blob: 6afdfdc57ede8b0f46840a6b68404847d3b72837 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
|
# Copyright 1999-2011 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: $
EAPI="3"
inherit cmake-utils games subversion
DESCRIPTION="FreeOrion is a free and open source clone of Master Of Orion"
HOMEPAGE="http://www.freeorion.org"
ESVN_REPO_URI="https://${PN}.svn.sourceforge.net/svnroot/${PN}/trunk"
ESVN_PROJECT="${PN}"
LICENSE="GPL-2 CCPL-Attribution-ShareAlike-3.0"
KEYWORDS="~amd64 ~x86"
IUSE="cg debug threads"
SLOT="0"
RDEPEND="
dev-games/gigi[ogre,threads=]
>=dev-games/ogre-1.7.4[threads=]
<dev-lang/python-3
>=dev-libs/boost-1.47
media-gfx/graphviz
media-libs/freealut
>=media-libs/libogg-1.1.3
>=media-libs/libsdl-1.2
>=media-libs/libvorbis-1.1.2
media-libs/openal
sci-physics/bullet
sys-devel/libtool
sys-libs/zlib"
DEPEND="${RDEPEND}
dev-util/pkgconfig"
CMAKE_USE_DIR="${S}/FreeOrion"
src_prepare() {
# Let's make the autorevision work.
subversion_wc_info
sed -i -e \
"s:svn_revision_number ???:svn_revision_number ${ESVN_WC_REVISION}:" \
FreeOrion/CMakeLists.txt || die "sed FreeOrion/CMakeLists.txt failed"
}
src_configure() {
# Due to the testing nature of gigi and freeorion,
# and all the ogre+boost stuff, flags should be filtered:
strip-flags
# Type-Pun pointers always break strict aliasing rules,
# and this thing is full of those
append-flags -fno-strict-aliasing
local mycmakeargs+=(
$(cmake-utils_use_enable debug DEBUG)
$(cmake-utils_use_build debug DEBUG)
)
mycmakeargs+=(
"-DCMAKE_INSTALL_PREFIX=${GAMES_PREFIX}/${PN}"
"-DCMAKE_INSTALL_ICONDIR=${GAMES_DATADIR_BASE}/pixmaps/"
"-DCMAKE_INSTALL_DESKTOPDIR=${GAMES_DATADIR_BASE}/applications/"
"-DCMAKE_DOC_DIR=/usr/share/doc/${PF}"
"-DCMAKE_MAN_DIR=/usr/share/man"
"-DCMAKE_DATA_DIR=${GAMES_DATADIR}"
"-DCMAKE_DATA_PATH=${GAMES_DATADIR}"
)
cmake-utils_src_configure
}
src_install() {
cmake-utils_src_install
## This is a rather wild thing, but I can't think of a quicker way right now:
# Add ogre_plugins config:
OGRECFG="${D}/${GAMES_PREFIX}/${PN}/ogre_plugins.cfg"
cat > ${OGRECFG} <<EOF
# Plugin folder
PluginFolder=/usr/lib64/OGRE
# Plugins
Plugin=RenderSystem_GL
Plugin=Plugin_ParticleFX
Plugin=Plugin_OctreeSceneManager
EOF
## Extra-Plugin with cg enabled:
use cg && echo "Plugin=Plugin_CgProgramManager" >> ${OGRECFG}
prepgamesdirs
}
|