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author | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 13:49:04 -0700 |
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committer | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 17:38:18 -0700 |
commit | 56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch) | |
tree | 3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-emulation/sdlmame/sdlmame-0.148_p1-r1.ebuild | |
download | gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.gz gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.bz2 gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.zip |
proj/gentoo: Initial commit
This commit represents a new era for Gentoo:
Storing the gentoo-x86 tree in Git, as converted from CVS.
This commit is the start of the NEW history.
Any historical data is intended to be grafted onto this point.
Creation process:
1. Take final CVS checkout snapshot
2. Remove ALL ChangeLog* files
3. Transform all Manifests to thin
4. Remove empty Manifests
5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$
5.1. Do not touch files with -kb/-ko keyword flags.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests
X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project
X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration
X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn
X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts
X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration
X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging
X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-emulation/sdlmame/sdlmame-0.148_p1-r1.ebuild')
-rw-r--r-- | games-emulation/sdlmame/sdlmame-0.148_p1-r1.ebuild | 186 |
1 files changed, 186 insertions, 0 deletions
diff --git a/games-emulation/sdlmame/sdlmame-0.148_p1-r1.ebuild b/games-emulation/sdlmame/sdlmame-0.148_p1-r1.ebuild new file mode 100644 index 000000000000..efc1b52ad281 --- /dev/null +++ b/games-emulation/sdlmame/sdlmame-0.148_p1-r1.ebuild @@ -0,0 +1,186 @@ +# Copyright 1999-2015 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Id$ + +EAPI=5 +PYTHON_COMPAT=( python2_7 ) +inherit eutils flag-o-matic python-any-r1 games + +MY_PV=${PV/.} +MY_CONF_PN=${PN/sdl} +MY_P=sdlmame${MY_PV} +MY_P=${MY_P%%_p*} +MY_CONF_VER="0.139" + +# patches +SRC_URI="$(for PATCH_VER in $(seq 1 ${PV##*_p}) ; do echo "http://dev.gentoo.org/~hasufell/distfiles/${MY_P}u${PATCH_VER}_diff.zip"; done)" + +DESCRIPTION="Multiple Arcade Machine Emulator (SDL)" +HOMEPAGE="http://mamedev.org/" +# Upstream doesn't allow fetching with unknown User-Agent such as wget +SRC_URI="$SRC_URI http://dev.gentoo.org/~hasufell/distfiles/${MY_P/sdl}s.zip" +if [[ ${PN} == "sdlmame" ]] ; then + SRC_URI="$SRC_URI http://www.netswarm.net/misc/sdlmame-ui.bdf.gz" +fi + +LICENSE="XMAME" +SLOT="0" +KEYWORDS="amd64 ~ppc x86" +IUSE="X alsa debug opengl" +REQUIRED_USE="debug? ( X )" + +RDEPEND="dev-libs/expat + media-libs/fontconfig + media-libs/flac + >=media-libs/libsdl-1.2.10[X,sound,joystick,opengl?,video] + media-libs/sdl-ttf + sys-libs/zlib + virtual/jpeg + alsa? ( media-libs/alsa-lib ) + X? ( + gnome-base/gconf + x11-libs/gtk+:2 + x11-libs/libX11 + x11-libs/libXinerama + )" +DEPEND="${RDEPEND} + ${PYTHON_DEPS} + app-arch/unzip + media-libs/alsa-lib + virtual/pkgconfig + X? ( x11-proto/xineramaproto )" + +S=${WORKDIR} + +# Function to disable a makefile option +disable_feature() { + sed -i \ + -e "/$1.