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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE pkgmetadata SYSTEM "https://www.gentoo.org/dtd/metadata.dtd">
<pkgmetadata>
<maintainer type="person">
<email>ionen@gentoo.org</email>
<name>Ionen Wolkens</name>
</maintainer>
<maintainer type="project">
<email>games@gentoo.org</email>
<name>Gentoo Games Project</name>
</maintainer>
<longdescription>
Godot Engine is a feature-packed, cross-platform game engine
to create 2D and 3D games from a unified interface. It provides
a comprehensive set of common tools, so that users can focus on
making games without having to reinvent the wheel. Games can be
exported with one click to a number of platforms, including the
major desktop platforms (Linux, macOS, Windows), mobile
platforms (Android, iOS), as well as Web-based platforms (HTML5)
and consoles.
</longdescription>
<use>
<flag name="bullet">Enable the <pkg>sci-physics/bullet</pkg> module</flag>
<flag name="deprecated">Enable support for deprecated features</flag>
<flag name="raycast">Enable the raycast Editor module using <pkg>media-libs/embree</pkg></flag>
<flag name="runner">Build an additional binary optimized for running games (only relevant with USE=tools)</flag>
<flag name="tools">Enable the Godot Editor for game development</flag>
<flag name="webm">Enable the WebM module</flag>
</use>
<upstream>
<doc>https://docs.godotengine.org/</doc>
<remote-id type="github">godotengine/godot</remote-id>
</upstream>
</pkgmetadata>
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