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author | Ionen Wolkens <ionen@gentoo.org> | 2022-12-15 19:00:43 -0500 |
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committer | Ionen Wolkens <ionen@gentoo.org> | 2022-12-15 19:05:19 -0500 |
commit | 8193c47a1aa412a2d84a8e242ecc0400df395a00 (patch) | |
tree | c89016b73ef891303d4484f7515cedf0c9a680df /dev-games/godot | |
parent | x11-libs/libX11: Version bump to 1.8.3 (diff) | |
download | gentoo-8193c47a1aa412a2d84a8e242ecc0400df395a00.tar.gz gentoo-8193c47a1aa412a2d84a8e242ecc0400df395a00.tar.bz2 gentoo-8193c47a1aa412a2d84a8e242ecc0400df395a00.zip |
dev-games/godot: prevent upgrade to libX11-1.8.3 too
Don't want to cause a rebuild over this, but it's completely
broken with 1.8.3. Had hoped libX11's upstream would look at this
before doing a new release that includes the reentrancy patch.
1.8.2-r0 works but ideally recommend to use stable libX11-1.8.1
Would be simpler to mask, although affected packages are few
(vkQuake (not packaged) and maybe gamescope(?) on top godot for
what I've heard). Still unclear if the issue is with the packages
or libX11.
Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
Diffstat (limited to 'dev-games/godot')
-rw-r--r-- | dev-games/godot/godot-4.0_beta8-r1.ebuild (renamed from dev-games/godot/godot-4.0_beta8.ebuild) | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/dev-games/godot/godot-4.0_beta8.ebuild b/dev-games/godot/godot-4.0_beta8-r1.ebuild index 8f872f4fdb83..ba144b6c7e6c 100644 --- a/dev-games/godot/godot-4.0_beta8.ebuild +++ b/dev-games/godot/godot-4.0_beta8-r1.ebuild @@ -50,7 +50,7 @@ RDEPEND=" media-libs/libglvnd[X] media-libs/vulkan-loader[X] || ( - >x11-libs/libX11-1.8.2-r1 + >x11-libs/libX11-1.8.3 <x11-libs/libX11-1.8.2-r1 ) x11-libs/libXcursor |