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authorChris Gianelloni <wolf31o2@gentoo.org>2008-02-15 01:32:55 +0000
committerChris Gianelloni <wolf31o2@gentoo.org>2008-02-15 01:32:55 +0000
commit6942c3b27b13067f66e80221983de2f98b7c76d0 (patch)
tree5795d066b422fd7e7ee834a640abfb482f99eb00 /games-fps/ut2003-data/ut2003-data-2107.ebuild
parentFix quoting. (diff)
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Fix quoting and some minor cleanups.
(Portage version: 2.1.4.4)
Diffstat (limited to 'games-fps/ut2003-data/ut2003-data-2107.ebuild')
-rw-r--r--games-fps/ut2003-data/ut2003-data-2107.ebuild95
1 files changed, 48 insertions, 47 deletions
diff --git a/games-fps/ut2003-data/ut2003-data-2107.ebuild b/games-fps/ut2003-data/ut2003-data-2107.ebuild
index cf758f681053..7599d1387ee3 100644
--- a/games-fps/ut2003-data/ut2003-data-2107.ebuild
+++ b/games-fps/ut2003-data/ut2003-data-2107.ebuild
@@ -1,6 +1,6 @@
-# Copyright 1999-2006 Gentoo Foundation
+# Copyright 1999-2008 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2003-data/ut2003-data-2107.ebuild,v 1.7 2006/10/24 23:04:38 wolf31o2 Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2003-data/ut2003-data-2107.ebuild,v 1.8 2008/02/15 01:32:55 wolf31o2 Exp $
inherit eutils games
@@ -18,11 +18,11 @@ DEPEND="virtual/libc
app-arch/unzip
games-util/uz2unpack"
-S="${WORKDIR}"
+S=${WORKDIR}
GAMES_LICENSE_CHECK="yes"
-dir="${GAMES_PREFIX_OPT}/ut2003"
-Ddir="${D}/${dir}"
+dir=${GAMES_PREFIX_OPT}/ut2003
+Ddir=${D}/${dir}
pkg_setup() {
games_pkg_setup
@@ -32,95 +32,96 @@ pkg_setup() {
src_unpack() {
cdrom_get_cds System/Packages.md5 StaticMeshes/AWHardware.usx.uz2 \
Extras/MayaPLE/Maya4PersonalLearningEditionEpic.exe
- unzip ${DISTDIR}/UT2003CrashFix.zip \
+ unzip "${DISTDIR}"/UT2003CrashFix.zip \
|| die "unpacking crash-fix"
}
src_install() {
- dodir ${dir}/System
+ insinto "${dir}"
# Disk 1
einfo "Copying files from Disk 1..."
- cp -r ${CDROM_ROOT}/{Animations,ForceFeedback,KarmaData,Maps,Sounds,Textures,Web} ${Ddir} || die "copying files"
- cp -r ${CDROM_ROOT}/System/{editorres,*.{bmp,dat,det,est,frt,ini,int,itt,md5,u,upl,url}} ${Ddir}/System || die "copying files"
- insinto ${dir}/Benchmark/Stuff
- cp -r ${CDROM_ROOT}/Benchmark/Stuff/* ${Ddir}/Benchmark/Stuff \
- || die "copying benchmark files"
+ doins -r "${CDROM_ROOT}"/{Animations,ForceFeedback,KarmaData,Maps,Sounds,Textures,Web} || die "copying files"
+ insinto "${dir}"/System
+ doins -r "${CDROM_ROOT}"/System/{editorres,*.{bmp,dat,det,est,frt,ini,int,itt,md5,u,upl,url}} || die "copying files"
+ insinto "${dir}"/Benchmark/Stuff
+ doins -r "${CDROM_ROOT}"/Benchmark/Stuff/* || die "copying benchmark files"
cdrom_load_next_cd
# Disk 2
+ insinto "${dir}"
einfo "Copying files from Disk 2..."
- cp -r ${CDROM_ROOT}/{Music,Sounds,StaticMeshes,Textures} ${Ddir} \
+ doins -r "${CDROM_ROOT}"/{Music,Sounds,StaticMeshes,Textures} \
|| die "copying files"
cdrom_load_next_cd
# Disk 3
einfo "Copying files from Disk 3..."