*=/s:^:# :" \ + "${S}"/makefile \ + || die "sed failed" +} + +# Function to enable a makefile option +enable_feature() { + sed -i \ + -e "/^#.*$1.*=/s:^#::" \ + "${S}"/${2:-makefile} \ + || die "sed failed" +} + +pkg_setup() { + games_pkg_setup + python-any-r1_pkg_setup +} + +src_unpack() { + default + unpack ./mame.zip + rm -f mame.zip +} + +src_prepare() { + if [[ $PV == *_p* ]] ; then + edos2unix $(find $(grep +++ *diff | awk '{ print $2 }' | sort -u) 2>/dev/null) *diff + einfo "Patching release with source updates" + epatch ${MY_PV%%_p*}*.diff + fi + edos2unix src/osd/sdl/osdsdl.h + + epatch \ + "${FILESDIR}"/${P}-makefile.patch \ + "${FILESDIR}"/${P}-no-opengl.patch + + # Don't compile zlib and expat + einfo "Disabling embedded libraries: expat, flac, jpeg, zlib" + disable_feature BUILD_EXPAT + disable_feature BUILD_FLAC + disable_feature BUILD_JPEG + disable_feature BUILD_ZLIB + + if use amd64; then + einfo "Enabling 64-bit support" + enable_feature PTR64 + fi + + if use ppc; then + einfo "Enabling PPC support" + enable_feature BIGENDIAN + fi + + if use debug; then + einfo "Enabling debug support" + enable_feature DEBUG + fi + + if ! use opengl ; then + einfo "Disabling opengl support" + enable_feature NO_OPENGL src/osd/sdl/sdl.mak + fi + + if ! use alsa ; then + einfo "Disabling alsa midi support" + enable_feature NO_USE_MIDI src/osd/sdl/sdl.mak + fi + + if ! use X ; then + einfo "Disabling X support" + enable_feature NO_X11 src/osd/sdl/sdl.mak + fi +} + +src_compile() { + emake \ + TARGET="${PN#sdl}" \ + NAME="${PN}" \ + OPT_FLAGS='-DINI_PATH=\"\$$HOME/.'${PN}'\;'"${GAMES_SYSCONFDIR}/${PN}"'\"' \ + NO_DEBUGGER=$(usex debug "0" "1") default +} + +src_install() { + newgamesbin ${PN}$(use amd64 && echo 64)$(use debug && echo d) ${PN} + + newman src/osd/sdl/man/${PN#sdl}.6 ${PN}.6 + + insinto "${GAMES_DATADIR}/${PN}" + doins -r src/osd/sdl/keymaps + [[ ${PN} == "sdlmame" ]] && newins sdlmame-ui.bdf ui.bdf + + insinto "${GAMES_SYSCONFDIR}/${PN}" + doins "${FILESDIR}"/vector.ini + + sed \ + -e "s:@GAMES_SYSCONFDIR@:${GAMES_SYSCONFDIR}:" \ + -e "s:@GAMES_DATADIR@:${GAMES_DATADIR}:" \ + "${FILESDIR}/${MY_CONF_PN}-${MY_CONF_VER}".ini.in > "${D}/${GAMES_SYSCONFDIR}/${PN}/${MY_CONF_PN}".ini \ + || die "sed failed" + + dodoc docs/{config,mame,newvideo}.txt + if [[ ${PN} == "sdlmame" ]] ; then + dodoc whatsnew*.txt + else + dodoc messnew*.txt + fi + + keepdir \ + "${GAMES_DATADIR}/${PN}"/{ctrlr,cheats,roms,samples,artwork,crosshair} \ + "${GAMES_SYSCONFDIR}/${PN}"/{ctrlr,cheats} + + prepgamesdirs +} + +pkg_postinst() { + games_pkg_postinst + + elog "optional dependencies:" + elog " games-emulation/sdlmametools (development tools)" + echo + elog "It's strongly recommended that you change either the system-wide" + elog "${MY_CONF_PN}.ini at \"${GAMES_SYSCONFDIR}/${PN}\" or use a per-user setup at \$HOME/.${PN}" + + if use opengl; then + echo + elog "You built ${PN} with opengl support and should set" + elog "\"video\" to \"opengl\" in ${MY_CONF_PN}.ini to take advantage of that" + fi +} |