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author | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 13:49:04 -0700 |
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committer | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 17:38:18 -0700 |
commit | 56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch) | |
tree | 3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-fps/ut2004-bonuspack-ece/ut2004-bonuspack-ece-1-r3.ebuild | |
download | gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.gz gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.bz2 gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.zip |
proj/gentoo: Initial commit
This commit represents a new era for Gentoo:
Storing the gentoo-x86 tree in Git, as converted from CVS.
This commit is the start of the NEW history.
Any historical data is intended to be grafted onto this point.
Creation process:
1. Take final CVS checkout snapshot
2. Remove ALL ChangeLog* files
3. Transform all Manifests to thin
4. Remove empty Manifests
5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$
5.1. Do not touch files with -kb/-ko keyword flags.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests
X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project
X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration
X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn
X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts
X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration
X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging
X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-fps/ut2004-bonuspack-ece/ut2004-bonuspack-ece-1-r3.ebuild')
-rw-r--r-- | games-fps/ut2004-bonuspack-ece/ut2004-bonuspack-ece-1-r3.ebuild | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/games-fps/ut2004-bonuspack-ece/ut2004-bonuspack-ece-1-r3.ebuild b/games-fps/ut2004-bonuspack-ece/ut2004-bonuspack-ece-1-r3.ebuild new file mode 100644 index 000000000000..16ebc3d31501 --- /dev/null +++ b/games-fps/ut2004-bonuspack-ece/ut2004-bonuspack-ece-1-r3.ebuild @@ -0,0 +1,53 @@ +# Copyright 1999-2009 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Id$ + +EAPI=2 + +MOD_DESC="Editor's Choice Edition bonus pack" +MOD_NAME="Editor's Choice Edition" + +inherit games games-mods + +MY_P="ut2004megapack-linux.tar.bz2" +HOMEPAGE="http://www.unrealtournament2004.com/" +SRC_URI="mirror://3dgamers/unrealtourn2k4/Missions/${MY_P} + http://0day.icculus.org/ut2004/${MY_P} + ftp://ftp.games.skynet.be/pub/misc/${MY_P} + http://sonic-lux.net/data/mirror/ut2004/${MY_P}" + +LICENSE="ut2003" +KEYWORDS="amd64 x86" +IUSE="" + +src_prepare() { + mv -f UT2004MegaPack/* . || die + rmdir UT2004MegaPack + + rm -r Music Speech + + # Remove megapack files which are not in ece + rm Animations/ONSNewTank-A.ukx + rm Help/ReadMePatch.int.txt + # Help/{DebuggerLogo.bmp,InstallerLogo.bmp,Unreal.ico,UnrealEd.ico} + # are not in megapack. + # Keep new Help/UT2004Logo.bmp + # Manual dir does not exist in megapack + rm Maps/{AS*,CTF*,DM*} + rm Sounds/A_Announcer_BP2.uax + rm StaticMeshes/{JumpShipObjects.usx,Ty_RocketSMeshes.usx} + rm System/{A*,b*,B*,CacheRecords.ucl} + rm System/{*.det,*.est,*.frt,*.itt,*.kot} + rm System/{CTF*,D*,Editor*,G*,I*,L*,ONS-Arc*,Onslaught.*,*.md5} + rm System/{u*,U*,V*,X*,Core.u,Engine.u,F*,*.ucl,Sk*} + rm Textures/{J*,j*,T*} + rm -r Web + + # The file lists of ut2004-3369-r1 and -r2 are identical + # Remove files owned by ut2004-3369-r2 + rm Help/UT2004Logo.bmp + # The 2 Manifest files have not changed + rm System/{Manifest.in{i,t},OnslaughtFull.int} + rm System/{Core.int,Engine.int,Setup.int,Window.int} + rm System/{OnslaughtFull.u,OnslaughtBP.u} +} |