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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE pkgmetadata SYSTEM "https://www.gentoo.org/dtd/metadata.dtd">
<pkgmetadata>
	<maintainer type="person">
		<email>ionen@gentoo.org</email>
		<name>Ionen Wolkens</name>
	</maintainer>
	<maintainer type="project">
		<email>games@gentoo.org</email>
		<name>Gentoo Games Project</name>
	</maintainer>
	<longdescription>
		Godot Engine is a feature-packed, cross-platform game engine
		to create 2D and 3D games from a unified interface. It provides
		a comprehensive set of common tools, so that users can focus on
		making games without having to reinvent the wheel. Games can be
		exported with one click to a number of platforms, including the
		major desktop platforms (Linux, macOS, Windows), mobile
		platforms (Android, iOS), as well as Web-based platforms (HTML5)
		and consoles.
	</longdescription>
	<use>
		<flag name="bullet">Enable the <pkg>sci-physics/bullet</pkg> module</flag>
		<flag name="deprecated">Enable support for deprecated features</flag>
		<flag name="raycast">Enable the raycast Editor module using <pkg>media-libs/embree</pkg></flag>
		<flag name="runner">Build an additional binary optimized for running games (only relevant with USE=tools)</flag>
		<flag name="tools">Enable the Godot Editor for game development</flag>
		<flag name="webm">Enable the WebM module</flag>
	</use>
	<upstream>
		<doc>https://docs.godotengine.org/</doc>
		<remote-id type="github">godotengine/godot</remote-id>
	</upstream>
</pkgmetadata>