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author | James Le Cuirot <chewi@gentoo.org> | 2020-11-03 22:31:42 +0000 |
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committer | James Le Cuirot <chewi@gentoo.org> | 2020-11-03 22:33:00 +0000 |
commit | a6575ca68477fadceb81b99153e13d1e28c34c6a (patch) | |
tree | 17b5eb773e4ce30305e855b214ff38d422a1d87d /games-fps/gzdoom/files | |
parent | games-fps/gzdoom: version bump to 4.5.0 (diff) | |
download | gentoo-a6575ca68477fadceb81b99153e13d1e28c34c6a.tar.gz gentoo-a6575ca68477fadceb81b99153e13d1e28c34c6a.tar.bz2 gentoo-a6575ca68477fadceb81b99153e13d1e28c34c6a.zip |
games-fps/gzdoom: Drop old 4.3.3 and 4.4.2
Package-Manager: Portage-3.0.8, Repoman-3.0.1
Signed-off-by: James Le Cuirot <chewi@gentoo.org>
Diffstat (limited to 'games-fps/gzdoom/files')
4 files changed, 0 insertions, 134 deletions
diff --git a/games-fps/gzdoom/files/gzdoom-4.2.1-Introduce-the-BUILD_NONFREE-option.patch b/games-fps/gzdoom/files/gzdoom-4.2.1-Introduce-the-BUILD_NONFREE-option.patch deleted file mode 100644 index 5a8460e64199..000000000000 --- a/games-fps/gzdoom/files/gzdoom-4.2.1-Introduce-the-BUILD_NONFREE-option.patch +++ /dev/null @@ -1,35 +0,0 @@ -From 1e09b211a000c649aae6eea736647daa650141bc Mon Sep 17 00:00:00 2001 -From: William Breathitt Gray <vilhelm.gray@gmail.com> -Date: Sat, 31 Aug 2019 21:23:23 +0900 -Subject: [PATCH] Introduce the BUILD_NONFREE option - -This allow users to disable building nonfree components (brightmaps.pk3 -and game_support.pk3) if they so desire. ---- - CMakeLists.txt | 9 +++++++-- - 1 file changed, 7 insertions(+), 2 deletions(-) - -diff -Naur a/CMakeLists.txt b/CMakeLists.txt ---- a/CMakeLists.txt 2019-10-20 15:16:08.000000000 +0100 -+++ b/CMakeLists.txt 2019-10-24 21:27:58.104006569 +0100 -@@ -444,10 +444,15 @@ - add_subdirectory( libraries/wildmidi ) - add_subdirectory( libraries/oplsynth ) - add_subdirectory( libraries/zmusic ) -+ - add_subdirectory( wadsrc ) --add_subdirectory( wadsrc_bm ) - add_subdirectory( wadsrc_lights ) --add_subdirectory( wadsrc_extra ) -+option (BUILD_NONFREE "Build nonfree components" ON) -+if( BUILD_NONFREE ) -+ add_subdirectory( wadsrc_bm ) -+ add_subdirectory( wadsrc_extra ) -+endif() -+ - add_subdirectory( src ) - - if( NOT CMAKE_CROSSCOMPILING ) --- -2.23.0 - diff --git a/games-fps/gzdoom/files/gzdoom-4.2.1-install_soundfonts.patch b/games-fps/gzdoom/files/gzdoom-4.2.1-install_soundfonts.patch deleted file mode 100644 index 1fe0b99d9a8e..000000000000 --- a/games-fps/gzdoom/files/gzdoom-4.2.1-install_soundfonts.patch +++ /dev/null @@ -1,34 +0,0 @@ -From 2d1c7ba17cac3ccd201e77ad01a9dd06ab22cb2e Mon Sep 17 00:00:00 2001 -From: William Breathitt Gray <vilhelm.gray@gmail.com> -Date: Thu, 13 Jun 2019 18:01:08 +0900 -Subject: [PATCH] Install soundfonts and WOPL/WOPN banks - -The INSTALL_SOUNDFONT_PATH cache entry is used to configure the -installation directory. ---- - src/CMakeLists.txt | 9 +++++++++ - 1 file changed, 9 insertions(+) - -diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt -index 0bb16f39e..4ff15062d 100644 ---- a/src/CMakeLists.txt -+++ b/src/CMakeLists.txt -@@ -1451,6 +1451,15 @@ add_custom_command(TARGET zdoom POST_BUILD - ${CMAKE_SOURCE_DIR}/fm_banks/gs-by-papiezak-and-sneakernets.wopn $<TARGET_FILE_DIR:zdoom>/fm_banks/gs-by-papiezak-and-sneakernets.wopn - ) - -+if( WIN32 ) -+ set( INSTALL_SOUNDFONT_PATH . CACHE STRING "Directory where soundfonts and WOPL/WOPN banks will be placed during install." ) -+else() -+ set( INSTALL_SOUNDFONT_PATH share/games/doom