README,README.tribes2d,Tribes2_Manual.pdf,console_start.cs,kver.pub} ${Ddir}
# Video card profiles
tar xzf ${CDROM_ROOT}/profiles.tar.gz -C ${Ddir} || die "uncompressing profiles"
# Base (Music, Textures, Maps, etc.)
cp -rf ${CDROM_ROOT}/base ${Ddir}
cp -rf ${CDROM_ROOT}/menu ${Ddir}
# now, since these files are coming off a cd, the times/sizes/md5sums wont
# be different ... that means portage will try to unmerge some files (!)
# we run touch on ${D} so as to make sure portage doesnt do any such thing
find ${Ddir} -exec touch '{}' \;
dodir ${GAMES_BINDIR}
dosym ${dir}/t2launch ${GAMES_BINDIR}/t2launch
dosym ${dir}/tribes2 ${GAMES_BINDIR}/tribes2
dosym ${dir}/tribes2.dynamic ${GAMES_BINDIR}/tribes2.dynamic
dosym ${dir}/tribes2d ${GAMES_BINDIR}/tribes2d
dosym ${dir}/tribes2d-restart.sh ${GAMES_BINDIR}/tribes2d-restart.sh
dosym ${dir}/tribes2d.dynamic ${GAMES_BINDIR}/tribes2d.dynamic
insinto /usr/share/pixmaps
newins ${CDROM_ROOT}/icon.xpm Tribes2.xpm
doins ${CDROM_ROOT}/icon.bmp
prepgamesdirs
make_desktop_entry ${PN} "Tribes 2" "Tribes2.xpm"
}
pkg_postinst() {
einfo "To play the game run:"
einfo " t2launch"
games_pkg_postinst
}
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