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author | William Breathitt Gray <vilhelm.gray@gmail.com> | 2020-06-06 14:22:03 -0400 |
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committer | James Le Cuirot <chewi@gentoo.org> | 2020-06-07 12:26:22 +0100 |
commit | f20f45785c4b7d8ac3a146749238dd42ecdbe12a (patch) | |
tree | 10536d3f69039f926b430371192c42a8d24a418e /games-fps/prboom-plus/files | |
parent | dev-libs/nss: Fix cross-compiling from 32-bit to 64-bit (diff) | |
download | gentoo-f20f45785c4b7d8ac3a146749238dd42ecdbe12a.tar.gz gentoo-f20f45785c4b7d8ac3a146749238dd42ecdbe12a.tar.bz2 gentoo-f20f45785c4b7d8ac3a146749238dd42ecdbe12a.zip |
games-fps/prboom-plus: Bump to version 2.5.1.7.82
Closes: https://bugs.gentoo.org/723862
Signed-off-by: William Breathitt Gray <vilhelm.gray@gmail.com>
Closes: https://github.com/gentoo/gentoo/pull/16089
Signed-off-by: James Le Cuirot <chewi@gentoo.org>
Diffstat (limited to 'games-fps/prboom-plus/files')
-rw-r--r-- | games-fps/prboom-plus/files/prboom-plus-2.5.1.4-Remove-nonstandard-gamesdir-variable.patch | 33 | ||||
-rw-r--r-- | games-fps/prboom-plus/files/prboom-plus-2.5.1.7.82-Add-CMake-install-targets.patch | 59 |
2 files changed, 59 insertions, 33 deletions
diff --git a/games-fps/prboom-plus/files/prboom-plus-2.5.1.4-Remove-nonstandard-gamesdir-variable.patch b/games-fps/prboom-plus/files/prboom-plus-2.5.1.4-Remove-nonstandard-gamesdir-variable.patch deleted file mode 100644 index c64bd135937d..000000000000 --- a/games-fps/prboom-plus/files/prboom-plus-2.5.1.4-Remove-nonstandard-gamesdir-variable.patch +++ /dev/null @@ -1,33 +0,0 @@ -From d0aaa51e05da23c2b0ad46901c2f4b3cd0500681 Mon Sep 17 00:00:00 2001 -From: William Breathitt Gray <vilhelm.gray@gmail.com> -Date: Fri, 21 Jun 2019 17:31:01 +0900 -Subject: [PATCH] Remove nonstandard gamesdir variable - -The Autotools canonical method of configuring the program installation -directory is via the bindir variable (e.g. "--bindir=/usr/games/doom"). ---- - src/Makefile.am | 6 ++---- - 1 file changed, 2 insertions(+), 4 deletions(-) - -diff --git a/src/Makefile.am b/src/Makefile.am -index c20da98..9b3ab13 100644 ---- a/src/Makefile.am -+++ b/src/Makefile.am -@@ -8,12 +8,10 @@ - - SUBDIRS = SDL POSIX MAC PCSOUND TEXTSCREEN MUSIC - --gamesdir=$(prefix)/games -- - if BUILD_SERVER --games_PROGRAMS = prboom-plus prboom-plus-game-server -+bin_PROGRAMS = prboom-plus prboom-plus-game-server - else --games_PROGRAMS = prboom-plus -+bin_PROGRAMS = prboom-plus - endif - - CFLAGS = @CFLAGS@ @SDL_CFLAGS@ --- -2.22.0 - diff --git a/games-fps/prboom-plus/files/prboom-plus-2.5.1.7.82-Add-CMake-install-targets.patch b/games-fps/prboom-plus/files/prboom-plus-2.5.1.7.82-Add-CMake-install-targets.patch new file mode 100644 index 000000000000..b506fdd6aacc --- /dev/null +++ b/games-fps/prboom-plus/files/prboom-plus-2.5.1.7.82-Add-CMake-install-targets.patch @@ -0,0 +1,59 @@ +From b123022530997df901abbfc7f8dab2846e7d1d7a Mon Sep 17 00:00:00 2001 +From: William Breathitt Gray <vilhelm.gray@gmail.com> +Date: Sat, 6 Jun 2020 13:39:46 -0400 +Subject: [PATCH] Add CMake install targets + +Fixes: https://github.com/coelckers/prboom-plus/issues/70 +--- + prboom2/CMakeLists.txt | 2 +- + prboom2/data/CMakeLists.txt | 2 ++ + prboom2/src/CMakeLists.txt | 3 +++ + 3 files changed, 6 insertions(+), 1 deletion(-) + +diff --git a/prboom2/CMakeLists.txt b/prboom2/CMakeLists.txt +index 4aba6b94..932182b6 100644 +--- a/prboom2/CMakeLists.txt ++++ b/prboom2/CMakeLists.txt +@@ -150,7 +150,7 @@ check_symbol_exists(SDL_JoystickGetAxis "SDL.h" HAVE_SDL_JOYSTICKGETAXIS) + set(CMAKE_REQUIRED_INCLUDES ${CMAKE_REQUIRED_INCLUDES_PREV}) + set(CMAKE_REQUIRED_LIBRARIES ${CMAKE_REQUIRED_LIBRARIES_PREV}) + +-set(DOOMWADDIR "${CMAKE_INSTALL_PREFIX}/share/games/doom" CACHE PATH "Path to install prboom.wad and look for other WAD files") ++set(DOOMWADDIR "${CMAKE_INSTALL_PREFIX}/share/games/doom" CACHE PATH "Path to look for WAD files") + + option(SIMPLECHECKS "Enable checks which only impose significant overhead if a posible error is detected" ON) + option(ZONEIDCHECK "Enable id checks on zone blocks, to detect corrupted and illegally freed blocks" ON) +diff --git a/prboom2/data/CMakeLists.txt b/prboom2/data/CMakeLists.txt +index b855e9e5..33e1d873 100644 +--- a/prboom2/data/CMakeLists.txt ++++ b/prboom2/data/CMakeLists.txt +@@ -362,3 +362,5 @@ add_custom_command( + DEPENDS rdatawad ${WAD_SRC} + ) + add_custom_target(prboomwad DEPENDS ${WAD_DATA_PATH}) ++set(WAD_INSTALL_PATH ${DOOMWADDIR} CACHE PATH "Path to install prboom.wad") ++install(FILES ${WAD_DATA_PATH} DESTINATION ${WAD_INSTALL_PATH} COMPONENT "PrBoom-Plus internal WAD") +diff --git a/prboom2/src/CMakeLists.txt b/prboom2/src/CMakeLists.txt +index b5a0f6bd..89505603 100644 +--- a/prboom2/src/CMakeLists.txt ++++ b/prboom2/src/CMakeLists.txt +@@ -340,6 +340,8 @@ function(AddGameExecutable TARGET SOURCES) + COMMAND ${CMAKE_COMMAND} -E copy_if_different ${WAD_DATA_PATH} $<TARGET_FILE_DIR:prboom-plus> + ) + endif() ++ ++ install(TARGETS ${TARGET} COMPONENT "Game executable") + endfunction() + + AddGameExecutable(prboom-plus "${PRBOOM_PLUS_SOURCES}") +@@ -426,6 +428,7 @@ if(BUILD_SERVER AND SDL2_NET_FOUND) + RUNTIME_OUTPUT_DIRECTORY ${PRBOOM_OUTPUT_PATH} + ) + ApplySDL2NetOptions(prboom-plus-game-server) ++ install(TARGETS prboom-plus-game-server COMPONENT "Game server executable") + endif() + + +-- +2.26.2 + |