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# Copyright 1999-2006 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-strategy/wesnoth/wesnoth-1.1.10.ebuild,v 1.1 2006/09/21 05:25:35 mr_bones_ Exp $
inherit autotools eutils toolchain-funcs flag-o-matic games
MY_PV=${PV/_/}
DESCRIPTION="Battle for Wesnoth - A fantasy turn-based strategy game"
HOMEPAGE="http://www.wesnoth.org/"
SRC_URI="mirror://sourceforge/wesnoth/${PN}-${MY_PV}.tar.gz"
LICENSE="GPL-2"
SLOT="0"
KEYWORDS="amd64 ppc ppc64 sparc x86"
IUSE="dedicated editor gnome kde lite nls server tools"
DEPEND=">=media-libs/libsdl-1.2.7
!dedicated? (
|| (
x11-libs/libX11
virtual/x11 )
>=media-libs/freetype-2 )
>=media-libs/sdl-mixer-1.2
>=media-libs/sdl-image-1.2
media-libs/sdl-net
sys-libs/zlib"
S=${WORKDIR}/${PN}-${MY_PV}
pkg_setup() {
if ! built_with_use -o media-libs/sdl-mixer vorbis oggvorbis ; then
die "Please emerge sdl-mixer with USE=vorbis"
fi
if ! built_with_use media-libs/sdl-image png ; then
die "Please emerge sdl-image with USE=png"
fi
games_pkg_setup
}
src_unpack() {
unpack "${A}"
if use server ; then
sed \
-e "s:GAMES_BINDIR:${GAMES_BINDIR}:" \
-e "s:GAMES_STATEDIR:${GAMES_STATEDIR}:" \
-e "s/GAMES_USER_DED/${GAMES_USER_DED}/" \
-e "s/GAMES_GROUP/${GAMES_GROUP}/" "${FILESDIR}"/wesnothd.rc \
> "${T}"/wesnothd \
|| die "sed failed"
fi
}
src_compile() {
filter-flags -ftracer -fomit-frame-pointer
if [[ $(gcc-major-version) -eq 3 ]] ; then
filter-flags -fstack-protector
append-flags -fno-stack-protector
fi
egamesconf \
--disable-dependency-tracking \
--without-fribidi \
--with-localedir=/usr/share/locale \
--with-icondir=/usr/share/icons \
--with-desktopdir=/usr/share/applications \
$(use_enable lite) \
$(use_enable server) \
$(use_enable server campaign-server) \
$(use server && echo --with-server-uid=${GAMES_USER_DED} --with-server-gid=${GAMES_GROUP}) \
$(use_enable editor) \
$(use_enable tools) \
$(use_enable nls) \
$(use_enable nls dummy-locales) \
$(use_enable !dedicated game) \
$(use_with gnome) \
$(use_with kde) \
|| die
emake || die "emake failed"
}
src_install() {
make DESTDIR="${D}" install || die "make install failed"
dodoc MANUAL changelog
if use server; then
keepdir "${GAMES_STATEDIR}/run/wesnothd"
doinitd "${T}"/wesnothd || die "doinitd failed"
fi
prepgamesdirs
}
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