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author | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 13:49:04 -0700 |
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committer | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 17:38:18 -0700 |
commit | 56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch) | |
tree | 3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-fps/nexuiz | |
download | gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.gz gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.bz2 gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.zip |
proj/gentoo: Initial commit
This commit represents a new era for Gentoo:
Storing the gentoo-x86 tree in Git, as converted from CVS.
This commit is the start of the NEW history.
Any historical data is intended to be grafted onto this point.
Creation process:
1. Take final CVS checkout snapshot
2. Remove ALL ChangeLog* files
3. Transform all Manifests to thin
4. Remove empty Manifests
5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$
5.1. Do not touch files with -kb/-ko keyword flags.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests
X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project
X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration
X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn
X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts
X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration
X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging
X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-fps/nexuiz')
-rw-r--r-- | games-fps/nexuiz/Manifest | 2 | ||||
-rw-r--r-- | games-fps/nexuiz/files/nexuiz-2.5.2-libpng-1.4.patch | 42 | ||||
-rw-r--r-- | games-fps/nexuiz/metadata.xml | 11 | ||||
-rw-r--r-- | games-fps/nexuiz/nexuiz-2.5.2.ebuild | 134 |
4 files changed, 189 insertions, 0 deletions
diff --git a/games-fps/nexuiz/Manifest b/games-fps/nexuiz/Manifest new file mode 100644 index 000000000000..1e5c02763f7f --- /dev/null +++ b/games-fps/nexuiz/Manifest @@ -0,0 +1,2 @@ +DIST nexmappack_r2.zip 113533483 SHA256 15088c7632e0b4f487c789fba4296f44ef5a5d83b51adcb9e603e289e5b8241e SHA512 f7e2dd60530b58f3fc505cdf0d605208b6905136586107210031233cb870b1892bae59efc4fb38403a4f0fc5301321297d03107b38daa501cb90e5669455eac0 WHIRLPOOL 5385fc2fe5afc4d4c2c3404311ef00c25bdc6cfd0bb3846cfdf0dee79c8205ed5861c5b6b1095d1db2938e3fc726178084ad9b52eb73989d199fb136d8be6a82 +DIST nexuiz-252.zip 931253731 SHA256 a5e27ebcc9775c4a490d0d3536c32e4a8f8f96b038c0b6a78d1823c37a962000 SHA512 da661eb2ff1764fed1d5f5547b89e4f9aa47613d41a3999c0202d8858ec2b882e4ef0ec182a81d1bdb25dff2ef65aad6af132009884e3557206941a736c2a68c WHIRLPOOL e3d08e4936a1fec97e024d0273162e15fbd4c68b13939f82c59ed2b5f613fa6f683423c753fd11d23c9be39f1bc620f2c0013456762773663a283078687eb21d diff --git a/games-fps/nexuiz/files/nexuiz-2.5.2-libpng-1.4.patch b/games-fps/nexuiz/files/nexuiz-2.5.2-libpng-1.4.patch new file mode 100644 index 000000000000..0e064f8b6c3f --- /dev/null +++ b/games-fps/nexuiz/files/nexuiz-2.5.2-libpng-1.4.patch @@ -0,0 +1,42 @@ +fix compatibility with >=libpng-1.4 +https://bugs.gentoo.org/show_bug.cgi?id=491610 + +diff -Nur darkplaces.old/image_png.c darkplaces/image_png.c +--- darkplaces.old/image_png.c 2009-09-15 06:08:02.000000000 +0300 ++++ darkplaces/image_png.c 2010-01-28 01:23:24.000000000 +0200 +@@ -36,7 +36,7 @@ + static void* (*qpng_create_info_struct) (void*); + static void (*qpng_read_info) (void*, void*); + static void (*qpng_set_expand) (void*); +-static void (*qpng_set_gray_1_2_4_to_8) (void*); ++static void (*qpng_set_expand_gray_1_2_4_to_8) (void*); + static void (*qpng_set_palette_to_rgb) (void*); + static void (*qpng_set_tRNS_to_alpha) (void*); + static void (*qpng_set_gray_to_rgb) (void*); +@@ -61,7 +61,7 @@ + {"png_create_info_struct", (void **) &qpng_create_info_struct}, + {"png_read_info", (void **) &qpng_read_info}, + {"png_set_expand", (void **) &qpng_set_expand}, +- {"png_set_gray_1_2_4_to_8", (void **) &qpng_set_gray_1_2_4_to_8}, ++ {"png_set_expand_gray_1_2_4_to_8", (void **) &qpng_set_expand_gray_1_2_4_to_8}, + {"png_set_palette_to_rgb", (void **) &qpng_set_palette_to_rgb}, + {"png_set_tRNS_to_alpha", (void **) &qpng_set_tRNS_to_alpha}, + {"png_set_gray_to_rgb", (void **) &qpng_set_gray_to_rgb}, +@@ -110,7 +110,7 @@ + #elif defined(MACOSX) + "libpng12.0.dylib", + #else +- "libpng12.so.0", ++ "libpng14.so.0", + "libpng.so", // FreeBSD + #endif + NULL +@@ -311,7 +311,7 @@ + { + qpng_set_gray_to_rgb(png); + if (my_png.BitDepth < 8) +- qpng_set_gray_1_2_4_to_8(png); ++ qpng_set_expand_gray_1_2_4_to_8(png); + } + + if (qpng_get_valid(png, pnginfo, PNG_INFO_tRNS)) diff --git a/games-fps/nexuiz/metadata.xml b/games-fps/nexuiz/metadata.xml new file mode 100644 index 000000000000..c4fa7252526e --- /dev/null +++ b/games-fps/nexuiz/metadata.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> +<pkgmetadata> + <herd>games</herd> + <use> + <flag name="maps">Install the community map pack</flag> + </use> + <upstream> + <remote-id type="sourceforge">nexuiz</remote-id> + </upstream> +</pkgmetadata> diff --git a/games-fps/nexuiz/nexuiz-2.5.2.ebuild b/games-fps/nexuiz/nexuiz-2.5.2.ebuild new file mode 100644 index 000000000000..a6cd78440128 --- /dev/null +++ b/games-fps/nexuiz/nexuiz-2.5.2.ebuild @@ -0,0 +1,134 @@ +# Copyright 1999-2015 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Id$ + +EAPI=5 +inherit eutils games + +MY_PN=Nexuiz +MY_P=${PN}-${PV//./} +MAPS=nexmappack_r2 +DESCRIPTION="Deathmatch FPS based on DarkPlaces, an advanced Quake 1 engine" +HOMEPAGE="http://www.nexuiz.com/" +SRC_URI="mirror://sourceforge/${PN}/${MY_P}.zip + maps? ( mirror://sourceforge/${PN}/${MAPS}.zip )" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="amd64 ~ppc x86" +IUSE="alsa dedicated maps opengl sdl" + +# no headers for libpng needed +UIRDEPEND="media-libs/libogg + media-libs/libvorbis + media-libs/libtheora + >=media-libs/libpng-1.4 + media-libs/libmodplug + x11-libs/libX11 + x11-libs/libXau + x11-libs/libXdmcp + x11-libs/libXpm + x11-libs/libXext + x11-libs/libXxf86dga + x11-libs/libXxf86vm + virtual/opengl + alsa? ( media-libs/alsa-lib ) + sdl? ( media-libs/libsdl[joystick,opengl,video] )" +UIDEPEND="x11-proto/xextproto + x11-proto/xf86dgaproto + x11-proto/xf86vidmodeproto + x11-proto/xproto" +RDEPEND="virtual/jpeg + net-misc/curl + opengl? ( ${UIRDEPEND} ) + !dedicated? ( !opengl? ( ${UIRDEPEND} ) )" +DEPEND="${RDEPEND} + app-arch/unzip + opengl? ( ${UIDEPEND} ) + !dedicated? ( !opengl? ( ${UIDEPEND} ) )" + +S=${WORKDIR}/darkplaces + +src_unpack() { + unpack ${MY_P}.zip + + local f + for f in "${MY_PN}"/sources/*.zip ; do + unpack ./${f} + done + + if use maps ; then + cd "${WORKDIR}"/${MY_PN} + unpack ${MAPS}.zip + fi +} + +src_prepare() { + epatch "${FILESDIR}"/${P}-libpng-1.4.patch + + # Make the game automatically look in the correct data directory + sed -i \ + -e "/^CC=/d" \ + -e "s:-O2:${CFLAGS}:" \ + -e "/-lm/s:$: ${LDFLAGS}:" \ + -e '/^STRIP/s/strip/true/' \ + makefile.inc || die + + sed -i \ + -e '1i DP_LINK_TO_LIBJPEG=1' \ + -e "s:ifdef DP_.*:DP_FS_BASEDIR=${GAMES_DATADIR}/nexuiz\n&:" \ + makefile || die + + if ! use alsa ; then + sed -i \ + -e "/DEFAULT_SNDAPI/s:ALSA:OSS:" \ + makefile || die + fi +} + +src_compile() { + if use opengl || ! use dedicated ; then + emake cl-${PN} + if use sdl ; then + emake sdl-${PN} + fi + fi + + if use dedicated ; then + emake sv-${PN} + fi +} + +src_install() { + if use opengl || ! use dedicated ; then + dogamesbin ${PN}-glx + doicon ${PN}.xpm + make_desktop_entry ${PN}-glx "Nexuiz (GLX)" + if use sdl ; then + dogamesbin ${PN}-sdl + make_desktop_entry ${PN}-sdl "Nexuiz (SDL)" + dosym ${PN}-sdl "${GAMES_BINDIR}"/${PN} + else + dosym ${PN}-glx "${GAMES_BINDIR}"/${PN} + fi + fi + + if use dedicated ; then + dogamesbin ${PN}-dedicated + fi + + cd "${WORKDIR}"/${MY_PN} || die + + dodoc Docs/*.txt + dohtml -r readme.html Docs + + insinto "${GAMES_DATADIR}"/${PN} + + if use dedicated ; then + doins -r server + fi + + doins -r data havoc + + prepgamesdirs +} |