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authorIonen Wolkens <ionen@gentoo.org>2022-01-01 00:21:12 -0500
committerIonen Wolkens <ionen@gentoo.org>2022-01-01 03:13:04 -0500
commit20799a02b1ce02cd457cda4463c0bc5592d89d64 (patch)
tree452053c46ba7459e27c676990076367df23d77b3 /dev-python/stevedore
parentdev-cpp/rapidyaml: initial import, version 0.3.0 (diff)
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games-emulation/pcsx2: update live ebuild
ebuild could use more attention before an eventual release (unbundling, re-checking options/deps, wayland, making tests run), but this is just quickfixes to at least let it build. Two new dependencies: * rapidyaml(new package): replaces yaml-cpp * cubeb(submodule): replaces portaudio pcsx2 isn't currently wired to use system's cubeb and it also isn't packaged, so use submodule for now -- but it'd be good to package it eventually given other packages like yuzu (which could be nice to have in ::gentoo eventually) can use it as well. An ebuild would also help for more proper backend support, but for now hard depend on pulseaudio given it's the only one it links with. The cubeb introduction in PCSX2 is very recent so it may also be good to wait and see. Also update licenses for cubeb(ISC) and libchdr(BSD). /usr/bin/PCSX2 was also renamed to pcsx2, update ebuild to match. Removed QA_* instead of updating them given the messages do not seem to trigger anymore. Runtime wasn't really tested, could be issues -- but it'd be expected with upstream changing things around. Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
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