- cp -r ${CDROM_ROOT}/Sounds ${Ddir}|| die "copying files"
+ doins -r "${CDROM_ROOT}"/Sounds || die "copying files"
- unpack_makeself ${CDROM_ROOT}/linux_installer.sh \
+ # TODO: move this to src_unpack, where it belongs
+ unpack_makeself "${CDROM_ROOT}"/linux_installer.sh \
|| die "unpacking linux installer"
- tar xf ${S}/ut2003lnxbins.tar \
+ tar xf "${S}"/ut2003lnxbins.tar \
|| die "unpacking original binaries/libraries"
# create empty files in Benchmark
for j in {CSVs,Logs,Results} ; do
- mkdir -p ${Ddir}/Benchmark/${j} || die "creating folders"
- touch ${Ddir}/Benchmark/${j}/DO_NOT_DELETE.ME || die "creating files"
+ mkdir -p "${Ddir}"/Benchmark/${j} || die "creating folders"
+ touch "${Ddir}"/Benchmark/${j}/DO_NOT_DELETE.ME || die "creating files"
done
# Cleaning up our installation
- rm ${Ddir}/System/{Build,Def{ault,User},Manifest,UT2003,User}.ini \
+ rm "${Ddir}"/System/{Build,Def{ault,User},Manifest,UT2003,User}.ini \
|| die "deleting ini files"
- rm -f ${Ddir}/System/{Core,Engine,Setup,UnrealGame,Window,XGame,XInterface,XWeapons}.{det,est,frt,int,itt,u} || die "deleting files that have been patched"
- rm -rf ${Ddir}/Web/ServerAdmin || die "deleting server admin web pages"
- rm -f ${Ddir}/System/{Editor,Fire,IpDrv,UnrealEd,Vehicles,XEffects,XPickups,XWebAdmin}.u || die "removing files that will be coming from the patch"
- rm -f ${Ddir}/System/{UWeb,XAdmin}.{int,u} || die "removing patched files"
- rm -f ${Ddir}/System/GamePlay.{det,itt,u} || die "patch files removal"
- rm -f ${Ddir}/System/XMaps.{det,est} ${Ddir}/System/Xweapons.itt \
+ rm -f "${Ddir}"/System/{Core,Engine,Setup,UnrealGame,Window,XGame,XInterface,XWeapons}.{det,est,frt,int,itt,u} || die "deleting files that have been patched"
+ rm -rf "${Ddir}"/Web/ServerAdmin || die "deleting server admin web pages"
+ rm -f "${Ddir}"/System/{Editor,Fire,IpDrv,UnrealEd,Vehicles,XEffects,XPickups,XWebAdmin}.u || die "removing files that will be coming from the patch"
+ rm -f "${Ddir}"/System/{UWeb,XAdmin}.{int,u} || die "removing patched files"
+ rm -f "${Ddir}"/System/GamePlay.{det,itt,u} || die "patch files removal"
+ rm -f "${Ddir}"/System/XMaps.{det,est} "${Ddir}"/System/Xweapons.itt \
|| die "removing unused files"
- rm -f ${Ddir}/System/Manifest.int ${Ddir}/System/Packages.md5 \
+ rm -f "${Ddir}"/System/Manifest.int "${Ddir}"/System/Packages.md5 \
|| die "cleanup"
# install extra help files
- insinto ${dir}/Help
- doins ${S}/Help/Unreal.bmp
+ insinto "${dir}"/Help
+ doins "${S}"/Help/Unreal.bmp
# install Default and DefUser ini files
- insinto ${dir}/System
- doins ${S}/System/Def{ault,User}.ini
+ insinto "${dir}"/System
+ doins "${S}"/System/Def{ault,User}.ini
# install eula
- insinto ${dir}
- doins ${S}/eula/License.int
+ insinto "${dir}"
+ doins "${S}"/eula/License.int
# copying extra/updater
- cp -r ${S}/{extras,updater} ${Ddir} || die "copying extras/updater"
- rm -f ${Ddir}/updater/update || die "removing update"
+ doins -r "${S}"/{extras,updater} || die "copying extras/updater"
+ rm -f "${Ddir}"/updater/update || die "removing update"
# copy libraries
- exeinto ${dir}/System
- doexe ${S}/System/libSDL-1.2.so.0 \
+ exeinto "${dir}"/System
+ doexe "${S}"/System/libSDL-1.2.so.0 \
|| die "copying libSDL"
# uncompressing files
einfo "Uncompressing files... this may take a while..."
for j in {Animations,Maps,Sounds,StaticMeshes,Textures} ; do
- games_ut_unpack ${Ddir}/${j} || die "uncompressing files"
+ games_ut_unpack "${Ddir}"/${j} || die "uncompressing files"
done
# installing documentation/icon
- dodoc ${S}/README.linux || die "dodoc README.linux"
- newicon ${S}/Unreal.xpm ut2003.xpm || die "copying icon"
- insinto ${dir}
- doins ${S}/README.linux ${S}/Unreal.xpm || die "copying readme/icon"
+ dodoc "${S}"/README.linux || die "dodoc README.linux"
+ newicon "${S}"/Unreal.xpm ut2003.xpm || die "copying icon"
+ doins "${S}"/README.linux "${S}"/Unreal.xpm || die "copying readme/icon"
# copy ut2003/ucc
- exeinto ${dir}
- doexe ${S}/bin/ut2003 ${S}/ucc || die "copying ut2003/ucc"
+ exeinto "${dir}"
+ doexe "${S}"/bin/ut2003 "${S}"/ucc || die "copying ut2003/ucc"
# Here we apply DrSiN's crash patch
- cp ${S}/CrashFix/System/crashfix.u ${Ddir}/System
+ cp "${S}"/CrashFix/System/crashfix.u "${Ddir}"/System
- ed ${Ddir}/System/Default.ini >/dev/null 2>&1 <<EOT
+ ed "${Ddir}"/System/Default.ini >/dev/null 2>&1 <<EOT
$
?Engine.GameInfo?
a
@@ -132,12 +133,12 @@ EOT
# Here we apply fix for bug #54726
dosed "s:UplinkToGamespy=True:UplinkToGamespy=False:" \
- ${dir}/System/Default.ini
+ "${dir}"/System/Default.ini
# now, since these files are coming off a cd, the times/sizes/md5sums wont
# be different ... that means portage will try to unmerge some files (!)
# we run touch on ${D} so as to make sure portage doesnt do any such thing
- find ${Ddir} -exec touch '{}' \;
+ find "${Ddir}" -exec touch '{}' \;
prepgamesdirs
}