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# Copyright 1999-2021 Gentoo Authors
# Distributed under the terms of the GNU General Public License v2
EAPI=7
LUA_COMPAT=( lua5-{1,3,4} luajit )
inherit cmake flag-o-matic lua-single xdg-utils readme.gentoo-r1
DESCRIPTION="Open source reimplementation of TES III: Morrowind"
HOMEPAGE="https://openmw.org/ https://gitlab.com/OpenMW/openmw"
if [[ ${PV} == *9999* ]]; then
inherit git-r3
EGIT_REPO_URI="https://github.com/OpenMW/openmw.git"
else
SRC_URI="https://github.com/OpenMW/openmw/archive/${P}.tar.gz"
KEYWORDS="~amd64 ~x86"
S="${WORKDIR}/${PN}-${P}"
fi
LICENSE="GPL-3 MIT BitstreamVera ZLIB"
SLOT="0"
IUSE="doc devtools +osg-fork test +qt5"
REQUIRED_USE="${LUA_REQUIRED_USE}"
RESTRICT="!test? ( test )"
# FIXME: Unbundle dev-games/openscenegraph-qt in extern/osgQt directory,
# used when BUILD_OPENCS flag is enabled. See bug #676266.
RDEPEND="${LUA_DEPS}
app-arch/lz4
dev-games/mygui
dev-games/recastnavigation
dev-libs/boost:=[threads(+),zlib]
dev-libs/tinyxml:=[stl]
media-libs/libsdl2[joystick,opengl,video]
media-libs/openal
media-video/ffmpeg:=
>=sci-physics/bullet-2.86:=[double-precision]
virtual/opengl
osg-fork? ( >=dev-games/openscenegraph-openmw-3.6:=[collada(-),ffmpeg,jpeg,png,sdl,svg,truetype,zlib] )
!osg-fork? ( >=dev-games/openscenegraph-3.5.5:=[collada(-),ffmpeg,jpeg,png,sdl,svg,truetype,zlib] )
qt5? (
app-arch/unshield
dev-qt/qtcore:5
dev-qt/qtgui:5
dev-qt/qtnetwork:5
dev-qt/qtopengl:5
dev-qt/qtwidgets:5
)
"
DEPEND="${RDEPEND}
dev-cpp/sol2
"
BDEPEND="
virtual/pkgconfig
doc? (
app-doc/doxygen[doc]
dev-python/sphinx
)
test? (
dev-cpp/gtest
)
"
PATCHES=(
"${FILESDIR}"/openmw-0.47.0-mygui-license.patch
)
src_prepare() {
cmake_src_prepare
# Use the system tinyxml headers
rm -v extern/oics/tiny{str,xml}* || die
rm -rv extern/sol3.2.2 || die
}
src_configure() {
use devtools && ! use qt5 && \
elog "'qt5' USE flag is disabled, 'openmw-cs' will not be installed"
local mycmakeargs=(
-DBUILD_BSATOOL=$(usex devtools)
-DBUILD_DOCS=$(usex doc)
-DBUILD_ESMTOOL=$(usex devtools)
-DBUILD_LAUNCHER=$(usex qt5)
-DBUILD_NIFTEST=$(usex devtools)
-DBUILD_OPENCS=$(usex devtools $(usex qt5))
-DBUILD_WIZARD=$(usex qt5)
-DBUILD_UNITTESTS=$(usex test)
-DGLOBAL_DATA_PATH="${EPREFIX}/usr/share"
-DICONDIR="${EPREFIX}/usr/share/icons/hicolor/256x256/apps"
-DMORROWIND_DATA_FILES="${EPREFIX}/usr/share/morrowind-data"
-DUSE_SYSTEM_TINYXML=ON
-DOPENMW_USE_SYSTEM_RECASTNAVIGATION=ON
-DDESIRED_QT_VERSION=5
-DBULLET_USE_DOUBLES=ON
)
if [[ ${ELUA} == luajit ]]; then
mycmakeargs+=(
-DUSE_LUAJIT=ON
)
else
mycmakeargs+=(
-DUSE_LUAJIT=OFF
-DLua_FIND_VERSION_MAJOR=$(ver_cut 1 $(lua_get_version))
-DLua_FIND_VERSION_MINOR=$(ver_cut 2 $(lua_get_version))
-DLua_FIND_VERSION_COUNT=2
-DLua_FIND_VERSION_EXACT=ON
)
fi
cmake_src_configure
}
src_compile() {
cmake_src_compile
if use doc ; then
cmake_src_compile doc
find "${CMAKE_BUILD_DIR}"/docs/Doxygen/html \
-name '*.md5' -type f -delete || die
HTML_DOCS=( "${CMAKE_BUILD_DIR}"/docs/Doxygen/html/. )
fi
}
src_test() {
"${BUILD_DIR}/openmw_test_suite" || die
}
src_install() {
cmake_src_install
local DOC_CONTENTS="
You need the original Morrowind data files. If you haven't
installed them yet, you can install them straight via the
installation wizard which is the officially supported method
(either by using the launcher or by calling 'openmw-wizard'
directly).\n"
if ! use qt5; then
local DOC_CONTENTS+="\n\n
USE flag 'qt5' is disabled, 'openmw-launcher' and
'openmw-wizard' are not available. You are on your own for
making the Morrowind data files available and pointing
openmw at them.\n\n
Additionally; you must import the Morrowind.ini file before
running openmw with the Morrowind data files for the first
time. Typically this can be done like so:\n\n
\t mkdir -p ~/.config/openmw\n
\t openmw-iniimporter /path/to/Morrowind.ini ~/.config/openmw/openmw.cfg"
fi
readme.gentoo_create_doc
}
pkg_postinst() {
xdg_icon_cache_update
readme.gentoo_print_elog
}
pkg_postrm() {
xdg_icon_cache_update
}
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