CACHE STRING "Directory where soundfonts and WOPL/WOPN banks will be placed during install." ) -+endif() -+install(FILES "${PROJECT_BINARY_DIR}/soundfonts" "${PROJECT_BINARY_DIR}/fm_banks" -+ DESTINATION ${INSTALL_SOUNDFONT_PATH} -+ COMPONENT "Soundfont resources") -+ - if( CMAKE_COMPILER_IS_GNUCXX ) - # GCC misoptimizes this file - set_source_files_properties( oplsynth/fmopl.cpp PROPERTIES COMPILE_FLAGS "-fno-tree-dominator-opts -fno-tree-fre" ) --- -2.21.0 - diff --git a/games-fps/gzdoom/files/gzdoom-4.4.2-Force-STATIC-for-internal-GZDoom-SPIRV-library.patch b/games-fps/gzdoom/files/gzdoom-4.4.2-Force-STATIC-for-internal-GZDoom-SPIRV-library.patch deleted file mode 100644 index 779268ca6d7e..000000000000 --- a/games-fps/gzdoom/files/gzdoom-4.4.2-Force-STATIC-for-internal-GZDoom-SPIRV-library.patch +++ /dev/null @@ -1,30 +0,0 @@ -From c904b7521657e55843bae34f1f958d689538b13b Mon Sep 17 00:00:00 2001 -From: William Breathitt Gray <vilhelm.gray@gmail.com> -Date: Wed, 17 Jun 2020 15:17:49 -0400 -Subject: [PATCH] Force STATIC for internal GZDoom SPIRV library - -This makes sure the internal version of this library bundled with the -GZDoom source code is used. This prevents the system from building -GZDoom for dynamic linking with an incompatible external library (see -commit 6fafa297bfe0f82696d898d66e39c50f4f5eef16 and -<https://forum.zdoom.org/viewtopic.php?f=2&t=64633>). ---- - libraries/glslang/spirv/CMakeLists.txt | 2 +- - 1 file changed, 1 insertion(+), 1 deletion(-) - -diff --git a/libraries/glslang/spirv/CMakeLists.txt b/libraries/glslang/spirv/CMakeLists.txt -index 453ac16b5..d39a6e300 100644 ---- a/libraries/glslang/spirv/CMakeLists.txt -+++ b/libraries/glslang/spirv/CMakeLists.txt -@@ -49,7 +49,7 @@ set(SPVREMAP_HEADERS - SPVRemapper.h - doc.h) - --add_library(SPIRV ${LIB_TYPE} ${SOURCES} ${HEADERS}) -+add_library(SPIRV STATIC ${LIB_TYPE} ${SOURCES} ${HEADERS}) - set_property(TARGET SPIRV PROPERTY FOLDER glslang) - set_property(TARGET SPIRV PROPERTY POSITION_INDEPENDENT_CODE ON) - target_include_directories(SPIRV PUBLIC --- -2.26.2 - diff --git a/games-fps/gzdoom/files/gzdoom-4.4.2-Introduce-the-BUILD_NONFREE-option.patch b/games-fps/gzdoom/files/gzdoom-4.4.2-Introduce-the-BUILD_NONFREE-option.patch deleted file mode 100644 index d7ece785e25d..000000000000 --- a/games-fps/gzdoom/files/gzdoom-4.4.2-Introduce-the-BUILD_NONFREE-option.patch +++ /dev/null @@ -1,35 +0,0 @@ -From decf1df37a22c87da78230941209c110f7763f4b Mon Sep 17 00:00:00 2001 -From: William Breathitt Gray <vilhelm.gray@gmail.com> -Date: Sat, 31 Aug 2019 21:23:23 +0900 -Subject: [PATCH] Introduce the BUILD_NONFREE option - -This allow users to disable building nonfree components (brightmaps.pk3 -and game_support.pk3) if they so desire. ---- - CMakeLists.txt | 8 ++++++-- - 1 file changed, 6 insertions(+), 2 deletions(-) - -diff --git a/CMakeLists.txt b/CMakeLists.txt -index 4e59452..c2f49b2 100644 ---- a/CMakeLists.txt -+++ b/CMakeLists.txt -@@ -393,10 +393,14 @@ add_subdirectory( libraries/lzma ) - add_subdirectory( tools ) - add_subdirectory( libraries/gdtoa ) - add_subdirectory( wadsrc ) --add_subdirectory( wadsrc_bm ) - add_subdirectory( wadsrc_lights ) --add_subdirectory( wadsrc_extra ) - add_subdirectory( src ) -+option (BUILD_NONFREE "Build nonfree components" ON) -+if( BUILD_NONFREE ) -+ add_subdirectory( wadsrc_bm ) -+ add_subdirectory( wadsrc_extra ) -+endif() -+ - - if( NOT CMAKE_CROSSCOMPILING ) - export(TARGETS ${CROSS_EXPORTS} FILE "${CMAKE_BINARY_DIR}/ImportExecutables.cmake" ) --- -2.26.2 - |